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				@ -0,0 +1,53 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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#ifdef AUDIO_ENABLE
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    #define STARTUP_SONG SONG(PLANCK_SOUND)
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    // #define STARTUP_SONG SONG(NO_SOUND)
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    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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                                  SONG(COLEMAK_SOUND), \
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                                  SONG(DVORAK_SOUND) \
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                                }
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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/*
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 * MIDI options
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 */
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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   - MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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   - MIDI notes can be added to the keymap
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   - Octave shift and transpose
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   - Virtual sustain, portamento, and modulation wheel
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   - etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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#define PERMISSIVE_HOLD
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// AutoShift config
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#define AUTO_SHIFT_TIMEOUT 135
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#define NO_AUTO_SHIFT_SPECIAL
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// #define NO_AUTO_SHIFT_NUMERIC
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// #define NO_AUTO_SHIFT_ALPHA
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// TapDance config
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#define TAPPING_TERM 150
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#endif
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@ -0,0 +1,207 @@
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/* Copyright 2015-2018 Jack Humbert, Corey Kump
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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			||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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			||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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			||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "planck.h"
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#include "action_layer.h"
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extern keymap_config_t keymap_config;
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enum planck_layers {
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  _COLEMAK,
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  _QWERTY,
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  _LOWER,
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  _LEANDOWN,
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  _RAISE,
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  _WOBBLE,
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  _PLOVER,
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  _ADJUST
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};
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/* This include relies on the layer constants above and so must be declared after them */
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#include "tapdance.c"
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enum planck_keycodes {
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  QWERTY = SAFE_RANGE,
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  COLEMAK,
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  LOWER,
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  RAISE,
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  BACKLIT
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};
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#define KC_ KC_TRNS
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#define KC_____ KC_TRNS
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#define KC_XXXX KC_NO
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#define KC_LOWR LOWER
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#define KC_RASE RAISE
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/**
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 * Custom Corvec Bindings
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 *
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 * Previously used but currently unused bindings are commented out.
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 **/
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// Activate the Wobble layer
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#define KC_WOBL MO(_WOBBLE)
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// Dual function with Raise
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#define KC_RESC LT(_RAISE, KC_ESC)
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// Dual functions with Lower
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#define KC_LENT LT(_LOWER, KC_ENT)
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#define KC_LQUT LT(_LEANDOWN, KC_QUOT)
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// Dual functions with Shift
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#define KC_SDEL MT(MOD_LSFT, KC_DEL)
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#define KC_SAPP MT(MOD_LSFT, KC_APP)
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/**
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 * Functions taking advantage of tap dance:
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 **/
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// Tap once: quote. Hold: LEANDOWN layer. Tap twice: minus.
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#define KC_TQTD TD(TD_QUOT_LEAN_MINS)
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// Tap once: [. Hold: RALT. Tap twice: {
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#define KC_TALT TD(TD_LBRC_RALT_LCBR)
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// Tap once: ]. Hold: RGUI. Tap twice: }
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#define KC_TGUI TD(TD_RBRC_RGUI_RCBR)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_COLEMAK] = KC_KEYMAP(
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     TAB , Q  , W  , F  , P  , G  , J  , L  , U  , Y  ,SCLN,BSPC,
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     RESC, A  , R  , S  , T  , D  , H  , N  , E  , I  , O  ,TQTD,
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     LSFT, Z  , X  , C  , V  , B  , K  , M  ,COMM,DOT ,SLSH,RSFT,
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     LCTL,LGUI,WOBL,LALT,LENT, SPC, SPC,RASE,SDEL,TALT,TGUI,RCTL
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  ),
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  [_QWERTY] = KC_KEYMAP(
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     TAB , Q  , W  , E  , R  , T  , Y  , U  , I  , O  , P  ,BSPC,
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     RESC, A  , S  , D  , F  , G  , H  , J  , K  , L  ,SCLN,TQTD,
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     LSFT, Z  , X  , C  , V  , B  , N  , M  ,COMM,DOT ,SLSH,RSFT,
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  //-----+----+----+----+----+----+----+----+----+----+----+----
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     LCTL,LGUI,WOBL,LALT,LENT, SPC, SPC,RASE,RALT,SAPP,RGUI,RCTL
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  ),
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  [_LOWER] = KC_KEYMAP(
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     GRV ,EXLM, AT ,HASH, DLR,PERC,CIRC,AMPR,ASTR,LPRN,RPRN,____,
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     ____,LPRN,RPRN,LBRC,RBRC,XXXX,LEFT,DOWN, UP ,RGHT,XXXX,MINS,
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     ____,BSLS,TILD,PIPE,EQL ,UNDS,HOME,PGDN,PGUP,END ,BSLS,____,
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     ____,____,____,____,____,____,____,____,____,____,____,____
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  ),
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  [_LEANDOWN] = KC_KEYMAP(
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     GRV ,EXLM, AT ,HASH, DLR,PERC,CIRC,AMPR,ASTR,LPRN,RPRN,____,
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     ____,LPRN,RPRN,LBRC,RBRC,LCBR,LCBR,DLR ,PERC,CIRC,____,____,
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     ____,BSLS,TILD,PIPE,EQL ,UNDS,HOME,EXLM, AT ,HASH,BSLS,____,
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     ____,____,____,____,____,____,____,____,LEFT,DOWN, UP ,RGHT
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  ),
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  [_RAISE] = KC_KEYMAP(
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     GRV ,  1 ,  2 ,  3 ,  4 ,  5 ,  6 ,  7 ,  8 ,  9 ,  0 ,____,
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     ____,LPRN,RPRN,LCBR,RCBR,XXXX,XXXX,  4 ,  5 ,  6 ,PPLS,MINS,
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     ____,BSLS,TILD,PIPE,EQL ,UNDS,XXXX,  1 ,  2 ,  3 ,PAST,____,
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     ____,____,____,____,____,____,____,____,____,____,____,____
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  ),
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  [_WOBBLE] = KC_KEYMAP(
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     GRV , F1 , F2 , F3 , F4 , NO ,MUTE,VOLD,VOLU, NO , NO , DEL,
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         , F5 , F6 , F7 , F8 , NO ,MPRV,MPLY,MSTP,MNXT, NO ,BSLS,
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         , F9 , F10, F11, F12, NO , NO , NO , NO , INS,PSCR,    ,
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         ,    ,    ,    ,    ,    ,    ,    ,    ,    ,    ,
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  ),
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/* Adjust (Lower + Raise)
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 * ,-----------------------------------------------------------------------------------.
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 * |Colemk|      | Debug|RGB Tg|RGB Md|RGB H+|RGB H-|RGB S+|RGB S-|RGB V+|RGB V-|Qwerty|
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 * |------+------+------+------+------+-------------+------+------+------+------+------|
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 * |      |      |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|      |AS On | AS + |
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 * |------+------+------+------+------+------|------+------+------+------+------+------|
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 * |      |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TermOn|TermOf|AS Rep|AS Off| AS - |
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 * |------+------+------+------+------+------+------+------+------+------+------+------|
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 * |      |      |      |      |      |             |      |      |      |      | Reset|
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 * `-----------------------------------------------------------------------------------'
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 */
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[_ADJUST] = {
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  {COLEMAK, _______,   DEBUG,    RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, QWERTY },
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  {_______, _______, MU_MOD,   AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, QWERTY,  COLEMAK, _______, KC_ASON, KC_ASUP},
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  {_______, MUV_DE,  MUV_IN,   MU_ON,   MU_OFF,  MI_ON,   MI_OFF,  TERM_ON, TERM_OFF,KC_ASRP, KC_ASOFF,KC_ASDN},
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  {_______, _______, _______,  _______, _______, _______, _______, _______, _______, _______, _______, RESET  }
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}
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};
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#ifdef AUDIO_ENABLE
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  float plover_song[][2]     = SONG(PLOVER_SOUND);
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  float plover_gb_song[][2]  = SONG(PLOVER_GOODBYE_SOUND);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  switch (keycode) {
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    case QWERTY:
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      if (record->event.pressed) {
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        print("mode just switched to qwerty and this is a huge string\n");
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        set_single_persistent_default_layer(_QWERTY);
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      }
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      return false;
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      break;
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    case COLEMAK:
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      if (record->event.pressed) {
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        set_single_persistent_default_layer(_COLEMAK);
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      }
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      return false;
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      break;
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    case LOWER:
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      if (record->event.pressed) {
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        layer_on(_LOWER);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      } else {
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        layer_off(_LOWER);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      }
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      return false;
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      break;
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    case RAISE:
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      if (record->event.pressed) {
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        layer_on(_RAISE);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      } else {
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        layer_off(_RAISE);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      }
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      return false;
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      break;
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			||||
    case BACKLIT:
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      if (record->event.pressed) {
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        register_code(KC_RSFT);
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        #ifdef BACKLIGHT_ENABLE
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          backlight_step();
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        #endif
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        PORTE &= ~(1<<6);
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      } else {
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        unregister_code(KC_RSFT);
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        PORTE |= (1<<6);
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      }
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      return false;
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      break;
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  }
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  return true;
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}
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@ -0,0 +1,28 @@
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# Corvec's Planck Layout
 | 
				
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This layout is a development-focused layout with an emphasis on ergonomics. It is intended to be used in Colemak mode,
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but has a full-QWERTY mode for gaming compatibility.
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It utilizes redundancy for common keys so that they are more easily accessible in every task. For example, the common
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layers, Raise and Lower, both can be activated with two different keys, each pressed with either hand. Certain symbols
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( \~|+_ ) are on both layers, since the keys they take up are a bit out of the way. The minus symbol is available on the
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quote key in a variety of ways - both layers, as well as via tap dance.
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The right-hand Lower activation key activates a slightly different layer. The keys accessed by the opposite hand are the
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same as the Lower layer, but the keys on the right hand differ. For this reason, we refer to this instead as the
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Leandown layer.
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			||||
Auto-shift is enabled, but there are also three shift keys, since typing with auto-shift is by necessity slow.
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			||||
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			||||
Movement is done Vim-style, on the hjkl / hnei keys, on the Lower layer so that it is easiest to activate it.
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The arrow keys are mimicked by Home/PgDn/PgUp/End on the next row.
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			||||
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			||||
The arrow keys and broad navigation keys are replaced by a symbol-pad on the Leandown layer. However, in order to allow
 | 
				
			||||
single-hand navigation, the bottom right corner cluster becomes arrow keys.
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			||||
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			||||
Media keys are in the same location as the arrow keys, but are on the Wobble layer instead.
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			||||
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			||||
Toggle layers are minimized so that the state of the keyboard is more predictable. Shift Toggle is in the works, but
 | 
				
			||||
will not be included until it can be set to deactivate automatically.
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			||||
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			||||
Delete is accessible from the third Shift key.
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@ -0,0 +1,5 @@
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AUTO_SHIFT_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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			||||
API_SYSEX_ENABLE = no
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			||||
CONSOLE_ENABLE = no
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EXTRAKEY_ENABLE = no
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@ -0,0 +1,156 @@
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/**
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			||||
 * Tap Dance config and functions
 | 
				
			||||
 **/
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			||||
/* Copyright 2018 Corey Kump
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 *
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			||||
 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||
 * it under the terms of the GNU General Public License as published by
 | 
				
			||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||
 * (at your option) any later version.
 | 
				
			||||
 *
 | 
				
			||||
 * This program is distributed in the hope that it will be useful,
 | 
				
			||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||
 * GNU General Public License for more details.
 | 
				
			||||
 *
 | 
				
			||||
 * You should have received a copy of the GNU General Public License
 | 
				
			||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||
 */
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			||||
enum {
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    SINGLE_TAP = 1,
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			||||
    SINGLE_HOLD = 2,
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    DOUBLE_TAP = 3,
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    DOUBLE_SINGLE_TAP = 4,
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			||||
    UNKNOWN_TAPS = 5
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};
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typedef struct {
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			||||
  bool is_press_action;
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  int state;
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} tap;
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			||||
int cur_dance (qk_tap_dance_state_t *state) {
 | 
				
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    if (state->count == 1) {
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      if (state->interrupted || !state->pressed) {
 | 
				
			||||
        return SINGLE_TAP;
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			||||
      } else {
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			||||
        return SINGLE_HOLD;
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			||||
      }
 | 
				
			||||
    }
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			||||
    if (state->count == 2) {
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      if (state->interrupted) {
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        return DOUBLE_SINGLE_TAP;
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			||||
      } else if (!state->pressed) {
 | 
				
			||||
        return DOUBLE_TAP;
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			||||
      }
 | 
				
			||||
    }
 | 
				
			||||
    return UNKNOWN_TAPS;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
/**
 | 
				
			||||
 * quote
 | 
				
			||||
 **/
 | 
				
			||||
 | 
				
			||||
static tap quote_state = {
 | 
				
			||||
  .is_press_action = true,
 | 
				
			||||
  .state = 0
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
void quote_finished(qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||
    quote_state.state = cur_dance(state);
 | 
				
			||||
    switch(quote_state.state) {
 | 
				
			||||
      case SINGLE_TAP: register_code(KC_QUOT); break;
 | 
				
			||||
      case SINGLE_HOLD: layer_on(_LEANDOWN); break;
 | 
				
			||||
      case DOUBLE_TAP: register_code(KC_MINS); break;
 | 
				
			||||
      case DOUBLE_SINGLE_TAP: register_code(KC_QUOT); unregister_code(KC_QUOT); register_code(KC_QUOT); break;
 | 
				
			||||
    }
 | 
				
			||||
}
 | 
				
			||||
void quote_reset(qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||
    switch(quote_state.state) {
 | 
				
			||||
      case SINGLE_TAP: unregister_code(KC_QUOT); break;
 | 
				
			||||
      case SINGLE_HOLD: layer_off(_LEANDOWN); break;
 | 
				
			||||
      case DOUBLE_TAP: unregister_code(KC_MINS); break;
 | 
				
			||||
      case DOUBLE_SINGLE_TAP: unregister_code(KC_QUOT); break;
 | 
				
			||||
    }
 | 
				
			||||
    quote_state.state = 0;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
/**
 | 
				
			||||
 * ralt / left bracket / left curly brace
 | 
				
			||||
 **/
 | 
				
			||||
 | 
				
			||||
static tap ralt_state = {
 | 
				
			||||
  .is_press_action = true,
 | 
				
			||||
  .state = 0
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
void ralt_finished(qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||
    ralt_state.state = cur_dance(state);
 | 
				
			||||
    switch(ralt_state.state) {
 | 
				
			||||
      case SINGLE_TAP: register_code(KC_LBRC); break;
 | 
				
			||||
      case SINGLE_HOLD: register_code(KC_RALT); break;
 | 
				
			||||
      case DOUBLE_TAP: register_code(KC_LSFT); register_code(KC_LBRC); break;
 | 
				
			||||
      // fallback to alt because it's the primary purpose of this key
 | 
				
			||||
      case DOUBLE_SINGLE_TAP: register_code(KC_RALT); break;
 | 
				
			||||
    }
 | 
				
			||||
}
 | 
				
			||||
void ralt_reset(qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||
    switch(ralt_state.state) {
 | 
				
			||||
      case SINGLE_TAP: unregister_code(KC_LBRC); break;
 | 
				
			||||
      case SINGLE_HOLD: unregister_code(KC_RALT); break;
 | 
				
			||||
      case DOUBLE_TAP: unregister_code(KC_LBRC); unregister_code(KC_LSFT); break;
 | 
				
			||||
      case DOUBLE_SINGLE_TAP: unregister_code(KC_RALT); break;
 | 
				
			||||
    }
 | 
				
			||||
    ralt_state.state = 0;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
/**
 | 
				
			||||
 * rgui / right bracket / right curly brace
 | 
				
			||||
 **/
 | 
				
			||||
 | 
				
			||||
static tap rgui_state = {
 | 
				
			||||
  .is_press_action = true,
 | 
				
			||||
  .state = 0
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
void rgui_finished(qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||
    rgui_state.state = cur_dance(state);
 | 
				
			||||
    switch(rgui_state.state) {
 | 
				
			||||
      case SINGLE_TAP: register_code(KC_RBRC); break;
 | 
				
			||||
      case SINGLE_HOLD: register_code(KC_RGUI); break;
 | 
				
			||||
      case DOUBLE_TAP: register_code(KC_LSFT); register_code(KC_RBRC); break;
 | 
				
			||||
      // fallback to alt because it's the primary purpose of this key
 | 
				
			||||
      case DOUBLE_SINGLE_TAP: register_code(KC_RGUI); break;
 | 
				
			||||
    }
 | 
				
			||||
}
 | 
				
			||||
void rgui_reset(qk_tap_dance_state_t *state, void *user_data) {
 | 
				
			||||
    switch(rgui_state.state) {
 | 
				
			||||
      case SINGLE_TAP: unregister_code(KC_RBRC); break;
 | 
				
			||||
      case SINGLE_HOLD: unregister_code(KC_RGUI); break;
 | 
				
			||||
      case DOUBLE_TAP: unregister_code(KC_RBRC); unregister_code(KC_LSFT); break;
 | 
				
			||||
      case DOUBLE_SINGLE_TAP: unregister_code(KC_RGUI); break;
 | 
				
			||||
    }
 | 
				
			||||
    rgui_state.state = 0;
 | 
				
			||||
}
 | 
				
			||||
 | 
				
			||||
/**
 | 
				
			||||
 * Define the available tap dance keys
 | 
				
			||||
 **/
 | 
				
			||||
 | 
				
			||||
enum {
 | 
				
			||||
  TD_ALT_SHIFT = 0,
 | 
				
			||||
  TD_LQUT_MINS,
 | 
				
			||||
  TD_QUOT_LEAN_MINS,
 | 
				
			||||
  TD_LBRC_RALT_LCBR,
 | 
				
			||||
  TD_RBRC_RGUI_RCBR
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
qk_tap_dance_action_t tap_dance_actions[] = {
 | 
				
			||||
  // Tap once for Alt, twice for Shift
 | 
				
			||||
  [TD_ALT_SHIFT] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_RSFT),
 | 
				
			||||
  [TD_QUOT_LEAN_MINS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, quote_finished, quote_reset),
 | 
				
			||||
  [TD_LBRC_RALT_LCBR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ralt_finished, ralt_reset),
 | 
				
			||||
  [TD_RBRC_RGUI_RCBR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rgui_finished, rgui_reset)
 | 
				
			||||
};
 | 
				
			||||
 | 
				
			||||
					Loading…
					
					
				
		Reference in new issue