Merge pull request #490 from fredizzimo/integrate_visualizer

Integrate visualizer for ChibiOS and Infinity Ergodox
pull/491/head
Jack Humbert 8 years ago committed by GitHub
commit ad43d450ca

3
.gitmodules vendored

@ -4,3 +4,6 @@
[submodule "lib/chibios-contrib"] [submodule "lib/chibios-contrib"]
path = lib/chibios-contrib path = lib/chibios-contrib
url = https://github.com/ChibiOS/ChibiOS-Contrib.git url = https://github.com/ChibiOS/ChibiOS-Contrib.git
[submodule "lib/ugfx"]
path = lib/ugfx
url = https://bitbucket.org/Tectu/ugfx

@ -218,14 +218,6 @@ ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
VAPTH += $(SERIAL_PATH) VAPTH += $(SERIAL_PATH)
endif endif
ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT
else
ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right))
endif
endif
# Optimize size but this may cause error "relocation truncated to fit" # Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax #EXTRALDFLAGS = -Wl,--relax
@ -257,10 +249,17 @@ ifeq ($(PLATFORM),AVR)
else ifeq ($(PLATFORM),CHIBIOS) else ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk include $(TMK_PATH)/protocol/chibios.mk
include $(TMK_PATH)/chibios.mk include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
else else
$(error Unknown platform) $(error Unknown platform)
endif endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
include $(TMK_PATH)/rules.mk include $(TMK_PATH)/rules.mk
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S") GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")

@ -67,6 +67,18 @@ SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover NKRO_ENABLE ?= yes # USB Nkey Rollover
CUSTOM_MATRIX ?= yes # Custom matrix file CUSTOM_MATRIX ?= yes # Custom matrix file
SERIAL_LINK_ENABLE = yes SERIAL_LINK_ENABLE = yes
VISUALIZER_ENABLE ?= yes
LCD_ENABLE ?= yes
LED_ENABLE ?= yes
LCD_BACKLIGHT_ENABLE ?= yes
ifdef LCD_ENABLE
include drivers/gdisp/st7565ergodox/driver.mk
endif
ifdef LED_ENABLE
include drivers/gdisp/IS31FL3731C/driver.mk
endif
ifndef QUANTUM_DIR ifndef QUANTUM_DIR
include ../../Makefile include ../../Makefile

@ -0,0 +1,113 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
static const I2CConfig i2ccfg = {
400000 // clock speed (Hz); 400kHz max for IS31
};
#define GDISP_SCREEN_WIDTH 7
#define GDISP_SCREEN_HEIGHT 7
static const uint8_t led_mask[] = {
0xFF, 0x00, /* C1-1 -> C1-16 */
0xFF, 0x00, /* C2-1 -> C2-16 */
0xFF, 0x00, /* C3-1 -> C3-16 */
0xFF, 0x00, /* C4-1 -> C4-16 */
0x3F, 0x00, /* C5-1 -> C5-16 */
0x00, 0x00, /* C6-1 -> C6-16 */
0x00, 0x00, /* C7-1 -> C7-16 */
0x00, 0x00, /* C8-1 -> C8-16 */
0x00, 0x00, /* C9-1 -> C9-16 */
};
// The address of the LED
#define LA(c, r) (c + r * 16 )
// Need to be an address that is not mapped, but inside the range of the controller matrix
#define NA LA(8, 8)
// The numbers in the comments are the led numbers DXX on the PCB
// The mapping is taken from the schematic of left hand side
static const uint8_t led_mapping[GDISP_SCREEN_HEIGHT][GDISP_SCREEN_WIDTH] = {
// 45 44 43 42 41 40 39
{ LA(1, 1), LA(1, 0), LA(0, 4), LA(0, 3), LA(0, 2), LA(0, 1), LA(0, 0)},
// 52 51 50 49 48 47 46
{ LA(2, 3), LA(2, 2), LA(2, 1), LA(2, 0), LA(1, 4), LA(1, 3), LA(1, 2) },
// 58 57 56 55 54 53 N/A
{ LA(3, 4), LA(3, 3), LA(3, 2), LA(3, 1), LA(3, 0), LA(2, 4), NA },
// 67 66 65 64 63 62 61
{ LA(5, 3), LA(5, 2), LA(5, 1), LA(5, 0), LA(4, 4), LA(4, 3), LA(4, 2) },
// 76 75 74 73 72 60 59
{ LA(7, 3), LA(7, 2), LA(7, 1), LA(7, 0), LA(6, 3), LA(4, 1), LA(4, 0) },
// N/A N/A N/A N/A N/A N/A 68
{ NA, NA, NA, NA, NA, NA, LA(5, 4) },
// N/A N/A N/A N/A 71 70 69
{ NA, NA, NA, NA, LA(6, 2), LA(6, 1), LA(6, 0) },
};
#define IS31_ADDR_DEFAULT 0x74 // AD connected to GND
#define IS31_TIMEOUT 5000
static GFXINLINE void init_board(GDisplay *g) {
(void) g;
/* I2C pins */
palSetPadMode(GPIOB, 0, PAL_MODE_ALTERNATIVE_2); // PTB0/I2C0/SCL
palSetPadMode(GPIOB, 1, PAL_MODE_ALTERNATIVE_2); // PTB1/I2C0/SDA
palSetPadMode(GPIOB, 16, PAL_MODE_OUTPUT_PUSHPULL);
palClearPad(GPIOB, 16);
/* start I2C */
i2cStart(&I2CD1, &i2ccfg);
// try high drive (from kiibohd)
I2CD1.i2c->C2 |= I2Cx_C2_HDRS;
// try glitch fixing (from kiibohd)
I2CD1.i2c->FLT = 4;
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
}
static GFXINLINE const uint8_t* get_led_mask(GDisplay* g) {
(void) g;
return led_mask;
}
static GFXINLINE uint8_t get_led_address(GDisplay* g, uint16_t x, uint16_t y)
{
(void) g;
return led_mapping[y][x];
}
static GFXINLINE void set_hardware_shutdown(GDisplay* g, bool shutdown) {
(void) g;
if(!shutdown) {
palSetPad(GPIOB, 16);
}
else {
palClearPad(GPIOB, 16);
}
}
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
i2cMasterTransmitTimeout(&I2CD1, IS31_ADDR_DEFAULT, data, length, 0, 0, US2ST(IS31_TIMEOUT));
}
#endif /* _GDISP_LLD_BOARD_H */

@ -0,0 +1,2 @@
GFXINC += drivers/gdisp/IS31FL3731C
GFXSRC += drivers/gdisp/IS31FL3731C/gdisp_IS31FL3731C.c

@ -0,0 +1,333 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gfx.h"
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_ERGODOX
#include "drivers/gdisp/IS31FL3731C/gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "board_IS31FL3731C.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 9
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 16
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 0
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define IS31_ADDR_DEFAULT 0x74
#define IS31_REG_CONFIG 0x00
// bits in reg
#define IS31_REG_CONFIG_PICTUREMODE 0x00
#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
#define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
// D2:D0 bits are starting frame for autoplay mode
#define IS31_REG_PICTDISP 0x01 // D2:D0 frame select for picture mode
#define IS31_REG_AUTOPLAYCTRL1 0x02
// D6:D4 number of loops (000=infty)
// D2:D0 number of frames to be used
#define IS31_REG_AUTOPLAYCTRL2 0x03 // D5:D0 delay time (*11ms)
#define IS31_REG_DISPLAYOPT 0x05
#define IS31_REG_DISPLAYOPT_INTENSITY_SAME 0x20 // same intensity for all frames
#define IS31_REG_DISPLAYOPT_BLINK_ENABLE 0x8
// D2:D0 bits blink period time (*0.27s)
#define IS31_REG_AUDIOSYNC 0x06
#define IS31_REG_AUDIOSYNC_ENABLE 0x1
#define IS31_REG_FRAMESTATE 0x07
#define IS31_REG_BREATHCTRL1 0x08
// D6:D4 fade out time (26ms*2^i)
// D2:D0 fade in time (26ms*2^i)
#define IS31_REG_BREATHCTRL2 0x09
#define IS31_REG_BREATHCTRL2_ENABLE 0x10
// D2:D0 extinguish time (3.5ms*2^i)
#define IS31_REG_SHUTDOWN 0x0A
#define IS31_REG_SHUTDOWN_OFF 0x0
#define IS31_REG_SHUTDOWN_ON 0x1
#define IS31_REG_AGCCTRL 0x0B
#define IS31_REG_ADCRATE 0x0C
#define IS31_COMMANDREGISTER 0xFD
#define IS31_FUNCTIONREG 0x0B // helpfully called 'page nine'
#define IS31_FUNCTIONREG_SIZE 0xD
#define IS31_FRAME_SIZE 0xB4
#define IS31_PWM_REG 0x24
#define IS31_PWM_SIZE 0x90
#define IS31_LED_MASK_SIZE 0x12
#define IS31_SCREEN_WIDTH 16
#define IS31
//Generated by http://jared.geek.nz/2013/feb/linear-led-pwm
const unsigned char cie[256] = {
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
242, 245, 247, 250, 252, 255,
};
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
typedef struct{
uint8_t write_buffer_offset;
uint8_t write_buffer[IS31_FRAME_SIZE];
uint8_t frame_buffer[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH];
uint8_t page;
}__attribute__((__packed__)) PrivData;
// Some common routines and macros
#define PRIV(g) ((PrivData*)g->priv)
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
static GFXINLINE void write_page(GDisplay* g, uint8_t page) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = IS31_COMMANDREGISTER;
tx[1] = page;
write_data(g, tx, 2);
}
static GFXINLINE void write_register(GDisplay* g, uint8_t page, uint8_t reg, uint8_t data) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = reg;
tx[1] = data;
write_page(g, page);
write_data(g, tx, 2);
}
static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint16_t length) {
PRIV(g)->write_buffer_offset = offset;
write_page(g, page);
write_data(g, (uint8_t*)PRIV(g), length + 1);
}
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
__builtin_memset(PRIV(g), 0, sizeof(PrivData));
PRIV(g)->page = 0;
// Initialise the board interface
init_board(g);
gfxSleepMilliseconds(10);
// zero function page, all registers (assuming full_page is all zeroes)
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
set_hardware_shutdown(g, false);
gfxSleepMilliseconds(10);
// software shutdown
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
gfxSleepMilliseconds(10);
// zero function page, all registers
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
gfxSleepMilliseconds(10);
// zero all LED registers on all 8 pages, and enable the mask
__builtin_memcpy(PRIV(g)->write_buffer, get_led_mask(g), IS31_LED_MASK_SIZE);
for(uint8_t i=0; i<8; i++) {
write_ram(g, i, 0, IS31_FRAME_SIZE);
gfxSleepMilliseconds(1);
}
// software shutdown disable (i.e. turn stuff on)
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
gfxSleepMilliseconds(10);
// Finish Init
post_init_board(g);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOn;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
PRIV(g)->page++;
PRIV(g)->page %= 2;
// TODO: some smarter algorithm for this
// We should run only one physical page at a time
// This way we don't need to send so much data, and
// we could use slightly less memory
uint8_t* src = PRIV(g)->frame_buffer;
for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
PRIV(g)->write_buffer[get_led_address(g, x, y)]=cie[*src];
++src;
}
}
write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
gfxSleepMilliseconds(1);
write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
}
#endif
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
break;
case powerOn:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_CONTRAST:
return;
}
}
#endif // GDISP_NEED_CONTROL
#endif // GFX_USE_GDISP

@ -0,0 +1,36 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GDISP_LLD_CONFIG_H
#define _GDISP_LLD_CONFIG_H
#if GFX_USE_GDISP
/*===========================================================================*/
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_GRAY256
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */

@ -0,0 +1,2 @@
GFXINC += drivers/gdisp/emulator_lcd
GFXSRC += drivers/gdisp/emulator_lcd/emulator_lcd.c

@ -0,0 +1,10 @@
#define GDISP_DRIVER_VMT GDISPVMT_EMULATOR_LCD_ERGODOX
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#define GDISP_SCREEN_WIDTH 128
#define GDISP_SCREEN_HEIGHT 32
#define ROTATE_180_IS_FLIP
#include "emulator/emulator_driver_impl.h"

@ -0,0 +1,2 @@
GFXINC += drivers/gdisp/emulator_led
GFXSRC += drivers/gdisp/emulator_led/emulator_led.c

@ -0,0 +1,10 @@
#define GDISP_DRIVER_VMT GDISPVMT_EMULATOR_LED_ERGODOX
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#define GDISP_SCREEN_WIDTH 7
#define GDISP_SCREEN_HEIGHT 7
#define ROTATE_180_IS_FLIP
#include "emulator/emulator_driver_impl.h"

@ -0,0 +1,127 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
#include "print.h"
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_9 // actually 6
#define ST7565_ADC ST7565_ADC_NORMAL
#define ST7565_COM_SCAN ST7565_COM_SCAN_DEC
#define ST7565_PAGE_ORDER 0,1,2,3
/*
* Custom page order for several LCD boards, e.g. HEM12864-99
* #define ST7565_PAGE_ORDER 4,5,6,7,0,1,2,3
*/
#define ST7565_GPIOPORT GPIOC
#define ST7565_PORT PORTC
#define ST7565_A0_PIN 7
#define ST7565_RST_PIN 8
#define ST7565_MOSI_PIN 6
#define ST7565_SLCK_PIN 5
#define ST7565_SS_PIN 4
#define palSetPadModeRaw(portname, bits) \
ST7565_PORT->PCR[ST7565_##portname##_PIN] = bits
#define palSetPadModeNamed(portname, portmode) \
palSetPadMode(ST7565_GPIOPORT, ST7565_##portname##_PIN, portmode)
#define ST7565_SPI_MODE PORTx_PCRn_DSE | PORTx_PCRn_MUX(2)
// DSPI Clock and Transfer Attributes
// Frame Size: 8 bits
// MSB First
// CLK Low by default
static const SPIConfig spi1config = {
NULL,
/* HW dependent part.*/
ST7565_GPIOPORT,
ST7565_SS_PIN,
SPIx_CTARn_FMSZ(7)
| SPIx_CTARn_ASC(7)
| SPIx_CTARn_DT(7)
| SPIx_CTARn_CSSCK(7)
| SPIx_CTARn_PBR(0)
| SPIx_CTARn_BR(7)
//SPI_CR1_BR_0
};
static bool_t st7565_is_data_mode = 1;
static GFXINLINE void init_board(GDisplay *g) {
(void) g;
palSetPadModeNamed(A0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
st7565_is_data_mode = 1;
palSetPadModeNamed(RST, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(ST7565_GPIOPORT, ST7565_RST_PIN);
palSetPadModeRaw(MOSI, ST7565_SPI_MODE);
palSetPadModeRaw(SLCK, ST7565_SPI_MODE);
palSetPadModeRaw(SS, ST7565_SPI_MODE);
spiInit();
spiStart(&SPID1, &spi1config);
spiSelect(&SPID1);
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
}
static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
(void) g;
if (state) {
palClearPad(ST7565_GPIOPORT, ST7565_RST_PIN);
}
else {
palSetPad(ST7565_GPIOPORT, ST7565_RST_PIN);
}
}
static GFXINLINE void acquire_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to acquire
// spiAcquireBus(&SPID1);
}
static GFXINLINE void release_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to release
//spiReleaseBus(&SPID1);
}
static GFXINLINE void write_cmd(GDisplay *g, uint8_t cmd) {
(void) g;
if (st7565_is_data_mode) {
// The sleeps need to be at lest 10 vs 25 ns respectively
// So let's sleep two ticks, one tick might not be enough
// if we are at the end of the tick
chThdSleep(2);
palClearPad(ST7565_GPIOPORT, ST7565_A0_PIN);
chThdSleep(2);
st7565_is_data_mode = 0;
}
spiSend(&SPID1, 1, &cmd);
}
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
if (!st7565_is_data_mode) {
// The sleeps need to be at lest 10 vs 25 ns respectively
// So let's sleep two ticks, one tick might not be enough
// if we are at the end of the tick
chThdSleep(2);
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
chThdSleep(2);
st7565_is_data_mode = 1;
}
spiSend(&SPID1, length, data);
}
#endif /* _GDISP_LLD_BOARD_H */

@ -0,0 +1,2 @@
GFXINC += drivers/gdisp/st7565ergodox
GFXSRC += drivers/gdisp/st7565ergodox/gdisp_lld_ST7565.c

@ -0,0 +1,292 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#include "gfx.h"
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_ST7565_ERGODOX
#include "drivers/gdisp/st7565ergodox/gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "board_ST7565.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 32
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 128
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 0
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#include "drivers/gdisp/st7565ergodox/st7565.h"
/*===========================================================================*/
/* Driver config defaults for backward compatibility. */
/*===========================================================================*/
#ifndef ST7565_LCD_BIAS
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
#endif
#ifndef ST7565_ADC
#define ST7565_ADC ST7565_ADC_NORMAL
#endif
#ifndef ST7565_COM_SCAN
#define ST7565_COM_SCAN ST7565_COM_SCAN_INC
#endif
#ifndef ST7565_PAGE_ORDER
#define ST7565_PAGE_ORDER 0,1,2,3
#endif
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
typedef struct{
bool_t buffer2;
uint8_t ram[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH / 8];
}PrivData;
// Some common routines and macros
#define PRIV(g) ((PrivData*)g->priv)
#define RAM(g) (PRIV(g)->ram)
#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
// Some common routines and macros
#define delay(us) gfxSleepMicroseconds(us)
#define delay_ms(ms) gfxSleepMilliseconds(ms)
#define xyaddr(x, y) ((x) + ((y)>>3)*GDISP_SCREEN_WIDTH)
#define xybit(y) (1<<((y)&7))
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
/*
* As this controller can't update on a pixel boundary we need to maintain the
* the entire display surface in memory so that we can do the necessary bit
* operations. Fortunately it is a small display in monochrome.
* 64 * 128 / 8 = 1024 bytes.
*/
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
PRIV(g)->buffer2 = false;
// Initialise the board interface
init_board(g);
// Hardware reset
setpin_reset(g, TRUE);
gfxSleepMilliseconds(20);
setpin_reset(g, FALSE);
gfxSleepMilliseconds(20);
acquire_bus(g);
write_cmd(g, ST7565_DISPLAY_OFF);
write_cmd(g, ST7565_LCD_BIAS);
write_cmd(g, ST7565_ADC);
write_cmd(g, ST7565_COM_SCAN);
write_cmd(g, ST7565_START_LINE | 0);
write_cmd(g, ST7565_RESISTOR_RATIO | 0x6);
// turn on voltage converter (VC=1, VR=0, VF=0)
write_cmd(g, ST7565_POWER_CONTROL | 0x04);
delay_ms(50);
// turn on voltage regulator (VC=1, VR=1, VF=0)
write_cmd(g, ST7565_POWER_CONTROL | 0x06);
delay_ms(50);
// turn on voltage follower (VC=1, VR=1, VF=1)
write_cmd(g, ST7565_POWER_CONTROL | 0x07);
delay_ms(50);
write_cmd(g, 0xE2);
write_cmd(g, ST7565_COM_SCAN);
write_cmd2(g, ST7565_CONTRAST, GDISP_INITIAL_CONTRAST*64/101);
//write_cmd2(g, ST7565_CONTRAST, 0);
write_cmd(g, ST7565_DISPLAY_ON);
write_cmd(g, ST7565_ALLON_NORMAL);
write_cmd(g, ST7565_INVERT_DISPLAY);
write_cmd(g, ST7565_RMW);
// Finish Init
post_init_board(g);
// Release the bus
release_bus(g);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOn;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
unsigned p;
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
acquire_bus(g);
unsigned dstOffset = (PRIV(g)->buffer2 ? 4 : 0);
for (p = 0; p < 4; p++) {
write_cmd(g, ST7565_PAGE | (p + dstOffset));
write_cmd(g, ST7565_COLUMN_MSB | 0);
write_cmd(g, ST7565_COLUMN_LSB | 0);
write_cmd(g, ST7565_RMW);
write_data(g, RAM(g) + (p*GDISP_SCREEN_WIDTH), GDISP_SCREEN_WIDTH);
}
unsigned line = (PRIV(g)->buffer2 ? 32 : 0);
write_cmd(g, ST7565_START_LINE | line);
PRIV(g)->buffer2 = !PRIV(g)->buffer2;
release_bus(g);
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
}
if (gdispColor2Native(g->p.color) != Black)
RAM(g)[xyaddr(x, y)] |= xybit(y);
else
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
}
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
}
#endif
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
acquire_bus(g);
write_cmd(g, ST7565_DISPLAY_OFF);
release_bus(g);
break;
case powerOn:
acquire_bus(g);
write_cmd(g, ST7565_DISPLAY_ON);
release_bus(g);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_CONTRAST:
if ((unsigned)g->p.ptr > 100)
g->p.ptr = (void *)100;
acquire_bus(g);
write_cmd2(g, ST7565_CONTRAST, ((((unsigned)g->p.ptr)<<6)/101) & 0x3F);
release_bus(g);
g->g.Contrast = (unsigned)g->p.ptr;
return;
}
}
#endif // GDISP_NEED_CONTROL
#endif // GFX_USE_GDISP

@ -0,0 +1,26 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _GDISP_LLD_CONFIG_H
#define _GDISP_LLD_CONFIG_H
#if GFX_USE_GDISP
/*===========================================================================*/
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */

@ -0,0 +1,37 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _ST7565_H
#define _ST7565_H
#define ST7565_CONTRAST 0x81
#define ST7565_ALLON_NORMAL 0xA4
#define ST7565_ALLON 0xA5
#define ST7565_POSITIVE_DISPLAY 0xA6
#define ST7565_INVERT_DISPLAY 0xA7
#define ST7565_DISPLAY_OFF 0xAE
#define ST7565_DISPLAY_ON 0xAF
#define ST7565_LCD_BIAS_7 0xA3
#define ST7565_LCD_BIAS_9 0xA2
#define ST7565_ADC_NORMAL 0xA0
#define ST7565_ADC_REVERSE 0xA1
#define ST7565_COM_SCAN_INC 0xC0
#define ST7565_COM_SCAN_DEC 0xC8
#define ST7565_START_LINE 0x40
#define ST7565_PAGE 0xB0
#define ST7565_COLUMN_MSB 0x10
#define ST7565_COLUMN_LSB 0x00
#define ST7565_RMW 0xE0
#define ST7565_RESISTOR_RATIO 0x20
#define ST7565_POWER_CONTROL 0x28
#endif /* _ST7565_H */

@ -0,0 +1,331 @@
/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
* The values below are the defaults.
*
* Only remove the comments from lines where you want to change the
* default value. This allows definitions to be included from
* driver makefiles when required and provides the best future
* compatibility for your project.
*
* Please use spaces instead of tabs in this file.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
///////////////////////////////////////////////////////////////////////////
// GOS - One of these must be defined, preferably in your Makefile //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_OS_CHIBIOS TRUE
//#define GFX_USE_OS_FREERTOS FALSE
// #define GFX_FREERTOS_USE_TRACE FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
//#define GFX_USE_OS_ECOS FALSE
//#define GFX_USE_OS_RAWRTOS FALSE
//#define GFX_USE_OS_ARDUINO FALSE
//#define GFX_USE_OS_KEIL FALSE
//#define GFX_USE_OS_CMSIS FALSE
//#define GFX_USE_OS_RAW32 FALSE
// #define INTERRUPTS_OFF() optional_code
// #define INTERRUPTS_ON() optional_code
// These are not defined by default for some reason
#define GOS_NEED_X_THREADS FALSE
#define GOS_NEED_X_HEAP FALSE
// Options that (should where relevant) apply to all operating systems
#define GFX_NO_INLINE FALSE
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
// #define GFX_CPU GFX_CPU_UNKNOWN
// #define GFX_OS_HEAP_SIZE 0
// #define GFX_OS_NO_INIT FALSE
// #define GFX_OS_INIT_NO_WARNING FALSE
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GDISP TRUE
//#define GDISP_NEED_AUTOFLUSH FALSE
//#define GDISP_NEED_TIMERFLUSH FALSE
//#define GDISP_NEED_VALIDATION TRUE
//#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ARC TRUE
#define GDISP_NEED_ARCSECTORS TRUE
#define GDISP_NEED_CONVEX_POLYGON TRUE
//#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD TRUE
#define GDISP_NEED_CONTROL TRUE
//#define GDISP_NEED_QUERY FALSE
//#define GDISP_NEED_MULTITHREAD FALSE
//#define GDISP_NEED_STREAMING FALSE
#define GDISP_NEED_TEXT TRUE
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
// #define GDISP_NEED_ANTIALIAS FALSE
// #define GDISP_NEED_UTF8 FALSE
#define GDISP_NEED_TEXT_KERNING TRUE
// #define GDISP_INCLUDE_FONT_UI1 FALSE
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
// #define GDISP_INCLUDE_USER_FONTS FALSE
//#define GDISP_NEED_IMAGE FALSE
// #define GDISP_NEED_IMAGE_NATIVE FALSE
// #define GDISP_NEED_IMAGE_GIF FALSE
// #define GDISP_NEED_IMAGE_BMP FALSE
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
// #define GDISP_NEED_IMAGE_JPG FALSE
// #define GDISP_NEED_IMAGE_PNG FALSE
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#ifdef EMULATOR
#define GDISP_NEED_PIXMAP TRUE
#endif
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
//#define GDISP_LINEBUF_SIZE 128
//#define GDISP_STARTUP_COLOR Black
#define GDISP_NEED_STARTUP_LOGO FALSE
//#define GDISP_TOTAL_DISPLAYS 2
#ifndef EMULATOR
#define GDISP_DRIVER_LIST GDISPVMT_ST7565_ERGODOX, GDISPVMT_IS31FL3731C_ERGODOX
#else
#define GDISP_DRIVER_LIST GDISPVMT_EMULATOR_LCD_ERGODOX, GDISPVMT_EMULATOR_LED_ERGODOX
#endif
#ifdef GDISP_DRIVER_LIST
// For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
#define GDISP_HARDWARE_STREAM_WRITE FALSE
#define GDISP_HARDWARE_STREAM_READ FALSE
#define GDISP_HARDWARE_STREAM_POS FALSE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS FALSE
#define GDISP_HARDWARE_BITFILLS FALSE
#define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_QUERY FALSE
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
#endif
// The custom format is not defined for some reason, so define it as error
// so we don't get compiler warnings
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
#define GDISP_USE_GFXNET FALSE
// #define GDISP_GFXNET_PORT 13001
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GWIN FALSE
//#define GWIN_NEED_WINDOWMANAGER FALSE
// #define GWIN_REDRAW_IMMEDIATE FALSE
// #define GWIN_REDRAW_SINGLEOP FALSE
// #define GWIN_NEED_FLASHING FALSE
// #define GWIN_FLASHING_PERIOD 250
//#define GWIN_NEED_CONSOLE FALSE
// #define GWIN_CONSOLE_USE_HISTORY FALSE
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
// #define GWIN_CONSOLE_ESCSEQ FALSE
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
// #define GWIN_CONSOLE_USE_FLOAT FALSE
//#define GWIN_NEED_GRAPH FALSE
//#define GWIN_NEED_GL3D FALSE
//#define GWIN_NEED_WIDGET FALSE
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
// #define GWIN_NEED_LABEL FALSE
// #define GWIN_LABEL_ATTRIBUTE FALSE
// #define GWIN_NEED_BUTTON FALSE
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
// #define GWIN_NEED_SLIDER FALSE
// #define GWIN_SLIDER_NOSNAP FALSE
// #define GWIN_SLIDER_DEAD_BAND 5
// #define GWIN_SLIDER_TOGGLE_INC 20
// #define GWIN_NEED_CHECKBOX FALSE
// #define GWIN_NEED_IMAGE FALSE
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
// #define GWIN_NEED_RADIO FALSE
// #define GWIN_NEED_LIST FALSE
// #define GWIN_NEED_LIST_IMAGES FALSE
// #define GWIN_NEED_PROGRESSBAR FALSE
// #define GWIN_PROGRESSBAR_AUTO FALSE
// #define GWIN_NEED_KEYBOARD FALSE
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
// #define GWIN_NEED_TEXTEDIT FALSE
// #define GWIN_FLAT_STYLING FALSE
// #define GWIN_WIDGET_TAGS FALSE
//#define GWIN_NEED_CONTAINERS FALSE
// #define GWIN_NEED_CONTAINER FALSE
// #define GWIN_NEED_FRAME FALSE
// #define GWIN_NEED_TABSET FALSE
// #define GWIN_TABSET_TABHEIGHT 18
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GEVENT TRUE
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
//#define GEVENT_MAXIMUM_SIZE 32
//#define GEVENT_MAX_SOURCE_LISTENERS 32
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER FALSE
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE FALSE
//#define GQUEUE_NEED_ASYNC FALSE
//#define GQUEUE_NEED_GSYNC FALSE
//#define GQUEUE_NEED_FSYNC FALSE
//#define GQUEUE_NEED_BUFFERS FALSE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GINPUT FALSE
//#define GINPUT_NEED_MOUSE FALSE
// #define GINPUT_TOUCH_STARTRAW FALSE
// #define GINPUT_TOUCH_NOTOUCH FALSE
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
// #define GINPUT_MOUSE_POLL_PERIOD 25
// #define GINPUT_MOUSE_CLICK_TIME 300
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
//#define GINPUT_NEED_KEYBOARD FALSE
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
// #define GKEYBOARD_LAYOUT_OFF FALSE
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
//#define GINPUT_NEED_TOGGLE FALSE
//#define GINPUT_NEED_DIAL FALSE
///////////////////////////////////////////////////////////////////////////
// GFILE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GFILE FALSE
//#define GFILE_NEED_PRINTG FALSE
//#define GFILE_NEED_SCANG FALSE
//#define GFILE_NEED_STRINGS FALSE
//#define GFILE_NEED_FILELISTS FALSE
//#define GFILE_NEED_STDIO FALSE
//#define GFILE_NEED_NOAUTOMOUNT FALSE
//#define GFILE_NEED_NOAUTOSYNC FALSE
//#define GFILE_NEED_MEMFS FALSE
//#define GFILE_NEED_ROMFS FALSE
//#define GFILE_NEED_RAMFS FALSE
//#define GFILE_NEED_FATFS FALSE
//#define GFILE_NEED_NATIVEFS FALSE
//#define GFILE_NEED_CHBIOSFS FALSE
//#define GFILE_ALLOW_FLOATS FALSE
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
//#define GFILE_MAX_GFILES 3
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GADC FALSE
//#define GADC_MAX_LOWSPEED_DEVICES 4
///////////////////////////////////////////////////////////////////////////
// GAUDIO //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDIO FALSE
// There seems to be a bug in the ugfx code, the wrong define is used
// So define it in order to avoid warnings
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
// #define GAUDIO_NEED_PLAY FALSE
// #define GAUDIO_NEED_RECORD FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GMISC TRUE
//#define GMISC_NEED_ARRAYOPS FALSE
//#define GMISC_NEED_FASTTRIG FALSE
//#define GMISC_NEED_FIXEDTRIG FALSE
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
#define GMISC_NEED_MATRIXFLOAT2D TRUE
#define GMISC_NEED_MATRIXFIXED2D FALSE
#endif /* _GFXCONF_H */

@ -2,6 +2,7 @@
#include "ch.h" #include "ch.h"
#include "hal.h" #include "hal.h"
#include "serial_link/system/serial_link.h" #include "serial_link/system/serial_link.h"
#include "lcd_backlight.h"
void init_serial_link_hal(void) { void init_serial_link_hal(void) {
PORTA->PCR[1] = PORTx_PCRn_PE | PORTx_PCRn_PS | PORTx_PCRn_PFE | PORTx_PCRn_MUX(2); PORTA->PCR[1] = PORTx_PCRn_PE | PORTx_PCRn_PS | PORTx_PCRn_PFE | PORTx_PCRn_MUX(2);
@ -9,3 +10,67 @@ void init_serial_link_hal(void) {
PORTE->PCR[0] = PORTx_PCRn_PE | PORTx_PCRn_PS | PORTx_PCRn_PFE | PORTx_PCRn_MUX(3); PORTE->PCR[0] = PORTx_PCRn_PE | PORTx_PCRn_PS | PORTx_PCRn_PFE | PORTx_PCRn_MUX(3);
PORTE->PCR[1] = PORTx_PCRn_DSE | PORTx_PCRn_SRE | PORTx_PCRn_MUX(3); PORTE->PCR[1] = PORTx_PCRn_DSE | PORTx_PCRn_SRE | PORTx_PCRn_MUX(3);
} }
#define RED_PIN 1
#define GREEN_PIN 2
#define BLUE_PIN 3
#define CHANNEL_RED FTM0->CHANNEL[0]
#define CHANNEL_GREEN FTM0->CHANNEL[1]
#define CHANNEL_BLUE FTM0->CHANNEL[2]
#define RGB_PORT PORTC
#define RGB_PORT_GPIO GPIOC
// Base FTM clock selection (72 MHz system clock)
// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
// Higher pre-scalar will use the most power (also look the best)
// Pre-scalar calculations
// 0 - 72 MHz -> 549 Hz
// 1 - 36 MHz -> 275 Hz
// 2 - 18 MHz -> 137 Hz
// 3 - 9 MHz -> 69 Hz (Slightly visible flicker)
// 4 - 4 500 kHz -> 34 Hz (Visible flickering)
// 5 - 2 250 kHz -> 17 Hz
// 6 - 1 125 kHz -> 9 Hz
// 7 - 562 500 Hz -> 4 Hz
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
// Which will reduce the brightness range
#define PRESCALAR_DEFINE 0
void lcd_backlight_hal_init(void) {
// Setup Backlight
SIM->SCGC6 |= SIM_SCGC6_FTM0;
FTM0->CNT = 0; // Reset counter
// PWM Period
// 16-bit maximum
FTM0->MOD = 0xFFFF;
// Set FTM to PWM output - Edge Aligned, Low-true pulses
#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
CHANNEL_RED.CnSC = CNSC_MODE;
CHANNEL_GREEN.CnSC = CNSC_MODE;
CHANNEL_BLUE.CnSC = CNSC_MODE;
// System clock, /w prescalar setting
FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
CHANNEL_RED.CnV = 0;
CHANNEL_GREEN.CnV = 0;
CHANNEL_BLUE.CnV = 0;
RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
RGB_PORT->PCR[RED_PIN] = RGB_MODE;
RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
}
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
CHANNEL_RED.CnV = r;
CHANNEL_GREEN.CnV = g;
CHANNEL_BLUE.CnV = b;
}

@ -0,0 +1,168 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Currently we are assuming that both the backlight and LCD are enabled
// But it's entirely possible to write a custom visualizer that use only
// one of them
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
#include "led_test.h"
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
// Just an example how to write custom keyframe functions, we could have moved
// all this into the init function
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
// Read the uGFX documentation for information how to use the displays
// http://wiki.ugfx.org/index.php/Main_Page
gdispClear(White);
// You can use static variables for things that can't be found in the animation
// or state structs
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
// Always remember to flush the display
gdispFlush();
// you could set the backlight color as well, but we won't do it here, since
// it's part of the following animation
// lcd_backlight_color(hue, saturation, intensity);
// We don't need constant updates, just drawing the screen once is enough
return false;
}
// Feel free to modify the animations below, or even add new ones if needed
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
static keyframe_animation_t startup_animation = {
.num_frames = 4,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0},
.frame_functions = {
display_welcome,
keyframe_animate_backlight_color,
keyframe_no_operation,
enable_visualization
},
};
// The color animation animates the LCD color when you change layers
static keyframe_animation_t color_animation = {
.num_frames = 2,
.loop = false,
// Note that there's a 200 ms no-operation frame,
// this prevents the color from changing when activating the layer
// momentarily
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
};
// The LCD animation alternates between the layer name display and a
// bitmap that displays all active layers
static keyframe_animation_t lcd_animation = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
.frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
};
static keyframe_animation_t suspend_animation = {
.num_frames = 3,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
.frame_functions = {
keyframe_display_layer_text,
keyframe_animate_backlight_color,
keyframe_disable_lcd_and_backlight,
},
};
static keyframe_animation_t resume_animation = {
.num_frames = 5,
.loop = false,
.frame_lengths = {0, 0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0},
.frame_functions = {
keyframe_enable_lcd_and_backlight,
display_welcome,
keyframe_animate_backlight_color,
keyframe_no_operation,
enable_visualization,
},
};
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
lcd_backlight_brightness(0x50);
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
start_keyframe_animation(&startup_animation);
start_keyframe_animation(&led_test_animation);
}
void update_user_visualizer_state(visualizer_state_t* state) {
// Add more tests, change the colors and layer texts here
// Usually you want to check the high bits (higher layers first)
// because that's the order layers are processed for keypresses
// You can for check for example:
// state->status.layer
// state->status.default_layer
// state->status.leds (see led.h for available statuses)
if (state->status.layer & 0x8) {
state->target_lcd_color = LCD_COLOR(0xC0, 0xB0, 0xFF);
state->layer_text = "Numpad";
}
else if (state->status.layer & 0x4) {
state->target_lcd_color = LCD_COLOR(0, 0xB0, 0xFF);
state->layer_text = "KBD functions";
}
else if (state->status.layer & 0x2) {
state->target_lcd_color = LCD_COLOR(0x80, 0xB0, 0xFF);
state->layer_text = "Function keys";
}
else {
state->target_lcd_color = LCD_COLOR(0x40, 0xB0, 0xFF);
state->layer_text = "Default";
}
// You can also stop existing animations, and start your custom ones here
// remember that you should normally have only one animation for the LCD
// and one for the background. But you can also combine them if you want.
start_keyframe_animation(&lcd_animation);
start_keyframe_animation(&color_animation);
}
void user_visualizer_suspend(visualizer_state_t* state) {
state->layer_text = "Suspending...";
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
start_keyframe_animation(&suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0x00);
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
start_keyframe_animation(&resume_animation);
start_keyframe_animation(&led_test_animation);
}

@ -0,0 +1 @@
Subproject commit 13e084ae6231857cd0d472c529f34be07d93c08b

@ -89,8 +89,8 @@ static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS]; static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
static uint8_t compute_gradient_color(float t, float index, float num) { static uint8_t compute_gradient_color(float t, float index, float num) {
const float two_pi = 2.0f * PI; const float two_pi = M_2_PI;
float normalized_index = (1.0f - index / (num - 1)) * two_pi; float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
float x = t * two_pi + normalized_index; float x = t * two_pi + normalized_index;
float v = 0.5 * (cosf(x) + 1.0f); float v = 0.5 * (cosf(x) + 1.0f);
return (uint8_t)(255.0f * v); return (uint8_t)(255.0f * v);

@ -29,9 +29,7 @@ SOFTWARE.
#include "ch.h" #include "ch.h"
#endif #endif
#ifdef LCD_ENABLE
#include "gfx.h" #include "gfx.h"
#endif
#ifdef LCD_BACKLIGHT_ENABLE #ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight.h" #include "lcd_backlight.h"
@ -45,7 +43,7 @@ SOFTWARE.
#include "nodebug.h" #include "nodebug.h"
#endif #endif
#ifdef USE_SERIAL_LINK #ifdef SERIAL_LINK_ENABLE
#include "serial_link/protocol/transport.h" #include "serial_link/protocol/transport.h"
#include "serial_link/system/serial_link.h" #include "serial_link/system/serial_link.h"
#endif #endif
@ -75,7 +73,7 @@ static bool visualizer_enabled = false;
#define MAX_SIMULTANEOUS_ANIMATIONS 4 #define MAX_SIMULTANEOUS_ANIMATIONS 4
static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {}; static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {};
#ifdef USE_SERIAL_LINK #ifdef SERIAL_LINK_ENABLE
MASTER_TO_ALL_SLAVES_OBJECT(current_status, visualizer_keyboard_status_t); MASTER_TO_ALL_SLAVES_OBJECT(current_status, visualizer_keyboard_status_t);
static remote_object_t* remote_objects[] = { static remote_object_t* remote_objects[] = {
@ -458,15 +456,13 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
} }
void visualizer_init(void) { void visualizer_init(void) {
#ifdef LCD_ENABLE
gfxInit(); gfxInit();
#endif
#ifdef LCD_BACKLIGHT_ENABLE #ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_init(); lcd_backlight_init();
#endif #endif
#ifdef USE_SERIAL_LINK #ifdef SERIAL_LINK_ENABLE
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) ); add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
#endif #endif
@ -490,7 +486,7 @@ void update_status(bool changed) {
geventSendEvent(listener); geventSendEvent(listener);
} }
} }
#ifdef USE_SERIAL_LINK #ifdef SERIAL_LINK_ENABLE
static systime_t last_update = 0; static systime_t last_update = 0;
systime_t current_update = chVTGetSystemTimeX(); systime_t current_update = chVTGetSystemTimeX();
systime_t delta = current_update - last_update; systime_t delta = current_update - last_update;
@ -510,7 +506,7 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) {
// Alternatively a mutex could be used instead of the volatile variables // Alternatively a mutex could be used instead of the volatile variables
bool changed = false; bool changed = false;
#ifdef USE_SERIAL_LINK #ifdef SERIAL_LINK_ENABLE
if (is_serial_link_connected ()) { if (is_serial_link_connected ()) {
visualizer_keyboard_status_t* new_status = read_current_status(); visualizer_keyboard_status_t* new_status = read_current_status();
if (new_status) { if (new_status) {

@ -28,9 +28,7 @@ SOFTWARE.
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#ifdef LCD_ENABLE
#include "gfx.h" #include "gfx.h"
#endif
#ifdef LCD_BACKLIGHT_ENABLE #ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight.h" #include "lcd_backlight.h"

@ -20,41 +20,41 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE. # SOFTWARE.
GFXLIB = $(VISUALIZER_DIR)/ugfx
SRC += $(VISUALIZER_DIR)/visualizer.c SRC += $(VISUALIZER_DIR)/visualizer.c
UINCDIR += $(GFXINC) $(VISUALIZER_DIR) EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)
GFXLIB = $(LIB_PATH)/ugfx
VPATH += $(VISUALIZER_PATH)
OPT_DEFS += -DVISUALIZER_ENABLE
ifdef LCD_ENABLE ifdef LCD_ENABLE
UDEFS += -DLCD_ENABLE OPT_DEFS += -DLCD_ENABLE
ULIBS += -lm ULIBS += -lm
USE_UGFX = yes
endif endif
ifdef LCD_BACKLIGHT_ENABLE ifdef LCD_BACKLIGHT_ENABLE
SRC += $(VISUALIZER_DIR)/lcd_backlight.c SRC += $(VISUALIZER_DIR)/lcd_backlight.c
ifndef EMULATOR OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
SRC += lcd_backlight_hal.c
endif
UDEFS += -DLCD_BACKLIGHT_ENABLE
endif endif
ifdef LED_ENABLE ifdef LED_ENABLE
SRC += $(VISUALIZER_DIR)/led_test.c SRC += $(VISUALIZER_DIR)/led_test.c
UDEFS += -DLED_ENABLE OPT_DEFS += -DLED_ENABLE
USE_UGFX = yes
endif endif
ifdef USE_UGFX
include $(GFXLIB)/gfx.mk include $(GFXLIB)/gfx.mk
SRC += $(GFXSRC) SRC += $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
UDEFS += $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS))) OPT_DEFS += $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
ULIBS += $(patsubst %,-l%,$(patsubst -l%,%,$(GFXLIBS)))
endif
ifndef VISUALIZER_USER ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
VISUALIZER_USER = visualizer_user.c SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
else
ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","")
$(error "$(KEYMAP_PATH)/visualizer.c" does not exist)
else
SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c
endif
endif endif
SRC += $(VISUALIZER_USER)
ifdef EMULATOR ifdef EMULATOR
UINCDIR += $(TMK_DIR)/common UINCDIR += $(TMK_DIR)/common

@ -29,6 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "sendchar.h" #include "sendchar.h"
#include "eeconfig.h" #include "eeconfig.h"
#include "backlight.h" #include "backlight.h"
#include "action_layer.h"
#ifdef BOOTMAGIC_ENABLE #ifdef BOOTMAGIC_ENABLE
# include "bootmagic.h" # include "bootmagic.h"
#else #else
@ -52,6 +53,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef SERIAL_LINK_ENABLE #ifdef SERIAL_LINK_ENABLE
# include "serial_link/system/serial_link.h" # include "serial_link/system/serial_link.h"
#endif #endif
#ifdef VISUALIZER_ENABLE
# include "visualizer/visualizer.h"
#endif
#ifdef MATRIX_HAS_GHOST #ifdef MATRIX_HAS_GHOST
static bool has_ghost_in_row(uint8_t row) static bool has_ghost_in_row(uint8_t row)
@ -181,6 +185,10 @@ MATRIX_LOOP_END:
serial_link_update(); serial_link_update();
#endif #endif
#ifdef VISUALIZER_ENABLE
visualizer_update(default_layer_state, layer_state, host_keyboard_leds());
#endif
// update LED // update LED
if (led_status != host_keyboard_leds()) { if (led_status != host_keyboard_leds()) {
led_status = host_keyboard_leds(); led_status = host_keyboard_leds();

@ -38,6 +38,9 @@
#ifdef SERIAL_LINK_ENABLE #ifdef SERIAL_LINK_ENABLE
#include "serial_link/system/serial_link.h" #include "serial_link/system/serial_link.h"
#endif #endif
#ifdef VISUALIZER_ENABLE
#include "visualizer/visualizer.h"
#endif
#include "suspend.h" #include "suspend.h"
@ -105,6 +108,11 @@ int main(void) {
init_serial_link(); init_serial_link();
#endif #endif
#ifdef VISUALIZER_ENABLE
visualizer_init();
#endif
host_driver_t* driver = NULL; host_driver_t* driver = NULL;
/* Wait until the USB or serial link is active */ /* Wait until the USB or serial link is active */
@ -147,6 +155,9 @@ int main(void) {
if(USB_DRIVER.state == USB_SUSPENDED) { if(USB_DRIVER.state == USB_SUSPENDED) {
print("[s]"); print("[s]");
#ifdef VISUALIZER_ENABLE
visualizer_suspend();
#endif
while(USB_DRIVER.state == USB_SUSPENDED) { while(USB_DRIVER.state == USB_SUSPENDED) {
/* Do this in the suspended state */ /* Do this in the suspended state */
#ifdef SERIAL_LINK_ENABLE #ifdef SERIAL_LINK_ENABLE
@ -164,6 +175,10 @@ int main(void) {
#ifdef MOUSEKEY_ENABLE #ifdef MOUSEKEY_ENABLE
mousekey_send(); mousekey_send();
#endif /* MOUSEKEY_ENABLE */ #endif /* MOUSEKEY_ENABLE */
#ifdef VISUALIZER_ENABLE
visualizer_resume();
#endif
} }
keyboard_task(); keyboard_task();

Loading…
Cancel
Save