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					@ -27,12 +27,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					#include "layer_switch.h"
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					/* default layer indicates base layer */
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					uint8_t default_layer = 0;
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					/* current layer indicates active layer at this time */
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					uint8_t current_layer = 0;
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					static void process_action(keyrecord_t *record);
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					static bool process_tapping(keyrecord_t *record);
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					static void waiting_buffer_scan_tap(void);
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					@ -219,17 +213,8 @@ static action_t get_action(key_t key)
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					        return action;
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					    }
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					    /* current layer: 0 means default layer */
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					    if (current_layer) {
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					        action = action_for_key(current_layer, key);
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					        if (action.code != ACTION_TRANSPARENT) {
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					            debug("current layer: used. "); debug_dec(current_layer); debug("\n");
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					            return action;
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					        }
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					    }
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					    /* default layer */
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					    debug("default layer: used. \n");
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					    //debug("get_aciton: default layer: "); debug_dec(default_layer); debug("\n");
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					    action = action_for_key(default_layer, key);
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					    return action;
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					}
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					@ -242,7 +227,8 @@ static void process_action(keyrecord_t *record)
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					    if (IS_NOEVENT(event)) { return; }
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					    action_t action = get_action(event.key);
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					    debug("ACTION: "); debug_action(action); debug("\n");
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					    debug("ACTION: "); debug_action(action); debug(" ");
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					    layer_switch_debug(); debug("["); debug_dec(default_layer); debug("]\n");
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					    switch (action.kind.id) {
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					        /* Key and Mods */
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					@ -383,57 +369,57 @@ static void process_action(keyrecord_t *record)
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					            break;
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					        /* Layer key */
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					        case ACT_LAYER:
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					        case ACT_LAYER_SET:
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					            switch (action.layer.code) {
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					                case LAYER_MOMENTARY:  /* momentary */
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					                    if (event.pressed) {
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					                        layer_switch(action.layer.val);
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					                        layer_switch_move(action.layer.val);
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					                    }
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					                    else {
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					                        // NOTE: This is needed by legacy keymap support
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					                        layer_switch(0);
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					                        layer_switch_move(0);
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					                    }
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					                    break;
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					                case LAYER_ON_PRESS:
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					                    if (event.pressed) {
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					                        layer_switch(action.layer.val);
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					                        layer_switch_move(action.layer.val);
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					                    }
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					                    break;
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					                case LAYER_ON_RELEASE:
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					                    if (!event.pressed) {
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					                        layer_switch(action.layer.val);
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					                        layer_switch_move(action.layer.val);
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					                    }
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					                    break;
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					                case LAYER_ON_BOTH:
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					                    layer_switch(action.layer.val);
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					                    layer_switch_move(action.layer.val);
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					                    break;
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					                case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
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					                    if (event.pressed) {
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					                        if (tap_count < TAPPING_TOGGLE) {
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					                            layer_switch(action.layer.val);
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					                            layer_switch_move(action.layer.val);
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					                        }
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					                    } else {
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					                        if (tap_count >= TAPPING_TOGGLE) {
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					                            debug("LAYER_PRESSED: tap toggle.\n");
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					                            layer_switch(action.layer.val);
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					                            layer_switch_move(action.layer.val);
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					                        }
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					                    }
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					                    break;
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					                case LAYER_SET_DEFAULT_ON_PRESS:
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					                    if (event.pressed) {
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					                        default_layer = action.layer.val;
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					                        layer_switch(0);
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					                        layer_switch_move(0);
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					                    }
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					                    break;
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					                case LAYER_SET_DEFAULT_ON_RELEASE:
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					                    if (!event.pressed) {
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					                        default_layer = action.layer.val;
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					                        layer_switch(0);
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					                        layer_switch_move(0);
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					                    }
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					                    break;
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					                case LAYER_SET_DEFAULT_ON_BOTH:
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					                    default_layer = action.layer.val;
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					                    layer_switch(0);
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					                    layer_switch_move(0);
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					                    break;
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					                default:
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					                    /* tap key */
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					@ -443,7 +429,7 @@ static void process_action(keyrecord_t *record)
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					                             register_code(action.layer.code);
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					                        } else {
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					                             debug("LAYER_SET: No tap: layer_set(on press)\n");
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					                             layer_switch(action.layer.val);
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					                             layer_switch_move(action.layer.val);
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					                        }
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					                    } else {
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					                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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					@ -452,7 +438,7 @@ static void process_action(keyrecord_t *record)
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					                        } else {
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					                            // NOTE: This is needed by legacy keymap support
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					                            debug("LAYER_SET: No tap: return to default layer(on release)\n");
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					                            layer_switch(0);
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					                            layer_switch_move(0);
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					                        }
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					                    }
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					                    break;
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					@ -462,52 +448,52 @@ static void process_action(keyrecord_t *record)
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					            switch (action.layer.code) {
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					                case LAYER_MOMENTARY:  /* momentary */
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					                    if (event.pressed) {
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					                        layer_switch(current_layer | action.layer.val);
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					                        layer_switch_move(layer_switch_get_layer() | action.layer.val);
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					                    } else {
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					                        layer_switch(current_layer & ~action.layer.val);
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					                        layer_switch_move(layer_switch_get_layer() & ~action.layer.val);
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					                    }
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					                    break;
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					                case LAYER_ON_PRESS:
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					                    if (event.pressed) {
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					                        layer_switch(current_layer ^ action.layer.val);
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					                        layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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					                    }
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					                    break;
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					                case LAYER_ON_RELEASE:
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					                    if (!event.pressed) {
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					                        layer_switch(current_layer ^ action.layer.val);
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					                        layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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					                    }
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					                    break;
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					                case LAYER_ON_BOTH:
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					                    layer_switch(current_layer ^ action.layer.val);
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					                    layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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					                    break;
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					                case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
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					                    if (event.pressed) {
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					                        if (tap_count < TAPPING_TOGGLE) {
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					                            debug("LAYER_BIT: tap toggle(press).\n");
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					                            layer_switch(current_layer ^ action.layer.val);
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					                            layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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					                        }
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					                    } else {
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					                        if (tap_count <= TAPPING_TOGGLE) {
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					                            debug("LAYER_BIT: tap toggle(release).\n");
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					                            layer_switch(current_layer ^ action.layer.val);
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					                            layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
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					                        }
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					                    }
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					                    break;
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					                case LAYER_SET_DEFAULT_ON_PRESS:
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					                    if (event.pressed) {
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					                        default_layer = default_layer ^ action.layer.val;
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					                        layer_switch(0);
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					                        layer_switch_move(default_layer);
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					                    }
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					                    break;
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					                case LAYER_SET_DEFAULT_ON_RELEASE:
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					 | 
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					                    if (!event.pressed) {
 | 
				
			
			
		
	
		
			
				
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					                        default_layer = default_layer ^ action.layer.val;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
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					                        layer_switch(0);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
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				 | 
				
					                        layer_switch_move(default_layer);
 | 
				
			
			
		
	
		
			
				
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					                    }
 | 
				
			
			
		
	
		
			
				
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					                    break;
 | 
				
			
			
		
	
		
			
				
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					 | 
				
				 | 
				 | 
				
					                case LAYER_SET_DEFAULT_ON_BOTH:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    default_layer = default_layer ^ action.layer.val;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    layer_switch(0);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    layer_switch_move(default_layer);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                default:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    // tap key
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -517,7 +503,7 @@ static void process_action(keyrecord_t *record)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            register_code(action.layer.code);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } else {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_BIT: No tap: layer_bit(on press)\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch(current_layer ^ action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } else {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -525,7 +511,7 @@ static void process_action(keyrecord_t *record)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            unregister_code(action.layer.code);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } else {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_BIT: No tap: layer_bit(on release)\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch(current_layer ^ action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_move(layer_switch_get_layer() ^ action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -542,27 +528,27 @@ static void process_action(keyrecord_t *record)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case LAYER_ON_PRESS:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (event.pressed) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        layer_switch_inv(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        layer_switch_invert(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case LAYER_ON_RELEASE:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (!event.pressed) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        layer_switch_inv(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        layer_switch_invert(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case LAYER_ON_BOTH:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    layer_switch_inv(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    layer_switch_invert(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    if (event.pressed) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (tap_count < TAPPING_TOGGLE) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: tap toggle(press).\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_inv(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_invert(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } else {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (tap_count <= TAPPING_TOGGLE) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: tap toggle(release).\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_inv(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_invert(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -573,16 +559,16 @@ static void process_action(keyrecord_t *record)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: Tap: register_code\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            register_code(action.layer.code);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } else {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: No tap: layer_switch(on press)\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_inv(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: No tap: layer_switch on press\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_invert(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    } else {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: Tap: unregister_code\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            unregister_code(action.layer.code);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        } else {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: No tap: layer_switch(on release)\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_inv(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            debug("LAYER_SWITCH: No tap: layer_switch on release\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                            layer_switch_invert(action.layer.val);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                        }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                    break;
 | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -889,19 +875,6 @@ bool sending_anykey(void)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            host_last_sysytem_report() || host_last_consumer_report());
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					}
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					// TODO: rename or reinpl with new layer_switch.c
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					void layer_switch(uint8_t new_layer)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					{
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    if (current_layer != new_layer) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        debug("Layer Switch: "); debug_hex(current_layer);
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        debug(" -> "); debug_hex(new_layer); debug("\n");
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        current_layer = new_layer;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        clear_keyboard_but_mods(); // To avoid stuck keys
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        // NOTE: update mods with full scan of matrix? if modifier changes between layers
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    }
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					}
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					bool is_tap_key(key_t key)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					{
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					    action_t action = get_action(key);
 | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -910,7 +883,7 @@ bool is_tap_key(key_t key)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LMODS_TAP:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_RMODS_TAP:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            return true;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER_SET:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER_BIT:
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            switch (action.layer.code) {
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					                case LAYER_MOMENTARY:
 | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -956,9 +929,9 @@ static void debug_action(action_t action)
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_USAGE:             debug("ACT_USAGE");             break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER:             debug("ACT_LAYER");             break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER_SET:         debug("ACT_LAYER_SET");         break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER_BIT:         debug("ACT_LAYER_BIT");         break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER_SWITCH:      debug("ACT_LAYER_SWITCH");     break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_LAYER_SWITCH:      debug("ACT_LAYER_SWITCH");      break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_MACRO:             debug("ACT_MACRO");             break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_COMMAND:           debug("ACT_COMMAND");           break;
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
 | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				 | 
				
					
 
 |