git-subtree-dir: quantum/visualizer git-subtree-mainline:pull/488/head19f480992cgit-subtree-split:bde869aa7e
						commit
						9f33a5593c
					
				@ -0,0 +1,3 @@
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			||||
[submodule "ugfx"]
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	path = ugfx
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	url = https://bitbucket.org/fredizzimo/ugfx.git
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@ -0,0 +1,29 @@
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			||||
The files in this project are licensed under the MIT license
 | 
				
			||||
It uses the following libraries
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			||||
uGFX - with it's own license, see the license.html file in the uGFX subfolder for more information
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			||||
tmk_core - is indirectly used and not included in the repository. It's licensed under the GPLv2 license
 | 
				
			||||
Chibios - which is used by tmk_core is licensed under GPLv3.
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			||||
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			||||
Therefore the effective license for any project using the library is GPLv3
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			||||
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			||||
The MIT License (MIT)
 | 
				
			||||
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			||||
Copyright (c) 2016 Fred Sundvik
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			||||
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			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
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			||||
@ -0,0 +1,36 @@
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/*
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			||||
The MIT License (MIT)
 | 
				
			||||
 | 
				
			||||
Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
 | 
				
			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
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			||||
*/
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#include "keyboard.h"
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#include "action_layer.h"
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#include "visualizer.h"
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#include "host.h"
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void post_keyboard_init(void) {
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    visualizer_init();
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}
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void post_keyboard_task() {
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    visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
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}
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@ -0,0 +1,325 @@
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/**
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			||||
 * This file has a different license to the rest of the uGFX system.
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			||||
 * You can copy, modify and distribute this file as you see fit.
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			||||
 * You do not need to publish your source modifications to this file.
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			||||
 * The only thing you are not permitted to do is to relicense it
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			||||
 * under a different license.
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			||||
 */
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			||||
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			||||
/**
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			||||
 * Copy this file into your project directory and rename it as gfxconf.h
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 * Edit your copy to turn on the uGFX features you want to use.
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			||||
 * The values below are the defaults.
 | 
				
			||||
 *
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			||||
 * Only remove the comments from lines where you want to change the
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			||||
 * default value. This allows definitions to be included from
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			||||
 * driver makefiles when required and provides the best future
 | 
				
			||||
 * compatibility for your project.
 | 
				
			||||
 *
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			||||
 * Please use spaces instead of tabs in this file.
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 */
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			||||
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#ifndef _GFXCONF_H
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#define _GFXCONF_H
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///////////////////////////////////////////////////////////////////////////
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// GOS - One of these must be defined, preferably in your Makefile       //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_OS_CHIBIOS                           TRUE
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//#define GFX_USE_OS_FREERTOS                          FALSE
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//    #define GFX_FREERTOS_USE_TRACE                   FALSE
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//#define GFX_USE_OS_WIN32                             FALSE
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//#define GFX_USE_OS_LINUX                             FALSE
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			||||
//#define GFX_USE_OS_OSX                               FALSE
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			||||
//#define GFX_USE_OS_ECOS                              FALSE
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			||||
//#define GFX_USE_OS_RAWRTOS                           FALSE
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//#define GFX_USE_OS_ARDUINO                           FALSE
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//#define GFX_USE_OS_KEIL                              FALSE
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//#define GFX_USE_OS_CMSIS                             FALSE
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			||||
//#define GFX_USE_OS_RAW32                             FALSE
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//    #define INTERRUPTS_OFF()                         optional_code
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//    #define INTERRUPTS_ON()                          optional_code
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			||||
// These are not defined by default for some reason
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#define GOS_NEED_X_THREADS	FALSE
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#define GOS_NEED_X_HEAP		FALSE
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			||||
// Options that (should where relevant) apply to all operating systems
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    #define GFX_NO_INLINE                            FALSE
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//    #define GFX_COMPILER                             GFX_COMPILER_UNKNOWN
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//    #define GFX_CPU                                  GFX_CPU_UNKNOWN
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//    #define GFX_OS_HEAP_SIZE                         0
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//    #define GFX_OS_NO_INIT                           FALSE
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//    #define GFX_OS_INIT_NO_WARNING                   FALSE
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//    #define GFX_OS_PRE_INIT_FUNCTION                 myHardwareInitRoutine
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//    #define GFX_OS_EXTRA_INIT_FUNCTION               myOSInitRoutine
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//    #define GFX_OS_EXTRA_DEINIT_FUNCTION             myOSDeInitRoutine
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			||||
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			||||
///////////////////////////////////////////////////////////////////////////
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// GDISP                                                                 //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GDISP                                TRUE
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			||||
//#define GDISP_NEED_AUTOFLUSH                         FALSE
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			||||
//#define GDISP_NEED_TIMERFLUSH                        FALSE
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			||||
//#define GDISP_NEED_VALIDATION                        TRUE
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			||||
//#define GDISP_NEED_CLIP                              TRUE
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			||||
//#define GDISP_NEED_CIRCLE                            FALSE
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			||||
//#define GDISP_NEED_ELLIPSE                           FALSE
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			||||
//#define GDISP_NEED_ARC                               FALSE
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//#define GDISP_NEED_ARCSECTORS                        FALSE
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//#define GDISP_NEED_CONVEX_POLYGON                    FALSE
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			||||
//#define GDISP_NEED_SCROLL                            FALSE
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//#define GDISP_NEED_PIXELREAD                         FALSE
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//#define GDISP_NEED_CONTROL                           FALSE
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//#define GDISP_NEED_QUERY                             FALSE
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//#define GDISP_NEED_MULTITHREAD                       FALSE
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//#define GDISP_NEED_STREAMING                         FALSE
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#define GDISP_NEED_TEXT                              TRUE
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//    #define GDISP_NEED_TEXT_WORDWRAP                 FALSE
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//    #define GDISP_NEED_ANTIALIAS                     FALSE
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//    #define GDISP_NEED_UTF8                          FALSE
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    #define GDISP_NEED_TEXT_KERNING                  TRUE
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//    #define GDISP_INCLUDE_FONT_UI1                   FALSE
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//    #define GDISP_INCLUDE_FONT_UI2                   FALSE		// The smallest preferred font.
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//    #define GDISP_INCLUDE_FONT_LARGENUMBERS          FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS10          FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12          FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16          FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20          FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24          FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32          FALSE
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    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12      TRUE
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//    #define GDISP_INCLUDE_FONT_FIXED_10X20           FALSE
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//    #define GDISP_INCLUDE_FONT_FIXED_7X14            FALSE
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    #define GDISP_INCLUDE_FONT_FIXED_5X8             TRUE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA       FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA       FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA       FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA       FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA       FALSE
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//    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA   FALSE
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//    #define GDISP_INCLUDE_USER_FONTS                 FALSE
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//#define GDISP_NEED_IMAGE                             FALSE
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//    #define GDISP_NEED_IMAGE_NATIVE                  FALSE
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//    #define GDISP_NEED_IMAGE_GIF                     FALSE
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//    #define GDISP_NEED_IMAGE_BMP                     FALSE
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//        #define GDISP_NEED_IMAGE_BMP_1               FALSE
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//        #define GDISP_NEED_IMAGE_BMP_4               FALSE
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//        #define GDISP_NEED_IMAGE_BMP_4_RLE           FALSE
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//        #define GDISP_NEED_IMAGE_BMP_8               FALSE
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//        #define GDISP_NEED_IMAGE_BMP_8_RLE           FALSE
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//        #define GDISP_NEED_IMAGE_BMP_16              FALSE
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//        #define GDISP_NEED_IMAGE_BMP_24              FALSE
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//        #define GDISP_NEED_IMAGE_BMP_32              FALSE
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			||||
//    #define GDISP_NEED_IMAGE_JPG                     FALSE
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			||||
//    #define GDISP_NEED_IMAGE_PNG                     FALSE
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			||||
//    #define GDISP_NEED_IMAGE_ACCOUNTING              FALSE
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			||||
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			||||
//#define GDISP_NEED_PIXMAP                            FALSE
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//    #define GDISP_NEED_PIXMAP_IMAGE                  FALSE
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			||||
//#define GDISP_DEFAULT_ORIENTATION                    GDISP_ROTATE_LANDSCAPE    // If not defined the native hardware orientation is used.
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//#define GDISP_LINEBUF_SIZE                           128
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			||||
//#define GDISP_STARTUP_COLOR                          Black
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			||||
#define GDISP_NEED_STARTUP_LOGO                      FALSE
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			||||
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			||||
//#define GDISP_TOTAL_DISPLAYS                         1
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			||||
 | 
				
			||||
//#define GDISP_DRIVER_LIST                            GDISPVMT_Win32, GDISPVMT_Win32
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			||||
//    #ifdef GDISP_DRIVER_LIST
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//        // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
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//        #define GDISP_HARDWARE_STREAM_WRITE          FALSE
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//        #define GDISP_HARDWARE_STREAM_READ           FALSE
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			||||
//        #define GDISP_HARDWARE_STREAM_POS            FALSE
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			||||
//        #define GDISP_HARDWARE_DRAWPIXEL             FALSE
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			||||
//        #define GDISP_HARDWARE_CLEARS                FALSE
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			||||
//        #define GDISP_HARDWARE_FILLS                 FALSE
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			||||
//        #define GDISP_HARDWARE_BITFILLS              FALSE
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//        #define GDISP_HARDWARE_SCROLL                FALSE
 | 
				
			||||
//        #define GDISP_HARDWARE_PIXELREAD             FALSE
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			||||
//        #define GDISP_HARDWARE_CONTROL               FALSE
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			||||
//        #define GDISP_HARDWARE_QUERY                 FALSE
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			||||
//        #define GDISP_HARDWARE_CLIP                  FALSE
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        #define GDISP_PIXELFORMAT                    GDISP_PIXELFORMAT_RGB888
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			||||
//    #endif
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			||||
 | 
				
			||||
// The custom format is not defined for some reason, so define it as error
 | 
				
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// so we don't get compiler warnings
 | 
				
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#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
 | 
				
			||||
 | 
				
			||||
#define GDISP_USE_GFXNET                             FALSE
 | 
				
			||||
//    #define GDISP_GFXNET_PORT                        13001
 | 
				
			||||
//    #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP         FALSE
 | 
				
			||||
//    #define GDISP_DONT_WAIT_FOR_NET_DISPLAY          FALSE
 | 
				
			||||
//    #define GDISP_GFXNET_UNSAFE_SOCKETS              FALSE
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GWIN                                                                  //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GWIN                                 FALSE
 | 
				
			||||
 | 
				
			||||
//#define GWIN_NEED_WINDOWMANAGER                      FALSE
 | 
				
			||||
//    #define GWIN_REDRAW_IMMEDIATE                    FALSE
 | 
				
			||||
//    #define GWIN_REDRAW_SINGLEOP                     FALSE
 | 
				
			||||
//    #define GWIN_NEED_FLASHING                       FALSE
 | 
				
			||||
//        #define GWIN_FLASHING_PERIOD                 250
 | 
				
			||||
 | 
				
			||||
//#define GWIN_NEED_CONSOLE                            FALSE
 | 
				
			||||
//    #define GWIN_CONSOLE_USE_HISTORY                 FALSE
 | 
				
			||||
//        #define GWIN_CONSOLE_HISTORY_AVERAGING       FALSE
 | 
				
			||||
//        #define GWIN_CONSOLE_HISTORY_ATCREATE        FALSE
 | 
				
			||||
//    #define GWIN_CONSOLE_ESCSEQ                      FALSE
 | 
				
			||||
//    #define GWIN_CONSOLE_USE_BASESTREAM              FALSE
 | 
				
			||||
//    #define GWIN_CONSOLE_USE_FLOAT                   FALSE
 | 
				
			||||
//#define GWIN_NEED_GRAPH                              FALSE
 | 
				
			||||
//#define GWIN_NEED_GL3D                               FALSE
 | 
				
			||||
 | 
				
			||||
//#define GWIN_NEED_WIDGET                             FALSE
 | 
				
			||||
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH                   1
 | 
				
			||||
//    #define GWIN_NEED_LABEL                          FALSE
 | 
				
			||||
//        #define GWIN_LABEL_ATTRIBUTE                 FALSE
 | 
				
			||||
//    #define GWIN_NEED_BUTTON                         FALSE
 | 
				
			||||
//        #define GWIN_BUTTON_LAZY_RELEASE             FALSE
 | 
				
			||||
//    #define GWIN_NEED_SLIDER                         FALSE
 | 
				
			||||
//        #define GWIN_SLIDER_NOSNAP                   FALSE
 | 
				
			||||
//        #define GWIN_SLIDER_DEAD_BAND                5
 | 
				
			||||
//        #define GWIN_SLIDER_TOGGLE_INC               20
 | 
				
			||||
//    #define GWIN_NEED_CHECKBOX                       FALSE
 | 
				
			||||
//    #define GWIN_NEED_IMAGE                          FALSE
 | 
				
			||||
//        #define GWIN_NEED_IMAGE_ANIMATION            FALSE
 | 
				
			||||
//    #define GWIN_NEED_RADIO                          FALSE
 | 
				
			||||
//    #define GWIN_NEED_LIST                           FALSE
 | 
				
			||||
//        #define GWIN_NEED_LIST_IMAGES                FALSE
 | 
				
			||||
//    #define GWIN_NEED_PROGRESSBAR                    FALSE
 | 
				
			||||
//        #define GWIN_PROGRESSBAR_AUTO                FALSE
 | 
				
			||||
//    #define GWIN_NEED_KEYBOARD                       FALSE
 | 
				
			||||
//        #define GWIN_KEYBOARD_DEFAULT_LAYOUT         VirtualKeyboard_English1
 | 
				
			||||
//        #define GWIN_NEED_KEYBOARD_ENGLISH1          TRUE
 | 
				
			||||
//    #define GWIN_NEED_TEXTEDIT                       FALSE
 | 
				
			||||
//    #define GWIN_FLAT_STYLING                        FALSE
 | 
				
			||||
//    #define GWIN_WIDGET_TAGS                         FALSE
 | 
				
			||||
 | 
				
			||||
//#define GWIN_NEED_CONTAINERS                         FALSE
 | 
				
			||||
//    #define GWIN_NEED_CONTAINER                      FALSE
 | 
				
			||||
//    #define GWIN_NEED_FRAME                          FALSE
 | 
				
			||||
//    #define GWIN_NEED_TABSET                         FALSE
 | 
				
			||||
//        #define GWIN_TABSET_TABHEIGHT                18
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GEVENT                                                                //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GEVENT                               FALSE
 | 
				
			||||
 | 
				
			||||
//#define GEVENT_ASSERT_NO_RESOURCE                    FALSE
 | 
				
			||||
//#define GEVENT_MAXIMUM_SIZE                          32
 | 
				
			||||
//#define GEVENT_MAX_SOURCE_LISTENERS                  32
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GTIMER                                                                //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GTIMER                               FALSE
 | 
				
			||||
 | 
				
			||||
//#define GTIMER_THREAD_PRIORITY                       HIGH_PRIORITY
 | 
				
			||||
//#define GTIMER_THREAD_WORKAREA_SIZE                  2048
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GQUEUE                                                                //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GQUEUE                               FALSE
 | 
				
			||||
 | 
				
			||||
//#define GQUEUE_NEED_ASYNC                            FALSE
 | 
				
			||||
//#define GQUEUE_NEED_GSYNC                            FALSE
 | 
				
			||||
//#define GQUEUE_NEED_FSYNC                            FALSE
 | 
				
			||||
//#define GQUEUE_NEED_BUFFERS                          FALSE
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GINPUT                                                                //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GINPUT                               FALSE
 | 
				
			||||
 | 
				
			||||
//#define GINPUT_NEED_MOUSE                            FALSE
 | 
				
			||||
//    #define GINPUT_TOUCH_STARTRAW                    FALSE
 | 
				
			||||
//    #define GINPUT_TOUCH_NOTOUCH                     FALSE
 | 
				
			||||
//    #define GINPUT_TOUCH_NOCALIBRATE                 FALSE
 | 
				
			||||
//    #define GINPUT_TOUCH_NOCALIBRATE_GUI             FALSE
 | 
				
			||||
//    #define GINPUT_MOUSE_POLL_PERIOD                 25
 | 
				
			||||
//    #define GINPUT_MOUSE_CLICK_TIME                  300
 | 
				
			||||
//    #define GINPUT_TOUCH_CXTCLICK_TIME               700
 | 
				
			||||
//    #define GINPUT_TOUCH_USER_CALIBRATION_LOAD       FALSE
 | 
				
			||||
//    #define GINPUT_TOUCH_USER_CALIBRATION_SAVE       FALSE
 | 
				
			||||
//    #define GMOUSE_DRIVER_LIST                       GMOUSEVMT_Win32, GMOUSEVMT_Win32
 | 
				
			||||
//#define GINPUT_NEED_KEYBOARD                         FALSE
 | 
				
			||||
//    #define GINPUT_KEYBOARD_POLL_PERIOD              200
 | 
				
			||||
//    #define GKEYBOARD_DRIVER_LIST                    GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
 | 
				
			||||
//    #define GKEYBOARD_LAYOUT_OFF                     FALSE
 | 
				
			||||
//        #define GKEYBOARD_LAYOUT_SCANCODE2_US        FALSE
 | 
				
			||||
//#define GINPUT_NEED_TOGGLE                           FALSE
 | 
				
			||||
//#define GINPUT_NEED_DIAL                             FALSE
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GFILE                                                                 //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GFILE                                FALSE
 | 
				
			||||
 | 
				
			||||
//#define GFILE_NEED_PRINTG                            FALSE
 | 
				
			||||
//#define GFILE_NEED_SCANG                             FALSE
 | 
				
			||||
//#define GFILE_NEED_STRINGS                           FALSE
 | 
				
			||||
//#define GFILE_NEED_FILELISTS                         FALSE
 | 
				
			||||
//#define GFILE_NEED_STDIO                             FALSE
 | 
				
			||||
//#define GFILE_NEED_NOAUTOMOUNT                       FALSE
 | 
				
			||||
//#define GFILE_NEED_NOAUTOSYNC                        FALSE
 | 
				
			||||
 | 
				
			||||
//#define GFILE_NEED_MEMFS                             FALSE
 | 
				
			||||
//#define GFILE_NEED_ROMFS                             FALSE
 | 
				
			||||
//#define GFILE_NEED_RAMFS                             FALSE
 | 
				
			||||
//#define GFILE_NEED_FATFS                             FALSE
 | 
				
			||||
//#define GFILE_NEED_NATIVEFS                          FALSE
 | 
				
			||||
//#define GFILE_NEED_CHBIOSFS                          FALSE
 | 
				
			||||
 | 
				
			||||
//#define GFILE_ALLOW_FLOATS                           FALSE
 | 
				
			||||
//#define GFILE_ALLOW_DEVICESPECIFIC                   FALSE
 | 
				
			||||
//#define GFILE_MAX_GFILES                             3
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GADC                                                                  //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GADC                                 FALSE
 | 
				
			||||
 | 
				
			||||
//#define GADC_MAX_LOWSPEED_DEVICES                    4
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GAUDIO                                                                //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GAUDIO                               FALSE
 | 
				
			||||
// There seems to be a bug in the ugfx code, the wrong define is used
 | 
				
			||||
// So define it in order to avoid warnings
 | 
				
			||||
#define GFX_USE_GAUDIN                               GFX_USE_GAUDIO
 | 
				
			||||
//    #define GAUDIO_NEED_PLAY                         FALSE
 | 
				
			||||
//    #define GAUDIO_NEED_RECORD                       FALSE
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
// GMISC                                                                 //
 | 
				
			||||
///////////////////////////////////////////////////////////////////////////
 | 
				
			||||
#define GFX_USE_GMISC                                FALSE
 | 
				
			||||
 | 
				
			||||
//#define GMISC_NEED_ARRAYOPS                          FALSE
 | 
				
			||||
//#define GMISC_NEED_FASTTRIG                          FALSE
 | 
				
			||||
//#define GMISC_NEED_FIXEDTRIG                         FALSE
 | 
				
			||||
//#define GMISC_NEED_INVSQRT                           FALSE
 | 
				
			||||
//    #define GMISC_INVSQRT_MIXED_ENDIAN               FALSE
 | 
				
			||||
//    #define GMISC_INVSQRT_REAL_SLOW                  FALSE
 | 
				
			||||
//#define GMISC_NEED_MATRIXFLOAT2D                     FALSE
 | 
				
			||||
//#define GMISC_NEED_MATRIXFIXED2D                     FALSE
 | 
				
			||||
 | 
				
			||||
#endif /* _GFXCONF_H */
 | 
				
			||||
@ -0,0 +1,91 @@
 | 
				
			||||
/*
 | 
				
			||||
The MIT License (MIT)
 | 
				
			||||
 | 
				
			||||
Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
 | 
				
			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
 | 
				
			||||
*/
 | 
				
			||||
 | 
				
			||||
#include "lcd_backlight.h"
 | 
				
			||||
#include "hal.h"
 | 
				
			||||
 | 
				
			||||
#define RED_PIN 1
 | 
				
			||||
#define GREEN_PIN 2
 | 
				
			||||
#define BLUE_PIN 3
 | 
				
			||||
#define CHANNEL_RED FTM0->CHANNEL[0]
 | 
				
			||||
#define CHANNEL_GREEN FTM0->CHANNEL[1]
 | 
				
			||||
#define CHANNEL_BLUE FTM0->CHANNEL[2]
 | 
				
			||||
 | 
				
			||||
#define RGB_PORT PORTC
 | 
				
			||||
#define RGB_PORT_GPIO GPIOC
 | 
				
			||||
 | 
				
			||||
// Base FTM clock selection (72 MHz system clock)
 | 
				
			||||
// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
 | 
				
			||||
// Higher pre-scalar will use the most power (also look the best)
 | 
				
			||||
// Pre-scalar calculations
 | 
				
			||||
// 0 -      72 MHz -> 549 Hz
 | 
				
			||||
// 1 -      36 MHz -> 275 Hz
 | 
				
			||||
// 2 -      18 MHz -> 137 Hz
 | 
				
			||||
// 3 -       9 MHz ->  69 Hz (Slightly visible flicker)
 | 
				
			||||
// 4 -   4 500 kHz ->  34 Hz (Visible flickering)
 | 
				
			||||
// 5 -   2 250 kHz ->  17 Hz
 | 
				
			||||
// 6 -   1 125 kHz ->   9 Hz
 | 
				
			||||
// 7 - 562 500  Hz ->   4 Hz
 | 
				
			||||
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
 | 
				
			||||
// Which will reduce the brightness range
 | 
				
			||||
#define PRESCALAR_DEFINE 0
 | 
				
			||||
 | 
				
			||||
void lcd_backlight_hal_init(void) {
 | 
				
			||||
	// Setup Backlight
 | 
				
			||||
    SIM->SCGC6 |= SIM_SCGC6_FTM0;
 | 
				
			||||
    FTM0->CNT = 0; // Reset counter
 | 
				
			||||
 | 
				
			||||
	// PWM Period
 | 
				
			||||
	// 16-bit maximum
 | 
				
			||||
	FTM0->MOD = 0xFFFF;
 | 
				
			||||
 | 
				
			||||
	// Set FTM to PWM output - Edge Aligned, Low-true pulses
 | 
				
			||||
#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
 | 
				
			||||
	CHANNEL_RED.CnSC = CNSC_MODE;
 | 
				
			||||
	CHANNEL_GREEN.CnSC = CNSC_MODE;
 | 
				
			||||
	CHANNEL_BLUE.CnSC = CNSC_MODE;
 | 
				
			||||
 | 
				
			||||
	// System clock, /w prescalar setting
 | 
				
			||||
	FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
 | 
				
			||||
 | 
				
			||||
	CHANNEL_RED.CnV = 0;
 | 
				
			||||
	CHANNEL_GREEN.CnV = 0;
 | 
				
			||||
	CHANNEL_BLUE.CnV = 0;
 | 
				
			||||
 | 
				
			||||
	RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
 | 
				
			||||
	RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
 | 
				
			||||
	RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
 | 
				
			||||
 | 
				
			||||
#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
 | 
				
			||||
    RGB_PORT->PCR[RED_PIN] = RGB_MODE;
 | 
				
			||||
    RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
 | 
				
			||||
    RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
 | 
				
			||||
	CHANNEL_RED.CnV = r;
 | 
				
			||||
	CHANNEL_GREEN.CnV = g;
 | 
				
			||||
	CHANNEL_BLUE.CnV = b;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
@ -0,0 +1,121 @@
 | 
				
			||||
/*
 | 
				
			||||
The MIT License (MIT)
 | 
				
			||||
 | 
				
			||||
Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
 | 
				
			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
 | 
				
			||||
*/
 | 
				
			||||
 | 
				
			||||
// Currently we are assuming that both the backlight and LCD are enabled
 | 
				
			||||
// But it's entirely possible to write a custom visualizer that use only
 | 
				
			||||
// one of them
 | 
				
			||||
#ifndef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
#error This visualizer needs that LCD backlight is enabled
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
#ifndef LCD_ENABLE
 | 
				
			||||
#error This visualizer needs that LCD is enabled
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
#include "visualizer.h"
 | 
				
			||||
 | 
				
			||||
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
 | 
				
			||||
 | 
				
			||||
// Just an example how to write custom keyframe functions, we could have moved
 | 
				
			||||
// all this into the init function
 | 
				
			||||
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    // Read the uGFX documentation for information how to use the displays
 | 
				
			||||
    // http://wiki.ugfx.org/index.php/Main_Page
 | 
				
			||||
    gdispClear(White);
 | 
				
			||||
    // You can use static variables for things that can't be found in the animation
 | 
				
			||||
    // or state structs
 | 
				
			||||
    gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
 | 
				
			||||
    gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
 | 
				
			||||
    // Always remember to flush the display
 | 
				
			||||
    gdispFlush();
 | 
				
			||||
    // you could set the backlight color as well, but we won't do it here, since
 | 
				
			||||
    // it's part of the following animation
 | 
				
			||||
    // lcd_backlight_color(hue, saturation, intensity);
 | 
				
			||||
    // We don't need constant updates, just drawing the screen once is enough
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
// Feel free to modify the animations below, or even add new ones if needed
 | 
				
			||||
 | 
				
			||||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
 | 
				
			||||
// during that time
 | 
				
			||||
static keyframe_animation_t startup_animation = {
 | 
				
			||||
    .num_frames = 4,
 | 
				
			||||
    .loop = false,
 | 
				
			||||
    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
 | 
				
			||||
    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
// The color animation animates the LCD color when you change layers
 | 
				
			||||
static keyframe_animation_t color_animation = {
 | 
				
			||||
    .num_frames = 2,
 | 
				
			||||
    .loop = false,
 | 
				
			||||
    // Note that there's a 200 ms no-operation frame,
 | 
				
			||||
    // this prevents the color from changing when activating the layer
 | 
				
			||||
    // momentarily
 | 
				
			||||
    .frame_lengths = {MS2ST(200), MS2ST(500)},
 | 
				
			||||
    .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
// The LCD animation alternates between the layer name display and a
 | 
				
			||||
// bitmap that displays all active layers
 | 
				
			||||
static keyframe_animation_t lcd_animation = {
 | 
				
			||||
    .num_frames = 2,
 | 
				
			||||
    .loop = true,
 | 
				
			||||
    .frame_lengths = {MS2ST(2000), MS2ST(2000)},
 | 
				
			||||
    .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
void initialize_user_visualizer(visualizer_state_t* state) {
 | 
				
			||||
    // The brightness will be dynamically adjustable in the future
 | 
				
			||||
    // But for now, change it here.
 | 
				
			||||
    lcd_backlight_brightness(0x50);
 | 
				
			||||
    state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
 | 
				
			||||
    state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
 | 
				
			||||
    start_keyframe_animation(&startup_animation);
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void update_user_visualizer_state(visualizer_state_t* state) {
 | 
				
			||||
    // Add more tests, change the colors and layer texts here
 | 
				
			||||
    // Usually you want to check the high bits (higher layers first)
 | 
				
			||||
    // because that's the order layers are processed for keypresses
 | 
				
			||||
    // You can for check for example:
 | 
				
			||||
    // state->status.layer
 | 
				
			||||
    // state->status.default_layer
 | 
				
			||||
    // state->status.leds (see led.h for available statuses)
 | 
				
			||||
    if (state->status.layer & 0x2) {
 | 
				
			||||
        state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
 | 
				
			||||
        state->layer_text = "Layer 2";
 | 
				
			||||
    }
 | 
				
			||||
    else {
 | 
				
			||||
        state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
 | 
				
			||||
        state->layer_text = "Layer 1";
 | 
				
			||||
    }
 | 
				
			||||
    // You can also stop existing animations, and start your custom ones here
 | 
				
			||||
    // remember that you should normally have only one animation for the LCD
 | 
				
			||||
    // and one for the background. But you can also combine them if you want.
 | 
				
			||||
    start_keyframe_animation(&lcd_animation);
 | 
				
			||||
    start_keyframe_animation(&color_animation);
 | 
				
			||||
}
 | 
				
			||||
@ -0,0 +1,85 @@
 | 
				
			||||
/*
 | 
				
			||||
The MIT License (MIT)
 | 
				
			||||
 | 
				
			||||
Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
 | 
				
			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
 | 
				
			||||
*/
 | 
				
			||||
 | 
				
			||||
#include "lcd_backlight.h"
 | 
				
			||||
#include <math.h>
 | 
				
			||||
 | 
				
			||||
static uint8_t current_hue = 0x00;
 | 
				
			||||
static uint8_t current_saturation = 0x00;
 | 
				
			||||
static uint8_t current_intensity = 0xFF;
 | 
				
			||||
static uint8_t current_brightness = 0x7F;
 | 
				
			||||
 | 
				
			||||
void lcd_backlight_init(void) {
 | 
				
			||||
    lcd_backlight_hal_init();
 | 
				
			||||
    lcd_backlight_color(current_hue, current_saturation, current_intensity);
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
// This code is based on Brian Neltner's blogpost and example code
 | 
				
			||||
// "Why every LED light should be using HSI colorspace".
 | 
				
			||||
// http://blog.saikoled.com/post/43693602826/why-every-led-light-should-be-using-hsi
 | 
				
			||||
static void hsi_to_rgb(float h, float s, float i, uint16_t* r_out, uint16_t* g_out, uint16_t* b_out) {
 | 
				
			||||
    unsigned int r, g, b;
 | 
				
			||||
    h = fmodf(h, 360.0f); // cycle h around to 0-360 degrees
 | 
				
			||||
    h = 3.14159f * h / 180.0f; // Convert to radians.
 | 
				
			||||
    s = s > 0.0f ? (s < 1.0f ? s : 1.0f) : 0.0f; // clamp s and i to interval [0,1]
 | 
				
			||||
    i = i > 0.0f ? (i < 1.0f ? i : 1.0f) : 0.0f;
 | 
				
			||||
 | 
				
			||||
    // Math! Thanks in part to Kyle Miller.
 | 
				
			||||
    if(h < 2.09439f) {
 | 
				
			||||
        r = 65535.0f * i/3.0f *(1.0f + s * cos(h) / cosf(1.047196667f - h));
 | 
				
			||||
        g = 65535.0f * i/3.0f *(1.0f + s *(1.0f - cosf(h) / cos(1.047196667f - h)));
 | 
				
			||||
        b = 65535.0f * i/3.0f *(1.0f - s);
 | 
				
			||||
    } else if(h < 4.188787) {
 | 
				
			||||
        h = h - 2.09439;
 | 
				
			||||
        g = 65535.0f * i/3.0f *(1.0f + s * cosf(h) / cosf(1.047196667f - h));
 | 
				
			||||
        b = 65535.0f * i/3.0f *(1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
 | 
				
			||||
        r = 65535.0f * i/3.0f *(1.0f - s);
 | 
				
			||||
    } else {
 | 
				
			||||
        h = h - 4.188787;
 | 
				
			||||
        b = 65535.0f*i/3.0f * (1.0f + s * cosf(h) / cosf(1.047196667f - h));
 | 
				
			||||
        r = 65535.0f*i/3.0f * (1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
 | 
				
			||||
        g = 65535.0f*i/3.0f * (1.0f - s);
 | 
				
			||||
    }
 | 
				
			||||
    *r_out = r > 65535 ? 65535 : r;
 | 
				
			||||
    *g_out = g > 65535 ? 65535 : g;
 | 
				
			||||
    *b_out = b > 65535 ? 65535 : b;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity) {
 | 
				
			||||
    uint16_t r, g, b;
 | 
				
			||||
    float hue_f = 360.0f * (float)hue / 255.0f;
 | 
				
			||||
    float saturation_f = (float)saturation / 255.0f;
 | 
				
			||||
    float intensity_f = (float)intensity / 255.0f;
 | 
				
			||||
    intensity_f *= (float)current_brightness / 255.0f;
 | 
				
			||||
    hsi_to_rgb(hue_f, saturation_f, intensity_f, &r, &g, &b);
 | 
				
			||||
	current_hue = hue;
 | 
				
			||||
	current_saturation = saturation;
 | 
				
			||||
	current_intensity = intensity;
 | 
				
			||||
	lcd_backlight_hal_color(r, g, b);
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void lcd_backlight_brightness(uint8_t b) {
 | 
				
			||||
    current_brightness = b;
 | 
				
			||||
    lcd_backlight_color(current_hue, current_saturation, current_intensity);
 | 
				
			||||
}
 | 
				
			||||
@ -0,0 +1,42 @@
 | 
				
			||||
/*
 | 
				
			||||
The MIT License (MIT)
 | 
				
			||||
 | 
				
			||||
Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
 | 
				
			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
 | 
				
			||||
*/
 | 
				
			||||
 | 
				
			||||
#ifndef LCD_BACKLIGHT_H_
 | 
				
			||||
#define LCD_BACKLIGHT_H_
 | 
				
			||||
#include "stdint.h"
 | 
				
			||||
 | 
				
			||||
// Helper macros for storing hue, staturation and intensity as unsigned integers
 | 
				
			||||
#define LCD_COLOR(hue, saturation, intensity) (hue << 16 | saturation << 8 | intensity)
 | 
				
			||||
#define LCD_HUE(color) ((color >> 16) & 0xFF)
 | 
				
			||||
#define LCD_SAT(color) ((color >> 8) & 0xFF)
 | 
				
			||||
#define LCD_INT(color) (color & 0xFF)
 | 
				
			||||
 | 
				
			||||
void lcd_backlight_init(void);
 | 
				
			||||
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity);
 | 
				
			||||
void lcd_backlight_brightness(uint8_t b);
 | 
				
			||||
 | 
				
			||||
void lcd_backlight_hal_init(void);
 | 
				
			||||
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b);
 | 
				
			||||
 | 
				
			||||
#endif /* LCD_BACKLIGHT_H_ */
 | 
				
			||||
@ -0,0 +1,18 @@
 | 
				
			||||
# A visualization library for the TMK keyboard firmware
 | 
				
			||||
 | 
				
			||||
This library is designed to work together with the [TMK keyboard firmware](https://github.com/tmk/tmk_keyboard). Currently it only works for [Chibios](http://www.chibios.org/)
 | 
				
			||||
 flavors, but it would be possible to add support for other configurations as well. The LCD display functionality is provided by the [uGFX library](http://www.ugfx.org/). 
 | 
				
			||||
 | 
				
			||||
## To use this library as a user
 | 
				
			||||
You can and should modify the visualizer\_user.c file. Check the comments in the file for more information.
 | 
				
			||||
 | 
				
			||||
## To add this library to custom keyboard projects
 | 
				
			||||
 | 
				
			||||
1. Add tmk_visualizer as a submodule to your project
 | 
				
			||||
1. Set VISUALIZER_DIR in the main keyboard project makefile to point to the submodule
 | 
				
			||||
1. Define LCD\_ENABLE and/or LCD\_BACKLIGHT\_ENABLE, to enable support
 | 
				
			||||
1. Include the visualizer.mk make file
 | 
				
			||||
1. Copy the files in the example\_integration folder to your keyboard project
 | 
				
			||||
1. All other files than the callback.c file are included automatically, so you will need to add callback.c to your makefile manually. If you already have a similar file in your project, you can just copy the functions instead of the whole file.
 | 
				
			||||
1. Edit the files to match your hardware. You might might want to read the Chibios and UGfx documentation, for more information.
 | 
				
			||||
1. If you enable LCD support you might also have to write a custom uGFX display driver, check the uGFX documentation for that. You probably also want to enable SPI support in your Chibios configuration.
 | 
				
			||||
@ -0,0 +1 @@
 | 
				
			||||
Subproject commit e221a690616e20f87e0b0088baffdbd5427be862
 | 
				
			||||
@ -0,0 +1,481 @@
 | 
				
			||||
/*
 | 
				
			||||
The MIT License (MIT)
 | 
				
			||||
 | 
				
			||||
Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
 | 
				
			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
 | 
				
			||||
*/
 | 
				
			||||
 | 
				
			||||
#include "visualizer.h"
 | 
				
			||||
#include "ch.h"
 | 
				
			||||
#include "config.h"
 | 
				
			||||
#include <string.h>
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
#include "gfx.h"
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
#include "lcd_backlight.h"
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
//#define DEBUG_VISUALIZER
 | 
				
			||||
 | 
				
			||||
#ifdef DEBUG_VISUALIZER
 | 
				
			||||
#include "debug.h"
 | 
				
			||||
#else
 | 
				
			||||
#include "nodebug.h"
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
#ifdef USE_SERIAL_LINK
 | 
				
			||||
#include "serial_link/protocol/transport.h"
 | 
				
			||||
#include "serial_link/system/serial_link.h"
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
// Define this in config.h
 | 
				
			||||
#ifndef VISUALIZER_THREAD_PRIORITY
 | 
				
			||||
#define "Visualizer thread priority not defined"
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
static visualizer_keyboard_status_t current_status = {
 | 
				
			||||
    .layer = 0xFFFFFFFF,
 | 
				
			||||
    .default_layer = 0xFFFFFFFF,
 | 
				
			||||
    .leds = 0xFFFFFFFF,
 | 
				
			||||
    .suspended = false,
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
 | 
				
			||||
    return status1->layer == status2->layer &&
 | 
				
			||||
        status1->default_layer == status2->default_layer &&
 | 
				
			||||
        status1->leds == status2->leds &&
 | 
				
			||||
        status1->suspended == status2->suspended;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
static event_source_t layer_changed_event;
 | 
				
			||||
static bool visualizer_enabled = false;
 | 
				
			||||
 | 
				
			||||
#define MAX_SIMULTANEOUS_ANIMATIONS 4
 | 
				
			||||
static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {};
 | 
				
			||||
 | 
				
			||||
#ifdef USE_SERIAL_LINK
 | 
				
			||||
MASTER_TO_ALL_SLAVES_OBJECT(current_status, visualizer_keyboard_status_t);
 | 
				
			||||
 | 
				
			||||
static remote_object_t* remote_objects[] = {
 | 
				
			||||
    REMOTE_OBJECT(current_status),
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
void start_keyframe_animation(keyframe_animation_t* animation) {
 | 
				
			||||
    animation->current_frame = -1;
 | 
				
			||||
    animation->time_left_in_frame = 0;
 | 
				
			||||
    animation->need_update = true;
 | 
				
			||||
    int free_index = -1;
 | 
				
			||||
    for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
 | 
				
			||||
        if (animations[i] == animation) {
 | 
				
			||||
            return;
 | 
				
			||||
        }
 | 
				
			||||
        if (free_index == -1 && animations[i] == NULL) {
 | 
				
			||||
           free_index=i;
 | 
				
			||||
        }
 | 
				
			||||
    }
 | 
				
			||||
    if (free_index!=-1) {
 | 
				
			||||
        animations[free_index] = animation;
 | 
				
			||||
    }
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void stop_keyframe_animation(keyframe_animation_t* animation) {
 | 
				
			||||
    animation->current_frame = animation->num_frames;
 | 
				
			||||
    animation->time_left_in_frame = 0;
 | 
				
			||||
    animation->need_update = true;
 | 
				
			||||
    for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
 | 
				
			||||
        if (animations[i] == animation) {
 | 
				
			||||
            animations[i] = NULL;
 | 
				
			||||
            return;
 | 
				
			||||
        }
 | 
				
			||||
    }
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void stop_all_keyframe_animations(void) {
 | 
				
			||||
    for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
 | 
				
			||||
        if (animations[i]) {
 | 
				
			||||
            animations[i]->current_frame = animations[i]->num_frames;
 | 
				
			||||
            animations[i]->time_left_in_frame = 0;
 | 
				
			||||
            animations[i]->need_update = true;
 | 
				
			||||
            animations[i] = NULL;
 | 
				
			||||
        }
 | 
				
			||||
    }
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systime_t delta, systime_t* sleep_time) {
 | 
				
			||||
    dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
 | 
				
			||||
            animation->time_left_in_frame, delta);
 | 
				
			||||
    if (animation->current_frame == animation->num_frames) {
 | 
				
			||||
        animation->need_update = false;
 | 
				
			||||
        return false;
 | 
				
			||||
    }
 | 
				
			||||
    if (animation->current_frame == -1) {
 | 
				
			||||
       animation->current_frame = 0;
 | 
				
			||||
       animation->time_left_in_frame = animation->frame_lengths[0];
 | 
				
			||||
       animation->need_update = true;
 | 
				
			||||
    } else {
 | 
				
			||||
        animation->time_left_in_frame -= delta;
 | 
				
			||||
        while (animation->time_left_in_frame <= 0) {
 | 
				
			||||
            int left = animation->time_left_in_frame;
 | 
				
			||||
            if (animation->need_update) {
 | 
				
			||||
                animation->time_left_in_frame = 0;
 | 
				
			||||
                (*animation->frame_functions[animation->current_frame])(animation, state);
 | 
				
			||||
            }
 | 
				
			||||
            animation->current_frame++;
 | 
				
			||||
            animation->need_update = true;
 | 
				
			||||
            if (animation->current_frame == animation->num_frames) {
 | 
				
			||||
                if (animation->loop) {
 | 
				
			||||
                    animation->current_frame = 0;
 | 
				
			||||
                }
 | 
				
			||||
                else {
 | 
				
			||||
                    stop_keyframe_animation(animation);
 | 
				
			||||
                    return false;
 | 
				
			||||
                }
 | 
				
			||||
            }
 | 
				
			||||
            delta = -left;
 | 
				
			||||
            animation->time_left_in_frame = animation->frame_lengths[animation->current_frame];
 | 
				
			||||
            animation->time_left_in_frame -= delta;
 | 
				
			||||
        }
 | 
				
			||||
    }
 | 
				
			||||
    if (animation->need_update) {
 | 
				
			||||
        animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state);
 | 
				
			||||
    }
 | 
				
			||||
 | 
				
			||||
    int wanted_sleep = animation->need_update ? 10 : animation->time_left_in_frame;
 | 
				
			||||
    if ((unsigned)wanted_sleep < *sleep_time) {
 | 
				
			||||
        *sleep_time = wanted_sleep;
 | 
				
			||||
    }
 | 
				
			||||
 | 
				
			||||
    return true;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    (void)state;
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    int frame_length = animation->frame_lengths[animation->current_frame];
 | 
				
			||||
    int current_pos = frame_length - animation->time_left_in_frame;
 | 
				
			||||
    uint8_t t_h = LCD_HUE(state->target_lcd_color);
 | 
				
			||||
    uint8_t t_s = LCD_SAT(state->target_lcd_color);
 | 
				
			||||
    uint8_t t_i = LCD_INT(state->target_lcd_color);
 | 
				
			||||
    uint8_t p_h = LCD_HUE(state->prev_lcd_color);
 | 
				
			||||
    uint8_t p_s = LCD_SAT(state->prev_lcd_color);
 | 
				
			||||
    uint8_t p_i = LCD_INT(state->prev_lcd_color);
 | 
				
			||||
 | 
				
			||||
    uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
 | 
				
			||||
    int d_h2 = t_h - p_h;
 | 
				
			||||
    // Chose the shortest way around
 | 
				
			||||
    int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;
 | 
				
			||||
    int d_s = t_s - p_s;
 | 
				
			||||
    int d_i = t_i - p_i;
 | 
				
			||||
 | 
				
			||||
    int hue = (d_h * current_pos) / frame_length;
 | 
				
			||||
    int sat = (d_s * current_pos) / frame_length;
 | 
				
			||||
    int intensity = (d_i * current_pos) / frame_length;
 | 
				
			||||
    //dprintf("%X -> %X = %X\n", p_h, t_h, hue);
 | 
				
			||||
    hue += p_h;
 | 
				
			||||
    sat += p_s;
 | 
				
			||||
    intensity += p_i;
 | 
				
			||||
    state->current_lcd_color = LCD_COLOR(hue, sat, intensity);
 | 
				
			||||
    lcd_backlight_color(
 | 
				
			||||
            LCD_HUE(state->current_lcd_color),
 | 
				
			||||
            LCD_SAT(state->current_lcd_color),
 | 
				
			||||
            LCD_INT(state->current_lcd_color));
 | 
				
			||||
 | 
				
			||||
    return true;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    state->prev_lcd_color = state->target_lcd_color;
 | 
				
			||||
    state->current_lcd_color = state->target_lcd_color;
 | 
				
			||||
    lcd_backlight_color(
 | 
				
			||||
            LCD_HUE(state->current_lcd_color),
 | 
				
			||||
            LCD_SAT(state->current_lcd_color),
 | 
				
			||||
            LCD_INT(state->current_lcd_color));
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
#endif // LCD_BACKLIGHT_ENABLE
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    gdispClear(White);
 | 
				
			||||
    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
 | 
				
			||||
    gdispFlush();
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
 | 
				
			||||
    for (int i=0; i<16;i++)
 | 
				
			||||
    {
 | 
				
			||||
        uint32_t mask = (1u << i);
 | 
				
			||||
        if (default_layer & mask) {
 | 
				
			||||
            if (layer & mask) {
 | 
				
			||||
                *buffer = 'B';
 | 
				
			||||
            } else {
 | 
				
			||||
                *buffer = 'D';
 | 
				
			||||
            }
 | 
				
			||||
        } else if (layer & mask) {
 | 
				
			||||
            *buffer = '1';
 | 
				
			||||
        } else {
 | 
				
			||||
            *buffer = '0';
 | 
				
			||||
        }
 | 
				
			||||
        ++buffer;
 | 
				
			||||
 | 
				
			||||
        if (i==3 || i==7 || i==11) {
 | 
				
			||||
            *buffer = ' ';
 | 
				
			||||
            ++buffer;
 | 
				
			||||
        }
 | 
				
			||||
    }
 | 
				
			||||
    *buffer = 0;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    const char* layer_help = "1=On D=Default B=Both";
 | 
				
			||||
    char layer_buffer[16 + 4]; // 3 spaces and one null terminator
 | 
				
			||||
    gdispClear(White);
 | 
				
			||||
    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
 | 
				
			||||
    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
 | 
				
			||||
    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
 | 
				
			||||
    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
 | 
				
			||||
    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
 | 
				
			||||
    gdispFlush();
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
#endif // LCD_ENABLE
 | 
				
			||||
 | 
				
			||||
bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    (void)state;
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
    gdispSetPowerMode(powerOff);
 | 
				
			||||
#endif
 | 
				
			||||
#ifdef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
    lcd_backlight_hal_color(0, 0, 0);
 | 
				
			||||
#endif
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    (void)state;
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
    gdispSetPowerMode(powerOn);
 | 
				
			||||
#endif
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
				
			||||
    (void)animation;
 | 
				
			||||
    (void)state;
 | 
				
			||||
    dprint("User visualizer inited\n");
 | 
				
			||||
    visualizer_enabled = true;
 | 
				
			||||
    return false;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
// TODO: Optimize the stack size, this is probably way too big
 | 
				
			||||
static THD_WORKING_AREA(visualizerThreadStack, 1024);
 | 
				
			||||
static THD_FUNCTION(visualizerThread, arg) {
 | 
				
			||||
    (void)arg;
 | 
				
			||||
 | 
				
			||||
    event_listener_t event_listener;
 | 
				
			||||
    chEvtRegister(&layer_changed_event, &event_listener, 0);
 | 
				
			||||
 | 
				
			||||
    visualizer_keyboard_status_t initial_status = {
 | 
				
			||||
        .default_layer = 0xFFFFFFFF,
 | 
				
			||||
        .layer = 0xFFFFFFFF,
 | 
				
			||||
        .leds = 0xFFFFFFFF,
 | 
				
			||||
        .suspended = false,
 | 
				
			||||
    };
 | 
				
			||||
 | 
				
			||||
    visualizer_state_t state = {
 | 
				
			||||
        .status = initial_status,
 | 
				
			||||
        .current_lcd_color = 0,
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
        .font_fixed5x8 = gdispOpenFont("fixed_5x8"),
 | 
				
			||||
        .font_dejavusansbold12 = gdispOpenFont("DejaVuSansBold12")
 | 
				
			||||
#endif
 | 
				
			||||
    };
 | 
				
			||||
    initialize_user_visualizer(&state);
 | 
				
			||||
    state.prev_lcd_color = state.current_lcd_color;
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
    lcd_backlight_color(
 | 
				
			||||
            LCD_HUE(state.current_lcd_color),
 | 
				
			||||
            LCD_SAT(state.current_lcd_color),
 | 
				
			||||
            LCD_INT(state.current_lcd_color));
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
    systime_t sleep_time = TIME_INFINITE;
 | 
				
			||||
    systime_t current_time = chVTGetSystemTimeX();
 | 
				
			||||
 | 
				
			||||
    while(true) {
 | 
				
			||||
        systime_t new_time = chVTGetSystemTimeX();
 | 
				
			||||
        systime_t delta = new_time - current_time;
 | 
				
			||||
        current_time = new_time;
 | 
				
			||||
        bool enabled = visualizer_enabled;
 | 
				
			||||
        if (!same_status(&state.status, ¤t_status)) {
 | 
				
			||||
            if (visualizer_enabled) {
 | 
				
			||||
                if (current_status.suspended) {
 | 
				
			||||
                    stop_all_keyframe_animations();
 | 
				
			||||
                    visualizer_enabled = false;
 | 
				
			||||
                    state.status = current_status;
 | 
				
			||||
                    user_visualizer_suspend(&state);
 | 
				
			||||
                }
 | 
				
			||||
                else {
 | 
				
			||||
                    state.status = current_status;
 | 
				
			||||
                    update_user_visualizer_state(&state);
 | 
				
			||||
                }
 | 
				
			||||
                state.prev_lcd_color = state.current_lcd_color;
 | 
				
			||||
            }
 | 
				
			||||
        }
 | 
				
			||||
        if (!enabled && state.status.suspended && current_status.suspended == false) {
 | 
				
			||||
            // Setting the status to the initial status will force an update
 | 
				
			||||
            // when the visualizer is enabled again
 | 
				
			||||
            state.status = initial_status;
 | 
				
			||||
            state.status.suspended = false;
 | 
				
			||||
            stop_all_keyframe_animations();
 | 
				
			||||
            user_visualizer_resume(&state);
 | 
				
			||||
            state.prev_lcd_color = state.current_lcd_color;
 | 
				
			||||
        }
 | 
				
			||||
        sleep_time = TIME_INFINITE;
 | 
				
			||||
        for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
 | 
				
			||||
            if (animations[i]) {
 | 
				
			||||
                update_keyframe_animation(animations[i], &state, delta, &sleep_time);
 | 
				
			||||
            }
 | 
				
			||||
        }
 | 
				
			||||
        // The animation can enable the visualizer
 | 
				
			||||
        // And we might need to update the state when that happens
 | 
				
			||||
        // so don't sleep
 | 
				
			||||
        if (enabled != visualizer_enabled) {
 | 
				
			||||
            sleep_time = 0;
 | 
				
			||||
        }
 | 
				
			||||
 | 
				
			||||
        systime_t after_update = chVTGetSystemTimeX();
 | 
				
			||||
        unsigned update_delta = after_update - current_time;
 | 
				
			||||
        if (sleep_time != TIME_INFINITE) {
 | 
				
			||||
            if (sleep_time > update_delta) {
 | 
				
			||||
                sleep_time -= update_delta;
 | 
				
			||||
            }
 | 
				
			||||
            else {
 | 
				
			||||
                sleep_time = 0;
 | 
				
			||||
            }
 | 
				
			||||
        }
 | 
				
			||||
        dprintf("Update took %d, last delta %d, sleep_time %d\n", update_delta, delta, sleep_time);
 | 
				
			||||
        chEvtWaitOneTimeout(EVENT_MASK(0), sleep_time);
 | 
				
			||||
    }
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
    gdispCloseFont(state.font_fixed5x8);
 | 
				
			||||
    gdispCloseFont(state.font_dejavusansbold12);
 | 
				
			||||
#endif
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void visualizer_init(void) {
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
    gfxInit();
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
    lcd_backlight_init();
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
#ifdef USE_SERIAL_LINK
 | 
				
			||||
    add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
 | 
				
			||||
#endif
 | 
				
			||||
    // We are using a low priority thread, the idea is to have it run only
 | 
				
			||||
    // when the main thread is sleeping during the matrix scanning
 | 
				
			||||
    chEvtObjectInit(&layer_changed_event);
 | 
				
			||||
    (void)chThdCreateStatic(visualizerThreadStack, sizeof(visualizerThreadStack),
 | 
				
			||||
                              VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void update_status(bool changed) {
 | 
				
			||||
    if (changed) {
 | 
				
			||||
        chEvtBroadcast(&layer_changed_event);
 | 
				
			||||
    }
 | 
				
			||||
#ifdef USE_SERIAL_LINK
 | 
				
			||||
    static systime_t last_update = 0;
 | 
				
			||||
    systime_t current_update = chVTGetSystemTimeX();
 | 
				
			||||
    systime_t delta = current_update - last_update;
 | 
				
			||||
    if (changed || delta > MS2ST(10)) {
 | 
				
			||||
        last_update = current_update;
 | 
				
			||||
        visualizer_keyboard_status_t* r = begin_write_current_status();
 | 
				
			||||
        *r = current_status;
 | 
				
			||||
        end_write_current_status();
 | 
				
			||||
    }
 | 
				
			||||
#endif
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) {
 | 
				
			||||
    // Note that there's a small race condition here, the thread could read
 | 
				
			||||
    // a state where one of these are set but not the other. But this should
 | 
				
			||||
    // not really matter as it will be fixed during the next loop step.
 | 
				
			||||
    // Alternatively a mutex could be used instead of the volatile variables
 | 
				
			||||
 | 
				
			||||
    bool changed = false;
 | 
				
			||||
#ifdef USE_SERIAL_LINK
 | 
				
			||||
    if (is_serial_link_connected ()) {
 | 
				
			||||
        visualizer_keyboard_status_t* new_status = read_current_status();
 | 
				
			||||
        if (new_status) {
 | 
				
			||||
            if (!same_status(¤t_status, new_status)) {
 | 
				
			||||
                changed = true;
 | 
				
			||||
                current_status = *new_status;
 | 
				
			||||
            }
 | 
				
			||||
        }
 | 
				
			||||
    }
 | 
				
			||||
    else {
 | 
				
			||||
#else
 | 
				
			||||
   {
 | 
				
			||||
#endif
 | 
				
			||||
        visualizer_keyboard_status_t new_status = {
 | 
				
			||||
            .layer = state,
 | 
				
			||||
            .default_layer = default_state,
 | 
				
			||||
            .leds = leds,
 | 
				
			||||
            .suspended = current_status.suspended,
 | 
				
			||||
        };
 | 
				
			||||
        if (!same_status(¤t_status, &new_status)) {
 | 
				
			||||
            changed = true;
 | 
				
			||||
            current_status = new_status;
 | 
				
			||||
        }
 | 
				
			||||
    }
 | 
				
			||||
    update_status(changed);
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void visualizer_suspend(void) {
 | 
				
			||||
    current_status.suspended = true;
 | 
				
			||||
    update_status(true);
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
void visualizer_resume(void) {
 | 
				
			||||
    current_status.suspended = false;
 | 
				
			||||
    update_status(true);
 | 
				
			||||
}
 | 
				
			||||
@ -0,0 +1,131 @@
 | 
				
			||||
/*
 | 
				
			||||
The MIT License (MIT)
 | 
				
			||||
 | 
				
			||||
Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
 | 
				
			||||
Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
in the Software without restriction, including without limitation the rights
 | 
				
			||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
furnished to do so, subject to the following conditions:
 | 
				
			||||
 | 
				
			||||
The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
copies or substantial portions of the Software.
 | 
				
			||||
 | 
				
			||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
SOFTWARE.
 | 
				
			||||
*/
 | 
				
			||||
 | 
				
			||||
#ifndef VISUALIZER_H
 | 
				
			||||
#define VISUALIZER_H
 | 
				
			||||
#include <stdlib.h>
 | 
				
			||||
#include <stdint.h>
 | 
				
			||||
#include <stdbool.h>
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
#include "gfx.h"
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
#ifdef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
#include "lcd_backlight.h"
 | 
				
			||||
#endif
 | 
				
			||||
 | 
				
			||||
// This need to be called once at the start
 | 
				
			||||
void visualizer_init(void);
 | 
				
			||||
// This should be called at every matrix scan
 | 
				
			||||
void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds);
 | 
				
			||||
// This should be called when the keyboard goes to suspend state
 | 
				
			||||
void visualizer_suspend(void);
 | 
				
			||||
// This should be called when the keyboard wakes up from suspend state
 | 
				
			||||
void visualizer_resume(void);
 | 
				
			||||
 | 
				
			||||
// If you need support for more than 8 keyframes per animation, you can change this
 | 
				
			||||
#define MAX_VISUALIZER_KEY_FRAMES 8
 | 
				
			||||
 | 
				
			||||
struct keyframe_animation_t;
 | 
				
			||||
 | 
				
			||||
typedef struct {
 | 
				
			||||
    uint32_t layer;
 | 
				
			||||
    uint32_t default_layer;
 | 
				
			||||
    uint32_t leds; // See led.h for available statuses
 | 
				
			||||
    bool suspended;
 | 
				
			||||
} visualizer_keyboard_status_t;
 | 
				
			||||
 | 
				
			||||
// The state struct is used by the various keyframe functions
 | 
				
			||||
// It's also used for setting the LCD color and layer text
 | 
				
			||||
// from the user customized code
 | 
				
			||||
typedef struct visualizer_state_t {
 | 
				
			||||
    // The user code should primarily be modifying these
 | 
				
			||||
    uint32_t target_lcd_color;
 | 
				
			||||
    const char* layer_text;
 | 
				
			||||
 | 
				
			||||
    // The user visualizer(and animation functions) can read these
 | 
				
			||||
    visualizer_keyboard_status_t status;
 | 
				
			||||
 | 
				
			||||
    // These are used by the animation functions
 | 
				
			||||
    uint32_t current_lcd_color;
 | 
				
			||||
    uint32_t prev_lcd_color;
 | 
				
			||||
#ifdef LCD_ENABLE
 | 
				
			||||
    font_t font_fixed5x8;
 | 
				
			||||
    font_t font_dejavusansbold12;
 | 
				
			||||
#endif
 | 
				
			||||
} visualizer_state_t;
 | 
				
			||||
 | 
				
			||||
// Any custom keyframe function should have this signature
 | 
				
			||||
// return true to get continuous updates, otherwise you will only get one
 | 
				
			||||
// update per frame
 | 
				
			||||
typedef bool (*frame_func)(struct keyframe_animation_t*, visualizer_state_t*);
 | 
				
			||||
 | 
				
			||||
// Represents a keyframe animation, so fields are internal to the system
 | 
				
			||||
// while others are meant to be initialized by the user code
 | 
				
			||||
typedef struct keyframe_animation_t {
 | 
				
			||||
    // These should be initialized
 | 
				
			||||
    int num_frames;
 | 
				
			||||
    bool loop;
 | 
				
			||||
    int frame_lengths[MAX_VISUALIZER_KEY_FRAMES];
 | 
				
			||||
    frame_func frame_functions[MAX_VISUALIZER_KEY_FRAMES];
 | 
				
			||||
 | 
				
			||||
    // Used internally by the system, and can also be read by
 | 
				
			||||
    // keyframe update functions
 | 
				
			||||
    int current_frame;
 | 
				
			||||
    int time_left_in_frame;
 | 
				
			||||
    bool need_update;
 | 
				
			||||
 | 
				
			||||
} keyframe_animation_t;
 | 
				
			||||
 | 
				
			||||
void start_keyframe_animation(keyframe_animation_t* animation);
 | 
				
			||||
void stop_keyframe_animation(keyframe_animation_t* animation);
 | 
				
			||||
 | 
				
			||||
// Some predefined keyframe functions that can be used by the user code
 | 
				
			||||
// Does nothing, useful for adding delays
 | 
				
			||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
// Animates the LCD backlight color between the current color and the target color (of the state)
 | 
				
			||||
bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
// Sets the backlight color to the target color
 | 
				
			||||
bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
// Displays the layer text centered vertically on the screen
 | 
				
			||||
bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
// Displays a bitmap (0/1) of all the currently active layers
 | 
				
			||||
bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
 | 
				
			||||
bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
 | 
				
			||||
// Call this once, when the initial animation has finished, alternatively you can call it
 | 
				
			||||
// directly from the initalize_user_visualizer function (the animation can be null)
 | 
				
			||||
bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
				
			||||
 | 
				
			||||
// These two functions have to be implemented by the user
 | 
				
			||||
void initialize_user_visualizer(visualizer_state_t* state);
 | 
				
			||||
void update_user_visualizer_state(visualizer_state_t* state);
 | 
				
			||||
void user_visualizer_suspend(visualizer_state_t* state);
 | 
				
			||||
void user_visualizer_resume(visualizer_state_t* state);
 | 
				
			||||
 | 
				
			||||
 | 
				
			||||
#endif /* VISUALIZER_H */
 | 
				
			||||
@ -0,0 +1,41 @@
 | 
				
			||||
# The MIT License (MIT)
 | 
				
			||||
# 
 | 
				
			||||
# Copyright (c) 2016 Fred Sundvik
 | 
				
			||||
# 
 | 
				
			||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
				
			||||
# of this software and associated documentation files (the "Software"), to deal
 | 
				
			||||
# in the Software without restriction, including without limitation the rights
 | 
				
			||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
				
			||||
# copies of the Software, and to permit persons to whom the Software is
 | 
				
			||||
# furnished to do so, subject to the following conditions:
 | 
				
			||||
# 
 | 
				
			||||
# The above copyright notice and this permission notice shall be included in all
 | 
				
			||||
# copies or substantial portions of the Software.
 | 
				
			||||
# 
 | 
				
			||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
				
			||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
				
			||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
				
			||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
				
			||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
				
			||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | 
				
			||||
# SOFTWARE.
 | 
				
			||||
 | 
				
			||||
GFXLIB = $(VISUALIZER_DIR)/ugfx
 | 
				
			||||
ifdef LCD_ENABLE
 | 
				
			||||
include $(GFXLIB)/gfx.mk
 | 
				
			||||
UDEFS += -DLCD_ENABLE
 | 
				
			||||
ULIBS += -lm
 | 
				
			||||
endif
 | 
				
			||||
SRC += $(GFXSRC) $(VISUALIZER_DIR)/visualizer.c
 | 
				
			||||
UINCDIR += $(GFXINC) $(VISUALIZER_DIR)
 | 
				
			||||
 | 
				
			||||
ifdef LCD_BACKLIGHT_ENABLE
 | 
				
			||||
SRC += $(VISUALIZER_DIR)/lcd_backlight.c
 | 
				
			||||
SRC += lcd_backlight_hal.c
 | 
				
			||||
UDEFS += -DLCD_BACKLIGHT_ENABLE
 | 
				
			||||
endif
 | 
				
			||||
 | 
				
			||||
ifndef VISUALIZER_USER
 | 
				
			||||
VISUALIZER_USER = visualizer_user.c
 | 
				
			||||
endif
 | 
				
			||||
SRC += $(VISUALIZER_USER)
 | 
				
			||||
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		Reference in new issue