Use two spaces before inline comments

pull/5289/head
Konstantin Đorđević 6 years ago
parent 5a41c06cd7
commit bd43df53bd

@ -6,7 +6,7 @@ static void toggle_numpad(void) {
bool numpad_on = IS_LAYER_ON(L_NUMPAD);
bool num_lock_on = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
if (num_lock_on != numpad_on) {
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
}
}
#endif
@ -45,7 +45,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case FN_FNLK:
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this
fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this
}
return true;
#endif

@ -3,15 +3,15 @@
#include "quantum.h"
typedef struct {
uint16_t h;
uint8_t s;
uint8_t v;
uint16_t h; // 0360
uint8_t s; // 0255
uint8_t v; // 0255
} hsv_t;
typedef struct {
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t r; // 0255
uint8_t g; // 0255
uint8_t b; // 0255
} rgb_t;
extern const hsv_t GODSPEED_BLUE;

@ -30,7 +30,7 @@ void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
}
struct {
bool fn_on; // Layer state when tap dance started
bool fn_on; // Layer state when tap dance started
bool started;
} td_fn_rctrl_data;

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