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@ -157,8 +157,8 @@ bool waiting_buffer_has_anykey_pressed(void);
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* Layer Actions
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* Layer Actions
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* -------------
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* -------------
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* ACT_KEYMAP:
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* ACT_KEYMAP:
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* 1000|LLLL|0000 0000 Reset default layer
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* 1000|--xx|0000 0000 Clear keyamp and overlay
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* 1000|LLLL|0000 00xx Reset default layer and clear overlay
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* 1000|LLLL|0000 00xx Reset default layer and clear keymap and overlay
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* 1000|LLLL| keycode Invert with tap key
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* 1000|LLLL| keycode Invert with tap key
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* 1000|LLLL|1111 0000 Invert with tap toggle
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* 1000|LLLL|1111 0000 Invert with tap toggle
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* 1000|LLLL|1111 00xx Invert[^= L]
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* 1000|LLLL|1111 00xx Invert[^= L]
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@ -277,19 +277,22 @@ enum layer_params {
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/*
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/*
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* Default Layer
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* Default Layer
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*/
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*/
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#define ACTION_KEYMAP(layer) ACTION_KEYMAP_MOMENTARY(layer)
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#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, 0<<8 | OP_RESET | 0)
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#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_INV_B(layer)
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#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV_R(layer)
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/* Set default layer */
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#define ACTION_SET_DEFAULT_LAYER(layer) ACTION_KEYMAP_RESET(layer)
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#define ACTION_SET_DEFAULT_LAYER(layer) ACTION_KEYMAP_RESET(layer)
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#define ACTION_SET_DEFAULT_LAYER_P(layer) ACTION_KEYMAP_RESET_P(layer)
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#define ACTION_SET_DEFAULT_LAYER_P(layer) ACTION_KEYMAP_RESET_P(layer)
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#define ACTION_SET_DEFAULT_LAYER_R(layer) ACTION_KEYMAP_RESET_R(layer)
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#define ACTION_SET_DEFAULT_LAYER_R(layer) ACTION_KEYMAP_RESET_R(layer)
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#define ACTION_SET_DEFAULT_LAYER_B(layer) ACTION_KEYMAP_RESET_B(layer)
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#define ACTION_SET_DEFAULT_LAYER_B(layer) ACTION_KEYMAP_RESET_B(layer)
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/*
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* Keymap Layer
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*/
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#define ACTION_KEYMAP(layer) ACTION_KEYMAP_MOMENTARY(layer)
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#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_ON_OFF(layer)
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#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV_R(layer)
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/* Keymap Set and clear overaly */
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/* Keymap Set and clear overaly */
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#define ACTION_KEYMAP_RESET(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | 0)
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#define ACTION_KEYMAP_RESET(layer) ACTION_KEYMAP_RESET_R(layer)
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#define ACTION_KEYMAP_RESET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
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#define ACTION_KEYMAP_RESET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
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#define ACTION_KEYMAP_RESET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
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#define ACTION_KEYMAP_RESET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_RELEASE)
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#define ACTION_KEYMAP_RESET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
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#define ACTION_KEYMAP_RESET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_BOTH)
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/* Keymap Invert */
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/* Keymap Invert */
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#define ACTION_KEYMAP_INV(layer) ACTION_KEYMAP_INV_B(layer)
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#define ACTION_KEYMAP_INV(layer) ACTION_KEYMAP_INV_B(layer)
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#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
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#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
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