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@ -1,21 +1,14 @@
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#include "atreus62.h"
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#include "atreus62.h"
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// Layers
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// Layers
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#define QWERTY 0
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#define DVORAK 0
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#define DVORAK 1
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#define QWERTY 1
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#define RAISE 2
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#define RAISE 2
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#define LOWER 3
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#define LOWER 3
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#define BDO 4
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#define BDO 4
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#define RESETL 5
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#define RESETL 5
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[QWERTY] = KC_KEYMAP(
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NO, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, NO, \
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NO, Q, W, E, R, T, Y, U, I, O, P, NO, \
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NO, A, S, D, F, G, H, J, K, L, SCLN, NO, \
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NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, \
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NO, FN2, LALT, LCTL, FN1, LSFT, BSPC, ENT, SPC, FN0, LGUI, LEFT, RGHT, NO ),
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[DVORAK] = KC_KEYMAP(
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[DVORAK] = KC_KEYMAP(
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NO, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, NO, \
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NO, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, NO, \
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NO, QUOT, COMM, DOT, P, Y, F, G, C, R, L, NO, \
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NO, QUOT, COMM, DOT, P, Y, F, G, C, R, L, NO, \
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@ -23,6 +16,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, \
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NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, \
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NO, FN2, LALT, LCTL, FN1, LSFT, BSPC, ENT, SPC, FN0, LGUI, LEFT, RGHT, NO ),
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NO, FN2, LALT, LCTL, FN1, LSFT, BSPC, ENT, SPC, FN0, LGUI, LEFT, RGHT, NO ),
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[QWERTY] = KC_KEYMAP(
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NO, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, NO, \
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NO, Q, W, E, R, T, Y, U, I, O, P, NO, \
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NO, A, S, D, F, G, H, J, K, L, SCLN, NO, \
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NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, \
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NO, FN2, LALT, LCTL, FN1, LSFT, BSPC, ENT, SPC, FN0, LGUI, LEFT, RGHT, NO ),
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[RAISE] = KC_KEYMAP(
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[RAISE] = KC_KEYMAP(
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NO, MRWD, MPRV, MPLY, MNXT, MFFD, TRNS, MUTE, VOLD, VOLU, DEL, NO, \
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NO, MRWD, MPRV, MPLY, MNXT, MFFD, TRNS, MUTE, VOLD, VOLU, DEL, NO, \
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NO, TILD, GRV, DQUO, QUOT, LCBR, RCBR, EQL, PLUS, MINS, QUES, NO, \
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NO, TILD, GRV, DQUO, QUOT, LCBR, RCBR, EQL, PLUS, MINS, QUES, NO, \
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