Added Tanuki Keyboard (#2894)
	
		
	
				
					
				
			* added tanuki * updated definitions to new qmk standard * complying with suggestions made by drashna * update rulesfile * used qmk template for readme filepull/2892/merge
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				| @ -0,0 +1,82 @@ | |||||||
|  | /*
 | ||||||
|  | Copyright 2015 Jun Wako <wakojun@gmail.com> | ||||||
|  | 
 | ||||||
|  | This program is free software: you can redistribute it and/or modify | ||||||
|  | it under the terms of the GNU General Public License as published by | ||||||
|  | the Free Software Foundation, either version 2 of the License, or | ||||||
|  | (at your option) any later version. | ||||||
|  | 
 | ||||||
|  | This program is distributed in the hope that it will be useful, | ||||||
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  | GNU General Public License for more details. | ||||||
|  | 
 | ||||||
|  | You should have received a copy of the GNU General Public License | ||||||
|  | along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  | */ | ||||||
|  | 
 | ||||||
|  | #ifndef CONFIG_H | ||||||
|  | #define CONFIG_H | ||||||
|  | 
 | ||||||
|  | #include "config_common.h" | ||||||
|  | 
 | ||||||
|  | /* USB Device descriptor parameter */ | ||||||
|  | #define VENDOR_ID       0xFEED | ||||||
|  | #define PRODUCT_ID      0x6464 | ||||||
|  | #define DEVICE_VER      0x0001 | ||||||
|  | #define MANUFACTURER    Seth | ||||||
|  | #define PRODUCT         Tanuki PCB version | ||||||
|  | #define DESCRIPTION     Handwired 40% keyboard | ||||||
|  | 
 | ||||||
|  | /* key matrix size */ | ||||||
|  | #define MATRIX_ROWS 4 | ||||||
|  | #define MATRIX_COLS 11 | ||||||
|  | 
 | ||||||
|  | #define MATRIX_COL_PINS {  B3 , B2 , B6 , B5 , B4 , E6 , D7 , C6 , F4 , F5 , F6 } | ||||||
|  | #define MATRIX_ROW_PINS {  F7 , B1 , D4 , D0 } | ||||||
|  | #define UNUSED_PINS | ||||||
|  | 
 | ||||||
|  | /* define if matrix has ghost */ | ||||||
|  | //#define MATRIX_HAS_GHOST
 | ||||||
|  | 
 | ||||||
|  | /* Set 0 if debouncing isn't needed */ | ||||||
|  | #define DEBOUNCE    5 | ||||||
|  | 
 | ||||||
|  | /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||||
|  | #define LOCKING_SUPPORT_ENABLE | ||||||
|  | /* Locking resynchronize hack */ | ||||||
|  | #define LOCKING_RESYNC_ENABLE | ||||||
|  | 
 | ||||||
|  | /* key combination for command */ | ||||||
|  | #define IS_COMMAND() ( \ | ||||||
|  |     keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ | ||||||
|  | ) | ||||||
|  | 
 | ||||||
|  | #define RGB_DI_PIN D1 | ||||||
|  | #define RGBLIGHT_ANIMATIONS | ||||||
|  | #define RGBLED_NUM 5 | ||||||
|  | #define RGBLIGHT_HUE_STEP 10 | ||||||
|  | #define RGBLIGHT_SAT_STEP 17 | ||||||
|  | #define RGBLIGHT_VAL_STEP 17 | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | #define TAPPING_TERM 200 | ||||||
|  | /*
 | ||||||
|  |  * Feature disable options | ||||||
|  |  *  These options are also useful to firmware size reduction. | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | /* disable debug print */ | ||||||
|  | //#define NO_DEBUG
 | ||||||
|  | 
 | ||||||
|  | /* disable print */ | ||||||
|  | //#define NO_PRINT
 | ||||||
|  | 
 | ||||||
|  | /* disable action features */ | ||||||
|  | //#define NO_ACTION_LAYER
 | ||||||
|  | //#define NO_ACTION_TAPPING
 | ||||||
|  | //#define NO_ACTION_ONESHOT
 | ||||||
|  | //#define NO_ACTION_MACRO
 | ||||||
|  | //#define NO_ACTION_FUNCTION
 | ||||||
|  | 
 | ||||||
|  | #endif | ||||||
| @ -0,0 +1,141 @@ | |||||||
|  | #include QMK_KEYBOARD_H | ||||||
|  | #include "rgblight.h" | ||||||
|  | 
 | ||||||
|  | //Layer definitions
 | ||||||
|  | #define _BL 0 | ||||||
|  | #define _DL 1 | ||||||
|  | #define _UL 2 | ||||||
|  | #define _GL 3 | ||||||
|  | #define _BK 4 | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | //other variables
 | ||||||
|  | int mCalled = 0; | ||||||
|  | bool blockToggle = false; | ||||||
|  | bool lRGB = true; | ||||||
|  | 
 | ||||||
|  | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||||
|  | 
 | ||||||
|  | [_BL] = LAYOUT( | ||||||
|  |   KC_Q,     KC_W,     KC_E,     KC_R,    KC_T,     KC_Y,           KC_U,           KC_I,    KC_O,    KC_P,    KC_BSPC, \ | ||||||
|  |   KC_A,     KC_S,     KC_D,     KC_F,    KC_G,     KC_H,           KC_J,           KC_K,    KC_L,    KC_SCLN, TG(_GL), \ | ||||||
|  |   KC_LSFT,  KC_Z,     KC_X,     KC_C,    KC_V,     KC_B,           KC_N,           KC_M,    KC_QUOT, KC_SLSH, KC_ENT,  \ | ||||||
|  |   KC_TAB,   KC_ESC,   KC_LCTL,  KC_LALT, KC_COMMA, LT(_DL,KC_SPC), LT(_UL,KC_SPC),          KC_DOT,  KC_LGUI), | ||||||
|  | 
 | ||||||
|  | [_DL] = LAYOUT( | ||||||
|  |   KC_F2,    KC_F3,    KC_F4,    KC_F5,    KC_F6,    KC_F7,    KC_F8,    KC_F9,    KC_F10,   KC_F11,  KC_F12,\ | ||||||
|  |   KC_1,     KC_2,     KC_3,     KC_4,     KC_5,     KC_6,     KC_7,     KC_8,     KC_9,     KC_0,    KC_TRNS,\ | ||||||
|  |   KC_TRNS,  KC_PSCR,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  \ | ||||||
|  |   KC_TRNS,  KC_F1,    KC_TRNS,  RESET,    KC_TRNS,  KC_TRNS,  KC_TRNS,            KC_TRNS,  KC_TRNS), | ||||||
|  | 
 | ||||||
|  | [_UL] = LAYOUT( | ||||||
|  |   KC_LBRC,  KC_RBRC,  KC_LCBR,  KC_RCBR,  KC_PIPE,  KC_BSLS,  KC_PLUS,  KC_UNDS,  KC_MINS,  KC_EQL,  KC_DEL,\ | ||||||
|  |   KC_EXLM,  KC_AT,    KC_HASH,  KC_DLR,   KC_PERC,  KC_CIRC,  KC_AMPR,  KC_ASTR,  KC_LPRN,  KC_RPRN, KC_TRNS, \ | ||||||
|  |   KC_TRNS,  KC_FN0,   RGB_TOG,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  RGB_SAD,  RGB_VAD,  KC_TRNS,  KC_TRNS,  \ | ||||||
|  |   KC_TRNS,  KC_GRV,   KC_TRNS,  RGB_MOD,  RGB_HUI,  KC_TRNS,  KC_TRNS,            RGB_SAI,  RGB_VAI), | ||||||
|  | 
 | ||||||
|  | [_GL] = LAYOUT( | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_UP,    KC_TRNS,  KC_TRNS, \ | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_LEFT,  KC_DOWN,  KC_RGHT,  KC_TRNS, \ | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  \ | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,            KC_TRNS,  KC_TRNS), | ||||||
|  | 
 | ||||||
|  | [_BK] = LAYOUT( | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,\ | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,\ | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_NO,    KC_NO,    KC_TRNS,  KC_TRNS,  \ | ||||||
|  |   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_NO,    KC_NO,    KC_TRNS,  KC_FN1,  KC_NO,    KC_NO), | ||||||
|  | 
 | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | //KC_MPLY,  KC_VOLU,  KC_VOLD,  KC_TRNS,  KC_TRNS,            KC_MNXT,  KC_MPRV
 | ||||||
|  | //function to toggle the interactive rgb variable
 | ||||||
|  | bool toggleLayerRGB(void){ | ||||||
|  | 	if(lRGB == true){ | ||||||
|  | 	return false; | ||||||
|  | 	} | ||||||
|  | 	else{ | ||||||
|  | 	return true; | ||||||
|  | 	} | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void matrix_init_user(void){ | ||||||
|  | 	rgblight_enable(); | ||||||
|  |   	rgblight_mode(1); | ||||||
|  | 	rgblight_sethsv(0,10,255); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | //check for layer and if there was a keypress change underglow lighting
 | ||||||
|  | void matrix_scan_kb(void){ | ||||||
|  | 	if(lRGB == true) | ||||||
|  | 	{ | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | 		//base layer
 | ||||||
|  | 		if(layer_state == 0x00000000 && mCalled == 1 ){ | ||||||
|  | 			rgblight_sethsv(0,10,255); | ||||||
|  | 			mCalled = 0; | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
|  | 		//down layer
 | ||||||
|  | 		else if(layer_state == 0x00000002 && mCalled == 1){ | ||||||
|  | 			rgblight_sethsv(160,255,255); | ||||||
|  | 			mCalled = 0; | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | 		//up layer with rgb access blocked
 | ||||||
|  | 		else if(layer_state == 0x00000004 && mCalled == 1 && lRGB == true){ | ||||||
|  | 			//blockToggle = true;
 | ||||||
|  | 			layer_state = 0x00000014; | ||||||
|  | 			rgblight_sethsv(180,255,255); | ||||||
|  | 			mCalled = 0; | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
|  | 		//arrow cluster layer
 | ||||||
|  | 		else if(layer_state == 0x00000008 && mCalled == 1){ | ||||||
|  | 			rgblight_sethsv(0,180,255); | ||||||
|  | 			mCalled = 0; | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
|  | 		//if on blocked layer and the spacebar has been released reset to baselayer and set colours to white
 | ||||||
|  | 		else if(layer_state == 0x00000014 && blockToggle == true ) | ||||||
|  | 		{ | ||||||
|  | 			blockToggle = false; | ||||||
|  | 			layer_state = 0x00000000; | ||||||
|  | 			rgblight_sethsv(0,10,255); | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
|  | 	} | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | //set mCalled to 1 when a button is pressed to make sure the leds aren't continuesly updated.
 | ||||||
|  | bool process_record_user (uint16_t keycode, keyrecord_t *record) { | ||||||
|  |   mCalled = 1; | ||||||
|  | 
 | ||||||
|  |   //uncommenting the line below causes the lights to flicker when typing on the keyboard.
 | ||||||
|  |   //rgblight_sethsv(0,255,0);
 | ||||||
|  | 
 | ||||||
|  | 	if(keycode == KC_FN0 && record->event.pressed){ | ||||||
|  | 		//set the toggle and make sure to set the colour back to white
 | ||||||
|  | 		lRGB = toggleLayerRGB(); | ||||||
|  | 		rgblight_enable(); | ||||||
|  |   		rgblight_mode(1); | ||||||
|  | 		rgblight_sethsv(0,255,255); | ||||||
|  | 		layer_state =0x00000000; | ||||||
|  | 
 | ||||||
|  | 		return false; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	//check if spacebar is released when on a different layer
 | ||||||
|  | 	if(keycode == KC_FN1){ | ||||||
|  | 		if(record ->event.pressed){ | ||||||
|  | 		}else{ | ||||||
|  | 		blockToggle = true; | ||||||
|  | 		} | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  |   return true; | ||||||
|  | } | ||||||
| @ -0,0 +1,15 @@ | |||||||
|  | # Tanuki | ||||||
|  | 
 | ||||||
|  |  | ||||||
|  | 
 | ||||||
|  | The QMK firmware for the Tanuki 40% keyboard. The other files needed for construction can be found in the [Tanuki repo](https://github.com/SethSenpai/Tanuki). | ||||||
|  | 
 | ||||||
|  | Keyboard Maintainer: [SethSenpai](https://github.com/SethSenpai)   | ||||||
|  | Hardware Supported: Tanuki pcb, pro micro   | ||||||
|  | Hardware Availability: [Tanuki repo](https://github.com/SethSenpai/Tanuki) | ||||||
|  | 
 | ||||||
|  | Make example for this keyboard (after setting up your build environment): | ||||||
|  | 
 | ||||||
|  |     make tanuki:default | ||||||
|  | 
 | ||||||
|  | See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. | ||||||
| @ -0,0 +1,70 @@ | |||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | # MCU name
 | ||||||
|  | MCU = atmega32u4 | ||||||
|  | 
 | ||||||
|  | # Processor frequency.
 | ||||||
|  | #     This will define a symbol, F_CPU, in all source code files equal to the
 | ||||||
|  | #     processor frequency in Hz. You can then use this symbol in your source code to
 | ||||||
|  | #     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | ||||||
|  | #     automatically to create a 32-bit value in your source code.
 | ||||||
|  | #
 | ||||||
|  | #     This will be an integer division of F_USB below, as it is sourced by
 | ||||||
|  | #     F_USB after it has run through any CPU prescalers. Note that this value
 | ||||||
|  | #     does not *change* the processor frequency - it should merely be updated to
 | ||||||
|  | #     reflect the processor speed set externally so that the code can use accurate
 | ||||||
|  | #     software delays.
 | ||||||
|  | F_CPU = 16000000 | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | #
 | ||||||
|  | # LUFA specific
 | ||||||
|  | #
 | ||||||
|  | # Target architecture (see library "Board Types" documentation).
 | ||||||
|  | ARCH = AVR8 | ||||||
|  | 
 | ||||||
|  | # Input clock frequency.
 | ||||||
|  | #     This will define a symbol, F_USB, in all source code files equal to the
 | ||||||
|  | #     input clock frequency (before any prescaling is performed) in Hz. This value may
 | ||||||
|  | #     differ from F_CPU if prescaling is used on the latter, and is required as the
 | ||||||
|  | #     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | ||||||
|  | #     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | ||||||
|  | #     at the end, this will be done automatically to create a 32-bit value in your
 | ||||||
|  | #     source code.
 | ||||||
|  | #
 | ||||||
|  | #     If no clock division is performed on the input clock inside the AVR (via the
 | ||||||
|  | #     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | ||||||
|  | F_USB = $(F_CPU) | ||||||
|  | 
 | ||||||
|  | # Interrupt driven control endpoint task(+60)
 | ||||||
|  | OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | # Boot Section Size in *bytes*
 | ||||||
|  | #   Teensy halfKay   512
 | ||||||
|  | #   Teensy++ halfKay 1024
 | ||||||
|  | #   Atmel DFU loader 4096
 | ||||||
|  | #   LUFA bootloader  4096
 | ||||||
|  | #   USBaspLoader     2048
 | ||||||
|  | BOOTLOADER=caterina | ||||||
|  | 
 | ||||||
|  | # Build Options
 | ||||||
|  | #   comment out to disable the options.
 | ||||||
|  | #
 | ||||||
|  | BOOTMAGIC_ENABLE = no	# Virtual DIP switch configuration(+1000) | ||||||
|  | MOUSEKEY_ENABLE = no	# Mouse keys(+4700) | ||||||
|  | EXTRAKEY_ENABLE = yes	# Audio control and System control(+450) | ||||||
|  | CONSOLE_ENABLE = no	# Console for debug(+400) | ||||||
|  | COMMAND_ENABLE = no    # Commands for debug and configuration | ||||||
|  | NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||||||
|  | RGBLIGHT_ENABLE =yes   # Enable keyboard underlight functionality (+4870) | ||||||
|  | BACKLIGHT_ENABLE = no  # Enable keyboard backlight functionality (+1150) | ||||||
|  | MIDI_ENABLE = no 		# MIDI controls | ||||||
|  | AUDIO_ENABLE = no | ||||||
|  | UNICODE_ENABLE = no 		# Unicode | ||||||
|  | BLUETOOTH_ENABLE = no  # Enable Bluetooth with the Adafruit EZ-Key HID | ||||||
|  | TAP_DANCE_ENABLE = no | ||||||
|  | 
 | ||||||
|  | ifndef QUANTUM_DIR | ||||||
|  | 	include ../../Makefile | ||||||
|  | endif | ||||||
| @ -0,0 +1,10 @@ | |||||||
|  | #include "tanuki.h" | ||||||
|  | #include "rgblight.h" | ||||||
|  | #include "config.h" | ||||||
|  | #include "rgblight.h" | ||||||
|  | 
 | ||||||
|  | void matrix_init_kb(void) { | ||||||
|  | 	// put your keyboard start-up code here
 | ||||||
|  | 	// runs once when the firmware starts up
 | ||||||
|  | 
 | ||||||
|  | }; | ||||||
| @ -0,0 +1,22 @@ | |||||||
|  | #include "quantum.h" | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | // readability
 | ||||||
|  | #define XXX KC_NO | ||||||
|  | 
 | ||||||
|  | // The first section contains all of the arguments
 | ||||||
|  | // The second converts the arguments into a two-dimensional array
 | ||||||
|  | #define LAYOUT( \ | ||||||
|  | 	k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, \ | ||||||
|  | 	k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, \ | ||||||
|  | 	k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \ | ||||||
|  | 	k30, k31, k32, k33, k34, k35, k36,      k38, k39 \ | ||||||
|  | ) \ | ||||||
|  | { \ | ||||||
|  | 		{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a}, \ | ||||||
|  | 		{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a}, \ | ||||||
|  | 		{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a}, \ | ||||||
|  | 		{k30, k31, k32, k33, k34, k35, k36, XXX, k38, k39, XXX} \ | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
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