Add the OK60 keyboard (#2488)

* Add the OK60 keyboard

* Fix ok60 incorrect ANSI keymap signature
Add support for default ansi and iso 60 keymaps
pull/2508/head
edwardbrowncross 7 years ago committed by Jack Humbert
parent 7d9dc61504
commit eba4b08a4a

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/*
Copyright 2018 Edward Browncross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER OK60
#define PRODUCT OK60
#define DESCRIPTION qmk keyboard firmware for OK60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B5, B4, D7, D6, D4 }
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, B6, C6, C7, F1, F0, E6, B3, B2, B1, B0 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 10
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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#include "ok60.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_ANSI(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(1), KC_MENU, KC_LCTL),
KEYMAP_ANSI(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, RGB_TOG, KC_UP, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};

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#include "ok60.h"
// An ISO UK keymap
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_ISO(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_LGUI, KC_MENU, KC_LCTL),
KEYMAP_ISO(
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_PSCR,
_______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU,
_______, _______, _______, _______, _______, MO(2), _______, _______),
KEYMAP_ISO(
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______),
};

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#include "ok60.h"

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#ifndef OK60_H
#define OK60_H
#include "quantum.h"
#define KEYMAP_ANSI( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K402, K406, K410, K411, K412, K413 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, KC_NO }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, KC_NO, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, KC_NO }, \
{ K400, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, KC_NO } \
}
#define KEYMAP_ISO( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K402, K406, K410, K411, K412, K413 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO, KC_NO }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, KC_NO }, \
{ K400, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, KC_NO } \
}
#define LAYOUT_60_ansi KEYMAP_ANSI
#define LAYOUT_60_iso KEYMAP_ISO
#endif

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/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
* pin: D0 D1 D2 D3 D5 B6 C6 C7 F1 F0 E6 B3 B2 B1 B0
*/
/* Row pin configuration
* row: 0 1 2 3 4
* pin: B5 B4 D7 D6 D4
*/
B7 LED backlight
F6 WS2812 Strip

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# OK60
![OK60](https://i.imgur.com/X1rISXS.png)
A 60% keyboard PCB sold on AliExpress by Shenzhen YMD Tech Co.,Ltd.
It supports the same layouts and cases as the GH60 but comes with WS2812 RGB underglow.
Keyboard Maintainer: [Edward Browncross](https://github.com/edwardbrowncross)
Hardware Supported: OK60 PCB, OK60XRGB, Diamond 60 Keyboard
Hardware Availability: [AliExpress](https://www.aliexpress.com/store/product/Free-shipping-Pre-soldered-Diode-Resistance-Satan-GH60-PCB-Board-Programmable-DIY-Mechanical-Keyboard-Poker-2/429151_32809893696.html)
Make example for this keyboard (after setting up your build environment):
make ok60:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = yes # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable the RGB backlight
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
LAYOUTS = 60_ansi 60_iso
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