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@ -22,9 +22,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <stdbool.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "report.h"
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#include "host.h"
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#include "print.h"
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#include "print.h"
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#include "debug.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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#include "keymap.h"
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@ -47,34 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \
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/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \
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}
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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5, // Fn5
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6, // Fn6
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7 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_NO, // Fn1
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KC_NO, // Fn2
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KC_NO, // Fn3
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KC_NO, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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/*
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/*
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* Phantom keyboard layout with winkeys and 7bit style editing block. I am
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* Phantom keyboard layout with winkeys and 7bit style editing block. I am
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* Not in the mood to implement full 7-bit keymap.
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* Not in the mood to implement full 7-bit keymap.
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@ -122,51 +97,66 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, \
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
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FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, 0, 0, 0, \
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, 0, UP, 0, \
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, 0, UP, 0, \
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LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT),
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LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT),
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/* Overlay 1
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/*
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*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp|
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* | | | | | | | | | | | | | | | | | | | |Slp|
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* `---' `---------------' `---------------' `---------------' `-----------'
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* `---' `---------------' `---------------' `---------------' `-----------'
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* ,-----------------------------------------------------------. ,-----------.
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* ,-----------------------------------------------------------. ,-----------.
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* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU|
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* | | | | | | | | | | |Mut|V- |V+ | | | | | |
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* |-----------------------------------------------------------| |-----------|
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* |-----------------------------------------------------------| |-----------|
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* |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD|
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* | | | | | | | | | |MSt|Ply|Prv|Nxt|Media| | | | |
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* |-----------------------------------------------------------| |-----------|
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* |-----------------------------------------------------------| |-----------|
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* |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
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* | | | | | | | | | | | | | | |???|???|???|
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* |-----------------------------------------------------------| |-----------|
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* |-----------------------------------------------------------| |-----------|
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* |Shft | Z| X|Clc| V| B| N| M| ,| .| /|Caps | |???|Up |???|
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* | | | |Clc| | | | | | | |Caps | |???| |???|
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* |-----------------------------------------------------------| |-----------|
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* |-----------------------------------------------------------| |-----------|
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* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------' `-----------'
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* `-----------------------------------------------------------' `-----------'
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*/
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*/
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KEYMAP(\
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KEYMAP(\
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,SLEP, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS, TRNS,TRNS,TRNS, \
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TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL, TRNS,TRNS,TRNS, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, \
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LSFT, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, 0, UP, 0, \
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TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS,TRNS,TRNS, \
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS),
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};
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/*
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* Fn action definition
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*/
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static const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1)
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};
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};
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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{
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return KEYCODE(layer, row, col);
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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// fall back to layer 0
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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uint8_t keymap_fn_layer(uint8_t index)
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{
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return pgm_read_byte(&fn_layer[index]);
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}
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}
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uint8_t keymap_fn_keycode(uint8_t index)
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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{
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return pgm_read_byte(&fn_keycode[index]);
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action_t action;
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if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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} else {
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action.code = ACTION_NO;
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}
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return action;
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}
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}
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