Fix pinout of split hand and LED, remove flip half option

pull/4673/head^2
Danny Nguyen 6 years ago committed by Drashna Jaelre
parent 3bd30085d8
commit 84c2418817

@ -33,6 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// wiring of each half // wiring of each half
#define MATRIX_ROW_PINS { F0, F5, D7, F6, F7 } #define MATRIX_ROW_PINS { F0, F5, D7, F6, F7 }
#define MATRIX_COL_PINS { F1, F4, B7, D2, D3, D4 } #define MATRIX_COL_PINS { F1, F4, B7, D2, D3, D4 }
#define SPLIT_HAND_PIN D5
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
@ -58,11 +59,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */ /* ws2812 RGB LED */
#define RGB_DI_PIN B4 #define RGB_DI_PIN B4
#define RGBLIGHT_TIMER #define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12 #define RGBLED_NUM 12
/* Backlight LEDs */ /* Backlight LEDs */
#define BACKLIGHT_PIN D5 #define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 7 #define BACKLIGHT_LEVELS 7
/* /*

@ -11,33 +11,6 @@
#endif #endif
#endif #endif
//void promicro_bootloader_jmp(bool program);
#ifndef FLIP_HALF
// Standard Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 }, \
{ R45, R44, R43, R42, R41, R40 } \
}
#else
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
#define LAYOUT( \ #define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
@ -57,7 +30,5 @@
{ R30, R31, R32, R33, R34, R35 }, \ { R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 } \ { R40, R41, R42, R43, R44, R45 } \
} }
#endif
#define LAYOUT_ortho_5x12 LAYOUT #define LAYOUT_ortho_5x12 LAYOUT

@ -1 +1,2 @@
BACKLIGHT_ENABLE = yes BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes

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