Add README and keymap layers.(GH60)

pull/12/head
tmk 12 years ago
parent c009f4643c
commit 67c64db1cc

@ -97,7 +97,7 @@ F_USB = $(F_CPU)
# Build Options
# comment out to disable the options.
#
#MOUSEKEY_ENABLE = yes # Mouse keys
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
@ -118,3 +118,6 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
plain: OPT_DEFS += -DPLAIN_MAP
plain: all

@ -74,7 +74,7 @@ F_CPU = 16000000
# Build Options
# comment out to disable the options.
#
#MOUSEKEY_ENABLE = yes # Mouse keys
MOUSEKEY_ENABLE = yes # Mouse keys
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
EXTRAKEY_ENABLE = yes # Audio control and System control
NKRO_ENABLE = yes # USB Nkey Rollover
@ -88,3 +88,6 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
plain: OPT_DEFS += -DPLAIN_MAP
plain: all

@ -0,0 +1,89 @@
GH60 keyboard firmware
======================
DIY compact keyboard designed and run by komar007 and Geekhack community.
## Threads on Geekhack.org
- [Prototyping](http://geekhack.org/index.php?topic=34959.0)
- [Beta-test](http://geekhack.org/index.php?topic=37570.0)
## Build
Move to this directory then just run `make` like:
$ make -f Makfile.pjrc
## Keymap
See keymap.c to define your own favourite keymap.
###Keymap with funky layers.
Layer 0: Default Layer
,-----------------------------------------------------------.
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|-----------------------------------------------------------|
|Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Fn1 |
`-----------------------------------------------------------'
Layer 1: HHKB mode
,-----------------------------------------------------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
|-----------------------------------------------------------|
|Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
|-----------------------------------------------------------|
|Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
|-----------------------------------------------------------|
|Shift | | | | | | +| -|End|PgD|Dow|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |xxx |
`-----------------------------------------------------------'
Layer 2: Vi mode
,-----------------------------------------------------------.
| `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
|-----------------------------------------------------------|
|Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
|-----------------------------------------------------------|
|Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
|-----------------------------------------------------------|
|Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'
Layer 3: Mouse mode
,-----------------------------------------------------------.
| `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
|-----------------------------------------------------------|
|Tab |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
|-----------------------------------------------------------|
|Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
|-----------------------------------------------------------|
|Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |xxx |Ctrl|
`-----------------------------------------------------------'
Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
### Plain keymap without Fn layer.
This will be useful if you want to use key mapping tool like AHK.
To get this plain keymap run:
$ make -f Makefile.pjrc plain
,-----------------------------------------------------------.
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|-----------------------------------------------------------|
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'

@ -24,6 +24,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
/* GH60 keymap definition macro
* K2C, K31 and K3C are extra keys for ISO
*/
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
@ -38,6 +41,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \
}
/* ANSI valiant. No extra keys for ISO */
#define KEYMAP_ANSI( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
)
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
@ -47,10 +65,10 @@ static const uint8_t PROGMEM fn_layer[] = {
1, // Fn1
2, // Fn2
3, // Fn3
4, // Fn4
3, // Fn4
0, // Fn5
3, // Fn6
3 // Fn7
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
@ -60,13 +78,14 @@ static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn1
KC_SLSH, // Fn2
KC_SCLN, // Fn3
KC_SPC, // Fn4
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#ifdef PLAIN_MAP
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
@ -84,89 +103,85 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,GRV, FN6, RCTL),
#if 0
/* Layer 1: HHKB mode (HHKB Fn)
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
#else
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
* |-----------------------------------------------------' |
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
* |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
* |-----------------------------------------------------------|
* | |Gui |Alt | |Alt |Gui| | |Ctr|
* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn4 |Fn1 |
* `-----------------------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, NLCK,\
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
NO, LGUI,LALT,SPC, RALT,NO, NO, NO, RCTL),
/* Layer 2: Vi mode (Quote/Rmeta)
KEYMAP_ANSI(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT, ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, FN1),
/* Layer 1: HHKB mode
* ,-----------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
* |-----------------------------------------------------' |
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | \ |
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | |
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* | |Gui |Alt |Space |Alt |Gui|Fn6|Fn6|Ctr|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |App |xxx |
* `-----------------------------------------------------------'
*/
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
BSLS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, BSLS, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
NO, LGUI,LALT,SPC, RALT,RGUI,FN6, FN6, RCTL),
/* Layer 3: Mouse mode (Semicolon)
KEYMAP_ANSI(
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, INS, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1),
/* Layer 2: Vi mode (Slash)
* ,-----------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
* |-----------------------------------------------------------|
* | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
* |-----------------------------------------------------' |
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | \ |
* |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
* |-----------------------------------------------------------|
* |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | |
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
* |-----------------------------------------------------------|
* |xxx|Gui |Alt |Mb1 |Alt | | | | |
* |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
* `-----------------------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, BSLS, \
LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \
FN7, LGUI,LALT,BTN1,RALT,NO, FN6, FN6, NO),
/* Layer 4: Matias half keyboard style (Space)
KEYMAP_ANSI(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
/* Layer 3: Mouse mode (Semicolon/App)
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
* |-----------------------------------------------------------|
* |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| |
* |-----------------------------------------------------' |
* |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
* |Tab |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
* |-----------------------------------------------------------|
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
* |-----------------------------------------------------------|
* | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| | |Ctr|
* |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |xxx |Ctrl|
* `-----------------------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, ESC, \
BSPC,P, O, I, U, Y, T, R, E, W, Q, TAB, TAB, TAB, \
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
NO, LGUI,LALT,FN4, RALT,RGUI,NO, NO, RCTL),
KEYMAP_ANSI(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, NO, RSFT, \
LCTL,LGUI,LALT, BTN1, RALT,RGUI,FN4, RCTL),
#endif
};

@ -82,7 +82,7 @@ uint8_t matrix_scan(void)
unselect_rows();
select_row(i);
_delay_us(1); // without this wait read unstable value.
uint16_t cols = ~read_cols();
uint16_t cols = read_cols();
if (matrix[i] != cols) {
matrix[i] = cols;
if (debouncing) {
@ -132,7 +132,7 @@ uint16_t matrix_get_row(uint8_t row)
void matrix_print(void)
{
print("\nr/c 01234567\n");
print("\nr/c 01234567890ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
@ -170,20 +170,20 @@ static void init_cols(void)
static uint16_t read_cols(void)
{
return (PINF&(1<<0) ? (1<<0) : 0) |
(PINF&(1<<1) ? (1<<1) : 0) |
(PINE&(1<<6) ? (1<<2) : 0) |
(PINC&(1<<7) ? (1<<3) : 0) |
(PINC&(1<<6) ? (1<<4) : 0) |
(PINB&(1<<6) ? (1<<5) : 0) |
(PIND&(1<<4) ? (1<<6) : 0) |
(PINB&(1<<1) ? (1<<7) : 0) |
(PINB&(1<<0) ? (1<<8) : 0) |
(PINB&(1<<5) ? (1<<9) : 0) |
(PINB&(1<<4) ? (1<<10) : 0) |
(PIND&(1<<7) ? (1<<11) : 0) |
(PIND&(1<<6) ? (1<<12) : 0) |
(PINB&(1<<3) ? (1<<13) : 0);
return (PINF&(1<<0) ? 0 : (1<<0)) |
(PINF&(1<<1) ? 0 : (1<<1)) |
(PINE&(1<<6) ? 0 : (1<<2)) |
(PINC&(1<<7) ? 0 : (1<<3)) |
(PINC&(1<<6) ? 0 : (1<<4)) |
(PINB&(1<<6) ? 0 : (1<<5)) |
(PIND&(1<<4) ? 0 : (1<<6)) |
(PINB&(1<<1) ? 0 : (1<<7)) |
(PINB&(1<<0) ? 0 : (1<<8)) |
(PINB&(1<<5) ? 0 : (1<<9)) |
(PINB&(1<<4) ? 0 : (1<<10)) |
(PIND&(1<<7) ? 0 : (1<<11)) |
(PIND&(1<<6) ? 0 : (1<<12)) |
(PINB&(1<<3) ? 0 : (1<<13));
}
/* Row pin configuration

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