parent
31f5229191
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ac82cd1ba7
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losinggeneration's Levinson Layout
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============================
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See description of the layout in the common folder
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[here](../../../../users/losinggeneration/README.md)
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## Features
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- Adjust
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- Removed AGSwap, AGNorm, & Del
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- Added Caps Lock, F1-F12 in a 4x3 grid, backlight control, arrow cluster,
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and layer transitions to the new layers.
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- Moved Reset & Audio control to the right side
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## Layouts
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### Adjust (Lower + Raise)
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```
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,-----------------------------------------..-----------------------------------------.
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| | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | | |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| CAPS | F9 | F10 | F11 | F12 |BL On ||Audoff| | | | Up | |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| | | | | | || | | XXX | Left | Down |Right |
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`-----------------------------------------''-----------------------------------------'
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```
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/*
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Copyright 2017 Danny Nguyen <danny@hexwire.com>
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Copyright 2018 Harley Laue <losinggeneration@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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long with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include QMK_KEYBOARD_CONFIG_H
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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/* #define USE_I2C */
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/* Select hand configuration */
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#define MASTER_LEFT
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/* #define _MASTER_RIGHT */
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/* #define EE_HANDS */
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#include QMK_KEYBOARD_H
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#include "losinggeneration-config.h"
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#include "losinggeneration-keymap.h"
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extern keymap_config_t keymap_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = CATMAP( QWERTY_LAYER ),
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[_COLEMAK] = CATMAP( COLEMAK_LAYER ),
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[_WORKMAN] = CATMAP( WORKMAN_LAYER ),
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[_DVORAK] = CATMAP( DVORAK_LAYER ),
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[_GAME] = CATMAP( GAME_LAYER ),
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[_NUMPAD] = CATMAP( NUMPAD_LAYER ),
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[_MOUSE] = CATMAP( MOUSE_LAYER ),
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[_LOWER] = CATMAP( LOWER_LAYER ),
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[_RAISE] = CATMAP( RAISE_LAYER ),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------..-----------------------------------------.
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* | | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | | |
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* |------+------+------+------+------+------||------+------+------+------+------+------|
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* | | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
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* |------+------+------+------+------+------||------+------+------+------+------+------|
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* | CAPS | F9 | F10 | F11 | F12 |BL On ||Audoff| | | | Up | |
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* |------+------+------+------+------+------||------+------+------+------+------+------|
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* | | | | | | || | | XXX | Left | Down |Right |
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* `-----------------------------------------''-----------------------------------------'
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*/
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[_ADJUST] = CATMAP( \
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_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , BL_OFF , RESET , TO_GAME, TO_NUM , TO_MS , _______, _______, \
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_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , BL_TOGG, AU_ON , QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
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KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , BL_ON , AU_OFF , _______, _______, _______, KC_UP , _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \
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)
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};
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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AUDIO_ENABLE = no # Audio output on port C6
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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COMMAND_ENABLE = no # Commands for debug and configuration
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CONSOLE_ENABLE = no # Console for debug(+400)
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MIDI_ENABLE = no # MIDI controls
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NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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losinggeneration's Nyquist Layout
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============================
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See description of the layout in the common folder
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[here](../../../../users/losinggeneration/README.md)
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## Features
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- Adjust
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- Removed AGSwap, AGNorm, & Del
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- Added Caps Lock, F1-F12 in a 4x3 grid, arrow cluster, and layer transitions
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to the new layers.
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## Layouts
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### Adjust (Lower + Raise)
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```
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,-----------------------------------------..-----------------------------------------.
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| RESET|DEBUG | | | | || | | | | | |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| | |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| | F5 | F6 | F7 | F8 | || |Qwerty|Colmak|Workmn|Dvorak| |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| CAPS | F9 | F10 | F11 | F12 | || | | | | Up | |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| | | | | | || | | XXX | Left | Down |Right |
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`-----------------------------------------''-----------------------------------------'
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```
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/*
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Copyright 2017 Danny Nguyen <danny@hexwire.com>
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Copyright 2018 Harley Laue <losinggeneration@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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long with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include QMK_KEYBOARD_CONFIG_H
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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/* #define USE_I2C */
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/* Select hand configuration */
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#define MASTER_LEFT
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/* #define _MASTER_RIGHT */
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/* #define EE_HANDS */
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#endif
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#include QMK_KEYBOARD_H
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#include "losinggeneration-config.h"
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#include "losinggeneration-keymap.h"
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extern keymap_config_t keymap_config;
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#define NUMBER_ROW \
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KC_GRV ,KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_DEL
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = CATMAP( NUMBER_ROW, QWERTY_LAYER ),
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[_COLEMAK] = CATMAP( NUMBER_ROW, COLEMAK_LAYER ),
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[_WORKMAN] = CATMAP( NUMBER_ROW, WORKMAN_LAYER ),
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[_DVORAK] = CATMAP( NUMBER_ROW, DVORAK_LAYER ),
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[_GAME] = CATMAP( NUMBER_ROW, GAME_LAYER ),
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[_NUMPAD] = CATMAP( \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_PAST, KC_PSLS, KC_BSPC, KC_BSPC, \
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NUMPAD_LAYER \
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),
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[_MOUSE] = CATMAP( \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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MOUSE_LAYER \
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),
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[_LOWER] = CATMAP( \
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KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL , \
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LOWER_LAYER \
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),
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[_RAISE] = CATMAP(NUMBER_ROW, RAISE_LAYER ),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------..-----------------------------------------.
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* | RESET|DEBUG | | | | || | | | | | |
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* |------+------+------+------+------+------||------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| | |
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* |------+------+------+------+------+------||------+------+------+------+------+------|
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* | | F5 | F6 | F7 | F8 | || |Qwerty|Colmak|Workmn|Dvorak| |
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* |------+------+------+------+------+------||------+------+------+------+------+------|
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* | CAPS | F9 | F10 | F11 | F12 | || | | | | Up | |
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* |------+------+------+------+------+------||------+------+------+------+------+------|
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* | | | | | | || | | XXX | Left | Down |Right |
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* `-----------------------------------------''-----------------------------------------'
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*/
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[_ADJUST] = CATMAP( \
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RESET , DEBUG , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , _______, _______, TO_GAME, TO_NUM , TO_MS , _______, _______, \
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_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , _______, _______, QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
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KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , _______, _______, _______, _______, _______, KC_UP , _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \
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)
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};
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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AUDIO_ENABLE = no # Audio output on port C6
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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|
COMMAND_ENABLE = no # Commands for debug and configuration
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CONSOLE_ENABLE = no # Console for debug(+400)
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MIDI_ENABLE = no # MIDI controls
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NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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|
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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@ -0,0 +1,185 @@
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losinggeneration's ortholinear layout
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============================
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### Features
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|
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- Main layer(s)
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- The left space bar key has been changed to delete to have backspace
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& delete on the same main layer.
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- Adujst is a tap dance with one tap goes to the Adjust layer, second tap
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goes to the Numpad layer, a third tap goes to the Mouse layer. More taps
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are an error and disables tapping until you stop and try again.
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- Ctrl when tapped once & Ctrl+Alt when tapped twice
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- Left Alt when tapped once & Right Alt when tapped twice.
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- Left GUI when tapped once & right GUI when tapped twice. This is
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|
because I have a compose key on the right GUI key.
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- Left shift is a one shot modifier.
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- Enter when tapped Shift when held.
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- Esc when tapped Ctrl when held.
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- Lower & Raise
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- Removed ISO ~, ISO |, ISO #, ISO /, Media Next, & Media Play
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- Added PgUp, PgDn, Home, & End under the home row
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- Added Mute next to Vol-
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- New layers: Workman, Game, Numpad, & Mouse
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|
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|
## Layouts
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These include the 5x12 layout since it's nearly identical to the 4x12 layout.
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The only difference is the top row is removed for the 4x12 layout.
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|
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The Adjust layer keyboard specific, so it's described with the specific
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keyboard.
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|
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### Qwerty
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|
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```
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,-----------------------------------------..-----------------------------------------.
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| ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| Esc | A | S | D | F | G || H | J | K | L | ; | " |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| Shift| Z | X | C | V | B || N | M | , | . | / |Enter |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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|Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right |
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`-----------------------------------------'`-----------------------------------------'
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```
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### Colemak
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||||||
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```
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,-----------------------------------------.,-----------------------------------------.
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| ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| Tab | Q | W | F | P | G || J | L | U | Y | ; | Bksp |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| Esc | A | R | S | T | D || H | N | E | I | O | " |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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| Shift| Z | X | C | V | B || K | M | , | . | / |Enter |
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|------+------+------+------+------+------||------+------+------+------+------+------|
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|Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right |
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`-----------------------------------------'`-----------------------------------------'
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```
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|
||||||
|
### Workman
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------..-----------------------------------------.
|
||||||
|
| ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Tab | Q | D | R | W | B || J | F | U | P | ; | Bksp |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Esc | A | S | H | T | G || Y | N | E | O | I | " |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Shift| Z | X | M | C | V || K | L | , | . | / |Enter |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
|Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
`-----------------------------------------'`-----------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
### Dvorak
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------..-----------------------------------------.
|
||||||
|
| ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Tab | " | , | . | P | Y || F | G | C | R | L | Bksp |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Esc | A | O | E | U | I || D | H | T | N | S | / |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Shift| ; | Q | J | K | X || B | M | W | V | Z |Enter |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
|Adjust| Ctrl | Alt | GUI |Lower | Bksp ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
`-----------------------------------------'`-----------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
### Game (Qwerty without one shot modifiers & tap dancing)
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------..-----------------------------------------.
|
||||||
|
| ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Esc | A | S | D | F | G || H | J | K | L | ; | " |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Shift| Z | X | C | V | B || N | M | , | . | / |Enter |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
|Adjust| Ctrl | Alt | GUI |Lower |Space ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
`-----------------------------------------'`-----------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
### Number pad
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------..-----------------------------------------.
|
||||||
|
| XXX | XXX | XXX | XXX | XXX | XXX || XXX | NLCK | * | / | BKSP | BKSP |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Tab | XXX | XXX | XXX | XXX | XXX || NLCK | 7 | 8 | 9 | - | BKSP |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Esc | XXX | XXX | XXX | XXX | XXX || * | 4 | 5 | 6 | + | BKSP |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
|Shift | XXX | XXX | XXX | XXX | XXX || / | 1 | 2 | 3 | ENT | XXX |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
|Adjust| Ctrl | Alt | GUI | XXX |Space ||Space | 0 | 0 | . | ENT | XXX |
|
||||||
|
`-----------------------------------------''-----------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
### Mouse movement
|
||||||
|
|
||||||
|
* M is short for Mouse
|
||||||
|
* MW is short for Mouse Wheel
|
||||||
|
* MB is short for Mouse Button
|
||||||
|
* MA is short for Mouse Acceleration
|
||||||
|
|
||||||
|
|
||||||
|
* MB\_1 is the left click
|
||||||
|
* MB\_2 is the right click
|
||||||
|
* MB\_3 is the middle click
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------..-----------------------------------------.
|
||||||
|
| XXX | XXX | XXX | XXX | XXX | XXX || XXX | XXX | XXX | XXX | XXX | XXX |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Tab | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 || MA_0 | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Esc | MW_L | MW_U | MW_D | MW_R | XXX || MA_1 | M_LT | M_UP | M_DN | M_RT | XXX |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
|Shift | MA_0 | MA_1 | MA_2 | XXX | XXX || MA_2 | MW_L | MW_U | MW_D | MW_R | XXX |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
|Adjust| Ctrl | Alt | GUI | XXX |Space || XXX | XXX | XXX | XXX | XXX | XXX |
|
||||||
|
`-----------------------------------------''-----------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
### Lower
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------..-----------------------------------------.
|
||||||
|
| ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | Del |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | Bksp |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Del | F1 | F2 | F3 | F4 | F5 || F6 | _ | + | | \ | | |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| | | | | | || | | Mute | Vol- | Vol+ | ⏯ |
|
||||||
|
`-----------------------------------------'`-----------------------------------------'
|
||||||
|
```
|
||||||
|
|
||||||
|
### Raise
|
||||||
|
|
||||||
|
```
|
||||||
|
,-----------------------------------------..-----------------------------------------.
|
||||||
|
| ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Del |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| Del | F1 | F2 | F3 | F4 | F5 || F6 | - | = | [ | ] | \ |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ |
|
||||||
|
|------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
| | | | | | || | | Mute | Vol- | Vol+ | ⏯ |
|
||||||
|
`-----------------------------------------''-----------------------------------------'
|
||||||
|
```
|
||||||
|
|
@ -0,0 +1,74 @@
|
|||||||
|
#ifndef LOSINGGENERATION_COMMON_H
|
||||||
|
#define LOSINGGENERATION_COMMON_H
|
||||||
|
|
||||||
|
/* Custom keys & combinations to be shorter for keymaps */
|
||||||
|
#define KC_LCA LCA(KC_NO)
|
||||||
|
/* Fillers to make layering more clear */
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
#define XXXXXXX KC_NO
|
||||||
|
|
||||||
|
#define OSM_LSFT OSM(MOD_LSFT)
|
||||||
|
#define TD_CTL TD(TD_CTL_CTLALT)
|
||||||
|
#define TD_GUI TD(TD_LGUI_RGUI)
|
||||||
|
#define TD_ALT TD(TD_LALT_RALT)
|
||||||
|
#define MT_ENT SFT_T(KC_ENT)
|
||||||
|
#define MT_ESC CTL_T(KC_ESC)
|
||||||
|
|
||||||
|
/* Custom layer movements for keymaps */
|
||||||
|
#define TD_ADJ TD(TD_ADJUST)
|
||||||
|
#define TO_GAME TO(_GAME)
|
||||||
|
#define TO_MS TO(_MOUSE)
|
||||||
|
#define TO_NUM TO(_NUMPAD)
|
||||||
|
#define MO_ADJ MO(_ADJUST)
|
||||||
|
|
||||||
|
/* Mouse keys */
|
||||||
|
#define MS_BTN1 KC_MS_BTN1
|
||||||
|
#define MS_BTN2 KC_MS_BTN2
|
||||||
|
#define MS_BTN3 KC_MS_BTN3
|
||||||
|
#define MS_BTN4 KC_MS_BTN4
|
||||||
|
#define MS_BTN5 KC_MS_BTN5
|
||||||
|
#define MS_LEFT KC_MS_LEFT
|
||||||
|
#define MS_DOWN KC_MS_DOWN
|
||||||
|
#define MS_UP KC_MS_UP
|
||||||
|
#define MS_RGHT KC_MS_RIGHT
|
||||||
|
#define MW_LEFT KC_MS_WH_LEFT
|
||||||
|
#define MW_DOWN KC_MS_WH_DOWN
|
||||||
|
#define MW_UP KC_MS_WH_UP
|
||||||
|
#define MW_RGHT KC_MS_WH_RIGHT
|
||||||
|
#define MS_ACL0 KC_MS_ACCEL0
|
||||||
|
#define MS_ACL1 KC_MS_ACCEL1
|
||||||
|
#define MS_ACL2 KC_MS_ACCEL2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* This will expand values sent to it to send to the KEYMAP macro so defines
|
||||||
|
* can be used by KEYMAP
|
||||||
|
*/
|
||||||
|
#define CATMAP(...) KEYMAP(__VA_ARGS__)
|
||||||
|
|
||||||
|
/*
|
||||||
|
Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||||
|
entirely and just use numbers.
|
||||||
|
*/
|
||||||
|
#define _QWERTY 0
|
||||||
|
#define _COLEMAK 1
|
||||||
|
#define _WORKMAN 2
|
||||||
|
#define _DVORAK 3
|
||||||
|
#define _GAME 4
|
||||||
|
#define _NUMPAD 5
|
||||||
|
#define _MOUSE 6
|
||||||
|
#define _LOWER 14
|
||||||
|
#define _RAISE 15
|
||||||
|
#define _ADJUST 16
|
||||||
|
|
||||||
|
enum custom_keycodes {
|
||||||
|
QWERTY = SAFE_RANGE,
|
||||||
|
COLEMAK,
|
||||||
|
WORKMAN,
|
||||||
|
DVORAK,
|
||||||
|
LOWER,
|
||||||
|
RAISE,
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,29 @@
|
|||||||
|
/*
|
||||||
|
Copyright 2017 Danny Nguyen <danny@hexwire.com>
|
||||||
|
Copyright 2018 Harley Laue <losinggeneration@gmail.com>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
long with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef LOSINGGENERATION_CONFIG_H
|
||||||
|
#define LOSINGGENERATION_CONFIG_H
|
||||||
|
|
||||||
|
#define MOUSEKEY_DELAY 100
|
||||||
|
#define MOUSEKEY_INTERVAL 20
|
||||||
|
#define MOUSEKEY_MAX_SPEED 10
|
||||||
|
#define MOUSEKEY_TIME_TO_MAX 20
|
||||||
|
#define MOUSEKEY_WHEEL_MAX_SPEED 8
|
||||||
|
#define MOUSEKEY_WHEEL_TIME_TO_MAX 20
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,352 @@
|
|||||||
|
#ifndef LOSINGGENERATION_KEYMAP_H
|
||||||
|
#define LOSINGGENERATION_KEYMAP_H
|
||||||
|
|
||||||
|
#include "action_layer.h"
|
||||||
|
#include "eeconfig.h"
|
||||||
|
#include "losinggeneration-common.h"
|
||||||
|
|
||||||
|
/* Tap dance keycodes */
|
||||||
|
enum tap_dance_keycodes {
|
||||||
|
TD_CTL_CTLALT = 0,
|
||||||
|
TD_LGUI_RGUI,
|
||||||
|
TD_LALT_RALT,
|
||||||
|
TD_ADJUST,
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
Used to indicate a CTRL should be pressed on one press, or CTRL+ALT on
|
||||||
|
a double tap
|
||||||
|
*/
|
||||||
|
void dance_ctl_ctlalt_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
register_code(KC_LCTL);
|
||||||
|
if(state->count > 1) {
|
||||||
|
register_code(KC_LALT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Used to release CTRL or the double tapped variant CTRL+ALT */
|
||||||
|
void dance_ctl_ctlalt_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
unregister_code(KC_LCTL);
|
||||||
|
if(state->count > 1) {
|
||||||
|
unregister_code(KC_LALT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Set ADJUST layer on the first press and off after that.
|
||||||
|
Each is used to make sure ADJUST activates as soon as it's pressed the first
|
||||||
|
time.
|
||||||
|
*/
|
||||||
|
void dance_adj_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
if(state->count == 1) {
|
||||||
|
layer_on(_ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_ADJUST);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Set NUMPAD layer on second tap and MOUSE layer on 3rd */
|
||||||
|
void dance_adj_finish(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch(state->count) {
|
||||||
|
case 1: break;
|
||||||
|
case 2:
|
||||||
|
layer_on(_NUMPAD);
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
layer_on(_MOUSE);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
reset_tap_dance(state);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Turn off any layer that may have been tapped on */
|
||||||
|
void dance_adj_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||||
|
switch(state->count) {
|
||||||
|
case 1:
|
||||||
|
layer_off(_ADJUST);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
layer_off(_NUMPAD);
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
layer_off(_MOUSE);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||||
|
[TD_CTL_CTLALT] = ACTION_TAP_DANCE_FN_ADVANCED(dance_ctl_ctlalt_each, NULL, dance_ctl_ctlalt_reset),
|
||||||
|
[TD_LGUI_RGUI] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_RGUI),
|
||||||
|
[TD_LALT_RALT] = ACTION_TAP_DANCE_DOUBLE(KC_LALT, KC_RALT),
|
||||||
|
[TD_ADJUST] = ACTION_TAP_DANCE_FN_ADVANCED(dance_adj_each, dance_adj_finish, dance_adj_reset),
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define BOTTOM_40_ROW \
|
||||||
|
TD_ADJ ,TD_CTL , TD_ALT , TD_GUI , LOWER , KC_DEL , KC_SPC , RAISE , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT
|
||||||
|
|
||||||
|
/*
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | | | | | | || | | Mute | Vol- | Vol+ | ⏯ |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define BOTTOM_RAISE_LOWER_ROWS \
|
||||||
|
_______, KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PGUP, KC_PGDN, KC_HOME, KC_END , KC_MSTP, \
|
||||||
|
_______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY
|
||||||
|
|
||||||
|
/*
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Tab | || | Bksp |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define STD_TAB_ROW(...) KC_TAB, __VA_ARGS__, KC_BSPC
|
||||||
|
|
||||||
|
/*
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Esc | || |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
|
||||||
|
#define STD_ESC_ROW(...) KC_ESC, __VA_ARGS__
|
||||||
|
|
||||||
|
/*
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Shift| || |Enter |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define STD_LSFT_ROW(...) OSM_LSFT, __VA_ARGS__, MT_ENT
|
||||||
|
|
||||||
|
/* Qwerty
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Esc | A | S | D | F | G || H | J | K | L | ; | " |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Shift| Z | X | C | V | B || N | M | , | . | / |Enter |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define QWERTY_LAYER \
|
||||||
|
STD_TAB_ROW( KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ), \
|
||||||
|
STD_ESC_ROW( KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT), \
|
||||||
|
STD_LSFT_ROW(KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH), \
|
||||||
|
BOTTOM_40_ROW
|
||||||
|
|
||||||
|
/* Colemak
|
||||||
|
* ,-----------------------------------------.,-----------------------------------------.
|
||||||
|
* | Tab | Q | W | F | P | G || J | L | U | Y | ; | Bksp |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Esc | A | R | S | T | D || H | N | E | I | O | " |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Shift| Z | X | C | V | B || K | M | , | . | / |Enter |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define COLEMAK_LAYER \
|
||||||
|
STD_TAB_ROW( KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN), \
|
||||||
|
STD_ESC_ROW( KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT), \
|
||||||
|
STD_LSFT_ROW(KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH), \
|
||||||
|
BOTTOM_40_ROW
|
||||||
|
|
||||||
|
/* Workman
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Tab | Q | D | R | W | B || J | F | U | P | ; | Bksp |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Esc | A | S | H | T | G || Y | N | E | O | I | " |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Shift| Z | X | M | C | V || K | L | , | . | / |Enter |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define WORKMAN_LAYER \
|
||||||
|
STD_TAB_ROW( KC_Q , KC_D , KC_R , KC_W , KC_B , KC_J , KC_F , KC_U , KC_P , KC_SCLN), \
|
||||||
|
STD_ESC_ROW( KC_A , KC_S , KC_H , KC_T , KC_G , KC_Y , KC_N , KC_E , KC_O , KC_I , KC_QUOT), \
|
||||||
|
STD_LSFT_ROW(KC_Z , KC_X , KC_M , KC_C , KC_V , KC_K , KC_L , KC_COMM, KC_DOT , KC_SLSH), \
|
||||||
|
BOTTOM_40_ROW
|
||||||
|
|
||||||
|
/* Dvorak
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Tab | " | , | . | P | Y || F | G | C | R | L | Bksp |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Esc | A | O | E | U | I || D | H | T | N | S | / |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Shift| ; | Q | J | K | X || B | M | W | V | Z |Enter |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Adjust| Ctrl | Alt | GUI |Lower | Del ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define DVORAK_LAYER \
|
||||||
|
STD_TAB_ROW( KC_QUOT, KC_COMM, KC_DOT , KC_P , KC_Y , KC_F , KC_G , KC_C , KC_R , KC_L), \
|
||||||
|
STD_ESC_ROW( KC_A , KC_O , KC_E , KC_U , KC_I , KC_D , KC_H , KC_T , KC_N , KC_S , KC_SLSH), \
|
||||||
|
STD_LSFT_ROW(KC_SCLN, KC_Q , KC_J , KC_K , KC_X , KC_B , KC_M , KC_W , KC_V , KC_Z), \
|
||||||
|
BOTTOM_40_ROW
|
||||||
|
|
||||||
|
/* Game (Qwerty without one shot modifiers & tap dancing)
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Tab | Q | W | E | R | T || Y | U | I | O | P | Bksp |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Esc | A | S | D | F | G || H | J | K | L | ; | " |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Shift| Z | X | C | V | B || N | M | , | . | / |Enter |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Adjust| Ctrl | Alt | GUI |Lower |Space ||Space |Raise | Left | Down | Up |Right |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define GAME_LAYER \
|
||||||
|
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC, \
|
||||||
|
KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, \
|
||||||
|
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT , \
|
||||||
|
MO_ADJ , KC_LCTL, KC_LALT, KC_LGUI, LOWER , KC_SPC , KC_SPC , RAISE , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT
|
||||||
|
|
||||||
|
/* Number pad
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Tab | XXX | XXX | XXX | XXX | XXX || NLCK | 7 | 8 | 9 | - | BKSP |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Esc | XXX | XXX | XXX | XXX | XXX || * | 4 | 5 | 6 | + | BKSP |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Shift | XXX | XXX | XXX | XXX | XXX || / | 1 | 2 | 3 | ENT | XXX |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Adjust| Ctrl | Alt | GUI | XXX |Space ||Space | 0 | 0 | . | ENT | XXX |
|
||||||
|
* `-----------------------------------------''-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define NUMPAD_LAYER \
|
||||||
|
KC_TAB , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_P7 , KC_P8 , KC_P9 , KC_PMNS, KC_BSPC, \
|
||||||
|
KC_ESC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAST, KC_P4 , KC_P5 , KC_P6 , KC_PPLS, KC_BSPC, \
|
||||||
|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSLS, KC_P1 , KC_P2 , KC_P3 , KC_PENT, XXXXXXX, \
|
||||||
|
TD_ADJ , TD_CTL , TD_ALT , TD_GUI , XXXXXXX, KC_SPC , KC_SPC , KC_P0 , KC_P0 , KC_PDOT, KC_PENT, XXXXXXX
|
||||||
|
|
||||||
|
/* Mouse movement
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | Tab | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 || MA_0 | MB_1 | MB_3 | MB_2 | MB_4 | MB_5 |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Esc | MW_L | MW_U | MW_D | MW_R | XXX || MA_1 | M_LT | M_UP | M_DN | M_RT | XXX |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Shift | MA_0 | MA_1 | MA_2 | XXX | XXX || MA_2 | MW_L | MW_U | MW_D | MW_R | XXX |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* |Adjust| Ctrl | Alt | GUI | XXX |Space || XXX | XXX | XXX | XXX | XXX | XXX |
|
||||||
|
* `-----------------------------------------''-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define MOUSE_LAYER \
|
||||||
|
KC_TAB , MS_BTN1, MS_BTN3, MS_BTN2, MS_BTN4, MS_BTN5, MS_ACL0, MS_BTN1, MS_BTN3, MS_BTN2, MS_BTN4, MS_BTN5, \
|
||||||
|
KC_ESC , MW_LEFT, MW_DOWN, MW_UP , MW_RGHT, XXXXXXX, MS_ACL1, MS_LEFT, MS_DOWN, MS_UP , MS_RGHT, XXXXXXX, \
|
||||||
|
KC_LSFT, MS_ACL0, MS_ACL1, MS_ACL2, XXXXXXX, XXXXXXX, MS_ACL2, MW_LEFT, MW_DOWN, MW_UP , MW_RGHT, XXXXXXX, \
|
||||||
|
TD_ADJ , TD_CTL , TD_ALT , TD_GUI , XXXXXXX, KC_SPC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
|
||||||
|
|
||||||
|
/* Lower
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | Bksp |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Del | F1 | F2 | F3 | F4 | F5 || F6 | _ | + | | \ | | |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | | | | | | || | | Mute | Vol- | Vol+ | ⏯ |
|
||||||
|
* `-----------------------------------------'`-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define LOWER_LAYER \
|
||||||
|
KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
|
||||||
|
KC_DEL , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||||
|
BOTTOM_RAISE_LOWER_ROWS
|
||||||
|
|
||||||
|
/* Raise
|
||||||
|
* ,-----------------------------------------..-----------------------------------------.
|
||||||
|
* | ` | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | Del | F1 | F2 | F3 | F4 | F5 || F6 | - | = | [ | ] | \ |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | | F7 | F8 | F9 | F10 | F11 || F12 | PgUp | PgDn | Home | End | ⏹ |
|
||||||
|
* |------+------+------+------+------+------||------+------+------+------+------+------|
|
||||||
|
* | | | | | | || | | Mute | Vol- | Vol+ | ⏯ |
|
||||||
|
* `-----------------------------------------''-----------------------------------------'
|
||||||
|
*/
|
||||||
|
#define RAISE_LAYER \
|
||||||
|
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC, \
|
||||||
|
KC_DEL , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_MINS, KC_EQL , KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||||
|
BOTTOM_RAISE_LOWER_ROWS
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||||
|
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||||
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||||
|
float tone_workman[][2] = SONG(PLOVER_SOUND);
|
||||||
|
#else
|
||||||
|
float tone_qwerty;
|
||||||
|
float tone_dvorak;
|
||||||
|
float tone_colemak;
|
||||||
|
float tone_workman;
|
||||||
|
#define PLAY_SONG(tone)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void persistent_default_layer_set(uint16_t default_layer) {
|
||||||
|
layer_state_set(default_layer);
|
||||||
|
eeconfig_update_default_layer(default_layer);
|
||||||
|
default_layer_set(default_layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case QWERTY:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
PLAY_SONG(tone_qwerty);
|
||||||
|
persistent_default_layer_set(1UL<<_QWERTY);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case COLEMAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
PLAY_SONG(tone_colemak);
|
||||||
|
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case WORKMAN:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
PLAY_SONG(tone_workman);
|
||||||
|
persistent_default_layer_set(1UL<<_WORKMAN);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case DVORAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
PLAY_SONG(tone_dvorak);
|
||||||
|
persistent_default_layer_set(1UL<<_DVORAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case LOWER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,16 @@
|
|||||||
|
# Build Options
|
||||||
|
# Only enable things here that are generic to all keyboards. A yes or no here
|
||||||
|
# will override keyboard/keymap specific values
|
||||||
|
#
|
||||||
|
#BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||||
|
#COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
#CONSOLE_ENABLE = no # Console for debug(+400)
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||||
|
#NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
TAP_DANCE_ENABLE = yes # Enable tap dancing
|
||||||
|
#UNICODE_ENABLE = no # Unicode
|
||||||
|
|
||||||
|
ifndef QUANTUM_DIR
|
||||||
|
include ../../../../Makefile
|
||||||
|
endif
|
Loading…
Reference in new issue