Keyboard: dactyl_manuform 5x7 aka Ergodox-ish added (#3691)
* dactyl_manuform 5x7 aka Ergodox added * LAYOUTS = ergodox removed * README updated * README updated again * zip file removedpull/3733/head
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#include "5x7.h"
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#ifdef SSD1306OLED
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led);
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}
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#endif
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void matrix_init_kb(void) {
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// // green led on
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// DDRD |= (1<<5);
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// PORTD &= ~(1<<5);
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// // orange led on
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// DDRB |= (1<<0);
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// PORTB &= ~(1<<0);
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matrix_init_user();
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};
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#ifdef USE_I2C
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#include <stddef.h>
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#ifdef __AVR__
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#include <avR/io.h>
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#include <avR/inteRRupt.h>
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#endif
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#endif
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#define LAYOUT_5x7( \
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L11, L12, L13, L14, L15, L16, L17, \
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L21, L22, L23, L24, L25, L26, L27, \
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L31, L32, L33, L34, L35, L36, L37, \
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L41, L42, L43, L44, L45, L46, \
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L51, L52, L53, L54, \
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L55, L56, \
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L65, L66, \
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L63, L64, \
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R11, R12, R13, R14, R15, R16, R17, \
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R21, R22, R23, R24, R25, R26, R27, \
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R31, R32, R33, R34, R35, R36, R37, \
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R42, R43, R44, R45, R46, R47, \
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R54, R55, R56, R57, \
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R52, R53, \
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R62, R63, \
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R64, R65 \
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) \
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{ \
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{ L11, L12, L13, L14, L15, L16, L17 }, \
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{ L21, L22, L23, L24, L25, L26, L27 }, \
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{ L31, L32, L33, L34, L35, L36, L37 }, \
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{ L41, L42, L43, L44, L45, L46, KC_NO }, \
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{ L51, L52, L53, L54, L55, L56, KC_NO }, \
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{ KC_NO, KC_NO, L63, L64, L65, L66, KC_NO }, \
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{ R11, R12, R13, R14, R15, R16, R17 }, \
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{ R21, R22, R23, R24, R25, R26, R27 }, \
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{ R31, R32, R33, R34, R35, R36, R37 }, \
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{ KC_NO, R42, R43, R44, R45, R46, R47 }, \
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{ KC_NO, R52, R53, R54, R55, R56, R57 }, \
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{ KC_NO, R62, R63, R64, R65, KC_NO, KC_NO } \
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}
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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#define PRODUCT Dactyl-Manuform (Ergodox)
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 12
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#define MATRIX_COLS 7
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// wiring of each half
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#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
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#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define USE_SERIAL
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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//#define EE_HANDS
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// Rows are doubled-up
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _FN 1
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#define _NUMPAD 2
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// Some basic macros
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#define TASK LCTL(LSFT(KC_ESC))
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#define TAB_R LCTL(KC_TAB)
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#define TAB_L LCTL(LSFT(KC_TAB))
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#define TAB_RO LCTL(LSFT(KC_T))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_5x7(
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// left hand
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, TAB_RO,
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OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B,
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KC_CAPS, KC_LGUI, TAB_L, TAB_R,
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TT(_FN), KC_SPC,
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KC_END, KC_HOME,
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KC_PSCR, TASK,
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// right hand
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KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV,
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KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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TG(_NUMPAD), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT),
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KC_LEFT, KC_UP, KC_DOWN, KC_RGHT,
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KC_BSPC, KC_ENT,
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KC_PGUP, KC_PGDN,
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KC_LCTL, KC_LALT),
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[_FN] = LAYOUT_5x7(
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// left hand
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
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_______, _______, _______, KC_UP, _______, _______, _______,
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_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, RESET,
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_______, _______, _______, _______, _______, _______,
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KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT,
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_______, _______,
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_______, _______,
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_______, _______,
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// right hand
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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KC_DEL, _______,
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_______, _______,
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_______, _______),
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[_NUMPAD] = LAYOUT_5x7(
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// left hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______,
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_______, _______,
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_______, _______,
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// right hand
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_______, _______, KC_NLCK, _______, KC_PMNS, KC_PPLS, _______,
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_______, _______, KC_P7, KC_P8, KC_P9, _______, _______,
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_______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,
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_______, KC_P1, KC_P2, KC_P3, KC_PSLS, _______,
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KC_P0, KC_PDOT, _______, _______,
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_______, KC_PENT,
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_______, _______,
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_______, _______),
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};
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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