commit
f59b61332f
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change to "no" to disable the options, or define them in the Makefile in
|
||||||
|
# the appropriate keymap folder that will get included automatically
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||||
|
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||||
|
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||||
|
MIDI_ENABLE = no # MIDI controls
|
||||||
|
AUDIO_ENABLE = yes # Audio output on port C6
|
||||||
|
UNICODE_ENABLE = no # Unicode
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||||
|
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
|
||||||
|
ifndef QUANTUM_DIR
|
||||||
|
include ../../../../Makefile
|
||||||
|
endif
|
@ -0,0 +1,231 @@
|
|||||||
|
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||||
|
// this is the style you want to emulate.
|
||||||
|
|
||||||
|
#include "planck.h"
|
||||||
|
#include "action_layer.h"
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
#include "audio.h"
|
||||||
|
#endif
|
||||||
|
#include "eeconfig.h"
|
||||||
|
|
||||||
|
extern keymap_config_t keymap_config;
|
||||||
|
|
||||||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||||
|
// entirely and just use numbers.
|
||||||
|
#define _QWERTY 0
|
||||||
|
#define _COLEMAK 1
|
||||||
|
#define _DVORAK 2
|
||||||
|
#define _LOWER 3
|
||||||
|
#define _RAISE 4
|
||||||
|
#define _PLOVER 5
|
||||||
|
#define _ADJUST 16
|
||||||
|
|
||||||
|
enum planck_keycodes {
|
||||||
|
QWERTY = SAFE_RANGE,
|
||||||
|
COLEMAK,
|
||||||
|
DVORAK,
|
||||||
|
PLOVER,
|
||||||
|
LOWER,
|
||||||
|
RAISE,
|
||||||
|
BACKLIT,
|
||||||
|
EXT_PLV
|
||||||
|
};
|
||||||
|
|
||||||
|
// Fillers to make layering more clear
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
#define XXXXXXX KC_NO
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
|
||||||
|
[_QWERTY] = {
|
||||||
|
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_DEL, KC_Y, KC_U, KC_I, KC_O, KC_P },
|
||||||
|
{KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
|
||||||
|
{KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
|
||||||
|
{KC_LGUI, _______, _______, KC_LALT, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_RALT, _______, KC_RGUI}
|
||||||
|
},
|
||||||
|
[_COLEMAK] = {
|
||||||
|
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
||||||
|
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||||
|
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||||
|
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||||
|
},
|
||||||
|
[_DVORAK] = {
|
||||||
|
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
|
||||||
|
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
|
||||||
|
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
|
||||||
|
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||||
|
},
|
||||||
|
[_LOWER] = {
|
||||||
|
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0},
|
||||||
|
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END },
|
||||||
|
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_PLUS, KC_PIPE, KC_LCBR, KC_RCBR},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||||
|
},
|
||||||
|
[_RAISE] = {
|
||||||
|
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
||||||
|
{_______, _______, _______, KC_QUOT, KC_MINS, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT},
|
||||||
|
{_______, KC_TILD, KC_GRV, KC_PLUS, KC_EQL, KC_PIPE, _______, KC_BSLS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||||
|
},
|
||||||
|
|
||||||
|
[_PLOVER] = {
|
||||||
|
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
|
||||||
|
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
|
||||||
|
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||||
|
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||||
|
},
|
||||||
|
[_ADJUST] = {
|
||||||
|
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||||
|
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
|
||||||
|
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||||
|
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
|
||||||
|
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||||
|
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||||
|
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||||
|
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||||
|
float tone_plover[][2] = SONG(PLOVER_SOUND);
|
||||||
|
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
|
||||||
|
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||||
|
|
||||||
|
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
void persistant_default_layer_set(uint16_t default_layer) {
|
||||||
|
eeconfig_update_default_layer(default_layer);
|
||||||
|
default_layer_set(default_layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
case QWERTY:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_QWERTY);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case COLEMAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case DVORAK:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||||
|
#endif
|
||||||
|
persistant_default_layer_set(1UL<<_DVORAK);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case LOWER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_RAISE);
|
||||||
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BACKLIT:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
register_code(KC_RSFT);
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
backlight_step();
|
||||||
|
#endif
|
||||||
|
} else {
|
||||||
|
unregister_code(KC_RSFT);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case PLOVER:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_NOTE_ARRAY(tone_plover, false, 0);
|
||||||
|
#endif
|
||||||
|
layer_off(_RAISE);
|
||||||
|
layer_off(_LOWER);
|
||||||
|
layer_off(_ADJUST);
|
||||||
|
layer_on(_PLOVER);
|
||||||
|
if (!eeconfig_is_enabled()) {
|
||||||
|
eeconfig_init();
|
||||||
|
}
|
||||||
|
keymap_config.raw = eeconfig_read_keymap();
|
||||||
|
keymap_config.nkro = 1;
|
||||||
|
eeconfig_update_keymap(keymap_config.raw);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case EXT_PLV:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
|
||||||
|
#endif
|
||||||
|
layer_off(_PLOVER);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
startup_user();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
|
||||||
|
void startup_user()
|
||||||
|
{
|
||||||
|
_delay_ms(20); // gets rid of tick
|
||||||
|
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void shutdown_user()
|
||||||
|
{
|
||||||
|
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||||
|
_delay_ms(150);
|
||||||
|
stop_all_notes();
|
||||||
|
}
|
||||||
|
|
||||||
|
void music_on_user(void)
|
||||||
|
{
|
||||||
|
music_scale_user();
|
||||||
|
}
|
||||||
|
|
||||||
|
void music_scale_user(void)
|
||||||
|
{
|
||||||
|
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,4 @@
|
|||||||
|
# Split Layout
|
||||||
|
Inspired by TECK
|
||||||
|
|
||||||
|
[Layout](http://www.keyboard-layout-editor.com/##@_switchMount=cherry&switchBrand=gateron&switchType=KS-3-Tea&pcb:true%3B&@_c=%23e6e6e6&t=%23757575&a:7&fa@:5%3B%3B&=Esc&_a:4&fa@:5&:0&:0&:0&:0&:0&:0&:0&:0&:5%3B%3B&=%0A%0A!%0A1%0A%0A%0A%0A%0A%0AQ&=%0A%0A%2F@%0A2%0A%0A%0A%0A%0A%0AW&=%0A%0A%23%0A3%0A%0A%0A%0A%0A%0AE&=%0A%0A$%0A4%0A%0A%0A%0A%0A%0AR&=%0A%0A%25%0A5%0A%0A%0A%0A%0A%0AT&_c=%23e3b02d&a:7%3B&=Del&_c=%23e6e6e6&a:4%3B&=%0A%0A%5E%0A6%0A%0A%0A%0A%0A%0AY&=%0A%0A%2F&%0A7%0A%0A%0A%0A%0A%0AU&=%0A%0A*%0A8%0A%0A%0A%0A%0A%0AI&=%0A%0A(%0A9%0A%0A%0A%0A%0A%0AO&=%0A%0A)%0A0%0A%0A%0A%0A%0A%0AP%3B&@_a:7%3B&=Shift&_a:4%3B&=%0A%0A%0AF1%0A%0A%0A%0A%0A%0AA&=%0A%0A%0AF2%0A%0A%0A%0A%0A%0AS&=%0A%0A'%0AF3%0A%0A%0A%0A%0A%0AD&_c=%23e3b02d&n:true%3B&=%0A%0A-%0AF4%0A%0A%0A%0A%0A%0AF&_c=%23e6e6e6%3B&=%0A%0A%0AF5%0A%0A%0A%0A%0A%0AG&_c=%23e3b02d&a:7%3B&=Tab&_c=%23e6e6e6&a:4%3B&=%0A%0A%0AF6%0A%0A%0A%0A%0A%0AH&_c=%23e3b02d&n:true%3B&=%0A%0A%2F&larr%2F%3B%0AHom%0A%0A%0A%0A%0A%0AJ&_c=%23e6e6e6%3B&=%0A%0A%2F&darr%2F%3B%0APgD%0A%0A%0A%0A%0A%0AK&=%0A%0A%2F&uarr%2F%3B%0APgU%0A%0A%0A%0A%0A%0AL&=%0A%0A%2F&rarr%2F%3B%0AEnd%0A%0A%0A%0A%0A%0A%2F%3B%3B&@_a:7%3B&=Ctrl&_a:4%3B&=%0A%0A~%0AF7%0A%0A%0A%0A%0A%0AZ&=%0A%0A%60%0AF8%0A%0A%0A%0A%0A%0AX&=%0A%0A+%0AF9%0A%0A%0A%0A%0A%0AC&=%0A%0A%2F=%0AF10%0A%0A%0A%0A%0A%0AV&=%0A%0A%7C%0AF11%0A%0A%0A%0A%0A%0AB&_c=%23e3b02d&a:7%3B&=BSp&_c=%23e6e6e6&a:4%3B&=%0A%0A%5C%0AF12%0A%0A%0A%0A%0A%0AN&=%0A%0A%5B%0A%0A%0A%0A%0A%0A%0AM&=%0A%0A%5D%0A%0A%0A%0A%0A%0A%0A,&=%0A%0A%7B%0A%0A%0A%0A%0A%0A%0A.&=%0A%0A%7D%0A%0A%0A%0A%0A%0A%0A%2F%2F%3B&@_a:7%3B&=&=&=&=Alt&_c=%23e3b02d%3B&=%2F&dArr%2F%3B&_c=%23e6e6e6%3B&=spc&_c=%23e3b02d%3B&=%2F&crarr%2F%3B&_c=%23e6e6e6%3B&=spc&_c=%23e3b02d%3B&=%2F&uArr%2F%3B&_c=%23e6e6e6%3B&=Alt&=&=)
|
Loading…
Reference in new issue