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/*
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Copyright 2017 Danny Nguyen <danny@hexwire.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// #define USE_I2C
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/* Select hand configuration */
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _ALPHA 0
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#define _FNCRGB 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* ALPHA
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* .-----------------------------------------. .-----------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------+ |------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | " |
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* |------+------+------+------+------+------- |------+------+------+------+------+------|
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* | Shift| A | S | D | F | G | | H | J | K | L | ; | Enter|
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Ctrl | Z | X | C | V | B | | N | M | , | . | / | Shift|
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* |------+------+------+------+------+------+ |------+------+------+------+------+------|
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* | Alt | GUI |FNCRGB| Del | Space | | Left | Up | Down |Right | GUI | Ctrl |
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* '-----------------------------------------' '-----------------------------------------'
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*/
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[_ALPHA] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT, \
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KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
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KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LALT, KC_LGUI, TG(1), KC_DEL, KC_SPC, KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RGUI, KC_LCTL \
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),
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/* FNCRGB
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* .-----------------------------------------. .-----------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | Bksp |
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* |------+------+------+------+------+------+ |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------- |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | |RGBMOI|RGBHUI|RGBSAI|RGBVAI|RGBSPI| |
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* |------+------+------+------+------+------+ |------+------+------+------+------+------|
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* | | | ALPHA| | | |RGBMOD|RGBHUC|RGBSAD|RGBVAD|RGBSPD|RGBTOG|
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* '-----------------------------------------' '-----------------------------------------'
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*/
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[_FNCRGB] = LAYOUT(
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KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_NO, \
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KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_TOG \
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)
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};
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@ -1 +0,0 @@
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RGBLIGHT_ENABLE = yes
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