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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define EE_HANDS
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum resfury_layers {
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_COLEMAK,
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_DVORAK,
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_QWERTY
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};
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enum resfury_keycodes {
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COLEMAK = SAFE_RANGE,
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DVORAK,
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QWERTY,
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};
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#define _LOWER 3
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#define _RAISE 4
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#define _FUNCTION 15
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#define _ADJUST 16
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#define FUNCTION MO(_FUNCTION)
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#define ADJUST MO(_ADJUST)
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | F | P | G | J | L | U | Y | ; | \ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |F/TAB | A | R | S | T | D | H | N | E | I | O | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Ent |Lower | Bksp | Spc | Raise| Left | Up | Down |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT( \
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KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
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LT(_FUNCTION,KC_TAB), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT), \
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KC_LCTL, KC_LGUI, KC_LALT, KC_ENT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT \
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),
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | Esc | ' | , | . | P | Y | F | G | C | R | L | / |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |F/TAB | A | O | E | U | I | D | H | T | R | L | - |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Ent |Lower | Bksp | Spc | Raise| Left | Up | Down |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = LAYOUT( \
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KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
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LT(_FUNCTION,KC_TAB), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
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OSM(MOD_LSFT), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, OSM(MOD_RSFT), \
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KC_LCTL, KC_LGUI, KC_LALT, KC_ENT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT \
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),
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | \ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |F/TAB | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Ent |Lower | Bksp | Spc | Raise| Left | Up | Down |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT( \
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
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LT(_FUNCTION,KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT), \
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KC_LCTL, KC_LGUI, KC_LALT, KC_ENT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT \
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | ~ | ` | Mute | Ctl/ | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | |Lower | Bksp | Spc |Adjust| Play | Vol+ | Vol- | Next |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT( \
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KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_GRV, KC_MUTE, RCTL(KC_BSLS), KC_PIPE, \
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_______, _______, _______, _______, _______, KC_BSPC, KC_SPC, ADJUST, KC_MPLY, KC_VOLU, KC_VOLD, KC_MNXT \
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | 4 | 5 | 6 | + | - | + | - | = | [ | ] |Enter |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | 7 | 8 | 9 | * | / | * | / | . | Mute | Ctl/ | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | , | 0 | . |Adjust| Bksp | Spc |Raise | Play | Vol+ | Vol- | Next |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT( \
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
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_______, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, \
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_______, KC_7, KC_8, KC_9, KC_ASTR, KC_SLSH, KC_ASTR, KC_SLSH, KC_DOT, KC_MUTE, RCTL(KC_BSLS), KC_BSLS, \
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_______, KC_COMM, KC_0, KC_DOT, ADJUST, KC_BSPC, KC_SPC, _______, KC_MPLY, KC_VOLU, KC_VOLD, KC_MNXT \
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* |Taskmg| | | | | | | |RGBVAI|RGBSAI|RGBHUI|caltde|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |_COLEMAK| | | | | | | |RGBVAD|RGBSAD|RGBHUD|RGBTOG|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |_DVORAK| | | | | | | | | |RGBMOD|BLSTEP|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |_QWERTY| | | | | | | | | | | RESET|
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT( \
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TSKMGR, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, CALTDEL, \
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DF(_COLEMAK), _______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_TOG, \
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DF(_DVORAK), _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, BL_STEP, \
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DF(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET \
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),
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/* Function
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* ,-----------------------------------------------------------------------------------.
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* | Caps | | | | | | S(Hm)| Home | Up | End |S(End)| |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | Ctrl | Shift| Alt | | | | Left | Down |Right | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FUNCTION] = LAYOUT( \
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KC_CAPS, _______, _______, _______, _______, _______, S(KC_HOME), KC_HOME, KC_UP, KC_END, S(KC_END), _______, \
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_______, KC_LCTL, KC_LSFT, KC_LALT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_DVORAK);
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}
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return false;
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break;
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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}
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return true;
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}
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@ -0,0 +1,7 @@
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![Let's Split Eh?](https://imgur.com/a/riUxwpl)
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# ResFury Let's Split, Eh Layout
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This layout specializes the Let's Split, Eh for Colevrak users that occasionally let others play with their toys. Adjust layer allows swapping to Colemak/Dvorak/Qwerty alphas. Heavily influenced by the default planck layout, but with up/down switched, a left hand 10-key, remapped backspace, and a few convenience keys.
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Master set by EE_HANDS method.
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@ -0,0 +1 @@
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RGBLIGHT_ENABLE = yes
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Loading…
Reference in new issue