Update my code to use layer_state_t typedef

pull/5903/head
Drashna Jaelre 6 years ago
parent 356521864e
commit 89e9785d7a
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GPG Key ID: 4C4221222CD5F9F0

@ -319,7 +319,7 @@ void dip_update(uint8_t index, bool active) {
#endif // KEYBOARD_planck_rev6
#ifdef KEYBOARD_planck_ez
uint32_t layer_state_set_keymap(uint32_t state) {
layer_state_t layer_state_set_keymap(layer_state_t state) {
palClearPad(GPIOB, 8);
palClearPad(GPIOB, 9);

@ -187,13 +187,13 @@ void matrix_scan_user(void) {
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
layer_state_t layer_state_set_keymap (layer_state_t state) {
return state;
}
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
state = layer_state_set_rgb(state);
@ -203,12 +203,12 @@ uint32_t layer_state_set_user(uint32_t state) {
__attribute__ ((weak))
uint32_t default_layer_state_set_keymap (uint32_t state) {
layer_state_t default_layer_state_set_keymap (layer_state_t state) {
return state;
}
// Runs state check and changes underglow color and animation
uint32_t default_layer_state_set_user(uint32_t state) {
layer_state_t default_layer_state_set_user(layer_state_t state) {
state = default_layer_state_set_keymap(state);
#if 0
#ifdef RGBLIGHT_ENABLE

@ -67,8 +67,8 @@ void shutdown_keymap(void);
void suspend_power_down_keymap(void);
void suspend_wakeup_init_keymap(void);
void matrix_scan_keymap(void);
uint32_t layer_state_set_keymap (uint32_t state);
uint32_t default_layer_state_set_keymap (uint32_t state);
layer_state_t layer_state_set_keymap (layer_state_t state);
layer_state_t default_layer_state_set_keymap (layer_state_t state);
void led_set_keymap(uint8_t usb_led);
void eeconfig_init_keymap(void);

@ -275,7 +275,7 @@ void matrix_scan_rgb(void) {
}
uint32_t layer_state_set_rgb(uint32_t state) {
layer_state_t layer_state_set_rgb(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
switch (biton32(state)) {

@ -15,8 +15,8 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
void scan_rgblight_fadeout(void);
void keyboard_post_init_rgb(void);
void matrix_scan_rgb(void);
uint32_t layer_state_set_rgb(uint32_t state);
uint32_t default_layer_state_set_rgb(uint32_t state);
layer_state_t layer_state_set_rgb(layer_state_t state);
layer_state_t default_layer_state_set_rgb(layer_state_t state);
void rgblight_sethsv_default_helper(uint8_t index);
void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );

@ -62,11 +62,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
layer_state_t layer_state_set_keymap (layer_state_t state) {
return state;
}
uint32_t layer_state_set_user (uint32_t state) {
layer_state_t layer_state_set_user (layer_state_t state) {
return layer_state_set_keymap (state);
}

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