[Keyboard] Small Refactor of Duck boards (#5521)
* first [ass at pulling out common duck library functions * use new library in jetfire * use new library in duck lightsaver * use new library in octagon v2 * put Device into the library * refactor send_value * refactor send_value and send_color * use pragma once * use pragma once * use pragma once * use pragma once * rename backlight_led to indicator_leds to match with other duck boards * rename enum * make #define names consistent * rename ducklib to duck_led * update rules.mk ?= to = * put rgb in the correct order * add debounce debugging printouts * turn on bootmagic lite and set it to the top left most key commonly programmed as Escape * add reset key documentation * fix that typo * Update keyboards/duck/duck_led/duck_led.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * include the correct librarypull/5551/head
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#include <avr/io.h>
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#include "duck_led.h"
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#include "quantum.h"
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void show(void) {
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wait_us((RES / 1000UL) + 1);
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}
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#pragma once
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#define RES 6000
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#define NS_PER_SEC (1000000000L)
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#define CYCLES_PER_SEC (F_CPU)
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#define NS_PER_CYCLE (NS_PER_SEC / CYCLES_PER_SEC)
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#define NS_TO_CYCLES(n) ((n) / NS_PER_CYCLE)
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enum Device {
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Device_PCBRGB,
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Device_STATUSLED
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};
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void show(void);
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enum Device {
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#include "duck_led/duck_led.h"
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Device_PCBRGB,
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Device_STATUSLED
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};
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void indicator_leds_set(bool leds[8]);
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void indicator_leds_set(bool leds[8]);
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void backlight_toggle_rgb(bool enabled);
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void backlight_toggle_rgb(bool enabled);
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void backlight_set_rgb(uint8_t cfg[17][3]);
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void backlight_set_rgb(uint8_t cfg[17][3]);
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void backlight_init_ports(void);
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void backlight_init_ports(void);
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void send_color(uint8_t r, uint8_t g, uint8_t b, enum Device device);
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void send_color(uint8_t r, uint8_t g, uint8_t b, enum Device device);
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void show(void);
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