@ -114,9 +114,9 @@ void mousekey_task(void) {
/* diagonal move [1/sqrt(2)] */
/* diagonal move [1/sqrt(2)] */
if ( mouse_report . x & & mouse_report . y ) {
if ( mouse_report . x & & mouse_report . y ) {
mouse_report . x = times_inv_sqrt2 ( mouse_report . x ) ;
mouse_report . x = times_inv_sqrt2 ( mouse_report . x ) ;
mouse_report . x = mouse_report . x = = 0 ? 1 : mouse_report . x ;
if ( mouse_report . x = = 0 ) { mouse_report . x = 1 ; }
mouse_report . y = times_inv_sqrt2 ( mouse_report . y ) ;
mouse_report . y = times_inv_sqrt2 ( mouse_report . y ) ;
mouse_report . y = mouse_report . y = = 0 ? 1 : mouse_report . y ;
if ( mouse_report . y = = 0 ) { mouse_report . y = 1 ; }
}
}
if ( mouse_report . v > 0 ) mouse_report . v = wheel_unit ( ) ;
if ( mouse_report . v > 0 ) mouse_report . v = wheel_unit ( ) ;
if ( mouse_report . v < 0 ) mouse_report . v = wheel_unit ( ) * - 1 ;
if ( mouse_report . v < 0 ) mouse_report . v = wheel_unit ( ) * - 1 ;
@ -234,9 +234,9 @@ void adjust_speed(void) {
// adjust for diagonals
// adjust for diagonals
if ( mouse_report . x & & mouse_report . y ) {
if ( mouse_report . x & & mouse_report . y ) {
mouse_report . x = times_inv_sqrt2 ( mouse_report . x ) ;
mouse_report . x = times_inv_sqrt2 ( mouse_report . x ) ;
mouse_report . x = mouse_report . x = = 0 ? 1 : mouse_report . x ;
if ( mouse_report . x = = 0 ) { mouse_report . x = 1 ; }
mouse_report . y = times_inv_sqrt2 ( mouse_report . y ) ;
mouse_report . y = times_inv_sqrt2 ( mouse_report . y ) ;
mouse_report . y = mouse_report . y = = 0 ? 1 : mouse_report . y ;
if ( mouse_report . y = = 0 ) { mouse_report . y = 1 ; }
}
}
if ( mouse_report . h & & mouse_report . v ) {
if ( mouse_report . h & & mouse_report . v ) {
mouse_report . h = times_inv_sqrt2 ( mouse_report . h ) ;
mouse_report . h = times_inv_sqrt2 ( mouse_report . h ) ;