Keyboard: Noxary 268 refactor and Configurator update (#3426)
* Rename LAYOUT to LAYOUT_all * Repair LAYOUT_all object in info.json (element count mismatch) * Added LAYOUT_iso and LAYOUT_ansi matrices, with sample keymaps * Added LAYOUT_iso and LAYOUT_ansi to info.json * Added block comment regarding layout options to 268.h * Readme cleanup (GitHub markdown parsing)pull/3429/head
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#include QMK_KEYBOARD_H
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// Helpful defines
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#define _______ KC_TRNS
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL1 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* _BL: Base Layer (Default)
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BSpc| Grv|
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Del|
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* |----------------------------------------------------------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '| Enter|PgUp|
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* |----------------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space | Alt| Fn|▓|Lef|Dow|Rght|
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* `----------------------------------------------------------------'
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*/
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[_BL] = LAYOUT_ansi(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* _FL1: Function Layer 1
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* ,----------------------------------------------------------------.
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* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| PScr| |
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* |----------------------------------------------------------------|
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* | | | | |RST| | | | | | | | | | Ins|
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | |Home|
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* |----------------------------------------------------------------|
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* | | | | | | | | |Bl-|Bl+| |Mute |Vol+| End|
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* |----------------------------------------------------------------|
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* | | | | BL_Toggle | | |▓| |Vol-| |
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* `----------------------------------------------------------------'
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*/
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[_FL1] = LAYOUT_ansi(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______,
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_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
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_______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
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_______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______
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),
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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DDRB |= (1 << 6);
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PORTB |= (1 << 6);
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} else {
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DDRB &= ~(1 << 6);
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PORTB &= ~(1 << 6);
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}
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if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_COMPOSE)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_KANA)) {
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} else {
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}
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}
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# ansi
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A sample keymap for the Noxary 268 in ANSI.
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[Key Layout](http://www.keyboard-layout-editor.com/##@@=Esc&=!%0A1&=/@%0A2&=#%0A3&=$%0A4&=%25%0A5&=%5E%0A6&=/&%0A7&=*%0A8&=(%0A9&=)%0A0&=/_%0A-&=+%0A/=&_w:2;&=Backspace&=~%0A%60;&@_w:1.5;&=Tab&=Q&=W&=E&=R&=T&=Y&=U&=I&=O&=P&=%7B%0A%5B&=%7D%0A%5D&_w:1.5;&=%7C%0A%5C&=Delete;&@_w:1.75;&=Caps%20Lock&=A&=S&=D&=F&=G&=H&=J&=K&=L&=/:%0A/;&=%22%0A%27&_w:2.25;&=Enter&=PgUp;&@_w:2.25;&=Shift&=Z&=X&=C&=V&=B&=N&=M&=%3C%0A,&=%3E%0A.&=?%0A//&_w:1.75;&=Shift&=%E2%86%91&=PgDn;&@_w:1.25;&=Ctrl&_w:1.25;&=GUI&_w:1.25;&=Alt&_a:7&w:6.25;&=&_a:4&w:1.25;&=Alt&_w:1.25;&=Fn&_x:0.5;&=%E2%86%90&=%E2%86%93&=%E2%86%92)
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#include QMK_KEYBOARD_H
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// Helpful defines
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#define _______ KC_TRNS
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL1 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* _BL: Base Layer (Default)
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BSpc| Grv|
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Enter| Del|
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* |------------------------------------------------------. |----|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '| #| |PgUp|
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* |----------------------------------------------------------------|
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* |Sft | \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space | Alt| Fn|▓|Lef|Dow|Rght|
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* `----------------------------------------------------------------'
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*/
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[_BL] = LAYOUT_iso(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* _FL1: Function Layer 1
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* ,----------------------------------------------------------------.
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* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| PScr| |
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* |----------------------------------------------------------------|
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* | | | | |RST| | | | | | | | | | Ins|
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* |------------------------------------------------------. |----|
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* | | | | | | | | | | | | | | |Home|
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* |----------------------------------------------------------------|
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* | | | | | | | | | |Bl-|Bl+| |Mute |Vol+| End|
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* |----------------------------------------------------------------|
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* | | | | BL_Toggle | | |▓| |Vol-| |
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* `----------------------------------------------------------------'
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*/
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[_FL1] = LAYOUT_iso(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______,
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_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
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_______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______
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),
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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DDRB |= (1 << 6);
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PORTB |= (1 << 6);
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} else {
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DDRB &= ~(1 << 6);
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PORTB &= ~(1 << 6);
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}
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if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_COMPOSE)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_KANA)) {
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} else {
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}
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}
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@ -0,0 +1,5 @@
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# iso
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A sample keymap for the Noxary 268 in ISO.
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[Key Layout](http://www.keyboard-layout-editor.com/##@@=Esc&=!%0A1&=%22%0A2&=/£/;%0A3&=$%0A4&=%25%0A5&=%5E%0A6&=/&%0A7&=*%0A8&=(%0A9&=)%0A0&=/_%0A-&=+%0A/=&_w:2;&=Backspace&=~%0A%60;&@_w:1.5;&=Tab&=Q&=W&=E&=R&=T&=Y&=U&=I&=O&=P&=%7B%0A%5B&=%7D%0A%5D&_x:0.25&w:1.25&h:2&w2:1.5&h2:1&x2:-0.25;&=Enter&=Delete;&@_w:1.75;&=Caps%20Lock&=A&=S&=D&=F&=G&=H&=J&=K&=L&=/:%0A/;&=/@%0A%27&=~%0A#&_x:1.25;&=PgUp;&@_w:1.25;&=Shift&=%7C%0A%5C&=Z&=X&=C&=V&=B&=N&=M&=%3C%0A,&=%3E%0A.&=?%0A//&_w:1.75;&=Shift&=%E2%86%91&=PgDn;&@_w:1.25;&=Ctrl&_w:1.25;&=GUI&_w:1.25;&=Alt&_a:7&w:6.25;&=&_a:4&w:1.25;&=Alt&_w:1.25;&=Fn&_x:0.5;&=%E2%86%90&=%E2%86%93&=%E2%86%92)
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