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@ -9,7 +9,7 @@ typedef enum {
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static tap_dance_state_enum tap_dance_state;
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static bool tap_dance_active = false;
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void tap_dance_layer_finished(qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance_sym_vim_finished(qk_tap_dance_state_t *state, void *user_data) {
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// Determine the current state
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if (state->count == 1) {
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if (state->interrupted || state->pressed == 0) tap_dance_state = SINGLE_TAP;
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@ -38,8 +38,7 @@ void tap_dance_layer_finished(qk_tap_dance_state_t *state, void *user_data) {
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}
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}
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void tap_dance_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
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void tap_dance_sym_vim_reset(qk_tap_dance_state_t *state, void *user_data) {
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switch(tap_dance_state) {
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case SINGLE_TAP:
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clear_oneshot_layer_state(ONESHOT_PRESSED);
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@ -53,8 +52,38 @@ void tap_dance_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
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}
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}
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void tap_dance_copy_paste_finished(qk_tap_dance_state_t *state, void *user_data) {
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bool is_paste = state->count == 2;
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// If either the one-shot shift is set, or if shift is being held, count as shift being held.
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// We'll clear the one-shot shift if it was held
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uint8_t one_shot_mods = get_oneshot_mods();
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bool is_shift = false;
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if (get_mods() & MOD_MASK_SHIFT) {
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is_shift = true;
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} else if (one_shot_mods & MOD_MASK_SHIFT) {
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set_oneshot_mods(one_shot_mods & ~MOD_MASK_SHIFT);
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is_shift = true;
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}
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if (is_paste) {
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if (is_shift) {
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SEND_STRING(SS_LSFT(SS_TAP(X_INSERT)));
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} else {
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SEND_STRING(SS_LCTRL("v"));
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}
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} else {
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if (is_shift) {
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SEND_STRING(SS_LCTRL(SS_TAP(X_INSERT)));
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} else {
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SEND_STRING(SS_LCTRL("c"));
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}
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_SYM_VIM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_layer_finished, tap_dance_layer_reset)
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[TD_SYM_VIM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_sym_vim_finished, tap_dance_sym_vim_reset),
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[TD_COPY_PASTE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tap_dance_copy_paste_finished, NULL)
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};
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void tap_dance_process_record(uint16_t keycode) {
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