Merge pull request #1150 from nooges/ortho5x13
Add handwired 5x13 ortholinear keyboardpull/1163/head
commit
8c184847f7
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ifndef MAKEFILE_INCLUDED
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include ../../../Makefile
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endif
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xBB80
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#define PRODUCT_ID 0x050D
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Hexwire
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#define PRODUCT Ortho 5x13
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#define DESCRIPTION Handwired 5x13 ortholinear keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 13
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D3, D2, D1, D0, D4 }
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#define MATRIX_COL_PINS { C6, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP1 H
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//#define MAGIC_KEY_HELP2 SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0_ALT1 ESC
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//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER PAUSE
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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@ -0,0 +1,289 @@
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#include "ortho5x13.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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BACKLIT
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define KC_L1 LOWER
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#define KC_L2 RAISE
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,------------------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------|
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* | ` | A | S | D | F | G | H | J | K | L | ; | ' | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | Up |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Bksp |Shift | Left | Down |Right |
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* `------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = COMPACT_KEYMAP(
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//,----+----+----+----+----+----+----+----+----+----+----+----+----.
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ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL ,
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//|----+----+----+----+----+----+----+----+----+----+----+----+----|
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TAB , Q , W , E , R , T , Y , U , I , O , P ,LBRC,RBRC,
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//|----+----+----+----+----+----+----+----+----+----+----+----+----|
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GRV , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,BSLS,
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//|----+----+----+----+----+----+----+----+----+----+----+----+----|
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LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENT , UP ,
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//|----+----+----+----+----+---------+----+----+----+----+----+----|
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HYPR,LCTL,LALT,LGUI, L1 , SPACE , L2 ,BSPC,RSFT,LEFT,RGHT,DOWN
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//`----+----+----+----+----+---------+----+----+----+----+----+----'
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),
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = {
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{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
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{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
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{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | D | H | T | N | S | / |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = {
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{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL},
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{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
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{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
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{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
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{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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||||||
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
|
||||||
|
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||||
|
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
|
||||||
|
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||||
|
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||||
|
},
|
||||||
|
|
||||||
|
/* Adjust (Lower + Raise)
|
||||||
|
* ,-----------------------------------------------------------------------------------.
|
||||||
|
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | Reset| | | | | | | | | | Del |
|
||||||
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
|
* | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||||
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
|
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | |
|
||||||
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
|
* | | | | | | | | | | | |
|
||||||
|
* `-----------------------------------------------------------------------------------'
|
||||||
|
*/
|
||||||
|
[_ADJUST] = {
|
||||||
|
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
|
||||||
|
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||||
|
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
|
||||||
|
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
float tone_startup[][2] = {
|
||||||
|
{NOTE_B5, 20},
|
||||||
|
{NOTE_B6, 8},
|
||||||
|
{NOTE_DS6, 20},
|
||||||
|
{NOTE_B6, 8}
|
||||||
|
};
|
||||||
|
|
||||||
|
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||||
|
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||||
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||||
|
|
||||||
|
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||||
|
|
||||||
|
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void persistant_default_layer_set(uint16_t default_layer) {
|
||||||
|
eeconfig_update_default_layer(default_layer);
|
||||||
|
default_layer_set(default_layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case QWERTY:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_QWERTY);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case COLEMAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case DVORAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_DVORAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case LOWER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BACKLIT:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
backlight_step();
|
||||||
|
#endif
|
||||||
|
} else {
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
startup_user();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
|
||||||
|
void startup_user()
|
||||||
|
{
|
||||||
|
_delay_ms(20); // gets rid of tick
|
||||||
|
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void shutdown_user()
|
||||||
|
{
|
||||||
|
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||||
|
_delay_ms(150);
|
||||||
|
stop_all_notes();
|
||||||
|
}
|
||||||
|
|
||||||
|
void music_on_user(void)
|
||||||
|
{
|
||||||
|
music_scale_user();
|
||||||
|
}
|
||||||
|
|
||||||
|
void music_scale_user(void)
|
||||||
|
{
|
||||||
|
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,8 @@
|
|||||||
|
#include "ortho5x13.h"
|
||||||
|
|
||||||
|
void matrix_init_kb(void) {
|
||||||
|
// put your keyboard start-up code here
|
||||||
|
// runs once when the firmware starts up
|
||||||
|
|
||||||
|
matrix_init_user();
|
||||||
|
}
|
@ -0,0 +1,36 @@
|
|||||||
|
#ifndef ORTHO5X13_H
|
||||||
|
#define ORTHO5X13_H
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
#define KEYMAP( \
|
||||||
|
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
|
||||||
|
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
|
||||||
|
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
|
||||||
|
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
|
||||||
|
k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c }, \
|
||||||
|
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c }, \
|
||||||
|
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c }, \
|
||||||
|
{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b, k3c }, \
|
||||||
|
{ k40, k41, k42, k43, k44, k45, KC_NO, k47, k48, k49, k4a, k4b, k4c } \
|
||||||
|
}
|
||||||
|
|
||||||
|
#define COMPACT_KEYMAP( \
|
||||||
|
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
|
||||||
|
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
|
||||||
|
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
|
||||||
|
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
|
||||||
|
k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b, KC_##k0c }, \
|
||||||
|
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b, KC_##k1c }, \
|
||||||
|
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b, KC_##k2c }, \
|
||||||
|
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k35, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b, KC_##k3c }, \
|
||||||
|
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45, KC_NO, KC_##k47, KC_##k48, KC_##k49, KC_##k4a, KC_##k4b, KC_##k4c } \
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,83 @@
|
|||||||
|
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Processor frequency.
|
||||||
|
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||||
|
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||||
|
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||||
|
# automatically to create a 32-bit value in your source code.
|
||||||
|
#
|
||||||
|
# This will be an integer division of F_USB below, as it is sourced by
|
||||||
|
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||||
|
# does not *change* the processor frequency - it should merely be updated to
|
||||||
|
# reflect the processor speed set externally so that the code can use accurate
|
||||||
|
# software delays.
|
||||||
|
F_CPU = 16000000
|
||||||
|
|
||||||
|
|
||||||
|
#
|
||||||
|
# LUFA specific
|
||||||
|
#
|
||||||
|
# Target architecture (see library "Board Types" documentation).
|
||||||
|
ARCH = AVR8
|
||||||
|
|
||||||
|
# Input clock frequency.
|
||||||
|
# This will define a symbol, F_USB, in all source code files equal to the
|
||||||
|
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||||
|
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||||
|
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||||
|
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||||
|
# at the end, this will be done automatically to create a 32-bit value in your
|
||||||
|
# source code.
|
||||||
|
#
|
||||||
|
# If no clock division is performed on the input clock inside the AVR (via the
|
||||||
|
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||||
|
F_USB = $(F_CPU)
|
||||||
|
|
||||||
|
# Interrupt driven control endpoint task(+60)
|
||||||
|
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||||
|
|
||||||
|
|
||||||
|
# Boot Section Size in *bytes*
|
||||||
|
# Teensy halfKay 512
|
||||||
|
# Teensy++ halfKay 1024
|
||||||
|
# Atmel DFU loader 4096
|
||||||
|
# LUFA bootloader 4096
|
||||||
|
# USBaspLoader 2048
|
||||||
|
OPT_DEFS += -DBOOTLOADER_SIZE=512
|
||||||
|
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||||
|
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||||
|
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||||
|
CONSOLE_ENABLE ?= yes # Console for debug(+400)
|
||||||
|
COMMAND_ENABLE ?= yes # Commands for debug and configuration
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE ?= no # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
|
||||||
|
MIDI_ENABLE ?= no # MIDI controls
|
||||||
|
UNICODE_ENABLE ?= no # Unicode
|
||||||
|
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||||
|
|
||||||
|
ifndef QUANTUM_DIR
|
||||||
|
include ../../../Makefile
|
||||||
|
endif
|
||||||
|
|
||||||
|
avrdude: build
|
||||||
|
ls /dev/tty* > /tmp/1; \
|
||||||
|
echo "Reset your Pro Micro now"; \
|
||||||
|
while [[ -z $$USB ]]; do \
|
||||||
|
sleep 1; \
|
||||||
|
ls /dev/tty* > /tmp/2; \
|
||||||
|
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
|
||||||
|
done; \
|
||||||
|
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
|
||||||
|
|
||||||
|
.PHONY: avrdude
|
Loading…
Reference in new issue