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@ -16,8 +16,17 @@
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#ifndef RGBLIGHT_H
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#ifndef RGBLIGHT_H
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#define RGBLIGHT_H
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#define RGBLIGHT_H
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#define _RGBM_SINGLE(sym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_MULTI(sym) RGBLIGHT_MODE_ ## sym,
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#define _RGBM_TMP(sym) RGBLIGHT_MODE_ ## sym,
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enum RGBLIGHT_EFFECT_MODE {
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RGBLIGHT_MODE_zero = 0,
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#include "rgblight.h"
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RGBLIGHT_MODE_end
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};
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#ifdef RGBLIGHT_ANIMATIONS
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#ifdef RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_MODES 36
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#define RGBLIGHT_MODES (RGBLIGHT_MODE_end-1)
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#else
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#else
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#define RGBLIGHT_MODES 1
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#define RGBLIGHT_MODES 1
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#endif
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#endif
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@ -169,3 +178,46 @@ void rgblight_effect_rgbtest(void);
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void rgblight_effect_alternating(void);
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void rgblight_effect_alternating(void);
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#endif
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#endif
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#ifdef _RGBM_SINGLE
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_RGBM_SINGLE( STATIC_LIGHT )
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_RGBM_MULTI( BREATHING )
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_RGBM_TMP( breathing_3 )
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_RGBM_TMP( breathing_4 )
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_RGBM_TMP( BREATHING_end )
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_RGBM_MULTI( RAINBOW_MOOD )
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_RGBM_TMP( rainbow_mood_7 )
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_RGBM_TMP( RAINBOW_MOOD_end )
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_RGBM_MULTI( RAINBOW_SWIRL )
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_RGBM_TMP( rainbow_swirl_10 )
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_RGBM_TMP( rainbow_swirl_11 )
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_RGBM_TMP( rainbow_swirl_12 )
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_RGBM_TMP( rainbow_swirl_13 )
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_RGBM_TMP( RAINBOW_SWIRL_end )
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_RGBM_MULTI( SNAKE )
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_RGBM_TMP( snake_16 )
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_RGBM_TMP( snake_17 )
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_RGBM_TMP( snake_18 )
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_RGBM_TMP( snake_19 )
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_RGBM_TMP( SNAKE_end )
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_RGBM_MULTI( KNIGHT )
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_RGBM_TMP( knight_22 )
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_RGBM_TMP( KNIGHT_end )
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_RGBM_SINGLE( CHRISTMAS )
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_RGBM_MULTI( STATIC_GRADIENT )
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_RGBM_TMP( static_gradient_26 )
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_RGBM_TMP( static_gradient_27 )
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_RGBM_TMP( static_gradient_28 )
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_RGBM_TMP( static_gradient_29 )
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_RGBM_TMP( static_gradient_30 )
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_RGBM_TMP( static_gradient_31 )
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_RGBM_TMP( static_gradient_32 )
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_RGBM_TMP( static_gradient_33 )
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_RGBM_TMP( STATIC_GRADIENT_end )
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_RGBM_SINGLE( RGB_TEST )
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_RGBM_SINGLE( ALTERNATING )
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#endif
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#undef _RGBM_SINGLE
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#undef _RGBM_MULTI
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#undef _RGBM_TMP
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