Stephan Bösebeck 9 years ago
commit 861429aa44

7
.gitignore vendored

@ -13,4 +13,9 @@ tags
build/
*.bak
.vagrant/
.DS_STORE
.DS_STORE
# Eclipse Settings
.cproject
.project
.settings/

@ -58,6 +58,15 @@ else
SRC := keymaps/keymap_default.c $(SRC)
endif
ifdef TEENSY2
OPT_DEFS += -DATREUS_TEENSY2
ATRUES_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
else
OPT_DEFS += -DATREUS_ASTAR
ATRUES_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \
avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)
endif
CONFIG_H = config.h
# MCU name
@ -114,8 +123,8 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
@ -137,3 +146,7 @@ VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk
USB ?= /dev/cu.usbmodem1411
upload: build
$(ATRUES_UPLOAD_COMMAND)

@ -1,10 +1,6 @@
atreus keyboard firmware
======================
## Note
This is for the Teensy2 hand wired boards only.
## Quantum MK Firmware
You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you.
@ -14,6 +10,12 @@ You have access to a bunch of goodies! Check out the Makefile to enable/disable
# UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not //
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
## Atreus specific information
These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2, one powered by an A-Star. This repository currently assumes that you have an A-Star powered Atreus. If you are using a Teensy2, specify that by adding `TEENSY2=yes` to your `make` commands.
If you are coming from the [atreus-firmware](https://github.com/technomancy/atreus-firmware), we've also brought forward the `make upload` command for you to use.
## Quick aliases to common actions
Your keymap can include shortcuts to common operations (called "function actions" in tmk).

@ -7,21 +7,20 @@
#include <stddef.h>
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \
}
{ k00, k01, k02, k03, k04, KC_NO, k05, k06, k07, k08, k09 }, \
{ k10, k11, k12, k13, k14, KC_NO, k15, k16, k17, k18, k19 }, \
{ k20, k21, k22, k23, k24, k35, k25, k26, k27, k28, k29 }, \
{ k2a, k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);

@ -33,11 +33,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 4
#define MATRIX_COLS 11
// Planck PCB default pin-out
// Change this to how you wired your keyboard
// COLS: Left to right, ROWS: Top to bottom
#define COLS (int []){ F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0}
#define ROWS (int []){ D0, D1, D2, D3 }
#if defined(ATREUS_ASTAR)
#define COLS (int []){ B7, D6, F7, F6, B6, D4, E6, B4, B5, C6, D7 }
#define ROWS (int []){ D0, D1, D3, D2 }
#elif defined(ATREUS_TEENSY2)
#define COLS (int []){ F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0}
#define ROWS (int []){ D0, D1, D2, D3 }
#endif
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

@ -0,0 +1,66 @@
// This is the personal keymap of Chris Gerber (@gerbercj). I haven't worked out the kinks
// with the Colemak and Dvorak support yet, but everything else works nicely.
#include "atreus.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _CM 1
#define _DV 2
#define _L1 3
#define _L2 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT }
},
[_CM] = { /* Colemak */
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH},
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT }
},
[_DV] = { /* Dvorak */
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
{KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LALT, KC_B, KC_M, KC_W, KC_V, KC_Z },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_ENT }
},
[_L1] = { /* LAYER 1 */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_VOLU, KC_7, KC_8, KC_9, KC_LBRC},
{KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_VOLD, KC_4, KC_5, KC_6, KC_RBRC},
{KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, KC_MINS, KC_LALT, KC_MUTE, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_L2), KC_APP, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL }
},
[_L2] = { /* LAYER 2 */
{KC_TRNS, KC_WH_L, KC_MS_U, KC_WH_R, KC_WH_U, KC_NO, DF(_QW), KC_F7, KC_F8, KC_F9, KC_F10 },
{KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, KC_NO, DF(_CM), KC_F6, KC_F5, KC_F6, KC_F11 },
{KC_BTN4, KC_BTN1, KC_BTN2, KC_BTN3, KC_BTN4, KC_LALT, DF(_DV), KC_F1, KC_F2, KC_F3, KC_F12 },
{KC_TRNS, KC_TRNS, KC_LGUI, KC_LSFT, KC_BSPC, KC_RCTL, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, RESET }
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

@ -55,7 +55,7 @@ As on the original TM 2030, when `num` layer is activated, holding `fn` disables
## Dvorak Layer
Same as Layer 0 but with _Dvorak_ layout, to use with QWERTY OS layout.
Enable Dvorak layout with [`Magic`](/TMK_README.md#magic-commands+`1` (`LShift`+`RShift`+`1`), disable with `Magic`-`0`.
Enable Dvorak layout with [`Magic`](/TMK_README.md#magic-commands)+`1` (`LShift`+`RShift`+`1`), disable with `Magic`-`0`.
The middle (green) led indicates when the Dvorak layer is activated.

@ -11,9 +11,6 @@
#define MDBL0 1
#define MFNLR 2
#define MCUT 3
#define MCOPY 4
#define MPSTE 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Basic layer
@ -142,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,
// right hand
KC_INS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS,
KC_TRNS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS,
KC_TRNS, KC_TRNS, KC_HOME, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_UP, KC_END, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LEFT, KC_DOWN, KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
@ -178,7 +175,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MAIL, KC_WHOM,
KC_TRNS, KC_TRNS, M(MCUT), M(MCOPY), M(MPSTE), KC_MUTE, KC_VOLD,
KC_TRNS, KC_TRNS, LSFT(KC_DELT),LCTL(KC_INS),LSFT(KC_INS), KC_MUTE, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
@ -210,22 +207,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
break;
case MFNLR:
layer_state ^= (1 << NUMR) | (1 << FNLR);
break;
case MCUT:
if (record->event.pressed) {
return MACRO(D(LSFT), T(DELT), U(LSFT), END);
}
break;
case MCOPY:
if (record->event.pressed) {
return MACRO(D(LCTL), T(INS), U(LCTL), END);
}
break;
case MPSTE:
if (record->event.pressed) {
return MACRO(D(LSFT), T(INS), U(LSFT), END);
}
layer_invert(NUMR);
layer_invert(FNLR);
break;
}
return MACRO_NONE;
@ -233,7 +216,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
return NULL;
};
// Runs constantly in the background, in a loop.
@ -255,4 +238,5 @@ void * matrix_scan_user(void) {
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on();
}
return NULL;
};

File diff suppressed because it is too large Load Diff

@ -0,0 +1,64 @@
#include "planck.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
// This simple keymap is optimized for xmonad users using super as their modifier key.
// M(1) makes it possible to change virtual screens and swap windows between them.
// Each layer gets a name for readability, which is then used in the keymap matrix below.
#define _QW 0
#define _LW 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{KC_LCTL, KC_LALT, KC_LGUI, M(1), MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_RS] = { /* RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[_LW] = { /* LOWER */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
case 1:
if (record->event.pressed) {
register_code(KC_LGUI);
layer_on(_RS);
} else {
unregister_code(KC_LGUI);
layer_off(_RS);
}
break;
}
return MACRO_NONE;
};

@ -91,6 +91,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
play_notes(&goodbye, 5, false);
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
#endif
bootloader_jump();
return;
} else if (keycode == DEBUG) { // DEBUG is 0x5001

@ -68,5 +68,7 @@
#define DV_RPRN LSFT(DV_0)
#define DV_LCBR LSFT(DV_LBRC)
#define DV_RCBR LSFT(DV_RBRC)
#define DV_UNDS LSFT(DV_MINS)
#define DV_PLUS LSFT(DV_EQL)
#endif
#endif

@ -0,0 +1,98 @@
#ifndef KEYMAP_FR_CH
#define KEYMAP_FR_CH
#include "keymap_common.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define FR_CH_ALGR KC_RALT
// normal characters
#define FR_CH_Z KC_Y
#define FR_CH_Y KC_Z
#define FR_CH_A KC_A
#define FR_CH_B KC_B
#define FR_CH_C KC_C
#define FR_CH_D KC_D
#define FR_CH_E KC_E
#define FR_CH_F KC_F
#define FR_CH_G KC_G
#define FR_CH_H KC_H
#define FR_CH_I KC_I
#define FR_CH_J KC_J
#define FR_CH_K KC_K
#define FR_CH_L KC_L
#define FR_CH_M KC_M
#define FR_CH_N KC_N
#define FR_CH_O KC_O
#define FR_CH_P KC_P
#define FR_CH_Q KC_Q
#define FR_CH_R KC_R
#define FR_CH_S KC_S
#define FR_CH_T KC_T
#define FR_CH_U KC_U
#define FR_CH_V KC_V
#define FR_CH_W KC_W
#define FR_CH_X KC_X
#define FR_CH_0 KC_0
#define FR_CH_1 KC_1
#define FR_CH_2 KC_2
#define FR_CH_3 KC_3
#define FR_CH_4 KC_4
#define FR_CH_5 KC_5
#define FR_CH_6 KC_6
#define FR_CH_7 KC_7
#define FR_CH_8 KC_8
#define FR_CH_9 KC_9
#define FR_CH_DOT KC_DOT
#define FR_CH_COMM KC_COMM
#define FR_CH_QUOT KC_MINS
#define FR_CH_AE KC_QUOT
#define FR_CH_UE KC_LBRC
#define FR_CH_OE KC_SCLN
#define FR_CH_CIRC KC_EQL // accent circumflex ^ and grave ` and ~
#define FR_CH_LESS KC_NUBS // < and > and backslash
#define FR_CH_MINS KC_SLSH // - and _
#define FR_CH_DLR KC_BSLS // $, £ and }
#define FR_CH_PARA KC_GRV // § and ring °
#define FR_CH_DIAE KC_RBRC // accent ¨
// shifted characters
#define FR_CH_RING LSFT(KC_GRV) // °
#define FR_CH_EXLM LSFT(KC_RBRC) // !
#define FR_CH_PLUS LSFT(KC_1) // +
#define FR_CH_DQOT LSFT(KC_2) // "
#define FR_CH_ASTR LSFT(KC_3) // *
#define FR_CH_PERC LSFT(KC_5) // %
#define FR_CH_AMPR LSFT(KC_6) // &
#define FR_CH_SLSH LSFT(KC_7) // /
#define FR_CH_LPRN LSFT(KC_8) // (
#define FR_CH_RPRN LSFT(KC_9) // )
#define FR_CH_EQL LSFT(KC_0) // =
#define FR_CH_QST LSFT(FR_CH_QUOT) // ?
#define FR_CH_MORE LSFT(FR_CH_LESS) // >
#define FR_CH_COLN LSFT(KC_DOT) // :
#define FR_CH_SCLN LSFT(KC_COMM) // ;
#define FR_CH_UNDS LSFT(FR_CH_MINS) // _
#define FR_CH_CCED LSFT(KC_4) // ç
#define FR_CH_GRV LSFT(FR_CH_CIRC) // accent grave `
// Alt Gr-ed characters
#define FR_CH_LCBR ALGR(KC_QUOT) // {
#define FR_CH_LBRC ALGR(KC_LBRC) // [
#define FR_CH_RBRC ALGR(KC_9) // ]
#define FR_CH_RCBR ALGR(KC_0) // }
#define FR_CH_BSLS ALGR(FR_CH_LESS) // backslash
#define FR_CH_AT ALGR(KC_2) // @
#define FR_CH_EURO ALGR(KC_E) // €
#define FR_CH_TILD ALGR(FR_CH_CIRC) // ~
#define FR_CH_PIPE ALGR(KC_1) // |
#define FR_CH_HASH ALGR(KC_3) // #
#define FR_CH_ACUT ALGR(FR_CH_QUOT) // accent acute ´
#endif

@ -75,7 +75,7 @@
#define FR_CIRC ALGR(KC_9)
#define FR_AT ALGR(KC_0)
#define FR_RBRC ALGR(FR_RPRN)
#define FR_LCBR ALGR(FR_EQL)
#define FR_RCBR ALGR(FR_EQL)
#define FR_EURO ALGR(KC_E)
#define FR_BULT ALGR(FR_DLR)

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