Add nano keymap for modding Spooka light (#3953)
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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/*
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Copyright 2018 Danny Nguyen <danny@keeb.io>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#include QMK_KEYBOARD_H
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#define _MAIN 0
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#define _______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_MAIN] = LAYOUT(
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RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
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RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
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)
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};
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