Merge branch 'm0110'

pull/12/head
tmk 12 years ago
commit 72dc413a19

@ -35,9 +35,9 @@ F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
#MOUSEKEY_ENABLE = yes # Mouse keys
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
EXTRAKEY_ENABLE = yes # Audio control and System control
#EXTRAKEY_ENABLE = yes # Audio control and System control
#NKRO_ENABLE = yes # USB Nkey Rollover
@ -55,6 +55,3 @@ include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
hasu: EXTRAFLAGS += -DHASU
hasu: all

@ -0,0 +1,57 @@
# Target file name (without extension).
TARGET = m0110
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_hasu.c \
matrix.c \
led.c \
m0110.c
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
EXTRAKEY_ENABLE = yes # Audio control and System control
#NKRO_ENABLE = yes # USB Nkey Rollover
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

@ -4,9 +4,10 @@ This firmware converts the protocol of Apple Macintosh keyboard M0110/M0110A int
Target board of this project is [PJRC Teensy](http://www.pjrc.com/teensy/), though,
you can use other board with USB AVR like `ATmega32U4` and `AT90USB`.
![M0110](https://github.com/tmk/tmk_keyboard/raw/master/m0110_usb/doc/m0110.jpg)
![M0110](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/m0110.jpg)
M0110A support was contributed by [skagon@github](https://github.com/skagon).
- M0110A support was contributed by [skagon@github](https://github.com/skagon).
- M0120 also is supported. keys(+ * / and ,) on M0120 are recognized as cursor keys.
@ -19,7 +20,7 @@ you can change pin configuration with editing *config.h*.
You can find 4P4C plugs on telephone handset cable. Note that it is *crossover* connection
while Macintosh keyboard cable is *straight*.
[![Conection](http://i.imgur.com/vJoVOm.jpg)](http://i.imgur.com/vJoVO.jpg)
[![Conection](https://raw.github.com/tmk/tmk_keyboard/master/converter/m0110_usb/doc/teensy.jpg)]
In this pic:
@ -28,7 +29,7 @@ In this pic:
3. `DATA`(Green)
4. `+5V`(Yellow)
Not that wire colors may vary in your cable.
Note that wire colors may vary in your cable.
### Pinout
@ -62,56 +63,56 @@ Keymap
------
You can change keymaps by editing *keymap.c*.
### M0110
### M0110 & M0120
#### *Default*
,---------------------------------------------------------.
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs|
|---------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|---------------------------------------------------------|
|Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return|
|---------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift |
`---------------------------------------------------------'
|Ctr|Alt | Space |Gui |Ctr|
`-----------------------------------------------'
#### *HHKB/WASD Layer*
,---------------------------------------------------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet|
|---------------------------------------------------------|
|Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up | |Ins|
|---------------------------------------------------------|
|Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return|
|---------------------------------------------------------|
|Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shift |
`---------------------------------------------------------'
|Ctr|Alt | Space |Gui |Ctr|
`-----------------------------------------------'
,---------------------------------------------------------. ,---------------.
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| -|Lft|Rgt|
|---------------------------------------------------------| |---------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| Up|
|---------------------------------------------------------| |---------------|
|Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| Dn|
|---------------------------------------------------------| |---------------|
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
`---------------------------------------------------------' |-----------|Ent|
|Alt|Gui | Space |Ctl |Alt| | 0| .| |
`-----------------------------------------------' `---------------'
#### *HHKB/WASD Layer(WASD/IJKL)*
,---------------------------------------------------------. ,---------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -|Lft|Rgt|
|---------------------------------------------------------| |---------------|
|Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau|Ins| | 7| 8| 9| Up|
|---------------------------------------------------------| |---------------|
|Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| Dn|
|---------------------------------------------------------| |---------------|
|Shift |End| |PgD| | | |PgD| |End| |Shift | | 1| 2| 3| |
`---------------------------------------------------------' |-----------|Ent|
|Alt|Gui | Space |Ctl |Alt| | 0| .| |
`-----------------------------------------------' `---------------'
### M0110A
#### *Default*
,---------------------------------------------------------. ,---------------.
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| =| /| *|
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *|
|---------------------------------------------------------| |---------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
|-----------------------------------------------------' | |---------------|
|Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
|---------------------------------------------------------| |---------------|
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
|Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft| Up| | 1| 2| 3| |
|---------------------------------------------------------| |-----------|Ent|
|Ctrl |Alt | Space | \|Lft|Rgt|Dn | | 0| .| |
|Alt |Gui | Space | \|Lft|Rgt| Dn| | 0| .| |
`---------------------------------------------------------' `---------------'
#### *HHKB/WASD/mousekey Layer*
#### *Cursor Layer(WASD/IJKL)*
,---------------------------------------------------------. ,---------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk|Mb1|Mb3|Mb2|
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
|---------------------------------------------------------| |---------------|
|Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up | | | |MwD|McU|MwU|MwU|
|Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -|
|-----------------------------------------------------' | |---------------|
|Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| |McL|McD|McR|MwD|
|Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +|
|---------------------------------------------------------| |---------------|
|Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shif|Up | |MwL|McD|MwR| |
|---------------------------------------------------------| |-----------|Mb2|
|Ctrl |Alt | Space |Ins|Lft|Rgt|Dn | | Mb1|Mb3| |
|Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| |
|---------------------------------------------------------| |-----------|Ent|
|Alt |Gui | Space |Ins|Hom|End|PgD| | 0| .| |
`---------------------------------------------------------' `---------------'
@ -120,5 +121,7 @@ Debug
-----
You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output.
The converter has some functions for debug, press `Alt+Gui+H` simultaneously to get help.
The converter has some functions for debug, press `<magickey>+H` simultaneously to get help.
These function is totally undocumented, tentative, inconsistent and buggy.
magickey: Shift+Option+Command(Shift+Alt+Gui or Shift+Alt+Control)

@ -36,9 +36,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Locking Caps Lock support */
//#define MATRIX_HAS_LOCKING_CAPS
/* key combination for command */
/* magic key */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LALT) | MOD_BIT(KC_LGUI)) \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LGUI)) || \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LCTL)) \
)

@ -27,8 +27,65 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
/*
* The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
* of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist
* on the M0110A, but since it generates a unique scan code which is not used for some other key in
* the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
* identical to the combination of the M0110 along with the M0120 keypad. The only difference
* (which is causing some problems as you will read below) is that the M0110+M0120 don't have
* dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
* doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
* substituted the [comma] key with the [=] key, however its scancode is the same.
*
* Physical layout:
* M0110A
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------' |-----------|Ent|
* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -| +| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
* |---------------------------------------------------------| |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Ent |Opt| | 0| .| |
* `-----------------------------------------------' `---------------'
* With Shift keys on M0120 work as curosor.(-:Left *:Right /:Up ,:Down)
*
* NOTE: \ is located differently.
* NOTE: Enter on M0110 is different from Enter on keypad(M0120 and M0110A).
* NOTE: Left Shift and right Shift are logically same key.
* NOTE: Left Option and right Option are logically same key.
*/
/* Keymap definition Macro
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space |Ent| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
* NOTE: Ent between Space and \ means Enter on M0110.
*/
#define KEYMAP( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
@ -52,10 +109,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
}
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
#ifndef HASU
1, // Fn0
0, // Fn1
0, // Fn2
@ -64,22 +122,11 @@ static const uint8_t PROGMEM fn_layer[] = {
0, // Fn5
0, // Fn6
0 // Fn7
#else
1, // Fn0
2, // Fn1
3, // Fn2
1, // Fn3
2, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
#endif
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
#ifndef HASU
KC_NO, // Fn0
KC_NO, // Fn1
KC_NO, // Fn2
@ -88,33 +135,12 @@ static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
#else
KC_ENTER, // Fn0
KC_SCOLON, // Fn1
KC_SLASH, // Fn2
KC_UP, // Fn3
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
#endif
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
* of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist
* on the M0110A, but since it generates a unique scan code which is not used for some other key in
* the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
* identical to the combination of the M0110 along with the M0120 keypad. The only difference
* (which is causing some problems as you will read below) is that the M0110+M0120 don't have
* dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
* doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
* substituted the [comma] key with the [=] key, however its scancode is the same.
*
* Default:
/* Default:
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| =| /| *|
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Ctl| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
@ -122,79 +148,36 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Ctrl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*
* HHKB/WASD/Mouse Layer(Fn0):
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk|Mb1|Mb3|Mb2|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | |MwD|McU|MwU|MwU|
* |-----------------------------------------------------' | |---------------|
* |Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| |McL|McD|McR|MwD|
* |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shif|Up | |MwL|McD|MwR| |
* |---------------------------------------------------------| |-----------|Mb2|
* |Ctrl |Alt | Space |Gui | \|Lft|Rgt|Dn | | Mb1|Mb3| |
* |Alt |Gui | Space |Ctl| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
* Mb: Mouse Button / Mc: Mouse Cursor / Mw: Mouse Wheel
*
* NOTE: M0110 has no arrow and keypad keys.
* NOTE: \ is located next to ] on M0110.
* NOTE: Gui between Space and \ is Enter on M0110 not exists on M0110A.
* NOTE: LShift and RShift are logically same key. (M0110, M0110A)
* NOTE: LOption and ROption are logically same key. (M0110)
*/
#ifndef HASU
KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LCTL,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
LALT,LGUI, SPC, LCTL,BSLS,LEFT,RGHT,DOWN, P0, PDOT
),
// HHKB & WASD
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,BTN1,BTN3,BTN2,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, WH_D,MS_U,WH_U,WH_U,
FN0, LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_D,
LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, WH_L,MS_D,WH_R,BTN2,
LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, BTN1, BTN3
),
#else
// hasu's keymap(To enable this use 'make hasu' to add option flag: EXTRAFLAGS=-DHASU)
KEYMAP(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, FN0, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, FN3, P1, P2, P3, PENT,
FN4, LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, LGUI, PDOT
),
// HHKB & WASD
KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, P7, P8, P9, PMNS,
LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN0, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, FN3, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, P0, PDOT
),
// vi mousekeys
KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, P7, P8, P9, PMNS,
NO, VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, UP, P1, P2, P3, PENT,
FN4, LALT, BTN1, LGUI,NO, LEFT,RGHT,DOWN, P0, PDOT
),
// vi cusorkeys
/* Cursor Layer(WASD, IJKL)
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | |PgU| Up|Hom|Psc|Slk|Pau| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Fn0 |Lef|Dow|Rig| | | |Lef|Dow|Rig| | |Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| | | |PgD| |End| |Shif|PgU| | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Alt |Gui | Space |Gui |Ins|Hom|End|PgD| | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
NO, NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, UP, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, P0, PDOT
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, PGUP,UP, HOME,PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
FN0, LEFT,DOWN,RGHT,NO, NO, NO, LEFT,DOWN,RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, NO, NO, PGDN,NO, END, NO, PGUP, P1, P2, P3, PENT,
LALT,LGUI, SPC, LCTL,INS, HOME,END, PGDN, P0, PDOT
),
#endif
};

@ -0,0 +1,202 @@
/*
Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* M0110A Support was contributed by skagon@github */
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "usb_keyboard.h"
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
/*
* The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
* of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist
* on the M0110A, but since it generates a unique scan code which is not used for some other key in
* the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
* identical to the combination of the M0110 along with the M0120 keypad. The only difference
* (which is causing some problems as you will read below) is that the M0110+M0120 don't have
* dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
* doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
* substituted the [comma] key with the [=] key, however its scancode is the same.
*
* Physical layout:
* M0110A
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------' |-----------|Ent|
* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| -| +| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
* |---------------------------------------------------------| |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Ent |Opt| | 0| .| |
* `-----------------------------------------------' `---------------'
* With Shift keys on M0120 work as curosor.(-:Left *:Right /:Up ,:Down)
*
* NOTE: \ is located differently.
* NOTE: Enter on M0110 is different from Enter on keypad(M0120 and M0110A).
* NOTE: Left Shift and right Shift are logically same key.
* NOTE: Left Option and right Option are logically same key.
*/
/* Keymap definition Macro
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space |Ent| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
* NOTE: Ent between Space and \ means Enter on M0110.
*/
#define KEYMAP( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K66, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K4D, K53,K54,K55,K4C, \
K3A,K37, K31, K34,K2A,K46,K42,K48, K52, K41 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_NO, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_NO, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_##K47 }, \
{ KC_##K48, KC_NO, KC_NO, KC_NO, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
{ KC_NO, KC_NO, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##K62, KC_NO, KC_NO, KC_NO, KC_##K66, KC_NO }, \
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
}
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
2, // Fn1
3, // Fn2
1, // Fn3
2, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_ENTER, // Fn0
KC_SCOLON, // Fn1
KC_SLASH, // Fn2
KC_UP, // Fn3
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default:
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| -| +| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
* |---------------------------------------------------------| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| Fn| '|Return| | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| Fn|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Fn |alt | Space |Gui |Fn | | 0| .| |
* `-----------------------------------------------' `---------------'
*/
KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, FN0, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, FN3, P1, P2, P3, PENT,
FN4, LALT, SPC, LGUI,BSLS,LGUI,RCTL,RCTL, LGUI, PDOT
),
// HHKB & WASD
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, P7, P8, P9, PMNS,
LCTL,VOLD,VOLU,MUTE,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN0, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, NO, NO, NO, END, PGDN,DOWN, FN3, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,INS, LGUI,RCTL,RCTL, P0, PDOT
),
// vi mousekeys
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
LCTL,VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, NO, P1, P2, P3, PENT,
FN4, LALT, BTN1, LGUI,NO, LGUI,RCTL,RCTL, P0, PDOT
),
// vi cusorkeys
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
LCTL,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, NO, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,INS, LGUI,RCTL,RCTL, P0, PDOT
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return KEYCODE(layer, row, col);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

@ -60,13 +60,6 @@ uint8_t matrix_cols(void)
void matrix_init(void)
{
print_enable = true;
debug_enable = true;
debug_matrix = false;
debug_keyboard = false;
debug_mouse = false;
print("debug enabled.\n");
m0110_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;

@ -321,7 +321,7 @@ static inline uint8_t instant(void)
m0110_send(M0110_INSTANT);
uint8_t data = m0110_recv();
if (data != M0110_NULL) {
phex(data); print(" ");
debug_hex(data); debug(" ");
}
return data;
}

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