Add nano keymap for modding Spooka light (#3953)

pull/3959/head
Danny 6 years ago committed by Drashna Jaelre
parent 99c1c5bfe9
commit 747cf78b5d

@ -33,12 +33,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 4 #define MATRIX_COLS 4
/* ws2812 RGB LED */ /* ws2812 RGB LED */
#define RGB_DI_PIN B1 #define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6 // Number of LEDs #define RGBLED_NUM 6 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW

@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,25 @@
/*
Copyright 2018 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

@ -0,0 +1,12 @@
#include QMK_KEYBOARD_H
#define _MAIN 0
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT(
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
)
};
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