@ -3,15 +3,15 @@
#include "quantum.h"
typedef struct {
uint16_t h;
uint8_t s;
uint8_t v;
uint16_t h; // 0–360
uint8_t s; // 0–255
uint8_t v; // 0–255
} hsv_t;
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t r; // 0–255
uint8_t g; // 0–255
uint8_t b; // 0–255
} rgb_t;
extern const hsv_t GODSPEED_BLUE;