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/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACTION_CODE_H
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#define ACTION_CODE_H
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/* Action codes
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* ============
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* 16bit code: action_kind(4bit) + action_parameter(12bit)
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*
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*
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* Key Actions(00xx)
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* -----------------
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* ACT_MODS(000r):
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* 000r|0000|0000 0000 No action code
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* 000r|0000|0000 0001 Transparent code
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* 000r|0000| keycode Key
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* 000r|mods|0000 0000 Modifiers
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* 000r|mods| keycode Key and Modifiers
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* r: Left/Right flag(Left:0, Right:1)
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*
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* ACT_MODS_TAP(001r):
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* 0010|mods|0000 0000 Modifiers with OneShot
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* 0010|mods|0000 00xx (reserved)
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* 0010|mods| keycode Modifiers with Tap Key
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*
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*
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* Other Keys(01xx)
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* ----------------
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* ACT_USAGE(0100): TODO: Not needed?
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* 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
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* 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
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* 0100|10| usage(10) (reserved)
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* 0100|11| usage(10) (reserved)
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*
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* ACT_MOUSEKEY(0110): TODO: Not needed?
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* 0101|xxxx| keycode Mouse key
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*
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* 011x|xxxx xxxx xxxx (reseved)
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*
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*
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* Layer Actions(10xx)
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* -------------------
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* ACT_LAYER(1000):
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* 1000|oo00|pppE BBBB Default Layer Bitwise operation
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* oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
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* ppp: 4-bit chunk part(0-7)
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* EBBBB: bits and extra bit
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* 1000|ooee|pppE BBBB Layer Bitwise Operation
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* oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
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* ppp: 4-bit chunk part(0-7)
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* eBBBB: bits and extra bit
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* ee: on event(00:default layer, 01:press, 10:release, 11:both)
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*
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* 1001|xxxx|xxxx xxxx (reserved)
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* 1001|oopp|BBBB BBBB 8-bit Bitwise Operation???
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*
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* ACT_LAYER_TAP(101x):
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* 101E|LLLL| keycode Invert with tap key
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* 101E|LLLL|1110 xxxx Reserved(0xE0-EF)
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* 101E|LLLL|1111 0000 Invert with tap toggle(0xF0)
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* 101E|LLLL|1111 0001 On/Off
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* 101E|LLLL|1111 0010 Off/On
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* 101E|LLLL|1111 0011 Set/Clear
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* 101E|LLLL|1111 xxxx Reserved(0xF4-FF)
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* ELLLL: layer(0-31)
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*
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*
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* Extensions(11xx)
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* ----------------
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* ACT_MACRO(1100):
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* 1100|opt | id(8) Macro play?
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* 1100|1111| id(8) Macro record?
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*
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* ACT_COMMAND(1110):
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* 1110|opt | id(8) Built-in Command exec
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*
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* ACT_FUNCTION(1111):
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* 1111| address(12) Function?
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* 1111|opt | id(8) Function?
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*/
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enum action_kind_id {
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/* Key Actions */
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ACT_MODS = 0b0000,
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ACT_LMODS = 0b0000,
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ACT_RMODS = 0b0001,
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ACT_MODS_TAP = 0b0010,
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ACT_LMODS_TAP = 0b0010,
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ACT_RMODS_TAP = 0b0011,
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/* Other Keys */
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ACT_USAGE = 0b0100,
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ACT_MOUSEKEY = 0b0101,
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/* Layer Actions */
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ACT_LAYER = 0b1000,
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ACT_LAYER_TAP = 0b1010,
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ACT_LAYER_TAP1 = 0b1011,
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/* Extensions */
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ACT_MACRO = 0b1100,
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ACT_COMMAND = 0b1110,
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ACT_FUNCTION = 0b1111
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};
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/* Action Code Struct
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*
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* NOTE:
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* In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
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* AVR looks like a little endian in avr-gcc.
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* Not portable across compiler/endianness?
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*
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* Byte order and bit order of 0x1234:
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* Big endian: Little endian:
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* -------------------- --------------------
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* FEDC BA98 7654 3210 0123 4567 89AB CDEF
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* 0001 0010 0011 0100 0010 1100 0100 1000
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* 0x12 0x34 0x34 0x12
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*/
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typedef union {
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uint16_t code;
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struct action_kind {
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uint16_t param :12;
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uint8_t id :4;
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} kind;
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struct action_key {
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uint8_t code :8;
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uint8_t mods :4;
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uint8_t kind :4;
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} key;
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struct action_layer_bitop {
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uint8_t bits :4;
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uint8_t xbit :1;
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uint8_t part :3;
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uint8_t on :2;
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uint8_t op :2;
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uint8_t kind :4;
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} layer_bitop;
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struct action_layer_tap {
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uint8_t code :8;
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uint8_t val :5;
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uint8_t kind :3;
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} layer_tap;
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struct action_usage {
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uint16_t code :10;
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uint8_t page :2;
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uint8_t kind :4;
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} usage;
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struct action_command {
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uint8_t id :8;
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uint8_t opt :4;
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uint8_t kind :4;
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} command;
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struct action_function {
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uint8_t id :8;
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uint8_t opt :4;
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uint8_t kind :4;
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} func;
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} action_t;
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/* action utility */
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#define ACTION_NO 0
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#define ACTION_TRANSPARENT 1
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#define ACTION(kind, param) ((kind)<<12 | (param))
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/*
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* Key Actions
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*/
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/* Mod bits: 43210
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* bit 0 ||||+- Control
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* bit 1 |||+-- Shift
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* bit 2 ||+--- Alt
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* bit 3 |+---- Gui
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* bit 4 +----- LR flag(Left:0, Right:1)
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*/
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enum mods_bit {
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MOD_LCTL = 0x01,
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MOD_LSFT = 0x02,
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MOD_LALT = 0x04,
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MOD_LGUI = 0x08,
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MOD_RCTL = 0x11,
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MOD_RSFT = 0x12,
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MOD_RALT = 0x14,
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MOD_RGUI = 0x18,
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};
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enum mods_codes {
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MODS_ONESHOT = 0x00,
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};
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#define ACTION_KEY(key) ACTION(ACT_MODS, (key))
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#define ACTION_MODS(mods) ACTION(ACT_MODS, (mods)<<8 | 0)
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#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods)<<8 | (key))
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#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods)<<8 | (key))
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#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods)<<8 | MODS_ONESHOT)
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/*
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* Other Keys
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*/
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enum usage_pages {
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PAGE_SYSTEM,
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PAGE_CONSUMER
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};
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#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
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#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
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#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
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/*
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* Layer Actions
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*/
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enum layer_param_on {
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ON_PRESS = 1,
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ON_RELEASE = 2,
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ON_BOTH = 3,
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};
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enum layer_param_bit_op {
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OP_BIT_AND = 0,
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OP_BIT_OR = 1,
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OP_BIT_XOR = 2,
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OP_BIT_SET = 3,
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};
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enum layer_pram_tap_op {
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OP_TAP_TOGGLE = 0xF0,
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OP_ON_OFF,
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OP_OFF_ON,
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OP_SET_CLEAR,
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};
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#define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
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#define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
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/* Default Layer */
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#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
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/* Layer Operation */
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#define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
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#define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
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#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
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#define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
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#define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR( (layer)/4, 1<<((layer)%4), (on))
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#define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
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#define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
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#define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
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#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
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#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
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/* With Tapping */
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#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
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#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
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/* Bitwise Operation */
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#define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
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#define ACTION_LAYER_BIT_OR( part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
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#define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
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#define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
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/* Default Layer Bitwise Operation */
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#define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
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#define ACTION_DEFAULT_LAYER_BIT_OR( part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
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#define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
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#define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
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/*
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* Extensions
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*/
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/* Macro */
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#define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
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#define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
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#define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id))
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/* Command */
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#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
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/* Function */
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enum function_opts {
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FUNC_TAP = 0x8, /* indciates function is tappable */
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};
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#define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
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#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
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#define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id))
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#endif /* ACTION_CODE_H */
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@ -0,0 +1,135 @@
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#include <stdint.h>
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#include "keyboard.h"
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#include "action.h"
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#include "debug.h"
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#include "util.h"
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#include "action_layer.h"
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/*
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* Default Layer State
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*/
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uint32_t default_layer_state = 0;
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static void default_layer_state_set(uint32_t state)
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{
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debug("default_layer_state: ");
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default_layer_debug(); debug(" to ");
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default_layer_state = state;
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default_layer_debug(); debug("\n");
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clear_keyboard_but_mods(); // To avoid stuck keys
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}
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void default_layer_debug(void)
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{
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debug_hex32(default_layer_state);
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debug("("); debug_dec(biton32(default_layer_state)); debug(")");
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}
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void default_layer_set(uint8_t layer)
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{
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default_layer_state_set(1UL<<layer);
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}
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#ifndef NO_ACTION_LAYER
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void default_layer_or(uint32_t state)
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{
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default_layer_state_set(default_layer_state | state);
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}
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void default_layer_and(uint32_t state)
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{
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default_layer_state_set(default_layer_state & state);
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}
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void default_layer_xor(uint32_t state)
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{
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default_layer_state_set(default_layer_state ^ state);
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}
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#endif
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#ifndef NO_ACTION_LAYER
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/*
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* Keymap Layer State
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|
*/
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uint32_t layer_state = 0;
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static void layer_state_set(uint32_t state)
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{
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debug("layer_state: ");
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layer_debug(); debug(" to ");
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layer_state = state;
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layer_debug(); debug("\n");
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clear_keyboard_but_mods(); // To avoid stuck keys
|
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|
}
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|
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void layer_clear(void)
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|
{
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layer_state_set(0);
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|
}
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void layer_move(uint8_t layer)
|
||||||
|
{
|
||||||
|
layer_state_set(1UL<<layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_on(uint8_t layer)
|
||||||
|
{
|
||||||
|
layer_state_set(layer_state | (1UL<<layer));
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_off(uint8_t layer)
|
||||||
|
{
|
||||||
|
layer_state_set(layer_state & ~(1UL<<layer));
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_invert(uint8_t layer)
|
||||||
|
{
|
||||||
|
layer_state_set(layer_state ^ (1UL<<layer));
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_or(uint32_t state)
|
||||||
|
{
|
||||||
|
layer_state_set(layer_state | state);
|
||||||
|
}
|
||||||
|
void layer_and(uint32_t state)
|
||||||
|
{
|
||||||
|
layer_state_set(layer_state & state);
|
||||||
|
}
|
||||||
|
void layer_xor(uint32_t state)
|
||||||
|
{
|
||||||
|
layer_state_set(layer_state ^ state);
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_debug(void)
|
||||||
|
{
|
||||||
|
debug_hex32(layer_state);
|
||||||
|
debug("("); debug_dec(biton32(layer_state)); debug(")");
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
action_t layer_switch_get_action(key_t key)
|
||||||
|
{
|
||||||
|
action_t action;
|
||||||
|
action.code = ACTION_TRANSPARENT;
|
||||||
|
|
||||||
|
#ifndef NO_ACTION_LAYER
|
||||||
|
uint32_t layers = layer_state | default_layer_state;
|
||||||
|
/* check top layer first */
|
||||||
|
for (int8_t i = 31; i >= 0; i--) {
|
||||||
|
if (layers & (1UL<<i)) {
|
||||||
|
action = action_for_key(i, key);
|
||||||
|
if (action.code != ACTION_TRANSPARENT) {
|
||||||
|
return action;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/* fall back to layer 0 */
|
||||||
|
action = action_for_key(0, key);
|
||||||
|
return action;
|
||||||
|
#else
|
||||||
|
action = action_for_key(biton32(default_layer_state), key);
|
||||||
|
return action;
|
||||||
|
#endif
|
||||||
|
}
|
@ -0,0 +1,77 @@
|
|||||||
|
/*
|
||||||
|
Copyright 2013 Jun Wako <wakojun@gmail.com>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#ifndef ACTION_LAYER_H
|
||||||
|
#define ACTION_LAYER_H
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include "keyboard.h"
|
||||||
|
#include "action.h"
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Default Layer
|
||||||
|
*/
|
||||||
|
extern uint32_t default_layer_state;
|
||||||
|
void default_layer_debug(void);
|
||||||
|
void default_layer_set(uint8_t layer);
|
||||||
|
|
||||||
|
#ifndef NO_ACTION_LAYER
|
||||||
|
/* bitwise operation */
|
||||||
|
void default_layer_or(uint32_t state);
|
||||||
|
void default_layer_and(uint32_t state);
|
||||||
|
void default_layer_xor(uint32_t state);
|
||||||
|
#else
|
||||||
|
#define default_layer_or(state)
|
||||||
|
#define default_layer_and(state)
|
||||||
|
#define default_layer_xor(state)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Keymap Layer
|
||||||
|
*/
|
||||||
|
#ifndef NO_ACTION_LAYER
|
||||||
|
extern uint32_t layer_state;
|
||||||
|
void layer_debug(void);
|
||||||
|
void layer_clear(void);
|
||||||
|
void layer_move(uint8_t layer);
|
||||||
|
void layer_on(uint8_t layer);
|
||||||
|
void layer_off(uint8_t layer);
|
||||||
|
void layer_invert(uint8_t layer);
|
||||||
|
/* bitwise operation */
|
||||||
|
void layer_or(uint32_t state);
|
||||||
|
void layer_and(uint32_t state);
|
||||||
|
void layer_xor(uint32_t state);
|
||||||
|
#else
|
||||||
|
#define layer_state 0
|
||||||
|
#define layer_clear()
|
||||||
|
#define layer_move(layer)
|
||||||
|
#define layer_on(layer)
|
||||||
|
#define layer_off(layer)
|
||||||
|
#define layer_invert(layer)
|
||||||
|
|
||||||
|
#define layer_or(state)
|
||||||
|
#define layer_and(state)
|
||||||
|
#define layer_xor(state)
|
||||||
|
#define layer_debug()
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/* return action depending on current layer status */
|
||||||
|
action_t layer_switch_get_action(key_t key);
|
||||||
|
|
||||||
|
#endif
|
@ -1,209 +0,0 @@
|
|||||||
#include <stdint.h>
|
|
||||||
#include "keyboard.h"
|
|
||||||
#include "action.h"
|
|
||||||
#include "debug.h"
|
|
||||||
#include "util.h"
|
|
||||||
#include "layer_switch.h"
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Default Layer (0-15)
|
|
||||||
*/
|
|
||||||
uint8_t default_layer = 0;
|
|
||||||
|
|
||||||
void default_layer_set(uint8_t layer)
|
|
||||||
{
|
|
||||||
debug("default_layer_set: ");
|
|
||||||
debug_dec(default_layer); debug(" to ");
|
|
||||||
|
|
||||||
default_layer = layer;
|
|
||||||
|
|
||||||
debug_dec(default_layer); debug("\n");
|
|
||||||
|
|
||||||
clear_keyboard_but_mods(); // To avoid stuck keys
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef NO_ACTION_KEYMAP
|
|
||||||
/*
|
|
||||||
* Keymap Layer (0-15)
|
|
||||||
*/
|
|
||||||
uint16_t keymap_stat = 0;
|
|
||||||
|
|
||||||
/* return highest layer whose state is on */
|
|
||||||
uint8_t keymap_get_layer(void)
|
|
||||||
{
|
|
||||||
return biton16(keymap_stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void keymap_stat_set(uint16_t stat)
|
|
||||||
{
|
|
||||||
debug("keymap: ");
|
|
||||||
keymap_debug(); debug(" to ");
|
|
||||||
|
|
||||||
keymap_stat = stat;
|
|
||||||
|
|
||||||
keymap_debug(); debug("\n");
|
|
||||||
|
|
||||||
clear_keyboard_but_mods(); // To avoid stuck keys
|
|
||||||
}
|
|
||||||
|
|
||||||
void keymap_clear(void)
|
|
||||||
{
|
|
||||||
keymap_stat_set(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void keymap_set(uint16_t stat)
|
|
||||||
{
|
|
||||||
keymap_stat_set(stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
void keymap_move(uint8_t layer)
|
|
||||||
{
|
|
||||||
keymap_stat_set(1<<layer);
|
|
||||||
}
|
|
||||||
|
|
||||||
void keymap_on(uint8_t layer)
|
|
||||||
{
|
|
||||||
keymap_stat_set(keymap_stat | (1<<layer));
|
|
||||||
}
|
|
||||||
|
|
||||||
void keymap_off(uint8_t layer)
|
|
||||||
{
|
|
||||||
keymap_stat_set(keymap_stat & ~(1<<layer));
|
|
||||||
}
|
|
||||||
|
|
||||||
void keymap_invert(uint8_t layer)
|
|
||||||
{
|
|
||||||
keymap_stat_set(keymap_stat ^ (1<<layer));
|
|
||||||
}
|
|
||||||
|
|
||||||
void keymap_or(uint16_t stat)
|
|
||||||
{
|
|
||||||
keymap_stat_set(keymap_stat | stat);
|
|
||||||
}
|
|
||||||
void keymap_and(uint16_t stat)
|
|
||||||
{
|
|
||||||
keymap_stat_set(keymap_stat & stat);
|
|
||||||
}
|
|
||||||
void keymap_xor(uint16_t stat)
|
|
||||||
{
|
|
||||||
keymap_stat_set(keymap_stat ^ stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
void keymap_debug(void)
|
|
||||||
{
|
|
||||||
debug_hex16(keymap_stat); debug("("); debug_dec(keymap_get_layer()); debug(")");
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef NO_ACTION_OVERLAY
|
|
||||||
/*
|
|
||||||
* Overlay Layer (16-31 = 0-15|0x10)
|
|
||||||
*/
|
|
||||||
uint16_t overlay_stat = 0;
|
|
||||||
|
|
||||||
/* return highest layer whose state is on */
|
|
||||||
uint8_t overlay_get_layer(void)
|
|
||||||
{
|
|
||||||
return biton16(overlay_stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void overlay_stat_set(uint16_t stat)
|
|
||||||
{
|
|
||||||
debug("overlay: ");
|
|
||||||
overlay_debug(); debug(" to ");
|
|
||||||
|
|
||||||
overlay_stat = stat;
|
|
||||||
|
|
||||||
overlay_debug(); debug("\n");
|
|
||||||
|
|
||||||
clear_keyboard_but_mods(); // To avoid stuck keys
|
|
||||||
}
|
|
||||||
|
|
||||||
void overlay_clear(void)
|
|
||||||
{
|
|
||||||
overlay_stat_set(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void overlay_set(uint16_t stat)
|
|
||||||
{
|
|
||||||
overlay_stat_set(stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
void overlay_move(uint8_t layer)
|
|
||||||
{
|
|
||||||
overlay_stat_set(1<<layer);
|
|
||||||
}
|
|
||||||
|
|
||||||
void overlay_on(uint8_t layer)
|
|
||||||
{
|
|
||||||
overlay_stat_set(overlay_stat | (1<<layer));
|
|
||||||
}
|
|
||||||
|
|
||||||
void overlay_off(uint8_t layer)
|
|
||||||
{
|
|
||||||
overlay_stat_set(overlay_stat & ~(1<<layer));
|
|
||||||
}
|
|
||||||
|
|
||||||
void overlay_invert(uint8_t layer)
|
|
||||||
{
|
|
||||||
overlay_stat_set(overlay_stat ^ (1<<layer));
|
|
||||||
}
|
|
||||||
|
|
||||||
void overlay_or(uint16_t stat)
|
|
||||||
{
|
|
||||||
overlay_stat_set(overlay_stat | stat);
|
|
||||||
}
|
|
||||||
void overlay_and(uint16_t stat)
|
|
||||||
{
|
|
||||||
overlay_stat_set(overlay_stat & stat);
|
|
||||||
}
|
|
||||||
void overlay_xor(uint16_t stat)
|
|
||||||
{
|
|
||||||
overlay_stat_set(overlay_stat ^ stat);
|
|
||||||
}
|
|
||||||
|
|
||||||
void overlay_debug(void)
|
|
||||||
{
|
|
||||||
debug_hex16(overlay_stat); debug("("); debug_dec(overlay_get_layer()); debug(")");
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
action_t layer_switch_get_action(key_t key)
|
|
||||||
{
|
|
||||||
action_t action;
|
|
||||||
action.code = ACTION_TRANSPARENT;
|
|
||||||
|
|
||||||
#ifndef NO_ACTION_OVERLAY
|
|
||||||
/* overlay: top layer first */
|
|
||||||
for (int8_t i = 15; i >= 0; i--) {
|
|
||||||
if (overlay_stat & (1<<i)) {
|
|
||||||
action = action_for_key(i | OVERLAY_BIT, key);
|
|
||||||
if (action.code != ACTION_TRANSPARENT) {
|
|
||||||
return action;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef NO_ACTION_KEYMAP
|
|
||||||
/* keymap: top layer first */
|
|
||||||
for (int8_t i = 15; i >= 0; i--) {
|
|
||||||
if (keymap_stat & (1<<i)) {
|
|
||||||
action = action_for_key(i, key);
|
|
||||||
if (action.code != ACTION_TRANSPARENT) {
|
|
||||||
return action;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* default layer */
|
|
||||||
action = action_for_key(default_layer, key);
|
|
||||||
return action;
|
|
||||||
}
|
|
@ -1,110 +0,0 @@
|
|||||||
/*
|
|
||||||
Copyright 2013 Jun Wako <wakojun@gmail.com>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
#ifndef LAYER_SWITCH_H
|
|
||||||
#define LAYER_SWITCH_H
|
|
||||||
|
|
||||||
#include <stdint.h>
|
|
||||||
#include "keyboard.h"
|
|
||||||
#include "action.h"
|
|
||||||
|
|
||||||
|
|
||||||
/* overlays are asigned at layer 16-31 */
|
|
||||||
#define OVERLAY_BIT 0x10
|
|
||||||
#define OVERLAY_MASK 0x0F
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Default Layer
|
|
||||||
*/
|
|
||||||
/* base layer to fall back */
|
|
||||||
extern uint8_t default_layer;
|
|
||||||
void default_layer_set(uint8_t layer);
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Keymap Layer
|
|
||||||
*/
|
|
||||||
#ifndef NO_ACTION_KEYMAP
|
|
||||||
extern uint16_t keymap_stat;
|
|
||||||
/* return current active layer */
|
|
||||||
uint8_t keymap_get_layer(void);
|
|
||||||
void keymap_clear(void);
|
|
||||||
void keymap_set(uint16_t stat);
|
|
||||||
void keymap_move(uint8_t layer);
|
|
||||||
void keymap_on(uint8_t layer);
|
|
||||||
void keymap_off(uint8_t layer);
|
|
||||||
void keymap_invert(uint8_t layer);
|
|
||||||
/* bitwise operation */
|
|
||||||
void keymap_or(uint16_t stat);
|
|
||||||
void keymap_and(uint16_t stat);
|
|
||||||
void keymap_xor(uint16_t stat);
|
|
||||||
void keymap_debug(void);
|
|
||||||
#else
|
|
||||||
#define keymap_stat 0
|
|
||||||
#define keymap_get_layer()
|
|
||||||
#define keymap_clear()
|
|
||||||
#define keymap_set(stat)
|
|
||||||
#define keymap_move(layer)
|
|
||||||
#define keymap_on(layer)
|
|
||||||
#define keymap_off(layer)
|
|
||||||
#define keymap_invert(layer)
|
|
||||||
#define keymap_or(stat)
|
|
||||||
#define keymap_and(stat)
|
|
||||||
#define keymap_xor(stat)
|
|
||||||
#define keymap_debug()
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Overlay Layer
|
|
||||||
*/
|
|
||||||
#ifndef NO_ACTION_OVERLAY
|
|
||||||
extern uint16_t overlay_stat;
|
|
||||||
/* return current active layer */
|
|
||||||
uint8_t overlay_get_layer(void);
|
|
||||||
void overlay_clear(void);
|
|
||||||
void overlay_set(uint16_t stat);
|
|
||||||
void overlay_move(uint8_t layer);
|
|
||||||
void overlay_on(uint8_t layer);
|
|
||||||
void overlay_off(uint8_t layer);
|
|
||||||
void overlay_invert(uint8_t layer);
|
|
||||||
/* bitwise operation */
|
|
||||||
void overlay_or(uint16_t stat);
|
|
||||||
void overlay_and(uint16_t stat);
|
|
||||||
void overlay_xor(uint16_t stat);
|
|
||||||
void overlay_debug(void);
|
|
||||||
#else
|
|
||||||
#define overlay_stat 0
|
|
||||||
#define overlay_get_layer()
|
|
||||||
#define overlay_clear()
|
|
||||||
#define overlay_set(stat)
|
|
||||||
#define overlay_move(layer)
|
|
||||||
#define overlay_on(layer)
|
|
||||||
#define overlay_off(layer)
|
|
||||||
#define overlay_invert(layer)
|
|
||||||
#define overlay_or(stat)
|
|
||||||
#define overlay_and(stat)
|
|
||||||
#define overlay_xor(stat)
|
|
||||||
#define overlay_debug()
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/* return action depending on current layer status */
|
|
||||||
action_t layer_switch_get_action(key_t key);
|
|
||||||
|
|
||||||
#endif
|
|
@ -1,10 +1,9 @@
|
|||||||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
/* Keymap 0: qwerty */
|
/* 0: qwerty */
|
||||||
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
|
||||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
||||||
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
|
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
|
||||||
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
|
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
|
||||||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
|
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
|
||||||
};
|
};
|
||||||
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
|
|
||||||
static const uint16_t PROGMEM fn_actions[] = {};
|
static const uint16_t PROGMEM fn_actions[] = {};
|
||||||
|
Loading…
Reference in new issue