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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define TAPPING_TOGGLE 1
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#define TAPPING_TERM 300
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#define ONESHOT_TAP_TOGGLE 3
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#define ONESHOT_LAYER_TOGGLE 3
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#define ONESHOT_TIMEOUT 800
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#define MOUSEKEY_INTERVAL 50
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 60
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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#define MOUSEKEY_WHEEL_MAX_SPEED 8
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#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
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#define PREVENT_STUCK_MODIFIERS
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#define IGNORE_MOD_TAP_INTERRUPT
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#define PERMISSIVE_HOLD
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#endif
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@ -0,0 +1,313 @@
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// this is the style you want to emulate.
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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#include "atreus.h"
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#define _COLEMAK 0
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#define _KAMELOC 1
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#define _IKAPILA 2
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#define _IKASHFT 3
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#define _FNCTION 5
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#define _NINEKEY 6
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#define _GAMEQWERTY 7
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#define _MLAYER 8
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#define _GRVTABL 9
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enum custom_keycodes {
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COLEMAK = SAFE_RANGE,
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KAMELOC,
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IKAPILA,
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IKASHFT,
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FNCTION,
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NINEKEY,
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GAMEQWERTY,
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MLAYER,
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GRVTABL,
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};
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//TD Declarations
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enum {
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VOM = 0,
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PRN,
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EGT,
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HRD,
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XRD,
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DSH,
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ESC,
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EQE,
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PGN,
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HND,
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COD,
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UND,
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MND,
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F11,
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F12,
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F13,
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F14,
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F15,
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F16,
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F17,
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F18,
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F19,
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F20,
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//unicode_inputctl
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LINUX,
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WIN,
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WINSH,
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OSX,
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};
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// action-TAP for key/mod behavior LT(layer, KC)
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#define XK_TAB LT(_KAMELOC, KC_TAB)
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#define XK_BSP LT(_KAMELOC, KC_BSPC)
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#define XK_SPC LT(_IKAPILA, KC_SPC)
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#define XK_ENT LT(_IKAPILA, KC_ENT)
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#define XK_PGDN LT(_IKASHFT, KC_PGDN)
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#define XK_APO LT(_IKASHFT, KC_QUOT)
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#define XK_PGUP LT(_IKASHFT, KC_PGUP)
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#define PIPBOY LT(_FNCTION, KC_BSLS)
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#define XK_DEL LT(_IKASHFT, KC_DEL)
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#define XK_ESC LT(_GRVTABL, KC_ESC)
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// mod-TAP for mod/key behavior MT(modkey, KC)
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#define ALT_IT MT(MOD_RALT, KC_SCLN)
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#define SFT_IT MT(MOD_RSFT, KC_DOT)
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#define CTL_IT MT(MOD_RCTL, KC_SLSH)
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#define SFT_ENT MT(MOD_RSFT, KC_ENT)
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//sticky modifiers
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#define KYCTL OSM(MOD_LCTL)
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#define KYSFT OSM(MOD_LSFT)
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#define KYALT OSM(MOD_LALT)
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#define CAKY OSM(MOD_LCTL | MOD_LALT)
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//shortcuts
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#define CADEL LALT(LCTL(KC_DEL))
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#define CAINS LALT(LCTL(KC_INS))
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#define TGNKRO MAGIC_TOGGLE_NKRO
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#define NAVCH LCTL(KC_HOME)
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#define NAVCPD LCTL(KC_PGDN)
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#define NAVCPU LCTL(KC_PGUP)
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#define NAVCE LCTL(KC_END)
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#define NAVCU LCTL(KC_UP)
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#define NAVCD LCTL(KC_DOWN)
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#define NAVCL LCTL(KC_LEFT)
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#define NAVCR LCTL(KC_RGHT)
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#define NAVGU LGUI(KC_UP)
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#define NAVGD LGUI(KC_DOWN)
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#define NAVGL LGUI(KC_LEFT)
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#define NAVGR LGUI(KC_RGHT)
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#define KC_NDSH LCTL(KC_PMNS)
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#define KC_MDSH LALT(LCTL(KC_PMNS))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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TAP
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┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
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│ Q │ W │ F │ P │ B │ │ J │ L │ U │ Y │ ; │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ A │ R │ S │ T │ G │ │ M │ N │ E │ I │ O │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ X │ C │ D │ V │ Z ├────┐ ┌────┤ K │ H │ , │ . │ / │
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├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
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│SFTn│CTLn│ALTn│ROUS│SPC │BKSP│ │TAB │ENT │PGDN│ ' │ \ │ESC │
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└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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HOLD
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┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
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│ │ │ │ │ │ │ │ │ │ │ALT │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ │ │ │ │ │ │ │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ ├────┐ ┌────┤ │ │ │ │CTL │
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├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
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│SFT │CTL │ALT │ROUS│L123│L OH│ │L OH│L123│L!@#│ │L FN│LESC│
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└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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DOUBLETAP
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┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
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│ │ │ │ │ │ │ │ │ │ │ │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ │ │ │ │ │ │ │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ ├────┐ ┌────┤ │ │ │ │ │
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├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
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│OSML│OSML│OSML│NADA│ │ │ │ │ │ │ │ │ │
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└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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*/
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// Colemak PB&J (Mod-DH)
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[_COLEMAK] = KEYMAP( \
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KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, ALT_IT, \
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KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, \
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KC_X, KC_C, KC_D, KC_V, KC_Z, KC_K, KC_H, KC_COMM, SFT_IT, CTL_IT, \
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KYCTL, KYSFT, KYALT, TT(_MLAYER), XK_SPC, XK_TAB, XK_BSP, XK_ENT, XK_PGDN, XK_APO, PIPBOY, XK_ESC \
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),
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// useful for one-handed typing
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[_KAMELOC] = KEYMAP( \
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KC_SCLN, KC_Y, KC_U, KC_L, KC_J, KC_B, KC_P, KC_F, KC_W, KC_Q, \
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KC_O, KC_I, KC_E, KC_N, KC_M, KC_G, KC_T, KC_S, KC_R, KC_A, \
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KC_SLSH, KC_DOT, KC_COMM, KC_H, KC_K, KC_Z, KC_V, KC_D, KC_C, KC_X, \
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XK_ESC, PIPBOY, TT(_MLAYER), KC_PGDN, KC_ENT, _______, _______, XK_SPC, KC_PGUP, KYALT, KYCTL, KYSFT \
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),
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/*
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┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
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│ 1 │ 2 │ 3 │ 4 │ 5 │ │ 6 │ 7 │ 8 │ 9 │ 0 │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ M │ V- │ V+ │NEXT│PLAY│ │ ← │ ↓ │ ↑ │ → │DASH│
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ - │ = │ ` │GUI │UNDO├────┐ ┌────┤HOME│END │HOME│INS │ \ │
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├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ │ │ │ │ │GUI │ │ │ │
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└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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*/
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[_IKAPILA] = KEYMAP( \
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
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KC_MUTE, KC_VOLD, KC_VOLU, TD(MND), KC_MPLY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TD(DSH), \
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KC_MINS, KC_EQL, KC_GRV, KC_LGUI, LCTL(KC_Z), TD(HND), KC_HOME, TD(HND), KC_INS, KC_BSLS, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, _______, _______, KYSFT \
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),
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/*
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┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
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│ ! │ @ │ # │ $ │ % │ │ ^ │ & │ * │ ( │ ) │
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│PSCR│ ← │ ↓ │ ↑ │ → │ │NEXT│PGUP│ V+ │ V- │DASH│
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ _ │ + │ ~ │HOME│END ├────┐ ┌────┤ {} │ () │ <> │ [ │ ] │
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├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ │DEL │ │BKSP│ │ │ │ │ │
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└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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*/
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[_IKASHFT] = KEYMAP( \
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, \
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KC_PSCR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TD(MND), KC_PGUP, KC_VOLU, TD(VOM), KC_MDSH, \
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KC_UNDS, KC_PLUS, KC_TILD, KC_HOME, KC_END, M(1), M(0), M(5), KC_LBRC, KC_RBRC, \
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_______, _______, _______, _______, _______, KC_BSPC, KC_DEL, _______, _______, _______, _______, _______ \
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),
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/*
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┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
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│ F1 │ F2 │ F3 │ F4 │ F5 │ │ F6 │ F7 │ F8 │ F9 │ F10│
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ F21│ F22│ F23│ F24│PAUS│ │ │SCLK│BOOT│ │NKRO│
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ ├────┐ ┌────┤ │ │ │ │CAPS│
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├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ │ │ │ │ │ │ │ │ │
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└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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*/
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[_FNCTION] = KEYMAP( \
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TD(F11), TD(F12), TD(F13), TD(F14), TD(F15), TD(F16), TD(F17), TD(F18), TD(F19), TD(F20), \
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KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_SLCK, XXXXXXX, XXXXXXX, TGNKRO, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[_GAMEQWERTY] = KEYMAP( \
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KC_P, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, \
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KC_SCLN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, \
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KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, TD(COD), \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/*
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┌────┬────┬────┬────┬────┐ ┌────┬────┬────┬────┬────┐
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│^HOM│^PGD│^UP │^PGU│^PGU│ │ │MW_L│ MU │MW_R│ AC2│
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│^END│^LFT│^DWN│^RGT│^PGD│ │ │ ML │ MD │ MR │ AC1│
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├────┼────┼────┼────┼────┤ ├────┼────┼────┼────┼────┤
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│ M5 │ M2 │ M4 │ M3 │ M1 ├────┐ ┌────┤ │MW_D│MW_U│ │ AC0│
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├────┼────┼────┼────┼────┤ │ │ ├────┼────┼────┼────┼────┤
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│ │ │ │ │ │ │ │ │ │ │ │ │ │
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└────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┘
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*/
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[_MLAYER] = KEYMAP( \
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LALT(KC_ESC), KC_9, KC_8, KC_7, KC_6, M(1), M(0), KC_MS_U, M(0), M(2), \
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KC_0, KC_2, KC_3, KC_4, KC_5, M(5), KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL2, \
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KC_1, KC_0, XXXXXXX, XXXXXXX, KC_BTN5, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, M(5), \
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_______, _______, _______, _______, KC_BTN1, KC_BTN2, KC_BTN2, KC_BTN1, KC_BTN2, _______, KC_ACL0, _______ \
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),
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//one_ring=2__rule__them-all
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[_GRVTABL] = KEYMAP( \
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||||||
|
LALT(KC_PSCR), M(4), KC_PWR, KC_POWER, RESET, RESET, KC_R, KC_E, KC_I, LALT(KC_PSCR), \
|
||||||
|
TG(_NINEKEY), TG(_FNCTION), TG(_MLAYER), TG(_IKASHFT), TG(_IKAPILA), TG(_IKAPILA), KC_S, KC_U, KC_B, TG(_NINEKEY), \
|
||||||
|
M(3), TG(_GAMEQWERTY), XXXXXXX, XXXXXXX, XXXXXXX, KC_MYCM, KC_CALC, XXXXXXX, TG(_GAMEQWERTY), M(3), \
|
||||||
|
TT(_GRVTABL), TG(_FNCTION), TG(_MLAYER), TG(_IKASHFT), TG(_IKAPILA), _______, _______, TG(_IKAPILA), TG(_IKASHFT), TG(_MLAYER), TG(_MLAYER), TG(_NINEKEY) \
|
||||||
|
)};
|
||||||
|
|
||||||
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||||
|
[VOM] = ACTION_TAP_DANCE_DOUBLE(KC_VOLD, KC_MUTE),
|
||||||
|
[PRN] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_RPRN),
|
||||||
|
[EGT] = ACTION_TAP_DANCE_DOUBLE(KC_LCBR, KC_RCBR),
|
||||||
|
[HRD] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_RBRC),
|
||||||
|
[DSH] = ACTION_TAP_DANCE_DOUBLE(KC_NDSH, KC_MDSH),
|
||||||
|
[ESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, LALT(KC_F4)),
|
||||||
|
[EQE] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_ENT),
|
||||||
|
[UND] = ACTION_TAP_DANCE_DOUBLE(KC_Z, LCTL(KC_Z)),
|
||||||
|
[PGN] = ACTION_TAP_DANCE_DOUBLE(KC_PGDN, KC_PGUP),
|
||||||
|
[HND] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END),
|
||||||
|
[COD] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
|
||||||
|
[MND] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_MPRV),
|
||||||
|
[F11] = ACTION_TAP_DANCE_DOUBLE(KC_F1, KC_F11),
|
||||||
|
[F12] = ACTION_TAP_DANCE_DOUBLE(KC_F2, KC_F12),
|
||||||
|
[F13] = ACTION_TAP_DANCE_DOUBLE(KC_F3, KC_F13),
|
||||||
|
[F14] = ACTION_TAP_DANCE_DOUBLE(KC_F4, KC_F14),
|
||||||
|
[F15] = ACTION_TAP_DANCE_DOUBLE(KC_F5, KC_F15),
|
||||||
|
[F16] = ACTION_TAP_DANCE_DOUBLE(KC_F6, KC_F16),
|
||||||
|
[F17] = ACTION_TAP_DANCE_DOUBLE(KC_F7, KC_F17),
|
||||||
|
[F18] = ACTION_TAP_DANCE_DOUBLE(KC_F8, KC_F18),
|
||||||
|
[F19] = ACTION_TAP_DANCE_DOUBLE(KC_F9, KC_F19),
|
||||||
|
[F20] = ACTION_TAP_DANCE_DOUBLE(KC_F10, KC_F20),
|
||||||
|
};
|
||||||
|
|
||||||
|
void matrix_init_user(){
|
||||||
|
set_unicode_input_mode(UC_LNX);
|
||||||
|
}
|
||||||
|
|
||||||
|
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||||
|
if (record->event.pressed) {
|
||||||
|
switch(id) {
|
||||||
|
case 0:
|
||||||
|
return MACRO( D(LSFT), T(9), U(LSFT), D(LSFT), T(0), U(LSFT), T(LEFT), END );
|
||||||
|
case 1:
|
||||||
|
return MACRO( D(LSFT), T(LBRC), U(LSFT), D(LSFT), T(RBRC), U(LSFT), T(LEFT), END );
|
||||||
|
case 2:
|
||||||
|
return MACRO( T(LBRC), T(RBRC), T(LEFT), END);
|
||||||
|
case 5:
|
||||||
|
return MACRO( D(LSFT), T(COMMA), U(LSFT), D(LSFT), T(DOT), U(LSFT), END );
|
||||||
|
case 3:
|
||||||
|
clear_keyboard();
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
return MACRO( D(LSFT), T(SCOLON), U(LSFT), D(LSFT), T(9), U(LSFT), D(LSFT), T(0), U(LSFT), D(LSFT), T(LBRACKET), U(LSFT), D(LSFT), T(9), U(LSFT), D(LSFT), T(SCOLON), U(LSFT), D(LSFT), T(0), U(LSFT), D(LSFT), T(BSLASH), U(LSFT), D(LSFT), T(SCOLON), U(LSFT), D(LSFT), T(7), U(LSFT), D(LSFT), T(RBRACKET), U(LSFT), T(SCOLON), D(LSFT), T(SCOLON), U(LSFT), END );
|
||||||
|
case WINSH:
|
||||||
|
set_unicode_input_mode(UC_WIN);
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case WIN:
|
||||||
|
set_unicode_input_mode(UC_WINC);
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case OSX:
|
||||||
|
set_unicode_input_mode(UC_OSX);
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return MACRO_NONE;
|
||||||
|
};
|
@ -0,0 +1,18 @@
|
|||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||||
|
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
TAP_DANCE_ENABLE = yes
|
||||||
|
|
||||||
|
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
MIDI_ENABLE = no # MIDI controls
|
||||||
|
AUDIO_ENABLE = no # Audio output on port C6
|
||||||
|
UNICODE_ENABLE = yes # Unicode
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||||
|
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||||
|
|
||||||
|
ifndef QUANTUM_DIR
|
||||||
|
include ../../../../Makefile
|
||||||
|
endif
|
Loading…
Reference in new issue