Updated personal keymaps, fixed Let's Split default keymap, updated JJ40 README (#2704)
* Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymappull/2766/head^2 0.6.13
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@ -1,2 +1,4 @@
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# krusli
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# krusli
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Default JJ40 keymap, adapted with RGB underglow support. GUI and LAlt is also swapped.
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JJ40 keymap based off the default Planck layout with a numpad layer and with RGB underglow controls.
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GUI and LAlt is also swapped to their standard positions.
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@ -1 +1 @@
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TAP_DANCE_ENABLE = yes
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# TAP_DANCE_ENABLE = yes
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#include "lets_split.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _NUMPAD 5
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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NUMPAD
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Numpad| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
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NUMPAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = KEYMAP( \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | D | H | T | N | S | / |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = KEYMAP( \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = KEYMAP( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | Home | End | PgUp | PgDn |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = KEYMAP( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_PGUP, KC_PGDN, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Numpad
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* ,-----------------------------------------------------------------------------------.
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* | Esc | 7 | 8 | 9 | * | / | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | <-- | 4 | 5 | 6 | + | - | | | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | 1 | 2 | 3 |Enter |Enter | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Qwerty| 0 | . | . |Enter |Enter | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NUMPAD] = KEYMAP( \
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KC_ESC, KC_P7, KC_P8, KC_P9, KC_PAST, KC_PSLS, _______, _______, _______, _______, _______, _______, \
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KC_BSPC, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PMNS, _______, _______, _______, _______, _______, _______, \
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_______, KC_P1, KC_P2, KC_P3, KC_PENT, KC_PENT, _______, _______, _______, _______, _______, _______, \
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QWERTY, KC_P0, KC_PDOT, KC_PDOT, KC_PENT, KC_PENT, _______, _______, _______, _______, _______, _______ \
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = KEYMAP( \
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case NUMPAD:
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if (record->event.pressed)
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persistent_default_layer_set(1UL<<_NUMPAD);
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_colemak);
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#endif
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persistent_default_layer_set(1UL<<_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_dvorak);
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#endif
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persistent_default_layer_set(1UL<<_DVORAK);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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@ -0,0 +1,2 @@
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# krusli
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Let's Split keymap based off the default Planck layout with a numpad layer.
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@ -0,0 +1,26 @@
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# krusli's RAMA M6-A Layout
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Personal keymap for the RAMA M6-A.
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Keymap was from my own port for the M6-A before official support was added, thus the backlighting code is not ported yet from the official default keymap.
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Top-right button acts as a "toggle between layers" button. Layer 0 -> Layer 1 -> Layer 2 -> Layer 0 -> ...
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- Layer 0: Git and Discord shortcuts
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- Layer 1: Media playback and volume controls
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- Layer 2: Osu! gamepad layer
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## Helpful alternative keymaps (WIP)
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### Arrow cluster
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Use [karabiner-elements](https://github.com/tekezo/Karabiner-Elements) on macOS so that the state of the modifiers (shift, caps lock) are synchronised between keyboards (for shift + arrow key text selection, for example). It's also a handy tool for customising keyboard behaviour on a Mac.
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On Windows/Linux modifier state should be shared between all keyboards by default.
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Installation: install [homebrew](https://brew.sh) and run `brew install Caskroom/cask/karabiner-elements`.
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```C
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KEYMAP(
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KC_ESC, KC_UP, TO(_LAYER0),
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KC_LEFT, KC_DOWN, KC_RIGHT
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)
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```
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#include "../../m6_a.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layers {
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_LAYER0,
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_LAYER1,
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_LAYER2
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};
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enum custom_keycodes {
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GIT_ADD = SAFE_RANGE,
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GIT_COMMIT,
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GIT_PUSH,
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MUTE,
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DEAFEN
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};
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
if (record->event.pressed) {
|
||||||
|
switch(keycode) {
|
||||||
|
case GIT_ADD:
|
||||||
|
SEND_STRING("git add ."SS_TAP(X_ENTER));
|
||||||
|
break;
|
||||||
|
case GIT_COMMIT:
|
||||||
|
SEND_STRING("git commit -m "SS_DOWN(X_LSHIFT)SS_TAP(X_QUOTE)SS_UP(X_LSHIFT));
|
||||||
|
break;
|
||||||
|
case GIT_PUSH:
|
||||||
|
SEND_STRING("git push"SS_TAP(X_ENTER));
|
||||||
|
break;
|
||||||
|
case MUTE:
|
||||||
|
SEND_STRING(SS_LGUI(SS_LSFT("M")));
|
||||||
|
break;
|
||||||
|
case DEAFEN:
|
||||||
|
SEND_STRING(SS_LGUI(SS_LSFT("D")));
|
||||||
|
break;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
#define XXXXXXX KC_NO
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
[_LAYER0] = KEYMAP(
|
||||||
|
MUTE, DEAFEN, TO(_LAYER1),
|
||||||
|
GIT_ADD, GIT_COMMIT, GIT_PUSH
|
||||||
|
),
|
||||||
|
[_LAYER1] = KEYMAP(
|
||||||
|
KC_VOLD, KC_VOLU, TO(_LAYER2),
|
||||||
|
KC_MRWD, KC_MPLY, KC_MNXT
|
||||||
|
),
|
||||||
|
[_LAYER2] = KEYMAP(
|
||||||
|
KC_ESC, KC_UP, TO(_LAYER0),
|
||||||
|
KC_Z, KC_X, KC_SPACE
|
||||||
|
)
|
||||||
|
};
|
||||||
|
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
backlight_level(0);
|
||||||
|
#endif
|
||||||
|
}
|
@ -1,7 +1,7 @@
|
|||||||
# krusli's Keymap for XIUDI's 60% XD60 PCB
|
# krusli's Keymap for XIUDI's 60% XD60 PCB
|
||||||
|
|
||||||
## Additional Notes
|
## Additional Notes
|
||||||
Keymap for the XD60 with 2.25u left shift and split backspace. HHKB-like function layer.
|
Keymap for the XD60 (ANSI) with 2.25u left shift, split right shift. HHKB-like function layer.
|
||||||
|
|
||||||
## Build
|
## Build
|
||||||
To build this keymap, simply run `make xd60:krusli` on the top-level directory for QMK.
|
To build this keymap, simply run `make xd60:krusli` on the top-level directory for QMK.
|
||||||
|
Loading…
Reference in new issue