Removes Erez personally from QMK (#5883)

pull/5886/head 0.6.376
Erez Zukerman 6 years ago committed by Jack Humbert
parent 8bcefc92d0
commit 8680c50d07

@ -1,7 +1,7 @@
{ {
"keyboard_name": "ErgoDox EZ", "keyboard_name": "ErgoDox EZ",
"url": "ergodox-ez.com", "url": "ergodox-ez.com",
"maintainer": "erez", "maintainer": "ZSA",
"width": 17, "width": 17,
"height": 8, "height": 8,

@ -1,9 +1,5 @@
/* /*
Note for ErgoDox EZ customizers: Here be dragons!
This is not a file you want to be messing with.
All of the interesting stuff for you is under keymaps/ :)
Love, Erez
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
@ -95,7 +91,7 @@ void matrix_init(void) {
// initialize matrix state: all keys off // initialize matrix state: all keys off
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = 0; matrix[i] = 0;
raw_matrix[i] = 0; raw_matrix[i] = 0;
} }
#ifdef DEBUG_MATRIX_SCAN_RATE #ifdef DEBUG_MATRIX_SCAN_RATE
@ -168,7 +164,7 @@ uint8_t matrix_scan(void) {
#ifdef LEFT_LEDS #ifdef LEFT_LEDS
mcp23018_status = ergodox_left_leds_update(); mcp23018_status = ergodox_left_leds_update();
#endif // LEFT_LEDS #endif // LEFT_LEDS
bool changed = false; bool changed = false;
for (uint8_t i = 0; i < MATRIX_ROWS_PER_SIDE; i++) { for (uint8_t i = 0; i < MATRIX_ROWS_PER_SIDE; i++) {
// select rows from left and right hands // select rows from left and right hands
uint8_t left_index = i; uint8_t left_index = i;
@ -178,13 +174,13 @@ uint8_t matrix_scan(void) {
// we don't need a 30us delay anymore, because selecting a // we don't need a 30us delay anymore, because selecting a
// left-hand row requires more than 30us for i2c. // left-hand row requires more than 30us for i2c.
changed |= store_raw_matrix_row(left_index); changed |= store_raw_matrix_row(left_index);
changed |= store_raw_matrix_row(right_index); changed |= store_raw_matrix_row(right_index);
unselect_rows(); unselect_rows();
} }
debounce(raw_matrix, matrix, MATRIX_ROWS, changed); debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
matrix_scan_quantum(); matrix_scan_quantum();

@ -1,8 +1,4 @@
/* /*
Note for ErgoDox EZ customizers: Here be dragons!
This is not a file you want to be messing with.
All of the interesting stuff for you is under keymaps/ :)
Love, Erez
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
@ -226,8 +222,8 @@ uint8_t matrix_scan(void)
matrix_scan_quantum(); matrix_scan_quantum();
#ifdef DEBUG_MATRIX #ifdef DEBUG_MATRIX
for (uint8_t c = 0; c < MATRIX_COLS; c++) for (uint8_t c = 0; c < MATRIX_COLS; c++)
for (uint8_t r = 0; r < MATRIX_ROWS; r++) for (uint8_t r = 0; r < MATRIX_ROWS; r++)
if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c); if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c);
#endif #endif
@ -324,10 +320,10 @@ static void unselect_rows(void)
static void select_row(uint8_t row) static void select_row(uint8_t row)
{ {
if (row < 6) { if (row < 6) {
// select on mcp23018 // select on mcp23018
if (mcp23018_status) { // do nothing on error if (mcp23018_status) { // do nothing on error
// Read using bitmask // Read using bitmask
} else { // set active row low : 0 // set other rows hi-Z : 1 } else { // set active row low : 0 // set other rows hi-Z : 1
mcp23018_status = i2c_start(I2C_ADDR_WRITE, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out; mcp23018_status = i2c_start(I2C_ADDR_WRITE, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;
mcp23018_status = i2c_write(GPIOA, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out; mcp23018_status = i2c_write(GPIOA, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;
mcp23018_status = i2c_write(~(1<<row), ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out; mcp23018_status = i2c_write(~(1<<row), ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;

@ -1,8 +1,4 @@
/* /*
Note for ErgoDox EZ customizers: Here be dragons!
This is not a file you want to be messing with.
All of the interesting stuff for you is under keymaps/ :)
Love, Erez
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
@ -248,8 +244,8 @@ uint8_t matrix_scan(void)
matrix_scan_quantum(); matrix_scan_quantum();
#ifdef DEBUG_MATRIX #ifdef DEBUG_MATRIX
for (uint8_t c = 0; c < MATRIX_COLS; c++) for (uint8_t c = 0; c < MATRIX_COLS; c++)
for (uint8_t r = 0; r < MATRIX_ROWS; r++) for (uint8_t r = 0; r < MATRIX_ROWS; r++)
if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c); if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c);
#endif #endif
@ -359,7 +355,7 @@ static void select_row(uint8_t row)
if (row < 7) { if (row < 7) {
// select on mcp23018 // select on mcp23018
if (mcp23018_status) { // do nothing on error if (mcp23018_status) { // do nothing on error
} else { // set active row low : 0 // set other rows hi-Z : 1 } else { // set active row low : 0 // set other rows hi-Z : 1
mcp23018_status = i2c_start(I2C_ADDR_WRITE, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out; mcp23018_status = i2c_start(I2C_ADDR_WRITE, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;
mcp23018_status = i2c_write(GPIOA, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out; mcp23018_status = i2c_write(GPIOA, ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;
mcp23018_status = i2c_write(0xFF & ~(1<<row), ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out; mcp23018_status = i2c_write(0xFF & ~(1<<row), ERGODOX_EZ_I2C_TIMEOUT); if (mcp23018_status) goto out;

@ -1,8 +1,4 @@
/* /*
Note for ErgoDox EZ customizers: Here be dragons!
This is not a file you want to be messing with.
All of the interesting stuff for you is under keymaps/ :)
Love, Erez
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>

@ -5,11 +5,6 @@ The "column" and "row" in here actually refers to the opposite on the keyboard
see definition of KEYMAP in v1.h, the grid is transposed so that a "row" in here is actually a "column" on the physical keyboard see definition of KEYMAP in v1.h, the grid is transposed so that a "row" in here is actually a "column" on the physical keyboard
Nicolas Nicolas
Note for ErgoDox EZ customizers: Here be dragons!
This is not a file you want to be messing with.
All of the interesting stuff for you is under keymaps/ :)
Love, Erez
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
Copyright 2013 Nicolas Poirey <nicolas.poirey@gmail.com> Copyright 2013 Nicolas Poirey <nicolas.poirey@gmail.com>

@ -3,8 +3,6 @@ QMK runs on a diverse range of keyboards. Some of these keyboards are officially
## Official QMK Keyboards ## Official QMK Keyboards
These keyboards are manufactured by the maintainers of QMK.
### Ortholinear Keyboards - Jack Humbert ### Ortholinear Keyboards - Jack Humbert
What makes OLKB keyboards shine is a combo of lean aesthetics, compact size, and killer tactile feel. These are available through [olkb.com](http://olkb.com) as well as through [Massdrop](http://massdrop.com) from time to time, as easy to assemble kits. What makes OLKB keyboards shine is a combo of lean aesthetics, compact size, and killer tactile feel. These are available through [olkb.com](http://olkb.com) as well as through [Massdrop](http://massdrop.com) from time to time, as easy to assemble kits.
@ -13,12 +11,6 @@ What makes OLKB keyboards shine is a combo of lean aesthetics, compact size, and
* [Preonic](/keyboards/preonic/) &mdash; Like the Planck, but bigger. 50%. * [Preonic](/keyboards/preonic/) &mdash; Like the Planck, but bigger. 50%.
* [Atomic](/keyboards/atomic/) &mdash; Imagine the size of the Planck. Now imagine the size of the Preonic. Now imagine _bigger_. That is the Atomic. A 60% keyboard. * [Atomic](/keyboards/atomic/) &mdash; Imagine the size of the Planck. Now imagine the size of the Preonic. Now imagine _bigger_. That is the Atomic. A 60% keyboard.
### ErgoDox EZ - Erez Zukerman
Made in Taiwan using advanced robotic manufacturing, the ErgoDox EZ is a fully-assembled, premium ergonomic keyboard. Its split design allows you to place both halves shoulder width, and its custom-made wrist rests and tilt/tent kit make for incredibly comfortable typing. Available on [ergodox-ez.com](https://ergodox-ez.com).
* [ErgoDox EZ](/keyboards/ergodox_ez/) &mdash; Our one and only product. Yes, it's that awesome. Comes with either printed or blank keycaps, and 7 different keyswitch types.
### Clueboard - Zach White ### Clueboard - Zach White
Designed and built in Felton, CA, Clueboards keyboard emphasize quality and locally sourced components, available on [clueboard.co](http://clueboard.co) Designed and built in Felton, CA, Clueboards keyboard emphasize quality and locally sourced components, available on [clueboard.co](http://clueboard.co)
@ -27,6 +19,13 @@ Designed and built in Felton, CA, Clueboards keyboard emphasize quality and loca
* [Cluecard](/keyboards/clueboard/card/) &mdash; A small board to help you hack on QMK. * [Cluecard](/keyboards/clueboard/card/) &mdash; A small board to help you hack on QMK.
* [Cluepad](/keyboards/clueboard/17/) &mdash; A mechanical numpad with QMK superpowers. * [Cluepad](/keyboards/clueboard/17/) &mdash; A mechanical numpad with QMK superpowers.
### ErgoDox EZ and Planck EZ - ZSA Technology Labs
[ZSA Technology Labs](https://ergodox-ez.com) maintains its own [fork of QMK](https://github.com/zsa/qmk_firmware) which feeds its [configurator](https://configure.ergodox-ez.com), for stability and legal purposes. The ZSA boards are:
* [ErgoDox EZ](/keyboards/ergodox_ez/) &mdash; A powerful split mechanical keyboard.
* [Planck EZ](/keyboards/planck/ez) &mdash; A 40% DIY powerhouse of customizability and modification capability. It's a lean, mean, typing machine, which ships fully assembled with a two-year warranty.
## Community-supported QMK Keyboards ## Community-supported QMK Keyboards

@ -1,10 +1,5 @@
/* /*
Note for ErgoDox EZ customizers: Here be dragons!
This is not a file you want to be messing with.
All of the interesting stuff for you is under keymaps/ :)
Love, Erez
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify

@ -1,13 +0,0 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
#define ONESHOT_TAP_TOGGLE 2
#define ONESHOT_TIMEOUT 300
#undef LEADER_TIMEOUT
#define LEADER_TIMEOUT 300
#endif

@ -1,217 +0,0 @@
#include <keymap_extras/keymap_colemak.h>
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
RGB_FF00BB // always start with RGB_
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 |Ctrl- | | Ctrl+| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | S | D | F | G |------| |------| H | Alt/J| K | L |; / L2| LGui/' |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* |LShift/(|Z/Ctrl| X | C | V | B | [ | | ] | N | M | , | . |//Ctrl|RShift/)|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | -/L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Leader|------| |------| Tab/L1 |Enter |
* | | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, LCTL(KC_MINS),
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_LBRC),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT, KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_LEAD,KC_END,
// right hand
LCTL(KC_EQL), KC_6,KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y,KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H,ALT_T(KC_J),KC_K, KC_L, LT(MDIA,KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_RBRC),KC_N,KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSPC,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, LT(SYMB,KC_MINS),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,LT(SYMB, KC_TAB), KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | 1 | 2 | 3 | 4 | 5 |------| |------| & | _ | - | ; | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | 6 | 7 | 8 | 9 | 0 | | | | | | @ | = | % | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | |NxtTab|PrvTab| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | |TOG |
* ,------|------|------| |------+------+------.
* |VAI |VAD |HUI | |SAI | |MOD |
* | | |------| |------| | |
* | | |HUD | |SAD | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_ergodox(
// left hand
RGB_FF00BB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,LCTL(KC_PGUP), LCTL(KC_PGDN),
KC_TRNS,KC_TRNS,
RGB_HUI,
RGB_VAI,RGB_VAD,RGB_HUD,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F12,
KC_AMPR, KC_UNDS, KC_MINS, CM_SCLN, KC_PLUS, KC_TRNS,
KC_TRNS, KC_PIPE, KC_AT, KC_EQL, KC_PERC, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_TOG, KC_TRNS,
RGB_SAI,
RGB_SAD, KC_TRNS, RGB_MOD
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | PgUp | Home | End | PgDn | |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ergodox(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_PGUP, KC_HOME, KC_END, KC_PGDN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case RGB_FF00BB:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0xff,0x00,0xbb);
#endif
}
return false;
break;
}
return true;
}
LEADER_EXTERNS();
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_W) {
register_code(KC_LALT);
register_code(KC_F4);
unregister_code(KC_F4);
unregister_code(KC_LALT);
}
SEQ_ONE_KEY(KC_O) {
register_code(KC_LCTL);
register_code(KC_LSFT);
register_code(KC_O);
unregister_code(KC_O);
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
}
}
}

@ -1,55 +0,0 @@
# Erez's experimental layout
This is my personal layout which I use to test out ideas which may or may not make it onto the default layout we ship with. It's based off the default layout, with various tweaks.
Changelog:
## Nov 1, 2016:
* Adds dedicated text zooming keys in inner corners
## May 24, 2016:
* Implements Leader key example
* Leader, W sends Alt-F4
* Leader, O sends Ctrl-shift-o (a shortcut I use in FrontApp)
## May 8, 2016:
* Makes bottom-right key send minus/underscore when tapped, L1 temporary toggle when held
* Tweaked the positions of the numbers on the symbol layer. Basically, 12345 are now directly under their number-row counterparts in layer 0. You can imagine pulling the number row down to the home row. And 67890 are directly under 12345 - so it's a matter of just adding 5 and going to the next row (1+5 = 6, 2+5 = 7 and so on).
* Tweaks media/nav layer
* Removes mouse control, as I don't use it
* Makes left home row keys PgUp, Home, End, PgDn
## Apr 29, 2016:
* Tweaks the Hyper and Meh key to send brackets when tapped
* Turns bottom-right key into a minus/underscore (easy to reach with the right pinky)
## Apr 25, 2016:
* Made it so that the right and left Shift keys send opening and closing parens ( ) when tapped
## Feb 11, 2016:
* Updated ASCII legend for thumb clusters
* Made it so outer left-hand thumb key is L1 momentary toggle
* Added % and @ to L1
* Swapped positions for _ and - on L1
## Feb 5, 2016:
* A whole new design for the symbol layer. Specifically:
* Put the minus, underscore, and semicolon right in the homerow for the right hand
* Parens are in better places for me
* The arrow keys now send Ctrl-PgUp and Ctrl-PgDn, for switching browser tabs with the arrows when in symbol layer
* Tab (right-hand outer thumb key) now does double duty to toggle symbol layer when held down
* Backspace (left-hand outer thumb key) now just toggles symbol layer (I wasn't using it as a backspace)
## Jan 19, 2016:
* Made J into dual-action key (Alt when held down), to make Alt-tab more ergonomic.
* Made ' into dual-action key (Win/Cmd when held down).

@ -1,6 +0,0 @@
# Having a file like this allows you to override Makefile definitions
# for your own particular keymap
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
COMMAND_ENABLE = no # Commands for debug and configuration
LEADER_ENABLE = yes

@ -28,7 +28,7 @@ The project also includes community support for [lots of other keyboards](/keybo
## Maintainers ## Maintainers
QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, [Hasu](https://github.com/tmk). The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/jackhumbert), the Ergodox EZ by [Erez Zukerman](https://github.com/ezuk), the Clueboard by [Zach White](https://github.com/skullydazed), and the Atreus by [Phil Hagelberg](https://github.com/technomancy). QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, [Hasu](https://github.com/tmk). The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/jackhumbert), the Ergodox EZ by [ZSA Technology Labs](https://github.com/zsa), the Clueboard by [Zach White](https://github.com/skullydazed), and the Atreus by [Phil Hagelberg](https://github.com/technomancy).
## Official Website ## Official Website

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