Merge pull request #104 from jackhumbert/smarkefile

Rework Planck file structure
pull/107/head
Jack Humbert 9 years ago
commit 9a1ae948c9

@ -8,29 +8,6 @@
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO,
@ -51,28 +28,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGUP,
KC_PGDN, KC_SPC,KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
@ -93,29 +48,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
KEYMAP(
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,

@ -0,0 +1,78 @@
#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
#define SYMB 0
[0] = KEYMAP( \
\
KC_KP_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_DELETE, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(1), KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TAB, KC_LEFT, KC_RIGHT, KC_TRANSPARENT, KC_LGUI, KC_HOME, KC_SPACE, KC_BSPACE, KC_END, KC_RIGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, TG(1), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_TRANSPARENT, KC_N, KC_M, KC_COMMA, KC_DOT, KC_LCTRL, KC_LSHIFT, KC_UP, KC_DOWN, KC_LBRACKET, KC_RBRACKET, KC_TRANSPARENT, KC_LALT, KC_ESCAPE, KC_PGUP, KC_PGDOWN, KC_TAB, KC_ENTER \
\
),
[1] = KEYMAP( \
\
KC_TRANSPARENT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_TRANSPARENT, KC_UP, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12, KC_DOWN, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, KC_TRANSPARENT, KC_TRANSPARENT, , KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, KC_TRANSPARENT, KC_TRANSPARENT, KC_KP_DOT, KC_KP_0, KC_KP_EQUAL, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT \
\
),
[2] = KEYMAP( \
\
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_MS_UP, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_MS_BTN3, KC_MS_BTN2, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_MEDIA_PLAY_PAUSE, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_MEDIA_PREV_TRACK, KC_MEDIA_NEXT_TRACK, KC_TRANSPARENT, KC_TRANSPARENT, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_AUDIO_MUTE, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT \
\
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

@ -50,14 +50,30 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = .
# # project specific files
SRC = planck.c \
backlight.c
SRC = planck.c
ifdef keymap
KEYMAP = $(keymap)
endif
ifdef KEYMAP
SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
ifneq ("$(wildcard keymaps/$(KEYMAP).c)","")
KEYMAP_FILE = keymaps/$(KEYMAP).c
else
ifneq ("$(wildcard keymaps/$(KEYMAP)/keymap.c)","")
KEYMAP_FILE = keymaps/$(KEYMAP)/keymap.c
else
SRC := keymaps/keymap_default.c $(SRC)
$(error Keymap file does not exist)
endif
endif
else
ifneq ("$(wildcard keymaps/default.c)","")
KEYMAP_FILE = keymaps/default.c
else
KEYMAP_FILE = keymaps/default/keymap.c
endif
endif
SRC := $(KEYMAP_FILE) $(SRC)
CONFIG_H = config.h
@ -122,11 +138,15 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = YES # MIDI controls
AUDIO_ENABLE = YES # Audio output on port C6
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
ifdef BACKLIGHT_ENABLE
SRC += backlight.c
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

@ -3,29 +3,42 @@ Planck keyboard firmware
DIY/Assembled compact ortholinear 40% keyboard by [Ortholinear Keyboards](http://ortholinearkeyboards.com).
## Quantum MK Firmware
You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you.
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = yes # MIDI controls
# UNICODE_ENABLE = yes # Unicode support
# UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not //
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
### Mod shortcuts
## Quick aliases to common actions
Your keymap can include shortcuts to common operations (called "function actions" in tmk).
### Switching and toggling layers
`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack.
`LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer).
`TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack.
* `LSFT(kc)` - applies left shift to *kc* - `S(kc)` is an alias
* `RSFT(kc)` - applies right shift to *kc*
* `LCTL(kc)` - applies left control to *kc*
* `RCTL(kc)` - applies right control to *kc*
* `LALT(kc)` - applies left alt to *kc*
* `RALT(kc)` - applies right alt to *kc*
* `LGUI(kc)` - applies left gui (command/win) to *kc*
* `RGUI(kc)` - applies right gui (command/win) to *kc*
### Fun with modifier keys
You can also use more than one, like this:
* `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias
* `RSFT(kc)` - applies right Shift to *kc*
* `LCTL(kc)` - applies left Control to *kc*
* `RCTL(kc)` - applies right Control to *kc*
* `LALT(kc)` - applies left Alt to *kc*
* `RALT(kc)` - applies right Alt to *kc*
* `LGUI(kc)` - applies left GUI (command/win) to *kc*
* `RGUI(kc)` - applies right GUI (command/win) to *kc*
LALT(LGUI(KC_ESC))
You can also chain these, like this:
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names (see `quantum/keymap_common.h`) are also availble.
LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `/quantum/keymap_common.h`.
KC_TILD ~
KC_EXLM !
@ -45,26 +58,66 @@ The following shortcuts automatically add `LSFT()` to keycodes to get commonly u
KC_PIPE |
KC_COLN :
### Function shortcuts
`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down.
These are the values you can use for the `mod` in `MT()` (right-hand modifiers are not available):
* MOD_LCTL
* MOD_LSFT
* MOD_LALT
* MOD_LGUI
Instead of using `FNx`, you can use `F(x)` - the benefit here is being able to use more than 32 function layers (up to 4096), if you happen to need them.
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
There are also keycode shortcuts for common actions:
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
* `MO(layer)` - momentary switch to *layer*
* `DF(layer)` - sets default layer to *layer*
* `TG(layer)` - toggle between the current layer and *layer*
* `MT(mod, kc)` - is *mod* when held, and *kc* when tapped
* `CTL_T(kc)` - is LCTL when held and *kc* when tapped
* `SFT_T(kc)` - is LSFT when held and *kc* when tapped
* `ALT_T(kc)` - is LALT when held and *kc* when tapped
* `GUI_T(kc)` - is LGUI when held and *kc* when tapped
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped
* `LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)
### Temporarily setting the default layer
`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does.
### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do, and will require KC_TRNS on the layer being switched to - check out the default keymap for an example.
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
### Additional keycodes for software-implemented layouts (Colemak, Dvorak, etc)
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
## Macro shortcuts: Send a whole string when pressing just one key
Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymaps/default.c).
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
{
switch(id) {
case 0: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ); // this sends the string 'hello' when the macro executes
}
break;
}
return MACRO_NONE;
};
```
A macro can include the following commands:
* I() change interval of stroke in milliseconds.
* D() press key.
* U() release key.
* T() type key(press and release).
* W() wait (milliseconds).
* END end mark.
So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends.
Note: Using macros to have your keyboard send passwords for you is a bad idea.
### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc)
Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap:
@ -79,19 +132,15 @@ These implementations assume you're using Colemak or Dvorak on your OS, not on y
To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`.
### Additional language support
## Additional language support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbrivation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support).
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support).
### Unicode support
## Unicode support
You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
### Macro shortcuts
Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to filter them. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c).
### Other keyboard shortcut keycodes
## Other firmware shortcut keycodes
* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`)
* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things
@ -105,12 +154,11 @@ Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to acces
Enable the backlight from the Makefile.
### MIDI functionalty
## MIDI functionalty
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
### Bluetooth functionality
## Bluetooth functionality
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
@ -124,13 +172,13 @@ Depending on which keymap you would like to use, you will have to compile slight
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__keymap\_\<name\>.c__** and are stored in the `keymaps` folder.
Keymaps follow the format **__<name\>.c__** and are stored in the `keymaps` folder.
### Notable forks (which some of the keymap files are from)
- [Shane's Fork](https://github.com/shanecelis/tmk_keyboard/tree/master/keyboard/planck)

@ -0,0 +1,34 @@
# The Default Planck Layout
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_CM] = { /* Colemak */
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_DV] = { /* Dvorak */
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_RS] = { /* RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_LW] = { /* LOWER */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
}
};

@ -2,7 +2,9 @@
// this is the style you want to emulate.
#include "planck.h"
#include "backlight.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -58,7 +60,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}

@ -1,50 +0,0 @@
#include "keymap_common.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = { /* Jack soft-coded colemak */
{KC_TAB, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, CM_SCLN, KC_BSPC},
{KC_ESC, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, KC_QUOT},
{KC_LSFT, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, KC_ENT},
{BL_STEP, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
// Space is repeated to accommadate for both spacebar wiring positions
},
[1] = { /* Jack hard-coded colemak */
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
{KC_FN3, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[2] = { /* Jack RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TRNS, FUNC(3), FUNC(4), LSFT(RSFT(KC_PAUSE)), KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(1), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[3] = { /* Jack LOWER */
{S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
{KC_TRNS, FUNC(3), FUNC(4), LSFT(RSFT(KC_PAUSE)), KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
}
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay
[2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_DEFAULT_LAYER_SET(1),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
return MACRODOWN(T(CM_T), END);
break;
}
return MACRO_NONE;
};

@ -0,0 +1,3 @@
# Lock layout
This layout is designed for having a lock switch in the lower-left-hand corner, and for experimenting with MIDI/audio features. It's constantly in development, so don't expect anything to work/be documented correctly!

@ -1,7 +1,12 @@
// USING_MIDI
// USING_BACKLIGHT
#include "keymap_common.h"
#include "backlight.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#include "action_layer.h"
#include "keymap_midi.h"
#include "audio.h"
#include <avr/boot.h>
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -63,15 +68,31 @@ uint16_t hextokeycode(int hex) {
}
}
float walk_up[][2] = {
{440.0*pow(2.0,(60)/12.0), 400},
{0, 50},
{440.0*pow(2.0,(67)/12.0), 600},
};
float walk_dn[][2] = {
{440.0*pow(2.0,(67)/12.0), 400},
{0, 50},
{440.0*pow(2.0,(60)/12.0), 600},
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
play_notes(&walk_up, 3, false);
// play_note(440, 20);
// register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_set(BACKLIGHT_LEVELS);
#endif
default_layer_and(0);
default_layer_or((1<<5));
@ -103,19 +124,33 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
// register_code(hextokeycode((lock & 0x0F)));
// unregister_code(hextokeycode((lock & 0x0F)));
// note(0+12, 20);
// note(0+24, 20);
} else {
// unregister_code(KC_RSFT);
// stop_note();
unregister_code(KC_RSFT);
play_notes(&walk_dn, 3, false);
#ifdef BACKLIGHT_ENABLE
backlight_set(0);
#endif
default_layer_and(0);
default_layer_or(0);
// note(0+24, 20);
// note(0, 20);
// play_note(4, 20);
}
break;
}
return MACRO_NONE;
};
float start_up[][2] = {
{440.0*pow(2.0,(67)/12.0), 600},
{0, 50},
{440.0*pow(2.0,(64)/12.0), 400},
{0, 50},
{440.0*pow(2.0,(55)/12.0), 400},
{0, 50},
{440.0*pow(2.0,(60)/12.0), 400},
{0, 50},
{440.0*pow(2.0,(64)/12.0), 1000},
};
void * matrix_init_user(void) {
init_notes();
play_notes(&start_up, 9, false);
}

@ -3,8 +3,13 @@
#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#include <stddef.h>
#ifdef MIDI_ENABLE
#include <keymap_midi.h>
#endif
#define PLANCK_MIT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \

@ -0,0 +1,362 @@
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include <avr/io.h>
#include "audio.h"
#include "keymap_common.h"
#define PI 3.14159265
// #define PWM_AUDIO
#ifdef PWM_AUDIO
#include "wave.h"
#define SAMPLE_DIVIDER 39
#define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
// Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
#endif
void delay_us(int count) {
while(count--) {
_delay_us(1);
}
}
int voices = 0;
int voice_place = 0;
double frequency = 0;
int volume = 0;
long position = 0;
double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
bool sliding = false;
int max = 0xFF;
float sum = 0;
int value = 128;
float place = 0;
float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
uint16_t place_int = 0;
bool repeat = true;
uint8_t * sample;
uint16_t sample_length = 0;
bool notes = false;
bool note = false;
float note_frequency = 0;
float note_length = 0;
uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint8_t notes_length;
bool notes_repeat;
uint8_t current_note = 0;
void stop_all_notes() {
voices = 0;
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
#else
TIMSK3 &= ~_BV(OCIE3A);
TCCR3A &= ~_BV(COM3A1);
#endif
notes = false;
note = false;
frequency = 0;
volume = 0;
for (int i = 0; i < 8; i++) {
frequencies[i] = 0;
volumes[i] = 0;
}
}
void stop_note(double freq) {
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
}
}
voices--;
if (voices < 0)
voices = 0;
if (voices == 0) {
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
#else
TIMSK3 &= ~_BV(OCIE3A);
TCCR3A &= ~_BV(COM3A1);
#endif
frequency = 0;
volume = 0;
note = false;
} else {
double freq = frequencies[voices - 1];
int vol = volumes[voices - 1];
double starting_f = frequency;
if (frequency < freq) {
sliding = true;
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
sliding = false;
} else if (frequency > freq) {
sliding = true;
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
frequency = f;
}
sliding = false;
}
frequency = freq;
volume = vol;
}
}
void init_notes() {
#ifdef PWM_AUDIO
PLLFRQ = _BV(PDIV2);
PLLCSR = _BV(PLLE);
while(!(PLLCSR & _BV(PLOCK)));
PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
/* Init a fast PWM on Timer4 */
TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
OCR4A = 0;
/* Enable the OC4A output */
DDRC |= _BV(PORTC6);
TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
TCCR3A = 0x0; // Options not needed
TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
#else
DDRC |= _BV(PORTC6);
TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
#endif
}
ISR(TIMER3_COMPA_vect) {
if (note) {
#ifdef PWM_AUDIO
if (voices == 1) {
// SINE
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
// SQUARE
// if (((int)place) >= 1024){
// OCR4A = 0xFF >> 2;
// } else {
// OCR4A = 0x00;
// }
// SAWTOOTH
// OCR4A = (int)place / 4;
// TRIANGLE
// if (((int)place) >= 1024) {
// OCR4A = (int)place / 2;
// } else {
// OCR4A = 2048 - (int)place / 2;
// }
place += frequency;
if (place >= SINE_LENGTH)
place -= SINE_LENGTH;
} else {
int sum = 0;
for (int i = 0; i < voices; i++) {
// SINE
sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
// SQUARE
// if (((int)places[i]) >= 1024){
// sum += 0xFF >> 2;
// } else {
// sum += 0x00;
// }
places[i] += frequencies[i];
if (places[i] >= SINE_LENGTH)
places[i] -= SINE_LENGTH;
}
OCR4A = sum;
}
#else
if (frequency > 0) {
// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
if (place > 10) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period
place++;
}
#endif
}
// SAMPLE
// OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
// place_int++;
// if (place_int >= sample_length)
// if (repeat)
// place_int -= sample_length;
// else
// TIMSK3 &= ~_BV(OCIE3A);
if (notes) {
#ifdef PWM_AUDIO
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
place += note_frequency;
if (place >= SINE_LENGTH)
place -= SINE_LENGTH;
#else
if (note_frequency > 0) {
ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period
OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period
}
#endif
note_position++;
if (note_position >= note_length) {
current_note++;
if (current_note >= notes_length) {
if (notes_repeat) {
current_note = 0;
} else {
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
#else
TIMSK3 &= ~_BV(OCIE3A);
TCCR3A &= ~_BV(COM3A1);
#endif
notes = false;
return;
}
}
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1];
#else
note_frequency = (*notes_pointer)[current_note][0];
note_length = (*notes_pointer)[current_note][1] / 4;
#endif
note_position = 0;
}
}
}
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) {
if (note)
stop_all_notes();
notes = true;
notes_pointer = np;
notes_length = n_length;
notes_repeat = n_repeat;
place = 0;
current_note = 0;
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1];
#else
note_frequency = (*notes_pointer)[current_note][0];
note_length = (*notes_pointer)[current_note][1] / 4;
#endif
note_position = 0;
#ifdef PWM_AUDIO
TIMSK3 |= _BV(OCIE3A);
#else
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
}
void play_sample(uint8_t * s, uint16_t l, bool r) {
stop_all_notes();
place_int = 0;
sample = s;
sample_length = l;
repeat = r;
#ifdef PWM_AUDIO
TIMSK3 |= _BV(OCIE3A);
#else
#endif
}
void play_note(double freq, int vol) {
if (notes)
stop_all_notes();
note = true;
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
if (freq > 0) {
if (frequency != 0) {
double starting_f = frequency;
if (frequency < freq) {
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
} else if (frequency > freq) {
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
frequency = f;
}
}
}
frequency = freq;
volume = vol;
frequencies[voices] = frequency;
volumes[voices] = volume;
voices++;
}
#ifdef PWM_AUDIO
TIMSK3 |= _BV(OCIE3A);
#else
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
}

@ -3,10 +3,9 @@
#include <avr/io.h>
#include <util/delay.h>
void note(int x, float length);
void beeps();
void true_note(float x, float y, float length);
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
void stop_all_notes();
void init_notes();
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);

@ -1,246 +0,0 @@
#include "beeps.h"
#include <math.h>
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include <avr/io.h>
#define PI 3.14159265
void delay_us(int count) {
while(count--) {
_delay_us(1);
}
}
int voices = 0;
double frequency = 0;
int volume = 0;
int position = 0;
double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
bool sliding = false;
#define RANGE 1000
volatile int i=0; //elements of the wave
void beeps() {
play_notes();
}
void send_freq(double freq, int vol) {
int duty = (((double)F_CPU) / freq);
ICR3 = duty; // Set max to the period
OCR3A = duty >> (0x10 - vol); // Set compare to half the period
}
void stop_all_notes() {
voices = 0;
TCCR3A = 0;
TCCR3B = 0;
frequency = 0;
volume = 0;
for (int i = 0; i < 8; i++) {
frequencies[i] = 0;
volumes[i] = 0;
}
}
void stop_note(double freq) {
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
}
}
voices--;
if (voices < 0)
voices = 0;
if (voices == 0) {
TCCR3A = 0;
TCCR3B = 0;
frequency = 0;
volume = 0;
} else {
double freq = frequencies[voices - 1];
int vol = volumes[voices - 1];
if (frequency < freq) {
sliding = true;
for (double f = frequency; f <= freq; f += ((freq - frequency) / 500.0)) {
send_freq(f, vol);
}
sliding = false;
} else if (frequency > freq) {
sliding = true;
for (double f = frequency; f >= freq; f -= ((frequency - freq) / 500.0)) {
send_freq(f, vol);
}
sliding = false;
}
send_freq(freq, vol);
frequency = freq;
volume = vol;
}
}
void init_notes() {
// TCCR1A = (1 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (1 << WGM10);
// TCCR1B = (1 << COM1B1) | (0 << COM1A0) | (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (0 << CS11) | (1 << CS10);
// DDRC |= (1<<6);
// TCCR3A = (1 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
// TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (0 << CS31) | (1 << CS30);
// ICR3 = 0xFFFF;
// OCR3A = (int)((float)wave[i]*ICR3/RANGE); //go to next array element
// cli();
// /* Enable interrupt on timer2 == 127, with clk/8 prescaler. At 16MHz,
// this gives a timer interrupt at 15625Hz. */
// TIMSK3 = (1 << OCIE3A);
// /* clear/reset timer on match */
// // TCCR3A = 1<<WGM31 | 0<<WGM30; CTC mode, reset on match
// // TCCR3B = 0<<CS32 | 1<<CS31 | 0<<CS30; /* clk, /8 prescaler */
// TCCR3A = (1 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
// TCCR3B = (0 << WGM33) | (0 << WGM32) | (0 << CS32) | (0 << CS31) | (1 << CS30);
// TCCR1A = (1 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
// TCCR1B = (1 << WGM12) | (0 << CS12) | (0 << CS11) | (1 << CS10);
// // SPCR = 0x50;
// // SPSR = 0x01;
// DDRC |= (1<<6);
// // ICR3 = 0xFFFF;
// // OCR3A=80;
// PORTC |= (1<<6);
// sei();
}
// #define highByte(c) ((c >> 8) & 0x00FF)
// #define lowByte(c) (c & 0x00FF)
ISR(TIMER3_COMPA_vect) {
if (ICR3 > 0 && !sliding) {
switch (position) {
case 0: {
int duty = (((double)F_CPU) / (frequency));
ICR3 = duty; // Set max to the period
OCR3A = duty >> 1; // Set compare to half the period
break;
}
case 1: {
int duty = (((double)F_CPU) / (frequency*2));
ICR3 = duty; // Set max to the period
OCR3A = duty >> 1; // Set compare to half the period
break;
}
case 2: {
int duty = (((double)F_CPU) / (frequency*3));
ICR3 = duty; // Set max to the period
OCR3A = duty >> 1; // Set compare to half the period
break;
}
}
position = (position + 1) % 3;
}
// /* OCR2A has been cleared, per TCCR2A above */
// // OCR3A = 127;
// // pos1 += incr1;
// // pos2 += incr2;
// // pos3 += incr3;
// // sample = sinewave[highByte(pos1)] + sinewave[highByte(pos2)] + sinewave[highByte(pos3)];
// // OCR3A = sample;
// OCR3A=pgm_read_byte(&sinewave[pos1]);
// pos1++;
// // PORTC &= ~(1<<6);
// /* buffered, 1x gain, active mode */
// // SPDR = highByte(sample) | 0x70;
// // while (!(SPSR & (1<<SPIF)));
// // SPDR = lowByte(sample);
// // while (!(SPSR & (1<<SPIF)));
// // PORTC |= (1<<6);
}
void play_note(double freq, int vol) {
if (freq > 0) {
DDRC |= (1<<6);
TCCR3A = (1 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
if (frequency != 0) {
if (frequency < freq) {
for (double f = frequency; f <= freq; f += ((freq - frequency) / 500.0)) {
send_freq(f, vol);
}
} else if (frequency > freq) {
for (double f = frequency; f >= freq; f -= ((frequency - freq) / 500.0)) {
send_freq(f, vol);
}
}
}
send_freq(freq, vol);
frequency = freq;
volume = vol;
frequencies[voices] = frequency;
volumes[voices] = volume;
voices++;
}
// ICR3 = 0xFFFF;
// for (int i = 0; i < 10000; i++) {
// OCR3A = round((sin(i*freq)*.5)+.5)*0xFFFF;
// // _delay_us(50);
// }
// TCCR3A = 0;
// TCCR3B = 0;
}
// void note(int x, float length) {
// DDRC |= (1<<6);
// int t = (int)(440*pow(2,-x/12.0)); // starting note
// for (int y = 0; y < length*1000/t; y++) { // note length
// PORTC |= (1<<6);
// delay_us(t);
// PORTC &= ~(1<<6);
// delay_us(t);
// }
// PORTC &= ~(1<<6);
// }
// void true_note(float x, float y, float length) {
// for (uint32_t i = 0; i < length * 50; i++) {
// uint32_t v = (uint32_t) (round(sin(PI*2*i*640000*pow(2, x/12.0))*.5+1 + sin(PI*2*i*640000*pow(2, y/12.0))*.5+1) / 2 * pow(2, 8));
// for (int u = 0; u < 8; u++) {
// if (v & (1 << u) && !(PORTC&(1<<6)))
// PORTC |= (1<<6);
// else if (PORTC&(1<<6))
// PORTC &= ~(1<<6);
// }
// }
// PORTC &= ~(1<<6);
// }

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap_common.h"
#include "keymap_midi.h"
#include <lufa.h>
uint8_t starting_note = 0x0C;
int offset = 7;
@ -35,7 +34,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
starting_note++;
play_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
midi_send_cc(&midi_device, 0, 0x7B, 0);
midi_send_cc(&midi_device, 1, 0x7B, 0);
midi_send_cc(&midi_device, 2, 0x7B, 0);
@ -43,7 +42,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
midi_send_cc(&midi_device, 4, 0x7B, 0);
return;
} else {
stop_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
stop_all_notes();
return;
}
@ -51,7 +50,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
starting_note--;
play_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
midi_send_cc(&midi_device, 0, 0x7B, 0);
midi_send_cc(&midi_device, 1, 0x7B, 0);
midi_send_cc(&midi_device, 2, 0x7B, 0);
@ -59,7 +58,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
midi_send_cc(&midi_device, 4, 0x7B, 0);
return;
} else {
stop_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
stop_all_notes();
return;
}
@ -74,9 +73,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
midi_send_cc(&midi_device, 4, 0x7B, 0);
stop_all_notes();
for (int i = 0; i <= 7; i++) {
play_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
_delay_us(80000);
stop_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
_delay_us(8000);
}
return;
@ -90,9 +89,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
midi_send_cc(&midi_device, 4, 0x7B, 0);
stop_all_notes();
for (int i = 0; i <= 7; i++) {
play_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
_delay_us(80000);
stop_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
_delay_us(8000);
}
return;
@ -101,10 +100,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) {
// midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
midi_send_noteon(&midi_device, 0, (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row), 127);
play_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
} else {
// midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
midi_send_noteoff(&midi_device, 0, (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row), 127);
stop_note(((double)261.6)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
}
}

@ -18,6 +18,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef KEYMAP_MIDI_H
#define KEYMAP_MIDI_H
#include <lufa.h>
#define MIDI 0x6000
#define MIDI12 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000

@ -30,6 +30,8 @@ uint16_t hextokeycode(int hex) {
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
if (record->event.pressed) {
uint16_t unicode = (opt << 8) | id;
register_code(KC_LALT);

@ -4,13 +4,31 @@ QUANTUM_DIR = quantum
SRC += $(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/led.c
# ifdef KEYMAP_FILE
# ifneq (,$(shell grep USING_MIDI '$(KEYMAP_FILE)'))
# MIDI_ENABLE=yes
# $(info * Overriding MIDI_ENABLE setting - $(KEYMAP_FILE) requires it)
# endif
# ifneq (,$(shell grep USING_UNICODE '$(KEYMAP_FILE)'))
# UNICODE_ENABLE=yes
# $(info * Overriding UNICODE_ENABLE setting - $(KEYMAP_FILE) requires it)
# endif
# ifneq (,$(shell grep USING_BACKLIGHT '$(KEYMAP_FILE)'))
# BACKLIGHT_ENABLE=yes
# $(info * Overriding BACKLIGHT_ENABLE setting - $(KEYMAP_FILE) requires it)
# endif
# endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifdef MIDI_ENABLE
SRC += $(QUANTUM_DIR)/keymap_midi.c \
$(QUANTUM_DIR)/beeps.c
SRC += $(QUANTUM_DIR)/keymap_midi.c
endif
ifdef AUDIO_ENABLE
SRC += $(QUANTUM_DIR)/audio.c
endif
ifdef UNICODE_ENABLE

@ -0,0 +1,265 @@
#include <avr/io.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>
#define SINE_LENGTH 2048
const uint8_t sinewave[] PROGMEM= //2048 values
{
0x80,0x80,0x80,0x81,0x81,0x81,0x82,0x82,
0x83,0x83,0x83,0x84,0x84,0x85,0x85,0x85,
0x86,0x86,0x87,0x87,0x87,0x88,0x88,0x88,
0x89,0x89,0x8a,0x8a,0x8a,0x8b,0x8b,0x8c,
0x8c,0x8c,0x8d,0x8d,0x8e,0x8e,0x8e,0x8f,
0x8f,0x8f,0x90,0x90,0x91,0x91,0x91,0x92,
0x92,0x93,0x93,0x93,0x94,0x94,0x95,0x95,
0x95,0x96,0x96,0x96,0x97,0x97,0x98,0x98,
0x98,0x99,0x99,0x9a,0x9a,0x9a,0x9b,0x9b,
0x9b,0x9c,0x9c,0x9d,0x9d,0x9d,0x9e,0x9e,
0x9e,0x9f,0x9f,0xa0,0xa0,0xa0,0xa1,0xa1,
0xa2,0xa2,0xa2,0xa3,0xa3,0xa3,0xa4,0xa4,
0xa5,0xa5,0xa5,0xa6,0xa6,0xa6,0xa7,0xa7,
0xa7,0xa8,0xa8,0xa9,0xa9,0xa9,0xaa,0xaa,
0xaa,0xab,0xab,0xac,0xac,0xac,0xad,0xad,
0xad,0xae,0xae,0xae,0xaf,0xaf,0xb0,0xb0,
0xb0,0xb1,0xb1,0xb1,0xb2,0xb2,0xb2,0xb3,
0xb3,0xb4,0xb4,0xb4,0xb5,0xb5,0xb5,0xb6,
0xb6,0xb6,0xb7,0xb7,0xb7,0xb8,0xb8,0xb8,
0xb9,0xb9,0xba,0xba,0xba,0xbb,0xbb,0xbb,
0xbc,0xbc,0xbc,0xbd,0xbd,0xbd,0xbe,0xbe,
0xbe,0xbf,0xbf,0xbf,0xc0,0xc0,0xc0,0xc1,
0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc3,
0xc4,0xc4,0xc4,0xc5,0xc5,0xc5,0xc6,0xc6,
0xc6,0xc7,0xc7,0xc7,0xc8,0xc8,0xc8,0xc9,
0xc9,0xc9,0xca,0xca,0xca,0xcb,0xcb,0xcb,
0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce,
0xce,0xce,0xcf,0xcf,0xcf,0xcf,0xd0,0xd0,
0xd0,0xd1,0xd1,0xd1,0xd2,0xd2,0xd2,0xd2,
0xd3,0xd3,0xd3,0xd4,0xd4,0xd4,0xd5,0xd5,
0xd5,0xd5,0xd6,0xd6,0xd6,0xd7,0xd7,0xd7,
0xd7,0xd8,0xd8,0xd8,0xd9,0xd9,0xd9,0xd9,
0xda,0xda,0xda,0xda,0xdb,0xdb,0xdb,0xdc,
0xdc,0xdc,0xdc,0xdd,0xdd,0xdd,0xdd,0xde,
0xde,0xde,0xde,0xdf,0xdf,0xdf,0xe0,0xe0,
0xe0,0xe0,0xe1,0xe1,0xe1,0xe1,0xe2,0xe2,
0xe2,0xe2,0xe3,0xe3,0xe3,0xe3,0xe4,0xe4,
0xe4,0xe4,0xe4,0xe5,0xe5,0xe5,0xe5,0xe6,
0xe6,0xe6,0xe6,0xe7,0xe7,0xe7,0xe7,0xe8,
0xe8,0xe8,0xe8,0xe8,0xe9,0xe9,0xe9,0xe9,
0xea,0xea,0xea,0xea,0xea,0xeb,0xeb,0xeb,
0xeb,0xeb,0xec,0xec,0xec,0xec,0xec,0xed,
0xed,0xed,0xed,0xed,0xee,0xee,0xee,0xee,
0xee,0xef,0xef,0xef,0xef,0xef,0xf0,0xf0,
0xf0,0xf0,0xf0,0xf0,0xf1,0xf1,0xf1,0xf1,
0xf1,0xf2,0xf2,0xf2,0xf2,0xf2,0xf2,0xf3,
0xf3,0xf3,0xf3,0xf3,0xf3,0xf4,0xf4,0xf4,
0xf4,0xf4,0xf4,0xf5,0xf5,0xf5,0xf5,0xf5,
0xf5,0xf5,0xf6,0xf6,0xf6,0xf6,0xf6,0xf6,
0xf6,0xf7,0xf7,0xf7,0xf7,0xf7,0xf7,0xf7,
0xf8,0xf8,0xf8,0xf8,0xf8,0xf8,0xf8,0xf8,
0xf9,0xf9,0xf9,0xf9,0xf9,0xf9,0xf9,0xf9,
0xfa,0xfa,0xfa,0xfa,0xfa,0xfa,0xfa,0xfa,
0xfa,0xfa,0xfb,0xfb,0xfb,0xfb,0xfb,0xfb,
0xfb,0xfb,0xfb,0xfb,0xfc,0xfc,0xfc,0xfc,
0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,
0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,
0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,0xfe,0xfe,
0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,
0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,
0xfe,0xfe,0xfe,0xfe,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xfe,0xfe,0xfe,
0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,
0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,
0xfe,0xfe,0xfe,0xfd,0xfd,0xfd,0xfd,0xfd,
0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,
0xfd,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,
0xfc,0xfc,0xfc,0xfc,0xfc,0xfb,0xfb,0xfb,
0xfb,0xfb,0xfb,0xfb,0xfb,0xfb,0xfb,0xfa,
0xfa,0xfa,0xfa,0xfa,0xfa,0xfa,0xfa,0xfa,
0xfa,0xf9,0xf9,0xf9,0xf9,0xf9,0xf9,0xf9,
0xf9,0xf8,0xf8,0xf8,0xf8,0xf8,0xf8,0xf8,
0xf8,0xf7,0xf7,0xf7,0xf7,0xf7,0xf7,0xf7,
0xf6,0xf6,0xf6,0xf6,0xf6,0xf6,0xf6,0xf5,
0xf5,0xf5,0xf5,0xf5,0xf5,0xf5,0xf4,0xf4,
0xf4,0xf4,0xf4,0xf4,0xf3,0xf3,0xf3,0xf3,
0xf3,0xf3,0xf2,0xf2,0xf2,0xf2,0xf2,0xf2,
0xf1,0xf1,0xf1,0xf1,0xf1,0xf0,0xf0,0xf0,
0xf0,0xf0,0xf0,0xef,0xef,0xef,0xef,0xef,
0xee,0xee,0xee,0xee,0xee,0xed,0xed,0xed,
0xed,0xed,0xec,0xec,0xec,0xec,0xec,0xeb,
0xeb,0xeb,0xeb,0xeb,0xea,0xea,0xea,0xea,
0xea,0xe9,0xe9,0xe9,0xe9,0xe8,0xe8,0xe8,
0xe8,0xe8,0xe7,0xe7,0xe7,0xe7,0xe6,0xe6,
0xe6,0xe6,0xe5,0xe5,0xe5,0xe5,0xe4,0xe4,
0xe4,0xe4,0xe4,0xe3,0xe3,0xe3,0xe3,0xe2,
0xe2,0xe2,0xe2,0xe1,0xe1,0xe1,0xe1,0xe0,
0xe0,0xe0,0xe0,0xdf,0xdf,0xdf,0xde,0xde,
0xde,0xde,0xdd,0xdd,0xdd,0xdd,0xdc,0xdc,
0xdc,0xdc,0xdb,0xdb,0xdb,0xda,0xda,0xda,
0xda,0xd9,0xd9,0xd9,0xd9,0xd8,0xd8,0xd8,
0xd7,0xd7,0xd7,0xd7,0xd6,0xd6,0xd6,0xd5,
0xd5,0xd5,0xd5,0xd4,0xd4,0xd4,0xd3,0xd3,
0xd3,0xd2,0xd2,0xd2,0xd2,0xd1,0xd1,0xd1,
0xd0,0xd0,0xd0,0xcf,0xcf,0xcf,0xcf,0xce,
0xce,0xce,0xcd,0xcd,0xcd,0xcc,0xcc,0xcc,
0xcb,0xcb,0xcb,0xcb,0xca,0xca,0xca,0xc9,
0xc9,0xc9,0xc8,0xc8,0xc8,0xc7,0xc7,0xc7,
0xc6,0xc6,0xc6,0xc5,0xc5,0xc5,0xc4,0xc4,
0xc4,0xc3,0xc3,0xc3,0xc2,0xc2,0xc2,0xc1,
0xc1,0xc1,0xc0,0xc0,0xc0,0xbf,0xbf,0xbf,
0xbe,0xbe,0xbe,0xbd,0xbd,0xbd,0xbc,0xbc,
0xbc,0xbb,0xbb,0xbb,0xba,0xba,0xba,0xb9,
0xb9,0xb8,0xb8,0xb8,0xb7,0xb7,0xb7,0xb6,
0xb6,0xb6,0xb5,0xb5,0xb5,0xb4,0xb4,0xb4,
0xb3,0xb3,0xb2,0xb2,0xb2,0xb1,0xb1,0xb1,
0xb0,0xb0,0xb0,0xaf,0xaf,0xae,0xae,0xae,
0xad,0xad,0xad,0xac,0xac,0xac,0xab,0xab,
0xaa,0xaa,0xaa,0xa9,0xa9,0xa9,0xa8,0xa8,
0xa7,0xa7,0xa7,0xa6,0xa6,0xa6,0xa5,0xa5,
0xa5,0xa4,0xa4,0xa3,0xa3,0xa3,0xa2,0xa2,
0xa2,0xa1,0xa1,0xa0,0xa0,0xa0,0x9f,0x9f,
0x9e,0x9e,0x9e,0x9d,0x9d,0x9d,0x9c,0x9c,
0x9b,0x9b,0x9b,0x9a,0x9a,0x9a,0x99,0x99,
0x98,0x98,0x98,0x97,0x97,0x96,0x96,0x96,
0x95,0x95,0x95,0x94,0x94,0x93,0x93,0x93,
0x92,0x92,0x91,0x91,0x91,0x90,0x90,0x8f,
0x8f,0x8f,0x8e,0x8e,0x8e,0x8d,0x8d,0x8c,
0x8c,0x8c,0x8b,0x8b,0x8a,0x8a,0x8a,0x89,
0x89,0x88,0x88,0x88,0x87,0x87,0x87,0x86,
0x86,0x85,0x85,0x85,0x84,0x84,0x83,0x83,
0x83,0x82,0x82,0x81,0x81,0x81,0x80,0x80,
0x80,0x7f,0x7f,0x7e,0x7e,0x7e,0x7d,0x7d,
0x7c,0x7c,0x7c,0x7b,0x7b,0x7a,0x7a,0x7a,
0x79,0x79,0x78,0x78,0x78,0x77,0x77,0x77,
0x76,0x76,0x75,0x75,0x75,0x74,0x74,0x73,
0x73,0x73,0x72,0x72,0x71,0x71,0x71,0x70,
0x70,0x70,0x6f,0x6f,0x6e,0x6e,0x6e,0x6d,
0x6d,0x6c,0x6c,0x6c,0x6b,0x6b,0x6a,0x6a,
0x6a,0x69,0x69,0x69,0x68,0x68,0x67,0x67,
0x67,0x66,0x66,0x65,0x65,0x65,0x64,0x64,
0x64,0x63,0x63,0x62,0x62,0x62,0x61,0x61,
0x61,0x60,0x60,0x5f,0x5f,0x5f,0x5e,0x5e,
0x5d,0x5d,0x5d,0x5c,0x5c,0x5c,0x5b,0x5b,
0x5a,0x5a,0x5a,0x59,0x59,0x59,0x58,0x58,
0x58,0x57,0x57,0x56,0x56,0x56,0x55,0x55,
0x55,0x54,0x54,0x53,0x53,0x53,0x52,0x52,
0x52,0x51,0x51,0x51,0x50,0x50,0x4f,0x4f,
0x4f,0x4e,0x4e,0x4e,0x4d,0x4d,0x4d,0x4c,
0x4c,0x4b,0x4b,0x4b,0x4a,0x4a,0x4a,0x49,
0x49,0x49,0x48,0x48,0x48,0x47,0x47,0x47,
0x46,0x46,0x45,0x45,0x45,0x44,0x44,0x44,
0x43,0x43,0x43,0x42,0x42,0x42,0x41,0x41,
0x41,0x40,0x40,0x40,0x3f,0x3f,0x3f,0x3e,
0x3e,0x3e,0x3d,0x3d,0x3d,0x3c,0x3c,0x3c,
0x3b,0x3b,0x3b,0x3a,0x3a,0x3a,0x39,0x39,
0x39,0x38,0x38,0x38,0x37,0x37,0x37,0x36,
0x36,0x36,0x35,0x35,0x35,0x34,0x34,0x34,
0x34,0x33,0x33,0x33,0x32,0x32,0x32,0x31,
0x31,0x31,0x30,0x30,0x30,0x30,0x2f,0x2f,
0x2f,0x2e,0x2e,0x2e,0x2d,0x2d,0x2d,0x2d,
0x2c,0x2c,0x2c,0x2b,0x2b,0x2b,0x2a,0x2a,
0x2a,0x2a,0x29,0x29,0x29,0x28,0x28,0x28,
0x28,0x27,0x27,0x27,0x26,0x26,0x26,0x26,
0x25,0x25,0x25,0x25,0x24,0x24,0x24,0x23,
0x23,0x23,0x23,0x22,0x22,0x22,0x22,0x21,
0x21,0x21,0x21,0x20,0x20,0x20,0x1f,0x1f,
0x1f,0x1f,0x1e,0x1e,0x1e,0x1e,0x1d,0x1d,
0x1d,0x1d,0x1c,0x1c,0x1c,0x1c,0x1b,0x1b,
0x1b,0x1b,0x1b,0x1a,0x1a,0x1a,0x1a,0x19,
0x19,0x19,0x19,0x18,0x18,0x18,0x18,0x17,
0x17,0x17,0x17,0x17,0x16,0x16,0x16,0x16,
0x15,0x15,0x15,0x15,0x15,0x14,0x14,0x14,
0x14,0x14,0x13,0x13,0x13,0x13,0x13,0x12,
0x12,0x12,0x12,0x12,0x11,0x11,0x11,0x11,
0x11,0x10,0x10,0x10,0x10,0x10,0xf,0xf,
0xf,0xf,0xf,0xf,0xe,0xe,0xe,0xe,
0xe,0xd,0xd,0xd,0xd,0xd,0xd,0xc,
0xc,0xc,0xc,0xc,0xc,0xb,0xb,0xb,
0xb,0xb,0xb,0xa,0xa,0xa,0xa,0xa,
0xa,0xa,0x9,0x9,0x9,0x9,0x9,0x9,
0x9,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
0x7,0x7,0x7,0x7,0x7,0x7,0x7,0x7,
0x6,0x6,0x6,0x6,0x6,0x6,0x6,0x6,
0x5,0x5,0x5,0x5,0x5,0x5,0x5,0x5,
0x5,0x5,0x4,0x4,0x4,0x4,0x4,0x4,
0x4,0x4,0x4,0x4,0x3,0x3,0x3,0x3,
0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,
0x2,0x2,0x2,0x2,0x2,0x2,0x2,0x2,
0x2,0x2,0x2,0x2,0x2,0x2,0x1,0x1,
0x1,0x1,0x1,0x1,0x1,0x1,0x1,0x1,
0x1,0x1,0x1,0x1,0x1,0x1,0x1,0x1,
0x1,0x1,0x1,0x1,0x0,0x0,0x0,0x0,
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
0x0,0x0,0x0,0x0,0x0,0x1,0x1,0x1,
0x1,0x1,0x1,0x1,0x1,0x1,0x1,0x1,
0x1,0x1,0x1,0x1,0x1,0x1,0x1,0x1,
0x1,0x1,0x1,0x2,0x2,0x2,0x2,0x2,
0x2,0x2,0x2,0x2,0x2,0x2,0x2,0x2,
0x2,0x3,0x3,0x3,0x3,0x3,0x3,0x3,
0x3,0x3,0x3,0x3,0x3,0x4,0x4,0x4,
0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x5,
0x5,0x5,0x5,0x5,0x5,0x5,0x5,0x5,
0x5,0x6,0x6,0x6,0x6,0x6,0x6,0x6,
0x6,0x7,0x7,0x7,0x7,0x7,0x7,0x7,
0x7,0x8,0x8,0x8,0x8,0x8,0x8,0x8,
0x9,0x9,0x9,0x9,0x9,0x9,0x9,0xa,
0xa,0xa,0xa,0xa,0xa,0xa,0xb,0xb,
0xb,0xb,0xb,0xb,0xc,0xc,0xc,0xc,
0xc,0xc,0xd,0xd,0xd,0xd,0xd,0xd,
0xe,0xe,0xe,0xe,0xe,0xf,0xf,0xf,
0xf,0xf,0xf,0x10,0x10,0x10,0x10,0x10,
0x11,0x11,0x11,0x11,0x11,0x12,0x12,0x12,
0x12,0x12,0x13,0x13,0x13,0x13,0x13,0x14,
0x14,0x14,0x14,0x14,0x15,0x15,0x15,0x15,
0x15,0x16,0x16,0x16,0x16,0x17,0x17,0x17,
0x17,0x17,0x18,0x18,0x18,0x18,0x19,0x19,
0x19,0x19,0x1a,0x1a,0x1a,0x1a,0x1b,0x1b,
0x1b,0x1b,0x1b,0x1c,0x1c,0x1c,0x1c,0x1d,
0x1d,0x1d,0x1d,0x1e,0x1e,0x1e,0x1e,0x1f,
0x1f,0x1f,0x1f,0x20,0x20,0x20,0x21,0x21,
0x21,0x21,0x22,0x22,0x22,0x22,0x23,0x23,
0x23,0x23,0x24,0x24,0x24,0x25,0x25,0x25,
0x25,0x26,0x26,0x26,0x26,0x27,0x27,0x27,
0x28,0x28,0x28,0x28,0x29,0x29,0x29,0x2a,
0x2a,0x2a,0x2a,0x2b,0x2b,0x2b,0x2c,0x2c,
0x2c,0x2d,0x2d,0x2d,0x2d,0x2e,0x2e,0x2e,
0x2f,0x2f,0x2f,0x30,0x30,0x30,0x30,0x31,
0x31,0x31,0x32,0x32,0x32,0x33,0x33,0x33,
0x34,0x34,0x34,0x34,0x35,0x35,0x35,0x36,
0x36,0x36,0x37,0x37,0x37,0x38,0x38,0x38,
0x39,0x39,0x39,0x3a,0x3a,0x3a,0x3b,0x3b,
0x3b,0x3c,0x3c,0x3c,0x3d,0x3d,0x3d,0x3e,
0x3e,0x3e,0x3f,0x3f,0x3f,0x40,0x40,0x40,
0x41,0x41,0x41,0x42,0x42,0x42,0x43,0x43,
0x43,0x44,0x44,0x44,0x45,0x45,0x45,0x46,
0x46,0x47,0x47,0x47,0x48,0x48,0x48,0x49,
0x49,0x49,0x4a,0x4a,0x4a,0x4b,0x4b,0x4b,
0x4c,0x4c,0x4d,0x4d,0x4d,0x4e,0x4e,0x4e,
0x4f,0x4f,0x4f,0x50,0x50,0x51,0x51,0x51,
0x52,0x52,0x52,0x53,0x53,0x53,0x54,0x54,
0x55,0x55,0x55,0x56,0x56,0x56,0x57,0x57,
0x58,0x58,0x58,0x59,0x59,0x59,0x5a,0x5a,
0x5a,0x5b,0x5b,0x5c,0x5c,0x5c,0x5d,0x5d,
0x5d,0x5e,0x5e,0x5f,0x5f,0x5f,0x60,0x60,
0x61,0x61,0x61,0x62,0x62,0x62,0x63,0x63,
0x64,0x64,0x64,0x65,0x65,0x65,0x66,0x66,
0x67,0x67,0x67,0x68,0x68,0x69,0x69,0x69,
0x6a,0x6a,0x6a,0x6b,0x6b,0x6c,0x6c,0x6c,
0x6d,0x6d,0x6e,0x6e,0x6e,0x6f,0x6f,0x70,
0x70,0x70,0x71,0x71,0x71,0x72,0x72,0x73,
0x73,0x73,0x74,0x74,0x75,0x75,0x75,0x76,
0x76,0x77,0x77,0x77,0x78,0x78,0x78,0x79,
0x79,0x7a,0x7a,0x7a,0x7b,0x7b,0x7c,0x7c,
0x7c,0x7d,0x7d,0x7e,0x7e,0x7e,0x7f,0x7f
};

@ -53,6 +53,9 @@ ifdef MIDI_ENABLE
OPT_DEFS += -DMIDI_ENABLE
endif
ifdef AUDIO_ENABLE
OPT_DEFS += -DAUDIO_ENABLE
endif
ifdef USB_6KRO_ENABLE
OPT_DEFS += -DUSB_6KRO_ENABLE

@ -52,8 +52,8 @@
#include "descriptor.h"
#include "lufa.h"
#ifdef MIDI_ENABLE
#include <beeps.h>
#ifdef AUDIO_ENABLE
#include <audio.h>
#endif
#ifdef BLUETOOTH_ENABLE
@ -946,6 +946,8 @@ int main(void)
#ifdef MIDI_ENABLE
void fallthrough_callback(MidiDevice * device,
uint16_t cnt, uint8_t byte0, uint8_t byte1, uint8_t byte2){
#ifdef AUDIO_ENABLE
if (cnt == 3) {
switch (byte0 & 0xF0) {
case MIDI_NOTEON:
@ -959,6 +961,7 @@ void fallthrough_callback(MidiDevice * device,
if (byte0 == MIDI_STOP) {
stop_all_notes();
}
#endif
}
void cc_callback(MidiDevice * device,

Loading…
Cancel
Save