Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE

pull/5363/head
Wilba6582 5 years ago
parent 92c19dae8c
commit d15bb05c93

@ -224,7 +224,7 @@ void dynamic_keymap_macro_send( uint8_t id )
} }
// If the char is magic (tap, down, up), // If the char is magic (tap, down, up),
// add the next char (key to use) and send a 2 char string. // add the next char (key to use) and send a 2 char string.
if ( data[0] == 1 || data[0] == 2 || data[0] == 3 ) { if ( data[0] == SS_TAP_CODE || data[0] == SS_DOWN_CODE || data[0] == SS_UP_CODE ) {
data[1] = eeprom_read_byte(p++); data[1] = eeprom_read_byte(p++);
if ( data[1] == 0 ) { if ( data[1] == 0 ) {
break; break;

@ -900,16 +900,16 @@ void send_string_with_delay(const char *str, uint8_t interval) {
while (1) { while (1) {
char ascii_code = *str; char ascii_code = *str;
if (!ascii_code) break; if (!ascii_code) break;
if (ascii_code == 1) { if (ascii_code == SS_TAP_CODE) {
// tap // tap
uint8_t keycode = *(++str); uint8_t keycode = *(++str);
register_code(keycode); register_code(keycode);
unregister_code(keycode); unregister_code(keycode);
} else if (ascii_code == 2) { } else if (ascii_code == SS_DOWN_CODE) {
// down // down
uint8_t keycode = *(++str); uint8_t keycode = *(++str);
register_code(keycode); register_code(keycode);
} else if (ascii_code == 3) { } else if (ascii_code == SS_UP_CODE) {
// up // up
uint8_t keycode = *(++str); uint8_t keycode = *(++str);
unregister_code(keycode); unregister_code(keycode);
@ -926,16 +926,16 @@ void send_string_with_delay_P(const char *str, uint8_t interval) {
while (1) { while (1) {
char ascii_code = pgm_read_byte(str); char ascii_code = pgm_read_byte(str);
if (!ascii_code) break; if (!ascii_code) break;
if (ascii_code == 1) { if (ascii_code == SS_TAP_CODE) {
// tap // tap
uint8_t keycode = pgm_read_byte(++str); uint8_t keycode = pgm_read_byte(++str);
register_code(keycode); register_code(keycode);
unregister_code(keycode); unregister_code(keycode);
} else if (ascii_code == 2) { } else if (ascii_code == SS_DOWN_CODE) {
// down // down
uint8_t keycode = pgm_read_byte(++str); uint8_t keycode = pgm_read_byte(++str);
register_code(keycode); register_code(keycode);
} else if (ascii_code == 3) { } else if (ascii_code == SS_UP_CODE) {
// up // up
uint8_t keycode = pgm_read_byte(++str); uint8_t keycode = pgm_read_byte(++str);
unregister_code(keycode); unregister_code(keycode);

@ -191,6 +191,10 @@ extern uint32_t default_layer_state;
#define ADD_SLASH_X(y) STRINGIZE(\x ## y) #define ADD_SLASH_X(y) STRINGIZE(\x ## y)
#define SYMBOL_STR(x) ADD_SLASH_X(x) #define SYMBOL_STR(x) ADD_SLASH_X(x)
#define SS_TAP_CODE 1
#define SS_DOWN_CODE 2
#define SS_UP_CODE 3
#define SS_TAP(keycode) "\1" SYMBOL_STR(keycode) #define SS_TAP(keycode) "\1" SYMBOL_STR(keycode)
#define SS_DOWN(keycode) "\2" SYMBOL_STR(keycode) #define SS_DOWN(keycode) "\2" SYMBOL_STR(keycode)
#define SS_UP(keycode) "\3" SYMBOL_STR(keycode) #define SS_UP(keycode) "\3" SYMBOL_STR(keycode)

Loading…
Cancel
Save