commit
ec67d32bd4
@ -0,0 +1,89 @@
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// This is the personal keymap of Ian Sterling (@xyverz). It is based on the keymap by
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// Chris Gerber (@gerbercj), with the addition of persistent layers like the Planck and
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// Preonic keyboards by Jack Humbert.
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#include "atreus.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DV 0
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#define _QW 1
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#define _CM 2
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#define _L1 3
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#define _L2 4
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// Macro name shortcuts
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#define DVORAK M(_DV)
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#define QWERTY M(_QW)
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#define COLEMAK M(_CM)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DV] = { /* Dvorak */
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{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
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{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
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{SFT_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, CTL_T(KC_DEL), KC_B, KC_M, KC_W, KC_V, SFT_T(KC_Z) },
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{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_EQL}
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},
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[_QW] = { /* Qwerty */
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{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
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{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
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{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
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{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
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},
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[_CM] = { /* Colemak */
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{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
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{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
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{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
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{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
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},
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[_L1] = { /* LAYER 1 */
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{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
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{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_EQL },
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{KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
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{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
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},
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[_L2] = { /* LAYER 2 */
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{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
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{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 },
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{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_F12 },
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{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, RESET }
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}
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch(id) {
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case _DV:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_DV);
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}
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break;
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case _QW:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_QW);
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}
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break;
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case _CM:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_CM);
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}
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break;
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}
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return MACRO_NONE;
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};
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@ -0,0 +1,5 @@
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# skullY's Clueboard Layout
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This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
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The most notable change from the default layout is putting Ctrl on the Capslock key. I also swap Alt and Cmd because I mostly use a Mac day to day.
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@ -1,4 +1,97 @@
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Clueboard keyboard firmware
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======================
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TODO: to be updated.
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DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
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For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
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## First Time Setup
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Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
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```
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$ make
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```
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You will see a lot of output and if everything worked correctly you will see something similar to this:
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```
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Size after:
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text data bss dec hex filename
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0 19992 0 19992 4e18 clueboard_rev2_default.hex
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```
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At this point you can press RESET on your Clueboard and flash your keyboard with this command:
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```
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$ make dfu
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```
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If you would like to use one of the alternative keymaps, or create your own, see below.
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## Clueboard 1.0
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If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this:
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```
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$ make SUBPROJECT=rev1
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```
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And when flashing your keyboard:
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```
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$ make SUBPROJECT=rev1 dfu
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```
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If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=<keymap>` in your command, for example when flashing max:
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```
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$ make SUBPROJECT=rev1 KEYMAP=max dfu
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```
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## Alternate Keymaps
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There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=<keymap>` to your command:
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```
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$ make KEYMAP=skully
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```
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And when flashing your keyboard, put `KEYMAP=<keymap>` between "make" and "dfu":
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```
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$ make KEYMAP=skully dfu
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```
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### Notable Layouts
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These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
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* [keymaps/default](keymaps/default) - The default Clueboard layout
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* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
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* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
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## Create Your Own Keymap
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There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
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* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
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* Compile the firmware (`$ make KEYMAP=<your_layout>`)
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* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
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* Make sure everything works like the default keyboard
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* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
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* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
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* Compile your new custom firmware (`$ make KEYMAP=<your_layout>`)
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** If you have warnings you may flash without fixing them, but something may not work right.
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** If you have any errors you must fix them before continuing.
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* Flash the firmware (`$ make KEYMAP=<your_layout> dfu`)
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## Share Your Keymap
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Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
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* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
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* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
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* If your layout requires special hardware to be added, please describe that in the readme.md
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TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)
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@ -1,63 +0,0 @@
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#include "clueboard2.h"
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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led_init_ports();
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// JTAG disable for PORT F. write JTD bit twice within four cycles.
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MCUCR |= (1<<JTD);
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MCUCR |= (1<<JTD);
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};
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void led_init_ports() {
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// * Set our LED pins as output
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DDRB |= (1<<4);
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}
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void led_set_kb(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// Turn capslock on
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PORTB |= (1<<4);
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} else {
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// Turn capslock off
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PORTB &= ~(1<<4);
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}
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}
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/* Clueboard 2.0 LED locations:
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*
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* Capslock: B4, pull high to turn on
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* LCtrl: Shared with Capslock, DO NOT INSTALL LED'S IN BOTH
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* Page Up: B7, pull high to turn on
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* Escape: D6, pull high to turn on
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* Arrows: D4, pull high to turn on
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*/
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void backlight_init_ports(void) {
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print("init_backlight_pin()\n");
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// Set our LED pins as output
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DDRD |= (1<<6); // Esc
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DDRB |= (1<<7); // Page Up
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DDRD |= (1<<4); // Arrows
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// Set our LED pins low
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PORTD &= ~(1<<6); // Esc
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PORTB &= ~(1<<7); // Page Up
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PORTD &= ~(1<<4); // Arrows
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}
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void backlight_set(uint8_t level) {
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if ( level == 0 ) {
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// Turn off light
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PORTD |= (1<<6); // Esc
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PORTB |= (1<<7); // Page Up
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PORTD |= (1<<4); // Arrows
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} else {
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// Turn on light
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PORTD &= ~(1<<6); // Esc
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PORTB &= ~(1<<7); // Page Up
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PORTD &= ~(1<<4); // Arrows
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}
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}
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@ -0,0 +1,98 @@
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#include "cluecard.h"
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#define BL_RED OCR1B
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#define BL_GREEN OCR1A
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#define BL_BLUE OCR1C
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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}
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_record_user(keycode, record);
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}
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||||
|
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led);
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}
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||||
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||||
void backlight_init_ports(void)
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{
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// Set B5, B6, and B7 as output
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DDRB |= (1<<7)|(1<<6)|(1<<5);
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// Setup PWM
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ICR1 = 0xFFFF;
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TCCR1A = 0b10101010;
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TCCR1B = 0b00011001;
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BL_RED = 0xFFFF;
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BL_GREEN = 0xFFFF;
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BL_BLUE = 0xFFFF;
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}
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||||
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||||
void backlight_set(uint8_t level)
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{
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// Set the RGB color
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switch (level)
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{
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case 0:
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// Off
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BL_RED = 0xFFFF;
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BL_GREEN = 0xFFFF;
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BL_BLUE = 0xFFFF;
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break;
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case 1:
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// Red
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BL_RED = 0x0000;
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||||
BL_GREEN = 0xFFFF;
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||||
BL_BLUE = 0xFFFF;
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||||
break;
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||||
case 2:
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||||
// Green
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||||
BL_RED = 0xFFFF;
|
||||
BL_GREEN = 0x0000;
|
||||
BL_BLUE = 0xFFFF;
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||||
break;
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||||
case 3:
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// Blue
|
||||
BL_RED = 0xFFFF;
|
||||
BL_GREEN = 0xFFFF;
|
||||
BL_BLUE = 0x0000;
|
||||
break;
|
||||
case 4:
|
||||
// Magenta
|
||||
BL_RED = 0x4000;
|
||||
BL_GREEN = 0x4000;
|
||||
BL_BLUE = 0x4000;
|
||||
break;
|
||||
case 5:
|
||||
// Purple
|
||||
BL_RED = 0x0000;
|
||||
BL_GREEN = 0xFFFF;
|
||||
BL_BLUE = 0x0000;
|
||||
break;
|
||||
case 6:
|
||||
// Yellow
|
||||
BL_RED = 0x0000;
|
||||
BL_GREEN = 0x0000;
|
||||
BL_BLUE = 0xFFFF;
|
||||
break;
|
||||
default:
|
||||
xprintf("Unknown level: %d\n", level);
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
#ifndef CLUECARD_H
|
||||
#define CLUECARD_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The first section contains all of the arguements
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define KEYMAP( \
|
||||
k00, k01, k02, \
|
||||
k10, k12, \
|
||||
k20, k21, k22, \
|
||||
k11, \
|
||||
k30, k31, k32 \
|
||||
) { \
|
||||
{ k00, k01, k02, }, \
|
||||
{ k10, k11, k12, }, \
|
||||
{ k20, k21, k22, }, \
|
||||
{ k30, k31, k32, } \
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,167 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xC1ED
|
||||
#define PRODUCT_ID 0x2330
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Clueboard
|
||||
#define PRODUCT ATMEGA32U4 Firmware Dev Kit
|
||||
#define DESCRIPTION A small board to help you hack on QMK.
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 4
|
||||
#define MATRIX_COLS 3
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { F0, F5, F4, B4 }
|
||||
#define MATRIX_COL_PINS { F1, F7, F6 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION ROW2COL
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCING_DELAY 20
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 6
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
//#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
//#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* key combination for magic key command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP1 H
|
||||
//#define MAGIC_KEY_HELP2 SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0_ALT1 ESC
|
||||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER PAUSE
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/* Underlight configuration
|
||||
*/
|
||||
#define RGB_DI_PIN E6
|
||||
//#define RGBLIGHT_TIMER
|
||||
#define RGBLED_NUM 4 // Number of LEDs
|
||||
#define RGBLIGHT_HUE_STEP 10
|
||||
#define RGBLIGHT_SAT_STEP 17
|
||||
#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
@ -0,0 +1,21 @@
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
|
||||
#endif
|
@ -0,0 +1,63 @@
|
||||
#include "cluecard.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(
|
||||
RGB_TOG, RGB_SAI, RGB_VAI, \
|
||||
RGB_HUD, RGB_HUI, \
|
||||
RGB_MOD, RGB_SAD, RGB_VAD, \
|
||||
BL_STEP, \
|
||||
F(0), F(1), F(2) \
|
||||
)
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0),
|
||||
[1] = ACTION_FUNCTION(1),
|
||||
[2] = ACTION_FUNCTION(2)
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
if (record->event.pressed) {
|
||||
switch (id) {
|
||||
case 0:
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
break;
|
||||
case 1:
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
break;
|
||||
case 2:
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
}
|
@ -0,0 +1 @@
|
||||
# The default keymap for cluecard
|
@ -0,0 +1,28 @@
|
||||
cluecard keyboard firmware
|
||||
======================
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
|
||||
|
||||
## Building
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
|
||||
### Default
|
||||
|
||||
To build with the default keymap, simply run `make`.
|
||||
|
||||
### Other Keymaps
|
||||
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `keymap` option like:
|
||||
|
||||
```
|
||||
$ make keymap=[default|jack|<name>]
|
||||
```
|
||||
|
||||
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
|
@ -0,0 +1,314 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _PLOVER 5
|
||||
#define _ADJUST 16
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
PLOVER,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT,
|
||||
EXT_PLV
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = {
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = {
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
|
||||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
|
||||
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
|
||||
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
|
||||
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Plover layer (http://opensteno.org)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | # | # | # | # | # | # | # | # | # | # | # | # |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | S | T | P | H | * | * | F | P | L | T | D |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Exit | | | A | O | | E | U | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_PLOVER] = {
|
||||
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
|
||||
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
|
||||
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case PLOVER:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
stop_all_notes();
|
||||
PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
||||
#endif
|
||||
layer_off(_RAISE);
|
||||
layer_off(_LOWER);
|
||||
layer_off(_ADJUST);
|
||||
layer_on(_PLOVER);
|
||||
if (!eeconfig_is_enabled()) {
|
||||
eeconfig_init();
|
||||
}
|
||||
keymap_config.raw = eeconfig_read_keymap();
|
||||
keymap_config.nkro = 1;
|
||||
eeconfig_update_keymap(keymap_config.raw);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EXT_PLV:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
|
||||
#endif
|
||||
layer_off(_PLOVER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@ -0,0 +1,342 @@
|
||||
#include "preonic.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _MUSIC 5
|
||||
#define _ADJUST 16
|
||||
|
||||
// Macro name shortcuts
|
||||
#define QWERTY M(_QWERTY)
|
||||
#define COLEMAK M(_COLEMAK)
|
||||
#define DVORAK M(_DVORAK)
|
||||
#define LOWER M(_LOWER)
|
||||
#define RAISE M(_RAISE)
|
||||
#define M_BL 5
|
||||
#define AUD_OFF M(6)
|
||||
#define AUD_ON M(7)
|
||||
#define MUS_OFF M(8)
|
||||
#define MUS_ON M(9)
|
||||
#define VC_IN M(10)
|
||||
#define VC_DE M(11)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | - | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
|
||||
{KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
|
||||
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_SPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = {
|
||||
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
|
||||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT},
|
||||
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_SPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
|
||||
{M(M_BL), _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
|
||||
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
|
||||
{M(M_BL), _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
|
||||
},
|
||||
|
||||
/* Music (reserved for process_action_user)
|
||||
*
|
||||
*/
|
||||
[_MUSIC] = {
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
|
||||
{_______, VC_DE, VC_IN, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float start_up[][2] = {
|
||||
{440.0*pow(2.0,(14)/12.0), 20},
|
||||
{440.0*pow(2.0,(26)/12.0), 8},
|
||||
{440.0*pow(2.0,(18)/12.0), 20},
|
||||
{440.0*pow(2.0,(26)/12.0), 8}
|
||||
};
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
float goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
break;
|
||||
case _COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
break;
|
||||
case _DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
break;
|
||||
case _LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
break;
|
||||
case _RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
break;
|
||||
case M_BL:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
audio_off();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
audio_on();
|
||||
PLAY_NOTE_ARRAY(start_up, false, 0);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
layer_off(_MUSIC);
|
||||
stop_all_notes();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
layer_on(_MUSIC);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
voice_iterate();
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case 11:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
voice_deiterate();
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(start_up, false, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
uint8_t starting_note = 0x0C;
|
||||
int offset = 7;
|
||||
|
||||
void process_action_user(keyrecord_t *record) {
|
||||
|
||||
if (IS_LAYER_ON(_MUSIC)) {
|
||||
if (record->event.pressed) {
|
||||
play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
|
||||
} else {
|
||||
stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void play_goodbye_tone()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1 @@
|
||||
AUDIO_ENABLE = yes
|
Loading…
Reference in new issue