Merge branch 'master' of https://github.com/jackhumbert/tmk_keyboard
	
		
	
				
					
				
			
						commit
						623666888f
					
				@ -0,0 +1,139 @@
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					#----------------------------------------------------------------------------
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					# On command line:
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					#
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					# make all = Make software.
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					#
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					# make clean = Clean out built project files.
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					#
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					# make coff = Convert ELF to AVR COFF.
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					#
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					# make extcoff = Convert ELF to AVR Extended COFF.
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					#
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					# make program = Download the hex file to the device.
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					#                Please customize your programmer settings(PROGRAM_CMD)
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					#
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			||||||
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					# make teensy = Download the hex file to the device, using teensy_loader_cli.
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					#               (must have teensy_loader_cli installed).
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			||||||
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					#
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			||||||
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					# make dfu = Download the hex file to the device, using dfu-programmer (must
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					#            have dfu-programmer installed).
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					#
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					# make flip = Download the hex file to the device, using Atmel FLIP (must
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					#             have Atmel FLIP installed).
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					#
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			||||||
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					# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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					#               (must have dfu-programmer installed).
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			||||||
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					#
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			||||||
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					# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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					#                (must have Atmel FLIP installed).
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					#
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					# make debug = Start either simulavr or avarice as specified for debugging, 
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					#              with avr-gdb or avr-insight as the front end for debugging.
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					#
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					# make filename.s = Just compile filename.c into the assembler code only.
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					#
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					# make filename.i = Create a preprocessed source file for use in submitting
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					#                   bug reports to the GCC project.
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					#
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					# To rebuild project do "make clean" then "make all".
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					#----------------------------------------------------------------------------
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					# Target file name (without extension).
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					TARGET = atreus
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					# Directory common source filess exist
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					TOP_DIR = ../..
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					TMK_DIR = ../../tmk_core
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					# Directory keyboard dependent files exist
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					TARGET_DIR = .
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					# # project specific files
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					SRC = atreus.c
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					ifdef KEYMAP
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					    SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
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					else
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					    SRC := keymaps/keymap_default.c $(SRC)
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					endif
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					CONFIG_H = config.h
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					# MCU name
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					#MCU = at90usb1287
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					MCU = atmega32u4
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					# Processor frequency.
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					#     This will define a symbol, F_CPU, in all source code files equal to the
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					#     processor frequency in Hz. You can then use this symbol in your source code to
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					#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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					#     automatically to create a 32-bit value in your source code.
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					#
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					#     This will be an integer division of F_USB below, as it is sourced by
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					#     F_USB after it has run through any CPU prescalers. Note that this value
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					#     does not *change* the processor frequency - it should merely be updated to
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					#     reflect the processor speed set externally so that the code can use accurate
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					#     software delays.
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					F_CPU = 16000000
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					#
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					# LUFA specific
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					#
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					# Target architecture (see library "Board Types" documentation).
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					ARCH = AVR8
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					# Input clock frequency.
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					#     This will define a symbol, F_USB, in all source code files equal to the
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					#     input clock frequency (before any prescaling is performed) in Hz. This value may
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					#     differ from F_CPU if prescaling is used on the latter, and is required as the
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					#     raw input clock is fed directly to the PLL sections of the AVR for high speed
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					#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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					#     at the end, this will be done automatically to create a 32-bit value in your
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					#     source code.
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					#
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					#     If no clock division is performed on the input clock inside the AVR (via the
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					#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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					F_USB = $(F_CPU)
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					# Interrupt driven control endpoint task(+60)
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					OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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					# Boot Section Size in *bytes*
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					#   Teensy halfKay   512
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					#   Teensy++ halfKay 1024
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					#   Atmel DFU loader 4096
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					#   LUFA bootloader  4096
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					#   USBaspLoader     2048
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					OPT_DEFS += -DBOOTLOADER_SIZE=4096
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					# Build Options
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					#   comment out to disable the options.
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					#
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					#BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
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					#MOUSEKEY_ENABLE = yes	# Mouse keys(+4700)
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					#EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
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					CONSOLE_ENABLE = yes	# Console for debug(+400)
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					COMMAND_ENABLE = yes    # Commands for debug and configuration
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					# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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					# SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
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					NKRO_ENABLE = yes		# USB Nkey Rollover - not yet supported in LUFA
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					# BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
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					# MIDI_ENABLE = YES 		# MIDI controls
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					UNICODE_ENABLE = YES 		# Unicode
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					# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
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					# Optimize size but this may cause error "relocation truncated to fit"
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					#EXTRALDFLAGS = -Wl,--relax
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					# Search Path
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					VPATH += $(TARGET_DIR)
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					VPATH += $(TOP_DIR)
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					VPATH += $(TMK_DIR)
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					include $(TOP_DIR)/quantum/quantum.mk
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@ -0,0 +1,184 @@
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					atreus keyboard firmware
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					======================
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					## Note
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					This is for the Teensy2 hand wired boards only.
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					## Quantum MK Firmware
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					You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you.
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					    BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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					    MIDI_ENABLE = yes      # MIDI controls
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					    # UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not //
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					    BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
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			||||||
 | 
					## Quick aliases to common actions
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					Your keymap can include shortcuts to common operations (called "function actions" in tmk).
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					### Switching and toggling layers
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					`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack.
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					`LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer).
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					`TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack.
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					### Fun with modifier keys
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					* `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias
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					* `RSFT(kc)` - applies right Shift to *kc*
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					* `LCTL(kc)` - applies left Control to *kc*
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					* `RCTL(kc)` - applies right Control to *kc*
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					* `LALT(kc)` - applies left Alt to *kc*
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					* `RALT(kc)` - applies right Alt to *kc*
 | 
				
			||||||
 | 
					* `LGUI(kc)` - applies left GUI (command/win) to *kc*
 | 
				
			||||||
 | 
					* `RGUI(kc)` - applies right GUI (command/win) to *kc*
 | 
				
			||||||
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 | 
				
			||||||
 | 
					You can also chain these, like this:
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 | 
				
			||||||
 | 
					    LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
 | 
				
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 | 
				
			||||||
 | 
					The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `/quantum/keymap_common.h`.
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					    KC_TILD  ~
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 | 
					    KC_EXLM  !
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 | 
					    KC_AT    @
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			||||||
 | 
					    KC_HASH  #
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			||||||
 | 
					    KC_DLR   $
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			||||||
 | 
					    KC_PERC  %
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			||||||
 | 
					    KC_CIRC  ^
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 | 
					    KC_AMPR  &
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			||||||
 | 
					    KC_ASTR  *
 | 
				
			||||||
 | 
					    KC_LPRN  (
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 | 
					    KC_RPRN  )
 | 
				
			||||||
 | 
					    KC_UNDS  _
 | 
				
			||||||
 | 
					    KC_PLUS  +
 | 
				
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 | 
					    KC_LCBR  {
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			||||||
 | 
					    KC_RCBR  }
 | 
				
			||||||
 | 
					    KC_PIPE  |
 | 
				
			||||||
 | 
					    KC_COLN  :
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down. 
 | 
				
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 | 
					These are the values you can use for the `mod` in `MT()` (right-hand modifiers are not available):
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			||||||
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			||||||
 | 
					  * MOD_LCTL
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			||||||
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					  * MOD_LSFT
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			||||||
 | 
					  * MOD_LALT
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			||||||
 | 
					  * MOD_LGUI
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  * `CTL_T(kc)` - is LCTL when held and *kc* when tapped 
 | 
				
			||||||
 | 
					  * `SFT_T(kc)` - is LSFT when held and *kc* when tapped 
 | 
				
			||||||
 | 
					  * `ALT_T(kc)` - is LALT when held and *kc* when tapped 
 | 
				
			||||||
 | 
					  * `GUI_T(kc)` - is LGUI when held and *kc* when tapped 
 | 
				
			||||||
 | 
					  * `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Temporarily setting the default layer 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Remember: These are just aliases
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Macro shortcuts: Send a whole string when pressing just one key
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					```c
 | 
				
			||||||
 | 
					const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					  switch(id) {
 | 
				
			||||||
 | 
					    case 0: // this would trigger when you hit a key mapped as M(0)
 | 
				
			||||||
 | 
					      if (record->event.pressed) {
 | 
				
			||||||
 | 
					        return MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END  ); // this sends the string 'hello' when the macro executes
 | 
				
			||||||
 | 
					      } 
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  return MACRO_NONE;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					A macro can include the following commands:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* I() change interval of stroke in milliseconds.
 | 
				
			||||||
 | 
					* D() press key.
 | 
				
			||||||
 | 
					* U() release key.
 | 
				
			||||||
 | 
					* T() type key(press and release).
 | 
				
			||||||
 | 
					* W() wait (milliseconds).
 | 
				
			||||||
 | 
					* END end mark.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Note: Using macros to have your keyboard send passwords for you is a bad idea.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   #include "keymap_<layout>.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Where <layout> is "colemak" or "dvorak". After including this line, you will get access to:
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
					 * `CM_*` for all of the Colemak-equivalent characters
 | 
				
			||||||
 | 
					 * `DV_*` for all of the Dvorak-equivalent characters
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
					These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Additional language support
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Unicode support
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Other firmware shortcut keycodes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`)
 | 
				
			||||||
 | 
					* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things
 | 
				
			||||||
 | 
					* `BL_ON` - turns the backlight on
 | 
				
			||||||
 | 
					* `BL_OFF` - turns the backlight off
 | 
				
			||||||
 | 
					* `BL_<n>` - sets the backlight to level *n*
 | 
				
			||||||
 | 
					* `BL_INC` - increments the backlight level by one
 | 
				
			||||||
 | 
					* `BL_DEC` - decrements the backlight level by one
 | 
				
			||||||
 | 
					* `BL_TOGG` - toggles the backlight
 | 
				
			||||||
 | 
					* `BL_STEP` - steps through the backlight levels
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Enable the backlight from the Makefile.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## MIDI functionalty
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Bluetooth functionality
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Building
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Download or clone the whole firmware and navigate to the keyboard/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button. 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Depending on which keymap you would like to use, you will have to compile slightly differently.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Default
 | 
				
			||||||
 | 
					To build with the default keymap, simply run `make`.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					### Other Keymaps
 | 
				
			||||||
 | 
					Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					$ make KEYMAP=[default|jack|<name>]
 | 
				
			||||||
 | 
					```
 | 
				
			||||||
 | 
					Keymaps follow the format **__keymap\_\<name\>.c__** and are stored in the `keymaps` folder.
 | 
				
			||||||
@ -0,0 +1,29 @@
 | 
				
			|||||||
 | 
					#include "atreus.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					__attribute__ ((weak))
 | 
				
			||||||
 | 
					void * matrix_init_user(void) {
 | 
				
			||||||
 | 
						// leave these blank
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					__attribute__ ((weak))
 | 
				
			||||||
 | 
					void * matrix_scan_user(void) {
 | 
				
			||||||
 | 
						// leave these blank
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void * matrix_init_kb(void) {
 | 
				
			||||||
 | 
						// put your keyboard start-up code here
 | 
				
			||||||
 | 
						// runs once when the firmware starts up
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (matrix_init_user) {
 | 
				
			||||||
 | 
							(*matrix_init_user)();
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void * matrix_scan_kb(void) {
 | 
				
			||||||
 | 
						// put your looping keyboard code here
 | 
				
			||||||
 | 
						// runs every cycle (a lot)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (matrix_scan_user) {
 | 
				
			||||||
 | 
							(*matrix_scan_user)();
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
@ -0,0 +1,29 @@
 | 
				
			|||||||
 | 
					#ifndef ATREUS_H
 | 
				
			||||||
 | 
					#define ATREUS_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "matrix.h"
 | 
				
			||||||
 | 
					#include "keymap_common.h"
 | 
				
			||||||
 | 
					#include "backlight.h"
 | 
				
			||||||
 | 
					#include <stddef.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// This a shortcut to help you visually see your layout.
 | 
				
			||||||
 | 
					// The following is an example using the Planck MIT layout
 | 
				
			||||||
 | 
					// The first section contains all of the arguements
 | 
				
			||||||
 | 
					// The second converts the arguments into a two-dimensional array
 | 
				
			||||||
 | 
					#define KEYMAP( \
 | 
				
			||||||
 | 
						k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
 | 
				
			||||||
 | 
						k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
 | 
				
			||||||
 | 
						k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
 | 
				
			||||||
 | 
						k30, k31, k32, k33, k34,    k35,   k37, k38, k39, k3a, k3b \
 | 
				
			||||||
 | 
					) \
 | 
				
			||||||
 | 
					{ \
 | 
				
			||||||
 | 
						{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
 | 
				
			||||||
 | 
						{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
 | 
				
			||||||
 | 
						{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
 | 
				
			||||||
 | 
						{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \
 | 
				
			||||||
 | 
					} 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void * matrix_init_user(void);
 | 
				
			||||||
 | 
					void * matrix_scan_user(void);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
@ -0,0 +1,82 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					(at your option) any later version.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					GNU General Public License for more details.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef CONFIG_H
 | 
				
			||||||
 | 
					#define CONFIG_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "config_common.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* USB Device descriptor parameter */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define VENDOR_ID       0xFEED
 | 
				
			||||||
 | 
					#define PRODUCT_ID      0x6060
 | 
				
			||||||
 | 
					#define DEVICE_VER      0x0001
 | 
				
			||||||
 | 
					#define MANUFACTURER    Technomancy
 | 
				
			||||||
 | 
					#define PRODUCT         Atreus
 | 
				
			||||||
 | 
					#define DESCRIPTION     q.m.k. keyboard firmware for Atreus
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* key matrix size */
 | 
				
			||||||
 | 
					#define MATRIX_ROWS 4
 | 
				
			||||||
 | 
					#define MATRIX_COLS 11
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Planck PCB default pin-out
 | 
				
			||||||
 | 
					// Change this to how you wired your keyboard
 | 
				
			||||||
 | 
					// COLS: Left to right, ROWS: Top to bottom
 | 
				
			||||||
 | 
					#define COLS (int []){ F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0}
 | 
				
			||||||
 | 
					#define ROWS (int []){ D0, D1, D2, D3 }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* COL2ROW or ROW2COL */
 | 
				
			||||||
 | 
					#define DIODE_DIRECTION COL2ROW
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* define if matrix has ghost */
 | 
				
			||||||
 | 
					//#define MATRIX_HAS_GHOST
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* number of backlight levels */
 | 
				
			||||||
 | 
					//#define BACKLIGHT_LEVELS 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Set 0 if debouncing isn't needed */
 | 
				
			||||||
 | 
					#define DEBOUNCE    5
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 | 
				
			||||||
 | 
					#define LOCKING_SUPPORT_ENABLE
 | 
				
			||||||
 | 
					/* Locking resynchronize hack */
 | 
				
			||||||
 | 
					#define LOCKING_RESYNC_ENABLE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* key combination for command */
 | 
				
			||||||
 | 
					#define IS_COMMAND() ( \
 | 
				
			||||||
 | 
					    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
 | 
				
			||||||
 | 
					)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Feature disable options
 | 
				
			||||||
 | 
					 *  These options are also useful to firmware size reduction.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* disable debug print */
 | 
				
			||||||
 | 
					//#define NO_DEBUG
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* disable print */
 | 
				
			||||||
 | 
					//#define NO_PRINT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* disable action features */
 | 
				
			||||||
 | 
					//#define NO_ACTION_LAYER
 | 
				
			||||||
 | 
					//#define NO_ACTION_TAPPING
 | 
				
			||||||
 | 
					//#define NO_ACTION_ONESHOT
 | 
				
			||||||
 | 
					//#define NO_ACTION_MACRO
 | 
				
			||||||
 | 
					//#define NO_ACTION_FUNCTION
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
@ -0,0 +1,51 @@
 | 
				
			|||||||
 | 
					// this is the style you want to emulate.
 | 
				
			||||||
 | 
					// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "atreus.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
				
			||||||
 | 
					// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
				
			||||||
 | 
					// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
				
			||||||
 | 
					// entirely and just use numbers.
 | 
				
			||||||
 | 
					#define _QW 0
 | 
				
			||||||
 | 
					#define _RS 1
 | 
				
			||||||
 | 
					#define _LW 2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					[_QW] = { /* Qwerty */
 | 
				
			||||||
 | 
					  {KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,   KC_TRNS,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P    },
 | 
				
			||||||
 | 
					  {KC_A,    KC_S,    KC_D,    KC_F,    KC_G,   KC_TRNS,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN },
 | 
				
			||||||
 | 
					  {KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_LALT,  KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH },
 | 
				
			||||||
 | 
					  {KC_ESC, KC_TAB, KC_LGUI,  KC_LSFT, KC_BSPC,  KC_LCTL, KC_SPC,  MO(_RS), KC_MINS, KC_QUOT, KC_ENT  }
 | 
				
			||||||
 | 
					},
 | 
				
			||||||
 | 
					[_RS] = { /* [> RAISE <] */
 | 
				
			||||||
 | 
					  {KC_EXLM, KC_AT,   KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS, KC_PGUP, KC_7,    KC_8,   KC_9, KC_ASTR},
 | 
				
			||||||
 | 
					  {KC_HASH, KC_DLR,  KC_LPRN, KC_RPRN, KC_GRV,  KC_TRNS, KC_PGDN, KC_4,    KC_5,   KC_6, KC_PLUS},
 | 
				
			||||||
 | 
					  {KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_LALT, KC_AMPR, KC_1,    KC_2,   KC_3, KC_BSLS},
 | 
				
			||||||
 | 
					  {TG(_LW), KC_INS,  KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC,  KC_TRNS, KC_DOT, KC_0, KC_EQL}
 | 
				
			||||||
 | 
					},
 | 
				
			||||||
 | 
					[_LW] = { /* [> LOWER <] */
 | 
				
			||||||
 | 
					  {KC_INS,  KC_HOME, KC_UP,   KC_END,  KC_PGUP, KC_TRNS, KC_UP,   KC_F7,   KC_F8,   KC_F9,   KC_F10},
 | 
				
			||||||
 | 
					  {KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4,   KC_F5,   KC_F6,   KC_F11},
 | 
				
			||||||
 | 
					  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LALT, KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F12},
 | 
				
			||||||
 | 
					  {KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC,  DF(_QW), KC_TRNS, KC_TRNS, RESET}
 | 
				
			||||||
 | 
					}};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM fn_actions[] = {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					  // MACRODOWN only works in this function
 | 
				
			||||||
 | 
					      switch(id) {
 | 
				
			||||||
 | 
					        case 0:
 | 
				
			||||||
 | 
					          if (record->event.pressed) {
 | 
				
			||||||
 | 
					            register_code(KC_RSFT);
 | 
				
			||||||
 | 
					          } else {
 | 
				
			||||||
 | 
					            unregister_code(KC_RSFT);
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    return MACRO_NONE;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
											
												
													File diff suppressed because it is too large
													Load Diff
												
											
										
									
								
											
												
													File diff suppressed because it is too large
													Load Diff
												
											
										
									
								
											
												
													File diff suppressed because it is too large
													Load Diff
												
											
										
									
								@ -0,0 +1,16 @@
 | 
				
			|||||||
 | 
					cbbrowne custom keyboard
 | 
				
			||||||
 | 
					==============================
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Due to cbbrowne@acm.org
 | 
				
			||||||
 | 
					Christopher Browne
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This was originally based on the default keyboard map, but I have been
 | 
				
			||||||
 | 
					doing sundry experimentation:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 * To figure things out about the toolset
 | 
				
			||||||
 | 
					 * I'm an Emacs guy, so will be needing a fair bit of tuning
 | 
				
			||||||
 | 
					 * It made sense to mess around some with keyboard maps.
 | 
				
			||||||
 | 
					   - I added Workman alongside Dvorak and Colemak
 | 
				
			||||||
 | 
					     - Boy, oh boy, these don't help
 | 
				
			||||||
 | 
					     - I have done 30 years of learning of Emacs key mappings, and these alternative keyboards massively mess me up
 | 
				
			||||||
 | 
					   - I added a keypad, originally based on keymaps/numpad.c, but mighty substantially revised, as that one seems to be rotated 90 degrees from usual conventions for number pads
 | 
				
			||||||
@ -0,0 +1,302 @@
 | 
				
			|||||||
 | 
					#include "planck.h"
 | 
				
			||||||
 | 
					#ifdef BACKLIGHT_ENABLE
 | 
				
			||||||
 | 
					  #include "backlight.h"
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Each layer is given a name to aid in readability, which is then
 | 
				
			||||||
 | 
					   used in the keymap matrix below.  The underscores do not denote 
 | 
				
			||||||
 | 
					   anything - you can have a layer called STUFF or any other name.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   Layer names don't all need to be of the same length, obviously, and
 | 
				
			||||||
 | 
					   you could also skip them entirely and just use numbers, though that
 | 
				
			||||||
 | 
					   means needing to manage the numbers.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   It is preferable to keep the symbols short so that a line worth of
 | 
				
			||||||
 | 
					   key mappings fits compactly onto a line of code. */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* This was originally based on planck/keymaps/default/default.c, and
 | 
				
			||||||
 | 
					   then cbbrowne has revised things */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Things I did not like about the default mapping 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   - I find control too hard to get to.  I think I'll want it on a
 | 
				
			||||||
 | 
					     left finger.  Gonna need to lose something to do that...
 | 
				
			||||||
 | 
					   - Almost certainly, KC_LCTL should be on [2][1]
 | 
				
			||||||
 | 
					   - having dash on [lower-j] is a bit nonintuitive, but may be OK
 | 
				
			||||||
 | 
					   - I'll bet I should switch ESC/TAB
 | 
				
			||||||
 | 
					   - I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
 | 
				
			||||||
 | 
					     and shift ESC off the first column so KC_LCTL and KC_LALT can
 | 
				
			||||||
 | 
					     be on the first column.
 | 
				
			||||||
 | 
					   - I think I wanna swap ' and ENTER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   - All of the above are done :-)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   - I'm keeping Colemak and Dvorak around for reference, and added
 | 
				
			||||||
 | 
					     Workman just for fun.  They're useless to me, though.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Some interesting things implemented
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   - There is a macro that writes out "cbbrowne" just because I could
 | 
				
			||||||
 | 
					   - There is a (somewhat cruddy) linear congruential random number
 | 
				
			||||||
 | 
					     generator.
 | 
				
			||||||
 | 
					     - I would like to be seeding it with clock info to make it look
 | 
				
			||||||
 | 
					       more random
 | 
				
			||||||
 | 
					   - There are two macros that use the random number generators
 | 
				
			||||||
 | 
					     - one, M_RANDDIGIT, generates a random digit based on state
 | 
				
			||||||
 | 
					       of the random number generator
 | 
				
			||||||
 | 
					     - the other, M_RANDLETTER, generates a random letter based on state
 | 
				
			||||||
 | 
					       of the random number generator
 | 
				
			||||||
 | 
					     - in both, note the use of register_code()/unregister_code()
 | 
				
			||||||
 | 
					       to indicate the desired key
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Other things to do...
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					   - Need to think about what zsh and readline actions I use lots
 | 
				
			||||||
 | 
					   - Wanna figure out macros, so I can put in a "cbbrowne" macro
 | 
				
			||||||
 | 
					   - Ought to ensure that Control-Alt-Delete is convenient enough
 | 
				
			||||||
 | 
					   - How about Alt-F1 thru Alt-F8?
 | 
				
			||||||
 | 
					   - What's the keystroke to get from X to console these days?
 | 
				
			||||||
 | 
					   - I do indeed want a sweet number pad!
 | 
				
			||||||
 | 
					   - A layer for doing console switching would not be a bad idea
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum layers {
 | 
				
			||||||
 | 
					  _QW = 0,  /* Qwerty mapping */
 | 
				
			||||||
 | 
					  _LW, /* Lower layer, where top line has symbols !@#$%^&*() */
 | 
				
			||||||
 | 
					  _RS, /* Raised layer, where top line has digits 1234567890 */
 | 
				
			||||||
 | 
					  _KP, /* Key pad */
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum macro_id {
 | 
				
			||||||
 | 
					  M_LED = 0,
 | 
				
			||||||
 | 
					  M_USERNAME,
 | 
				
			||||||
 | 
					  M_RANDDIGIT,
 | 
				
			||||||
 | 
					  M_RANDLETTER
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Note that Planck has dimensions 4 rows x 12 columns */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					[_QW] = { /* Qwerty */
 | 
				
			||||||
 | 
					  {KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
 | 
				
			||||||
 | 
					  {KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT},
 | 
				
			||||||
 | 
					  {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_QUOT },
 | 
				
			||||||
 | 
					  {KC_TAB,  M(M_LED), KC_LALT, KC_LGUI, MO(_LW), KC_SPC,  KC_SPC,  MO(_RS), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
 | 
				
			||||||
 | 
					},
 | 
				
			||||||
 | 
					[_RS] = { /* RAISE */
 | 
				
			||||||
 | 
					  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC},
 | 
				
			||||||
 | 
					  {KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
 | 
				
			||||||
 | 
					  {KC_TRNS, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  DF(_QW), DF(_KP), DF(_KP), RESET,   KC_TRNS},
 | 
				
			||||||
 | 
					  {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
 | 
				
			||||||
 | 
					},
 | 
				
			||||||
 | 
					[_LW] = { /* LOWER */
 | 
				
			||||||
 | 
					  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
 | 
				
			||||||
 | 
					  {KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
 | 
				
			||||||
 | 
					  {KC_TRNS, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  DF(_QW), DF(_KP), DF(_KP), RESET,   KC_TRNS},
 | 
				
			||||||
 | 
					  {KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
 | 
				
			||||||
 | 
					},
 | 
				
			||||||
 | 
					[_KP] = { /* Key Pad */
 | 
				
			||||||
 | 
					  {KC_ESC,  M(M_USERNAME),    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_BSPC},
 | 
				
			||||||
 | 
					  {KC_LCTL, M(M_RANDDIGIT),    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_KP_MINUS, KC_7, KC_8,    KC_9,  KC_ENT},
 | 
				
			||||||
 | 
					  {KC_LSFT, M(M_RANDLETTER),    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_KP_PLUS,    KC_4, KC_5,  KC_6, KC_DOT},
 | 
				
			||||||
 | 
					  {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC,  KC_SPC,  DF(_QW),   KC_1, KC_2, KC_3,  KC_0}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM fn_actions[] = {
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* This bit of logic seeds a wee linear congruential random number generator */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static uint16_t random_value = 157;
 | 
				
			||||||
 | 
					#define randadd 53
 | 
				
			||||||
 | 
					#define randmul 181
 | 
				
			||||||
 | 
					#define randmod 167
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					  // MACRODOWN only works in this function
 | 
				
			||||||
 | 
					  switch(id) {
 | 
				
			||||||
 | 
					  case M_LED:
 | 
				
			||||||
 | 
					    if (record->event.pressed) {
 | 
				
			||||||
 | 
					      register_code(KC_RSFT);
 | 
				
			||||||
 | 
					#ifdef BACKLIGHT_ENABLE
 | 
				
			||||||
 | 
					      backlight_step();
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					      unregister_code(KC_RSFT);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    break;	    
 | 
				
			||||||
 | 
					  case M_USERNAME:
 | 
				
			||||||
 | 
					    if (record->event.pressed) {
 | 
				
			||||||
 | 
					      return MACRO( I(1), T(C), T(B), T(B), T(R), T(O), T(W), T(N), T(E));
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					      return MACRO_NONE ;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    break;
 | 
				
			||||||
 | 
					  case M_RANDDIGIT:
 | 
				
			||||||
 | 
					    /* Generate, based on random number generator, a keystroke for
 | 
				
			||||||
 | 
					       a numeric digit chosen at random */
 | 
				
			||||||
 | 
					    random_value = ((random_value + randadd) * randmul) % randmod;
 | 
				
			||||||
 | 
					    if (record->event.pressed) 
 | 
				
			||||||
 | 
					    switch(random_value % 10) {
 | 
				
			||||||
 | 
					    case 0:
 | 
				
			||||||
 | 
					      register_code (KC_0);
 | 
				
			||||||
 | 
					      unregister_code (KC_0);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 1:
 | 
				
			||||||
 | 
					      register_code (KC_1);
 | 
				
			||||||
 | 
					      unregister_code (KC_1);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 2:
 | 
				
			||||||
 | 
					      register_code (KC_2);
 | 
				
			||||||
 | 
					      unregister_code (KC_2);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 3:
 | 
				
			||||||
 | 
					      register_code (KC_3);
 | 
				
			||||||
 | 
					      unregister_code (KC_3);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 4:
 | 
				
			||||||
 | 
					      register_code (KC_4);
 | 
				
			||||||
 | 
					      unregister_code (KC_4);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 5:
 | 
				
			||||||
 | 
					      register_code (KC_5);
 | 
				
			||||||
 | 
					      unregister_code (KC_5);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 6:
 | 
				
			||||||
 | 
					      register_code (KC_6);
 | 
				
			||||||
 | 
					      unregister_code (KC_6);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 7:
 | 
				
			||||||
 | 
					      register_code (KC_7);
 | 
				
			||||||
 | 
					      unregister_code (KC_7);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 8:
 | 
				
			||||||
 | 
					      register_code (KC_8);
 | 
				
			||||||
 | 
					      unregister_code (KC_8);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 9:
 | 
				
			||||||
 | 
					      register_code (KC_9);
 | 
				
			||||||
 | 
					      unregister_code (KC_9);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    break;
 | 
				
			||||||
 | 
					  case M_RANDLETTER:
 | 
				
			||||||
 | 
					    /* Generate, based on random number generator, a keystroke for
 | 
				
			||||||
 | 
					       a letter chosen at random */
 | 
				
			||||||
 | 
					    random_value = ((random_value + randadd) * randmul) % randmod;
 | 
				
			||||||
 | 
					    if (record->event.pressed) 
 | 
				
			||||||
 | 
					    switch(random_value % 26) {
 | 
				
			||||||
 | 
					    case 0:
 | 
				
			||||||
 | 
					      register_code(KC_A);
 | 
				
			||||||
 | 
					      unregister_code(KC_A);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 1:
 | 
				
			||||||
 | 
					      register_code(KC_B);
 | 
				
			||||||
 | 
					      unregister_code(KC_B);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 2:
 | 
				
			||||||
 | 
					      register_code(KC_C);
 | 
				
			||||||
 | 
					      unregister_code(KC_C);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 3:
 | 
				
			||||||
 | 
					      register_code(KC_D);
 | 
				
			||||||
 | 
					      unregister_code(KC_D);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 4:
 | 
				
			||||||
 | 
					      register_code(KC_E);
 | 
				
			||||||
 | 
					      unregister_code(KC_E);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 5:
 | 
				
			||||||
 | 
					      register_code(KC_F);
 | 
				
			||||||
 | 
					      unregister_code(KC_F);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 6:
 | 
				
			||||||
 | 
					      register_code(KC_G);
 | 
				
			||||||
 | 
					      unregister_code(KC_G);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 7:
 | 
				
			||||||
 | 
					      register_code(KC_H);
 | 
				
			||||||
 | 
					      unregister_code(KC_H);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 8:
 | 
				
			||||||
 | 
					      register_code(KC_I);
 | 
				
			||||||
 | 
					      unregister_code(KC_I);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 9:
 | 
				
			||||||
 | 
					      register_code(KC_J);
 | 
				
			||||||
 | 
					      unregister_code(KC_J);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 10:
 | 
				
			||||||
 | 
					      register_code(KC_K);
 | 
				
			||||||
 | 
					      unregister_code(KC_K);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 11:
 | 
				
			||||||
 | 
					      register_code(KC_L);
 | 
				
			||||||
 | 
					      unregister_code(KC_L);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 12:
 | 
				
			||||||
 | 
					      register_code(KC_M); 
 | 
				
			||||||
 | 
					      unregister_code(KC_M); 
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 13:
 | 
				
			||||||
 | 
					      register_code(KC_N);
 | 
				
			||||||
 | 
					      unregister_code(KC_N);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 14:
 | 
				
			||||||
 | 
					      register_code(KC_O);
 | 
				
			||||||
 | 
					      unregister_code(KC_O);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 15:
 | 
				
			||||||
 | 
					      register_code(KC_P);
 | 
				
			||||||
 | 
					      unregister_code(KC_P);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 16:
 | 
				
			||||||
 | 
					      register_code(KC_Q);
 | 
				
			||||||
 | 
					      unregister_code(KC_Q);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 17:
 | 
				
			||||||
 | 
					      register_code(KC_R);
 | 
				
			||||||
 | 
					      unregister_code(KC_R);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 18:
 | 
				
			||||||
 | 
					      register_code(KC_S);
 | 
				
			||||||
 | 
					      unregister_code(KC_S);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 19:
 | 
				
			||||||
 | 
					      register_code(KC_T);
 | 
				
			||||||
 | 
					      unregister_code(KC_T);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 20:
 | 
				
			||||||
 | 
					      register_code(KC_U);
 | 
				
			||||||
 | 
					      unregister_code(KC_U);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 21:
 | 
				
			||||||
 | 
					      register_code(KC_V);
 | 
				
			||||||
 | 
					      unregister_code(KC_V);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 22:
 | 
				
			||||||
 | 
					      register_code(KC_W);
 | 
				
			||||||
 | 
					      unregister_code(KC_W);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 23:
 | 
				
			||||||
 | 
					      register_code(KC_X);
 | 
				
			||||||
 | 
					      unregister_code(KC_X);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 24:
 | 
				
			||||||
 | 
					      register_code(KC_Y);
 | 
				
			||||||
 | 
					      unregister_code(KC_Y);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case 25:
 | 
				
			||||||
 | 
					      register_code(KC_Z);
 | 
				
			||||||
 | 
					      unregister_code(KC_Z);
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    break;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  return MACRO_NONE;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
					Loading…
					
					
				
		Reference in new issue