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@ -187,13 +187,13 @@ void matrix_scan_user(void) {
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__attribute__ ((weak))
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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layer_state_t layer_state_set_keymap (layer_state_t state) {
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return state;
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return state;
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}
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}
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// on layer change, no matter where the change was initiated
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// on layer change, no matter where the change was initiated
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// Then runs keymap's layer change check
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// Then runs keymap's layer change check
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uint32_t layer_state_set_user(uint32_t state) {
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layer_state_t layer_state_set_user(layer_state_t state) {
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state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
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state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGBLIGHT_ENABLE
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state = layer_state_set_rgb(state);
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state = layer_state_set_rgb(state);
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@ -203,12 +203,12 @@ uint32_t layer_state_set_user(uint32_t state) {
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__attribute__ ((weak))
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__attribute__ ((weak))
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uint32_t default_layer_state_set_keymap (uint32_t state) {
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layer_state_t default_layer_state_set_keymap (layer_state_t state) {
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return state;
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return state;
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}
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}
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// Runs state check and changes underglow color and animation
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// Runs state check and changes underglow color and animation
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uint32_t default_layer_state_set_user(uint32_t state) {
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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state = default_layer_state_set_keymap(state);
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state = default_layer_state_set_keymap(state);
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#if 0
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#if 0
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGBLIGHT_ENABLE
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