Merge branch 'master' into sculpt2

pull/1144/head
milestogo 8 years ago
commit feb858c5a9

@ -30,3 +30,10 @@ addons:
- diffutils
after_success:
bash util/travis_compiled_push.sh
notifications:
webhooks:
urls:
- https://webhooks.gitter.im/e/cca31de3d44b9adb617b
on_success: change # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always

@ -161,18 +161,26 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif

@ -1,6 +1,6 @@
<!-- -*- mode: markdown; fill-column: 8192 -*- -->
Mnemes Swedish Bonaza
Mnemes Swedish Bonanza
=======================
My Layout in process, most of the code is shamelessly stolen from [algernons][algernon] excellent layout
@ -33,6 +33,8 @@ It's for Windows (current work forces me to) and Swedish (matter of birth) so ym
- `LEAD s l` : `λ`.
- `LEAD s s` : `¯\_(ツ)_/¯`
- `LEAD s f` : `凸(ツ)凸`
- `LEAD u l` : Set unicode input mode to linux.
- `LEAD s w` : Set unicode input mode to windows.
- `LEAD a *` : Application switching based on position in start menu. Very specific to my computer.

@ -1,7 +1,7 @@
#define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200
#define PREVENT_STUCK_MODIFIERS
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000
#include "../../config.h"

Binary file not shown.

Before

Width:  |  Height:  |  Size: 448 KiB

After

Width:  |  Height:  |  Size: 446 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 420 KiB

After

Width:  |  Height:  |  Size: 415 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 423 KiB

After

Width:  |  Height:  |  Size: 423 KiB

@ -7,43 +7,47 @@
/*
*WINDOWS SWEDISH
*/
#define KN_HALF KC_GRV // 1/2
#define KN_PLUS KC_MINS // +
#define KN_ACUT KC_EQL // ´
#define KN_AO KC_LBRC // Å
#define KN_UMLA KC_RBRC // ¨
#define KN_OE KC_SCLN // Ö
#define KN_AE KC_QUOT // Ä
#define KN_QUOT KC_NUHS // '
#define KN_LABK KC_NUBS // <
#define KN_MINS KC_SLSH // -
#define KN_EXLM LSFT(KC_1) // !
#define KN_DQT LSFT(KC_2) // "
#define KN_AT RALT(KC_2) // @
#define KN_HASH LSFT(KC_3) // #
#define KN_DLR RALT(KC_4) // $
#define KN_PERC LSFT(KC_5) // %
#define KN_AMPR LSFT(KC_6) // &
#define KN_SLSH LSFT(KC_7) // /
#define KN_LPRN LSFT(KC_8) // (
#define KN_RPRN LSFT(KC_9) // )
#define KN_EQL LSFT(KC_0) // =
#define KN_UNDS LSFT(KN_MINS) // _
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_GRAV LSFT(KN_ACUT) // `
#define KN_LCBR RALT(KC_7) // {
#define KN_RCBR RALT(KC_0) // }
#define KN_LBRC RALT(KC_8) // [
#define KN_RBRC RALT(KC_9) // ]
#define KN_RABK LSFT(KN_LABK) // <
#define KN_COLN LSFT(KC_DOT) // :
#define KN_SCLN LSFT(KC_COMM) // :
#define KN_PIPE RALT(KN_LABK) // |
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
/*
*WINDOWS SWEDISH
*/
#define KN_HALF KC_GRV // 1/2
#define KN_PLUS KC_MINS // +
#define KN_ACUT KC_EQL // ´
#define KN_AO KC_LBRC // Å
#define KN_UMLA KC_RBRC // ¨
#define KN_OE KC_SCLN // Ö
#define KN_AE KC_QUOT // Ä
#define KN_QUOT KC_NUHS // '
#define KN_LABK KC_NUBS // <
#define KN_MINS KC_SLSH // -
#define KN_EXLM LSFT(KC_1) // !
#define KN_DQT LSFT(KC_2) // "
#define KN_AT RALT(KC_2) // @
#define KN_HASH LSFT(KC_3) // #
#define KN_EUR LSFT(KC_4) // €
#define KN_DLR RALT(KC_4) // $
#define KN_PERC LSFT(KC_5) // %
#define KN_AMPR LSFT(KC_6) // &
#define KN_SLSH LSFT(KC_7) // /
#define KN_LPRN LSFT(KC_8) // (
#define KN_RPRN LSFT(KC_9) // )
#define KN_EQL LSFT(KC_0) // =
#define KN_UNDS LSFT(KN_MINS) // _
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_GRAV LSFT(KN_ACUT) // `
#define KN_LCBR RALT(KC_7) // {
#define KN_RCBR RALT(KC_0) // }
#define KN_LBRC RALT(KC_8) // [
#define KN_RBRC RALT(KC_9) // ]
#define KN_RABK LSFT(KN_LABK) // <
#define KN_COLN LSFT(KC_DOT) // :
#define KN_SCLN LSFT(KC_COMM) // :
#define KN_PIPE RALT(KN_LABK) // |
#define KN_QUES LSFT(KN_PLUS) // ?
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
@ -85,16 +89,10 @@ enum {
TD_EQ
};
//Custom keycodes
enum {
PLACEHOLDER = SAFE_RANGE
};
//State and timers
uint16_t kf_timers[12];
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = {
@ -103,14 +101,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_NO ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KN_AO },
{ OSM_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_NO ,KC_H ,KC_J ,KC_K ,KC_L ,KN_OE ,KN_AE },
{ OSM_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DELT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KN_MINS ,OSM_LSFT },
{ MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,KC_SPC ,LT(SYM,KC_BSPC) ,KC_HYP ,LT(SYM,KC_ENT) ,KC_SPC ,KC_LEAD ,KC_LALT ,KC_LCTRL ,MO(NAV) }
{ MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,MO(SYM) ,KC_BSPC ,KC_ENT ,KC_SPC ,MO(SYM) ,KC_LEAD ,KC_LALT ,KC_LCTRL ,KC_HYP }
},
[NAV] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_PGUP ,KC_HOME ,KC_UP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_PGDN ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_HOME ,KC_PGDN ,KC_PGUP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_VOLD ,KC_VOLU }
@ -119,8 +117,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,TD(TD_EQ) ,KC_NO ,TD(TD_FUN) ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KN_LABK ,KN_RABK ,KN_LCBR ,KN_RCBR ,KN_PLUS ,KC_NO ,KN_AT ,KN_DQT ,KN_QUOT ,KN_GRAV ,KN_SLSH ,KC_TRNS },
{ KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_SCLN ,KN_COLN ,KN_AMPR ,KN_PIPE ,KC_TRNS },
{ KC_TRNS ,KN_DLR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KC_COMM ,KC_DOT ,KN_QUES ,KN_BSLS ,KC_TRNS },
{ KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_CIRC ,KN_DLR ,KN_AMPR ,KN_PIPE ,KC_TRNS },
{ KC_TRNS ,KN_EUR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KN_SCLN ,KN_COLN ,KN_QUES ,KN_BSLS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }
}
@ -302,6 +300,15 @@ void matrix_scan_user(void) {
register_code (KC_LGUI); TAP_ONCE (KC_7); unregister_code (KC_LGUI);
}
SEQ_TWO_KEYS (KC_U, KC_L) {
set_unicode_input_mode(UC_LNX);
}
SEQ_TWO_KEYS (KC_U, KC_W) {
set_unicode_input_mode(UC_WINC);
}
SEQ_TWO_KEYS (KC_S, KC_S) {
// ¯\_(ツ)_/¯

@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 110 KiB

@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Caps Fn Layout
This is the default layout except that Caps Lock acts like Caps Lock when
tapped but Fn when held.

@ -1,7 +1,8 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -9,21 +10,10 @@
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@ -33,61 +23,44 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
/* Keymap _CL: Control layer
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
enum function_id {
SHIFT_ESC,
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
static uint8_t mods_pressed;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
if (shift_esc_shift_mask) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
@ -95,7 +68,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {

Binary file not shown.

After

Width:  |  Height:  |  Size: 110 KiB

@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 105 KiB

@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout for Mac
This is the default Clueboard layout with Alt and GUI switched to match Mac
conventions.

@ -1,49 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -1,85 +0,0 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* | Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| ~| BS| |PgUp|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgDn|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| Up|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Alt| Gui| MHen| Space| Space| Hen| Gui| Alt| Ctrl|Left|Down|Rght|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset/Underlight layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
/*enum function_id {
};*/
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
}

@ -0,0 +1,47 @@
#include "clueboard.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Reset/Underlight layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
};

Binary file not shown.

After

Width:  |  Height:  |  Size: 109 KiB

@ -0,0 +1,14 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Maximised Clueboard Layout
This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac.

@ -0,0 +1,93 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
#define _ML 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer
*/
[_ML] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 140 KiB

@ -0,0 +1,16 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# MouseKeys Layout
This layout adds a mouse layer. When you hold down the spacebar the arrow keys
will move your mouse cursor. You can click using the 3 mods to the left of the
arrow keys, or the 3 keys under your primary fingers on the home row.

@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
KC_LCTL, KC_LALT, KC_LGUI,MO(_FL), S(KC_SPC),S(KC_SPC), MO(_FL), KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 105 KiB

@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Shift Fn Clueboard Layout
This is an experimental layout. It makes the left shift key a dual roll key.
For most keys it acts as a shift key, but for some keys it activates an
alternate function instead. Primarily I use this to access the F-keys under
the number rows.

@ -1,7 +1,8 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -9,21 +10,10 @@
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@ -33,61 +23,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_DEL, BL_STEP, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP, \
KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL), KC_TRNS,KC_TRNS, MO(_FL),KC_TRNS,KC_TRNS,MO(_FL),KC_HOME,KC_PGDN,KC_END),
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, BL_STEP, \
_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
_______,_______,_______,MO(_FL), _______,_______, MO(_FL),_______,_______,MO(_FL),KC_HOME,KC_PGDN,KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
/* Keymap _CL: Control layer
*/
[_RS] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL),KC_TRNS, KC_TRNS, KC_TRNS),
};
enum function_id {
SHIFT_ESC,
[_CL] = KEYMAP(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______, _______,_______, _______,_______,_______,MO(_FL),_______, _______, _______),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
[0] = ACTION_FUNCTION(0),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
static uint8_t mods_pressed;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
if (shift_esc_shift_mask) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
@ -95,7 +65,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {

Binary file not shown.

After

Width:  |  Height:  |  Size: 109 KiB

@ -1,3 +1,14 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# skullY's Clueboard Layout
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.

@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 109 KiB

@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout except that Caps Lock has been changed to Control
and Insert and Delete have been put into the Fn layer.

@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 108 KiB

@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

@ -90,14 +90,14 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
EXTRAKEY_ENABLE ?= no # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality
RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

@ -312,6 +312,8 @@ uint16_t hex_to_keycode(uint8_t hex)
return NEO_E;
case 0xF:
return NEO_F;
default:
return KC_NO;
}
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 294 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 230 KiB

@ -0,0 +1,256 @@
#include "ergodox.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
* MEH: Alt+Control+Shift
* HYPER: Alt+Control+Shift+Gui
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` ~ | 1 ! | 2 @ | 3 # | 4 $ | 5 % | 6 ^ | | 7 & | 8 * | 9 ( | 0 ) | - _ | = + | Backsp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | F | P | G |TG(3) | |TG(4) | J | L | U | Y | ; : | ' " |
* |--------+------+------+------+------+------|F-lck | |N-lck |------+------+------+------+------+--------|
* | CAPS | A | R | S | T | D |------| |------| H | N | E | I | O | ENT |
* |--------+------+------+------+------+------| MEH | | MEH |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | | | K | M | , < | . > | UP | Shift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTL | LCTL | LGUI | LALT | LGUI | | RALT | RCTL | LEFT | DOWN | RIGHT|
* `----------------------------------' `----------------------------------'
* ,--------------. ,--------------.
* | Esc | App | | Ins | Del |
* ,------|------|-------| |------+-------+------.
* | | | Home | | PgUp | | |
* | MO(2)| MO(4)|-------| |------| Space |Space |
* |symbol|N-Lock| End | | PgDn | | |
* `---------------------' `---------------------'
*/
[0] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(3),
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MEH,
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_LGUI,
KC_ESC, KC_APP,
KC_HOME,
MO(2), MO(4), KC_END,
// right hand
KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
TG(4), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_QUOT,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT,
KC_MEH, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT,
KC_INS, KC_DEL,
KC_PGUP,
KC_PGDN, KC_SPC, KC_SPC
),
/* Keymap 1: QWERTY layer (games)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | A | S | D | F | G |------| |------| H | J | K | L | ; | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Z | X | C | V | B | | | | N | M | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `----------------------'
*/
[1] = KEYMAP( // layer 1: QWERTY layer (games)
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS,
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_TRNS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_TRNS,
KC_TRNS, KC_N, KC_M, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | + | < | % | # | DF(1)| | | & | [ | ] | \ | : | " |
* |--------+------+------+------+------+------|QWERTY| | |------+------+------+------+------+--------|
* | | ! | - | > | = | @ |------| |------| * | { | } | / | ? | |
* |--------+------+------+------+------+------| DF(0)| | |------+------+------+------+------+--------|
* | | NUBS | NUHS | / | $ | ^ |COLEMAK | | | | ( | ) | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[2] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_PIPE, KC_PLUS, KC_LT, KC_PERC, KC_HASH, DF(1),
KC_LBRC, KC_EXCLAIM, KC_MINUS, KC_GT, KC_EQUAL, KC_AT,
KC_TRNS, KC_NUBS, KC_NUHS, KC_SLSH, KC_DOLLAR, KC_CIRC, DF(0),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_AMPERSAND, KC_LBRC, KC_RBRC, KC_BSLS, KC_COLN, KC_DQT,
KC_ASTERISK, KC_LCBR, KC_RCBR, KC_SLSH, KC_QUES, KC_TRNS,
KC_TRNS, KC_PIPE, KC_LPRN, KC_RPRN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3:
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | HYPR | | HYPR | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// F-keys
[3] = KEYMAP(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_HYPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 4: Numlock
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | RESET | | | |P-SCRE|S-LOCK|PAUSE | |NLOCK | CALC | = | / | * | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | Vol+ | 7 | 8 | 9 | - | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| Vol- | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | HYPR | | HYPR | Mute | 1 | 2 | 3 |Enter | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | 0 | . | RCTL | RCTL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[4] = KEYMAP(
RESET, KC_LSFT, KC_LSFT, KC_SYSREQ, KC_PSCR, KC_SLCK, KC_PAUSE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_NLCK, KC_CALC, KC_PEQL, KC_PSLS, KC_PAST, KC_LSFT, KC_TRNS,
KC_TRNS, KC_VOLU, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_TRNS,
KC_VOLD, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS,
KC_HYPR, KC_MUTE, KC_P1, KC_P2, KC_P3, KC_PENT, KC_TRNS,
KC_TRNS, KC_P0, KC_PDOT, KC_RCTL, KC_RCTL,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
static uint8_t state;
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
//reduce LED on time to 1/6th because LEDs are too strong
if (++state < 6) return;
state = 0;
//bit 1: default layer 1 - QWERTY
if (default_layer_state & (1UL << 1)) ergodox_right_led_1_on();
uint8_t layer = biton32(layer_state);
//layer 2 : Symbols (& Fs)
//if (layer == 2) ergodox_right_led_2_on();
//layer 3 : F-lock
if (layer == 3) ergodox_right_led_2_on();
//layer 4 : Num-lock
if (layer == 4) ergodox_right_led_3_on();
};

@ -0,0 +1,23 @@
# ErgoDox EZ colemak_programmer
## Features
* Qwerty and colemak 2 in 1
* Use DF() macro to swap the bottom layer so it behaves literally as collemak or qwerty
* Graphical creator did not allow this so I had to use TO(0) and TO(1) on the picture
* Symbol layer programmers friendly
* Not only symbols are easy to access but common combination are easy too: ->, =>, !=, etc.
* Windows and Mac
* The extra repeated Win key is very handy on Mac
* Numlock
I came to this layout after several iterations. It is not the ultimate best ergonomic layout but it is the best if you switch back and forth between ergodox and laptops.
## Notes
* The Quote and Enter can be swapped
* If you use sculpted key caps try turning the bottom key 180 degrees so it became very comfortable to type with thumb.
Alternatively view the [graphical creator version](http://configure.ergodox-ez.com/keyboard_layouts/kmevwm/edit) but beware it is not the same due to the creator limitations.
![Default](colemak_programmer_001.jpg)
![Default](colemak_programmer_002.jpg)

@ -0,0 +1,166 @@
#include "ergodox.h"
#include "keymap_dvorak.h"
#include "debug.h"
#include "action_layer.h"
/******************************************************************************************
* DVORAK LAYOUT (see http://djelibeibi.unex.es/dvorak/)
* Layer 1: auxiliary keys
* Layer 2: full qwerty layout
*****************************************************************************************/
// LAYERS
#define BASE 0 // dvorak layout (default)
#define AUX 1 // auxiliary keys
// MACROS
/* #define OBRACE 0 // key { or shift */
/* #define CBRACE 1 // key } or shift */
/* #define OBRACK 2 // key [ or left alt */
/* #define CBRACK 3 // key ] or left alt */
/* #define CAPS 4 // caps lock */
// LEDS
#define USB_LED_NUM_LOCK 0
#define USB_LED_CAPS_LOCK 1
#define USB_LED_SCROLL_LOCK 2
#define USB_LED_COMPOSE 3
#define USB_LED_KANA 4
// TIMERS
#define KEY_TAP_FAST 85
#define KEY_TAP_SLOW 95
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base layer
* Keys with double values (like Esc/Ctrl) correspond to the 'tapped' key and the 'held' key, respectively
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = / + |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | ~ |" / ' |, / < |. / > | P | Y | [ | | ] | F | G | C | H | L | / / ? |
* |--------+------+------+------+------+------| { | | } |------+------+------+------+------+--------|
* | Tab | A | O | E |U/LSft| I/L1 |------| |------| D/L1|R/RSft| T | N | S | - / _ |
* |--------+------+------+------+------+------| LGUI | | LGUI |------+------+------+------+------+--------|
* | {/LSft |; / : | Q | J | K | X | | | | B | M | W | V | Z | }/RSft |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | ~L1 | | ~L1 | | | \ / || |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | HOME | END | | LEFT | RIGHT|
* ,------|------|------| |------+--------+------.
* | BSPC | DEL | PGUP | | UP | SPACE |RETURN|
* | / | / |------| |------| / | / |
* | LCTL | LALT |PGDWN | | DOWN | LALT | LCTL |
* `--------------------' `----------------------'
*
*/
[BASE] = KEYMAP(
// left hand
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TILD, DV_QUOT, DV_COMM,DV_DOT, DV_P, DV_Y, DV_LBRC,
KC_TAB, DV_A, DV_O, DV_E, SFT_T(DV_U), LT(AUX, DV_I),
SFT_T(DV_LBRC), DV_SCLN, DV_Q, DV_J, DV_K, DV_X, KC_LGUI,
KC_NO, KC_NO, KC_NO, KC_NO, MO(AUX),
KC_HOME, KC_END,
KC_PGUP,
CTL_T(KC_BSPC), ALT_T(KC_DEL), KC_PGDN,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, DV_EQL,
DV_RBRC, DV_F, DV_G, DV_C, DV_R, DV_L, DV_SLSH,
LT(AUX, DV_D), SFT_T(DV_H), DV_T, DV_N, DV_S, DV_MINS,
KC_LGUI, DV_B, DV_M, DV_W, DV_V, DV_Z, SFT_T(DV_RBRC),
MO(AUX), KC_NO, KC_NO, KC_BSLS, KC_NO,
KC_LEFT, KC_RIGHT,
KC_UP,
KC_DOWN, ALT_T(KC_ENT), CTL_T(KC_SPC)
),
/* Keymap 1: Aux layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | VolUp | | | | | | SLEEP | PWR | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | VolDn | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | * | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | F5 | F6 | F7 | F8 | TRANS|------| |------|TRANS | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | |PSCR |------+-----aan+------+------+------+--------|
* | TRANS | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | / | TRANS |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |CTRL-S|CTRL-Z|CTRL-X|CTRL-C| TRANS| | TRANS| . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | TRANS| TRANS| | TRANS| TRANS|
* ,------|------|------| |------+------+------.
* | | | TRANS| | TRANS| | |
* |TRANS |TRANS |------| |------| TRANS| TRANS|
* | | | TRANS| | TRANS| | |
* `--------------------' `--------------------'
*/
[AUX] = KEYMAP(
// left hand
KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_SLEP,
KC_VOLD, KC_F1, KC_F2, KC_F3, KC_F4, KC_NO, KC_NO,
KC_NO , KC_F5, KC_F6, KC_F7, KC_F8, KC_TRNS,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
LCTL(DV_S), LCTL(DV_Z), LCTL(DV_X), LCTL(DV_C), KC_TRNS,
KC_TRNS , KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_PWR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_7, KC_8, KC_9, KC_PAST, KC_NO,
KC_TRNS, KC_4, KC_5, KC_6, KC_PPLS, KC_NO,
KC_PSCR, KC_NO, KC_1, KC_2, KC_3, KC_PSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_PEQL, KC_NO,
KC_TRNS , KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(AUX) // FN1 - Momentary Layer 1 (Aux)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
}

@ -0,0 +1,74 @@
# Ergodox Dvorak Layout with emacs binding in mind - software version
This configuration is the same as the dvorak_emacs layout, but using a sofware dvorak configuration
instead of a firmware configuration. This layout is for those who run their computer in dvorak mode.
* Control & Alt key on the thumbs (activated if pressed with another key).
* In the same way, "U" and "R" are the shift modifier if pressed with another key.
* "I" and "D" set the layer 1 for the auxiliary keys if pressed with another key.
* Software layout set to english.
## Keymap Layers
- L0: dvorak with some customizations (see layout below)
- L1: auxiliary keys (includes function keys, numpad...)
### Keymap 0: Base layer
Keys with double values (like U/LSft) correspond to the 'tapped' key and the 'held' key, respectively
<pre><code>
,--------------------------------------------------. ,--------------------------------------------------.
| | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| ~ | ' | , | . | P | Y | [ | | ] | F | G | C | H | L | / |
|--------|------|------|------|------|------| { | | } |------|------|------|------|------|--------|
| Tab | A | O | E |U/LSft| I/L1 |------| |------| D/L1|R/RSft| T | N | S | - |
|--------|------|------|------|------|------| LGUI | | LGUI |------|------|------|------|------|--------|
| {/LSft | ; | Q | J | K | X | | | | B | M | W | V | Z | }/RSft |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| | | | | ~L1 | | ~L1 | | | \ | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| HOME | END | | LEFT | RIGHT|
,------|------|------| |------|--------|------.
| BSPC | DEL | PGUP | | UP | SPACE |RETURN|
| / | / |------| |------| / | / |
| LCTL | LALT |PGDWN | | DOWN | LALT | LCTL |
`--------------------' `----------------------'
</pre></code>
### Keymap 1: Aux layer
<pre><code>
,--------------------------------------------------. ,--------------------------------------------------.
| VolUp | | | | | | SLEEP | PWR | | | | | | |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| VolDn | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | * | |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | F5 | F6 | F7 | F8 | TRANS|------| |------|TRANS | 4 | 5 | 6 | + | |
|--------|------|------|------|------|------| | |PSCR |------|------|------|------|------|--------|
| TRANS | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | / | TRANS |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
|CTRL-S|CTRL-Z|CTRL-X|CTRL-C| TRANS| | TRANS| . | 0 | = | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| TRANS| TRANS| | TRANS| TRANS|
,------|------|------| |------|------|------.
| | | TRANS| | TRANS| | |
|TRANS |TRANS |------| |------| TRANS| TRANS|
| | | TRANS| | TRANS| | |
`--------------------' `--------------------'
</pre></code>
## Generation of .hex file
> In the "qmk_firmware/keyboards/ergodox" directory.
> Execute "make dvorak_emacs". Then the hex file "ergodox_ez_dvorak_emacs.hex" is in the root directory : "qmk_firmware".
> Flash with `teensy_loader` binary

@ -4,5 +4,5 @@ SLEEP_LED_ENABLE=no
FORCE_NKRO ?= yes
DEBUG_ENABLE = no
CONSOLE_ENABLE = no
TAP_DANCE_ENABLE = yes
TAP_DANCE_ENABLE = no
MOUSEKEY_ENABLE = yes

@ -7,7 +7,6 @@ Layers
------
* BASE: this is where you type.
* SHELL_LAYER: this is a permanent layer which I use when I don't need the F keys and gives me bash shortcuts on the top row.
* SHELL_NAV: hold down the Tab key to access shell/terminal navigation shorcuts such as forward/backward word, history, Ctrl+C, screen tab movement.
* KEY_NAV: arrow key movement with backward/forward word support, and copy/paste.
* KEY_SEL: same as above, but every movement shift-selects.
@ -20,6 +19,12 @@ Layers
Updates
-------
2017/02/10:
* Made left shift an MO for SHELL_NAV, and symbol+right shift CAPSLOCK. Made all modifiers OSM.
2017/01/28:
* Made the capslock key a dual momentary layer activation for BRACKETS and SHELL_NAV. One keypress held down for BRACKETS, one keypress, released and then held down for SHELL_NAV
2017/01/22:
* Made brackets toggle an OSL on the left capslock
* Added SHELL_LAYER

@ -6,7 +6,6 @@
#include "action_code.h"
#define BASE 0 // default layer
#define SHELL_LAYER 1
#define SHELL_NAV 2
#define KEY_NAV 3 // key navigation layer
#define KEY_SEL 4 // key selection layer
@ -37,41 +36,25 @@
#define END_NEWLINE 17
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(KEY_NAV), // FN1 - keynav layer
[2] = ACTION_LAYER_TAP_TOGGLE(NUMBER), // FN2 - number layer
[3] = ACTION_MODS_ONESHOT(MOD_LSFT), // FN3 - shift modifier / oneshot
[4] = ACTION_MODS_ONESHOT(MOD_LCTL), // FN4 - ctrl modifier / oneshot
[5] = ACTION_MODS_ONESHOT(MOD_LALT), // FN5 - alt modifier / oneshot
};
//Tap Dance Declarations
enum {
TD_SHIFT_CAPSLOCK = 0,
TD_BRK_LEFT = 1,
TD_BRK_RIGHT = 2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// base layer
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
LT(SHELL_NAV,KC_TAB), KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(KEY_SEL),
OSL(BRACKETS), KC_A, KC_O, KC_E, KC_U, KC_I,
OSM(MOD_LSFT), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(KEY_NAV),
OSL(SHORTCUTS),KC_FN4, KC_FN5,OSL(SYMBOL),MO(NUMBER),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(KEY_SEL),
MO(BRACKETS), KC_A, KC_O, KC_E, KC_U, KC_I,
MO(SHELL_NAV), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(KEY_NAV),
OSL(SHORTCUTS),OSM(MOD_LCTL), OSM(MOD_LALT),OSL(SYMBOL),MO(NUMBER),
// thumb cluster
MO(MOUSE), RCTL(KC_S),
OSM(MOD_LSFT), RCTL(KC_S),
RCTL(KC_DEL),
KC_BSPC,RCTL(KC_BSPC),KC_DEL,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSLS,
KC_PGUP, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_PGDN, KC_B, KC_M, KC_W, KC_V, KC_Z, TD(TD_SHIFT_CAPSLOCK),
KC_PGDN, KC_B, KC_M, KC_W, KC_V, KC_Z, OSM(MOD_LSFT),
// lower keys - browser tab control
RSFT(RCTL(KC_TAB)), RCTL(KC_TAB), RCTL(KC_T), LALT(KC_LEFT), RCTL(KC_W),
// thumb cluster
@ -82,31 +65,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// permanent shell layer - meant to be used while in a terminal. only the top keys are overriden
[SHELL_LAYER] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,LALT(KC_DOT),RCTL(KC_R),RCTL(KC_C),
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
RCTL(KC_W), LALT(KC_B),LALT(KC_F), KC_LEFT, KC_RIGHT, LALT(KC_D), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
// shell navigation layer
[SHELL_NAV] = KEYMAP(
@ -270,11 +228,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
MEH(KC_F7), MEH(KC_F8), MEH(KC_F9), MEH(KC_F10), MEH(KC_F11), MEH(KC_F12), M(SWITCH_NDS),
KC_TRNS, MEH(KC_A), MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F),
MEH(KC_G), MEH(KC_H), MEH(KC_I), MEH(KC_J), MEH(KC_K), MEH(KC_L),
KC_TRNS, MEH(KC_M), MEH(KC_N), MEH(KC_O), MEH(KC_P), MEH(KC_Q), MEH(KC_R),
KC_TRNS, MEH(KC_M), MEH(KC_N), MEH(KC_O), MEH(KC_P), MEH(KC_Q), KC_CAPSLOCK,
MEH(KC_S), MEH(KC_T), MEH(KC_U), MEH(KC_V), MEH(KC_X),
MEH(KC_6), MEH(KC_7),
MEH(KC_8),
MEH(KC_9), TO(BASE), TO(SHELL_LAYER)
MEH(KC_9), MEH(KC_Y), MEH(KC_Z)
),
@ -397,6 +355,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
break;
}
return MACRO_NONE;
};
@ -415,13 +374,6 @@ void led_set_user(uint8_t usb_led) {
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SHIFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPSLOCK),
[TD_BRK_LEFT] = ACTION_TAP_DANCE_DOUBLE (KC_LPRN, KC_LCBR),
[TD_BRK_RIGHT] = ACTION_TAP_DANCE_DOUBLE (KC_RPRN, KC_RCBR)
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {

@ -0,0 +1,12 @@
# About this keymap
This keymap is based on the qwertz layout.
It has a key for pressing the left control and the left alt key at once.
Linux makes a difference between AltGr and Control + Alt. Some keybindings are easier to press now.
Also, I added a layer for pressing Control + Alt + F-Keys very fast.
# Layer
Each layer in the *keymap.c*-file has a comment showing the mappings of the layer.

@ -0,0 +1,236 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_german.h"
// Layer names
#define BASE 0 // default layer
#define SYMB 1 // symbol layer
#define MDIA 2 // media keys
#define SHRT 3 // shortcut layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Caps | 1 | 2 | 3 | 4 | 5 |X ` X| | PRSC | 6 | 7 | 8 | 9 | 0 | ß |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Z | U | I | O | P | Ü |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Esc | A | S | D | F | G |------| |------| H | J | K | L | Ö | Ä/L2 |
* |--------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
* | LShift | Y | X | C | V | B | | | | N | M | , | . | - | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGui | ^ | < | LEFT | RIGHT| | Up | Down | # | + | LCA |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | CTRL | ALT | | Alt |Ctrl/Esc|
* ,------+------+------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Del |------| |------| Bkspc | Enter|
* | | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, DE_ACUT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, DE_Y, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_LGUI, DE_CIRC, DE_LESS, KC_LEFT, KC_RIGHT,
KC_LCTRL, KC_LALT,
KC_HOME,
KC_SPC ,KC_DELT,KC_END,
// right hand
KC_PSCREEN, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(MDIA), DE_Z, KC_U, KC_I, KC_O, KC_P, LT(SHRT,DE_UE),
KC_H, KC_J, KC_K, KC_L, DE_OE, LT(MDIA,DE_AE),
MEH_T(KC_NO), KC_N, KC_M, KC_COMM, KC_DOT, DE_MINS, KC_RSFT,
KC_UP, KC_DOWN, DE_HASH, DE_PLUS, LCA_T(KC_NO),
KC_RALT, KC_RCTRL,
KC_PGUP,
KC_PGDN, KC_BSPC, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,DE_EXLM,DE_AT, DE_LCBR,DE_RCBR,DE_PIPE,KC_TRNS,
KC_TRNS,DE_HASH,DE_DLR, DE_LPRN,DE_RPRN,DE_GRV,
KC_TRNS,DE_PERC,DE_CIRC,DE_LBRC,DE_RBRC,DE_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, DE_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, DE_PLUS, KC_TRNS,
KC_TRNS, DE_AMPR, KC_1, KC_2, KC_3, DE_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, DE_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | |VolDwn| Mute |VolUp | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Btn4 |MsLeft|MsDown|MsRght| Btn5 |------| |------| | Prev | Stop | Play | Next | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |WhRght|WhDown| WhUp |WhLeft|WhClk | | | |BwSrch|BwBack|BwHome|BwRefr|BwFwd | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | |MsAcl0|MsAcl1|MsAcl2| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Back |Forwd |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
// left hand
KC_TRNS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5,
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_BTN3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11,
KC_TRNS, KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_F12,
KC_TRNS, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, KC_TRNS,
KC_TRNS, KC_WSCH, KC_WBAK, KC_WHOM, KC_WREF, KC_WFWD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_WBAK, KC_WFWD
),
/* Keymap 3: Linux shortcuts
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | |LCA-F1|LCA-F2|LCA-F3|LCA-F4|LCA-F5| | | |LCA-F6|LCA-F7|LCA-F8|LCA-F9| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |LCA-Le| |LCA-Ri| |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | |LCA-Le|LCA-Ri| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Shortcuts
[SHRT] = KEYMAP(
// left hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, LCA(KC_F1), LCA(KC_F2), LCA(KC_F3), LCA(KC_F4), LCA(KC_F5), KC_TRNS,
KC_TRNS, KC_TRNS, LCA(KC_LEFT), KC_TRNS, LCA(KC_RIGHT), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, LCA(KC_LEFT), LCA(KC_RIGHT),
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, LCA(KC_F6), LCA(KC_F7), LCA(KC_F8), LCA(KC_F9), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
LCA(KC_UP), LCA(KC_DOWN), KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case SYMB:
ergodox_right_led_1_on();
break;
case MDIA:
ergodox_right_led_2_on();
break;
case SHRT:
ergodox_right_led_3_on();
break;
default:
ergodox_board_led_off();
break;
}
};

@ -0,0 +1,177 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "bootloader.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // layer 0 : default
// left hand
KC_EQL , KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC,
KC_FN25 , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
KC_FN27 , KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGUP,
KC_LGUI , KC_GRV,KC_LEFT,KC_RGHT,KC_LALT,
KC_NO , KC_NO ,
KC_NO ,
KC_BSPC,KC_DEL ,KC_FN23,
// right hand
KC_RBRC , KC_6, KC_7 , KC_8, KC_9, KC_0, KC_MINS,
KC_END , KC_Y, KC_U , KC_I, KC_O, KC_P, KC_FN28,
KC_H , KC_J, KC_K , KC_L, KC_SCLN,KC_FN30,
KC_PGDN , KC_N, KC_M , KC_COMM,KC_DOT, KC_SLSH,KC_FN29,
KC_RALT , KC_DOWN,KC_UP, KC_NO ,KC_RGUI,
KC_NO , KC_NO,
KC_NO ,
KC_FN29,KC_ENT ,KC_SPC
),
KEYMAP( // layer 1 : function and symbol keys
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_TRNS,KC_AT,KC_UNDS ,KC_LBRC,KC_RBRC,KC_CIRC ,KC_TRNS,
KC_TRNS,KC_BSLS,KC_SLSH,KC_LCBR ,KC_RCBR ,KC_ASTR,
KC_TRNS,KC_HASH ,KC_DLR ,KC_PIPE ,KC_TILD ,KC_GRV ,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS,KC_EXLM,LSFT(KC_COMM),LSFT(KC_DOT),KC_EQL,KC_AMPR, KC_TRNS,
LSFT(KC_SLSH),KC_LPRN,KC_RPRN,KC_MINS,LSFT(KC_SCLN),KC_TRNS,
KC_TRNS,KC_PLUS,LSFT(KC_5),LSFT(KC_QUOT),KC_QUOT,KC_SCLN,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 2: navigation
// left hand
KC_NO,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_PGUP,KC_HOME,KC_UP ,KC_END,KC_NO ,KC_TRNS,
KC_TRNS,KC_PGDN,KC_LEFT,KC_DOWN,KC_RGHT,KC_NO,
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO,KC_NO,KC_NO,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS ,KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_END ,KC_TRNS,
KC_NO, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT,KC_TRNS,
KC_TRNS,KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP,KC_TRNS,
KC_LEFT, KC_DOWN,KC_RGHT,KC_PGDN,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 3 : teensy bootloader functions
// left hand
KC_FN0, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 4: numpad
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS,KC_NLCK,KC_PSLS,KC_PAST,KC_PAST,KC_PMNS,KC_BSPC,
KC_TRNS,KC_NO, KC_P7, KC_P8, KC_P9, KC_PMNS,KC_BSPC,
KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS,KC_PENT,
KC_TRNS,KC_NO, KC_P1, KC_P2, KC_P3, KC_PPLS,KC_PENT,
KC_P0, KC_PDOT,KC_SLSH,KC_PENT,KC_PENT,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
};
/* id for user defined functions */
enum function_id {
TEENSY_KEY,
};
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
[1] = ACTION_LAYER_SET(0, ON_PRESS),
//[11] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM),
//[12] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT),
//[14] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH),
//[17] = ACTION_MODS_KEY(MOD_LSFT, KC_SCLN),
//[20] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
//[21] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOT),
[23] = ACTION_LAYER_SET(3, ON_PRESS),
[24] = ACTION_LAYER_SET(2, ON_PRESS),
[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_TAB),
[26] = ACTION_LAYER_SET(1, ON_PRESS),
[27] = ACTION_LAYER_TAP_KEY(1, KC_CAPS),
[28] = ACTION_MODS_TAP_KEY(MOD_RCTL,KC_BSLS),
//[29] = ACTION_LAYER_TOGGLE(4),
[29] = ACTION_MODS_TAP_KEY(MOD_RSFT,KC_ESC),
[30] = ACTION_LAYER_TAP_KEY(1, KC_QUOT),
[31] = ACTION_LAYER_MOMENTARY(2),
//[] = ACTION_LAYER_TAP_KEY(4, KC_S),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{
if (id == TEENSY_KEY) {
clear_keyboard();
print("\n\nJump to bootloader... ");
_delay_ms(250);
bootloader_jump(); // should not return
print("not supported.\n");
}
}

@ -0,0 +1,133 @@
My main layout (Layer 0) is based on qwerty. I tried to fit the layout of the kinesis keyboard onto the ergodox. Furthermore I did some tweaks.
The other layers are seldom used. Except the F Keys and the teensy key. As I own a ergodox I cant press the reset button, so i need a key to send the teensy into reprogram mode.
There is a layer with symbols a numpad. These layers are seldom used. Except the F Keys and the teensy key. As I own a ergodox I need a key to reprogram, because I can't access the reset button.
I am a linux user and need the esc key and str keys often therefore it is easyly accessed. Switching console str+alt+tab+f2 (layer 2 and 2) is tricky but you get it after a while.
As I live in germany and need to type umlaut frquently, i mapped the CAPS to the meta key, and swapped ' and ". So I can type ö with CAPS o + ¨. no need to press o+SHIFT+'
As a note for linux users i use str+p to get last command, instead of using the cursor keys.
HOWTO to convert CAPS to Meta-Key and swap ' with "
* create file with following content
.Xmodmap
clear Lock
keycode 48 = quotedbl apostrophe quotedbl apostrophe
keycode 66 = Multi_key
* apply with
xmodmap .Xmodmap
* convert to xkbmap
xkbcomp $DISPLAY $HOME/.xkbmap
* automatic startup each time you startup x
echo 'xkbcomp $HOME/.xkbmap $DISPLAY' >> ~/.xinitrc
KEYMAP( // layer 0 : default
// left hand
KC_EQL , KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC,
KC_FN25 , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
KC_FN27 , KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGUP,
KC_LGUI , KC_GRV,KC_LEFT,KC_RGHT,KC_LALT,
KC_NO , KC_NO ,
KC_NO ,
KC_BSPC,KC_DEL ,KC_FN23,
// right hand
KC_RBRC , KC_6, KC_7 , KC_8, KC_9, KC_0, KC_MINS,
KC_END , KC_Y, KC_U , KC_I, KC_O, KC_P, KC_FN28,
KC_H , KC_J, KC_K , KC_L, KC_SCLN,KC_FN30,
KC_PGDN , KC_N, KC_M , KC_COMM,KC_DOT, KC_SLSH,KC_FN29,
KC_RALT , KC_DOWN,KC_UP, KC_NO ,KC_RGUI,
KC_NO , KC_NO,
KC_NO ,
KC_FN29,KC_ENT ,KC_SPC
),
KEYMAP( // layer 1 : function and symbol keys
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_TRNS,KC_AT,KC_UNDS ,KC_LBRC,KC_RBRC,KC_CIRC ,KC_TRNS,
KC_TRNS,KC_BSLS,KC_SLSH,KC_LCBR ,KC_RCBR ,KC_ASTR,
KC_TRNS,KC_HASH ,KC_DLR ,KC_PIPE ,KC_TILD ,KC_GRV ,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS,KC_EXLM,LSFT(KC_COMM),LSFT(KC_DOT),KC_EQL,KC_AMPR, KC_TRNS,
LSFT(KC_SLSH),KC_LPRN,KC_RPRN,KC_MINS,LSFT(KC_SCLN),KC_TRNS,
KC_TRNS,KC_PLUS,LSFT(KC_5),LSFT(KC_QUOT),KC_QUOT,KC_SCLN,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 2: navigation
// left hand
KC_NO,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_PGUP,KC_HOME,KC_UP ,KC_END,KC_NO ,KC_TRNS,
KC_TRNS,KC_PGDN,KC_LEFT,KC_DOWN,KC_RGHT,KC_NO,
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO,KC_NO,KC_NO,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS ,KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_END ,KC_TRNS,
KC_NO, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT,KC_TRNS,
KC_TRNS,KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP,KC_TRNS,
KC_LEFT, KC_DOWN,KC_RGHT,KC_PGDN,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 3 : teensy bootloader functions
// left hand
KC_FN0, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 4: numpad
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS,KC_NLCK,KC_PSLS,KC_PAST,KC_PAST,KC_PMNS,KC_BSPC,
KC_TRNS,KC_NO, KC_P7, KC_P8, KC_P9, KC_PMNS,KC_BSPC,
KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS,KC_PENT,
KC_TRNS,KC_NO, KC_P1, KC_P2, KC_P3, KC_PPLS,KC_PENT,
KC_P0, KC_PDOT,KC_SLSH,KC_PENT,KC_PENT,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
};

@ -8,15 +8,16 @@
#define MDIA 2 // media keys
//macros
#define CTL_SFT_T 100
#define CTL_SFT_G 101
#define CTL_ALT_H 102
#define CTL_SFT_T 100 // open type
#define CTL_SFT_G 101 // find references
#define CTL_ALT_H 102 // open call hierarchy
#define CTL_SFT_R 103 // open resource
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | M 100| 6 | 7 | 8 | 9 | 0 | - |
* | = | 1 | 2 | 3 | 4 | 5 | ESC | |M100/3| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* |TAB /Alt| Q | W | E | R | T | Meh | | Meh | Y | U | I | O | P |\ / ALT |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@ -38,7 +39,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
LT(MDIA, KC_EQL),KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
ALT_T(KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, ALL_T(KC_NO),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(SYMB),
@ -47,9 +48,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
M(CTL_SFT_T),KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
MEH_T(KC_NO),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),CTL_T(KC_QUOT),
LT(M(CTL_SFT_T),
M(CTL_SFT_R)),KC_6, KC_7, KC_8, KC_9, KC_0, LT(MDIA, KC_MINS),
MEH_T(KC_NO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), CTL_T(KC_QUOT),
MO(SYMB), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
LALT(KC_LSFT),KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,
KC_LALT, KC_CAPS,
@ -101,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* | | | | | | |RESET | |RESET | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@ -121,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@ -130,7 +132,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
@ -172,6 +174,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
return MACRO(U(LCTL), U(LALT), END);
break;
case CTL_SFT_R:
if (record->event.pressed) {
return MACRO(D(LCTL), D(LSFT), T(R), END);
}
return MACRO(U(LCTL), U(LSFT), END);
break;
}
return MACRO_NONE;
};

@ -9,6 +9,7 @@
#define SYMB 1 // symbols layer
#define MDIA 2 // media layer
#define SPEC 3 // special layer
#define RBASE 4 // reverse default layer
#define LSymb 10 // left symbol-shift key
#define LMdia 11 // left media-shift key
@ -17,15 +18,23 @@
#define RMdia 14 // right media-shift key
#define RSpec 15 // right special-shift key
#define NotEq 16 // != macro
#define GrtEq 17 // >= macro
#define LesEq 18 // <= macro
#define DeRef 19 // -> macro
#define MUL 20 // mouse up left
#define MUR 21 // mouse up right
#define MDL 22 // mouse down left
#define MDR 23 // mouse down right
/*
* The Ordinary Layout for the Ergodox EZ keyboard, v4.20
* The Ordinary Layout for the Ergodox EZ keyboard, v5
*
* Modifications from default by Nicholas Keene ergodoxez@nicholaskeene.com
* Modifications from the default Ergodox EZ layout
* by Nicholas Keene ergodoxez@nicholaskeene.com
*
* No rights reserved. This software is in the public domain.
* Credit me if you are friendly but if you're a jerk don't bother.
@ -44,7 +53,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------------+------+------+------+------+-------------| |------+------+------+------+------+------+------------|
* | Media Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \| Media |
* |------------+------+------+------+------+------| | | |------+------+------+------+------+------------|
* | Symbol | A | S | D | F | G |------| |------| H | J | K | L | ; | '" Symbol |
* | Symbol | ^A | S | D | ^F | G |------| |------| H | ^J | K | L | ^; | '" Symbol |
* |------------+------+------+------+------+------|Shift | | Tab |------+------+------+------+------+------------|
* | Capitals | Z | X | C | V | B | -Tab | | | N | M | , | . | / | Capitals |
* `------------+------+------+------+------+-------------' `-------------+------+------+------+------+------------'
@ -62,22 +71,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// left hand
F(LSpec) ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_ESC
,F(LMdia) ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_LBRC
,M(LSymb) ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G
,M(LSymb) ,LT(RBASE, KC_A),KC_S ,KC_D ,LT(RBASE, KC_F) ,KC_G
,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,LSFT(KC_TAB)
,KC_LCTL ,KC_MEH ,KC_HYPR,KC_LALT,KC_LGUI
,KC_LCTL ,MEH_T(KC_NO) ,ALL_T(KC_NO),KC_LALT,KC_LGUI
,KC_HOME,KC_END
,KC_PGUP
,KC_BSPC,KC_DEL ,KC_PGDN
// right hand
,KC_MINS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,F(RSpec)
,KC_RBRC ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,F(RMdia)
,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,F(RSymb)
,KC_H ,LT(RBASE, KC_J),KC_K ,KC_L ,LT(RBASE,KC_SCLN),F(RSymb)
,KC_TAB ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH ,KC_RSFT
,KC_RGUI,KC_RALT,KC_HYPR ,KC_MEH ,KC_RCTL
,KC_RGUI ,KC_RALT,KC_HYPR,KC_MEH ,KC_RCTL
,KC_LEFT ,KC_RGHT
,KC_UP
,KC_DOWN ,KC_ENT ,KC_SPC
),
),
/******* Symbols Layer *************************************************************************************************
*
@ -87,17 +96,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | ! | @ | { | } | & | < | | > | | | 7 | 8 | 9 | / | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | # | $ | ( | ) | ` |------| |------| / | 4 | 5 | 6 | * | |
* |-----------+------+------+------+------+------| Tab | | Shift|------+------+------+------+------+-----------|
* | | % | ^ | [ | ] | ~ | | | -Tab| \ | 1 | 2 | 3 | - | |
* |-----------+------+------+------+------+------| ' | | " |------+------+------+------+------+-----------|
* | | % | ^ | [ | ] | ~ | | | | \ | 1 | 2 | 3 | - | |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* | LCtrl | Meh |Hyper | LAlt | LGui | | 0 | . | = | + | Ent |
* | ; | & | * | < | > | | 0 | . | = | + | Enter |
* `-----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | Left | Right| | Home | End |
* | |||| | |||| | | |||| | |||| |
* ,------|------|------| |------+------+------.
* | | | Up | | PgUp | | |
* |Space |Enter |------| |------|BackSp| Del |
* | | | Down | | PgDn | | |
* | Plus | Equal| |||| | | |||| | Under| Dash |
* | | |------| |------| Score| |
* | + | = | != | | -> | _ | - |
* `--------------------' `--------------------'
*/
[SYMB] = KEYMAP(
@ -105,34 +114,34 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_ESC
,KC_TRNS ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_AMPR ,LSFT(KC_COMM)
,KC_TRNS ,KC_HASH ,KC_DLR ,KC_LPRN ,KC_RPRN ,KC_GRV
,KC_TRNS ,KC_PERC ,KC_CIRC ,KC_LBRC ,KC_RBRC ,KC_TILD ,KC_TAB
,KC_LCTL ,KC_MEH ,KC_HYPR ,KC_LALT ,KC_LGUI
,KC_LEFT ,KC_RGHT
,KC_UP
,KC_SPC ,KC_ENT ,KC_DOWN
,KC_TRNS ,KC_PERC ,KC_CIRC ,KC_LBRC ,KC_RBRC ,KC_TILD ,KC_QUOT
,KC_SCLN ,KC_AMPR ,KC_ASTR ,LSFT(KC_COMM),LSFT(KC_DOT)
,M(GrtEq),M(LesEq)
,KC_NO
,KC_PLUS ,KC_EQL ,M(NotEq)
// right hand
,KC_MINS ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_TRNS
,LSFT(KC_DOT),KC_PIPE ,KC_7 ,KC_8 ,KC_9 ,KC_SLSH ,KC_TRNS
,KC_SLSH ,KC_4 ,KC_5 ,KC_6 ,KC_ASTR ,KC_TRNS
,LSFT(KC_TAB),KC_BSLS ,KC_1 ,KC_2 ,KC_3 ,KC_MINS ,KC_TRNS
,LSFT(KC_QUOT),KC_BSLS ,KC_1 ,KC_2 ,KC_3 ,KC_MINS ,KC_TRNS
,KC_0 ,KC_DOT ,KC_EQL,KC_PLUS ,KC_ENT
,KC_HOME ,KC_END
,KC_PGUP
,KC_PGDN ,KC_BSPC ,KC_DEL
,KC_NO ,KC_NO
,KC_NO
,M(DeRef) ,LSFT(KC_MINS),KC_MINS
),
/******* Media Layer *******************************************************************************************************
*
* ,---------------------------------------------------------------. ,---------------------------------------------------------------.
* | | F11 | F12 | F13 | F14 | F15 | Esc | | | F16 | F17 | F18 | F19 | F20 | |
* | | F11 | F12 | F13 | F14 | F15 | Esc | | |||| | F16 | F17 | F18 | F19 | F20 | |
* |------+---------+---------+---------+---------+----------------| |------+---------+---------+---------+---------+---------+------|
* | |Shut Down|MouseUpLf|Mouse Up |MouseUpRg|Volume Up|Scroll| |Scroll|PrintScrn| Home | Up | PgUp | Mail | |
* |------+---------+---------+---------+---------+---------| Up | | Up |---------+---------+---------+---------+---------+------|
* | | Sleep |MouseLeft|MouseDown|MouseRght|Volume Dn|------| |------| Num Lock| Left | Down | Right | MyComp | |
* |------+---------+---------+---------+---------+---------|Scroll| |Scroll|---------+---------+---------+---------+---------+------|
* | | |MouseDnLf|MouseDown|MouseDnRg| Mute | Down | | Down | | End | Down | PgDn | | |
* | | |||| |MouseDnLf|MouseDown|MouseDnRg| Mute | Down | | Down | |||| | End | Down | PgDn | |||| | |
* `------+---------+---------+---------+---------+----------------' `----------------+---------+---------+---------+---------+------'
* |LCtrl| Meh | MClick | LClick | R Click| |Cmd/Insrt|Optn/Del | Hyper | Meh |RCtrl|
* | ||| | |||| | MClick | LClick | R Click| | Insert | Del | |||| | |||| | ||| |
* `---------------------------------------------' `---------------------------------------------'
* ,-------------. ,-------------.
* | Stop |Refrsh| | Prev | Next |
@ -148,7 +157,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_TRNS ,KC_POWER ,M(MUL) ,KC_MS_U ,M(MUR) ,KC_VOLU ,KC_WH_U
,KC_TRNS ,KC_SLEP ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_VOLD
,KC_TRNS ,KC_NO ,M(MDL) ,KC_MS_D ,M(MDR) ,KC_MUTE ,KC_WH_D
,KC_LCTL ,KC_MEH ,KC_BTN3 ,KC_BTN1 ,KC_BTN2
,KC_NO ,KC_NO ,KC_BTN3 ,KC_BTN1 ,KC_BTN2
,KC_WSTP ,KC_WREF
,KC_WSCH
,KC_WBAK ,KC_NO ,KC_WHOM
@ -157,7 +166,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_WH_U ,KC_PSCR ,KC_HOME ,KC_UP ,KC_PGUP ,KC_MAIL ,KC_TRNS
,KC_NLCK ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_MYCM ,KC_TRNS
,KC_WH_D ,KC_NO ,KC_END ,KC_DOWN ,KC_PGDN ,KC_NO ,KC_TRNS
,GUI_T(KC_INS),ALT_T(KC_DEL),KC_HYPR ,KC_MEH ,KC_RCTL
,KC_INS ,KC_DEL ,KC_NO ,KC_NO ,KC_NO
,KC_MPRV ,KC_MNXT
,KC_VOLU
,KC_VOLD ,KC_MSTP ,KC_MPLY
@ -203,7 +212,49 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_TRNS ,KC_TRNS
,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS
)
),
/******* Reverse Base Layer *********************************************************************************************
*
* ,------------------------------------------------------. ,------------------------------------------------------.
* | =+ | 0 | 9 | 8 | 7 | 6 | - | | Esc | 5 | 4 | 3 | 2 | 1 | `~ |
* |------------+------+------+------+------+-------------| |------+------+------+------+------+------+------------|
* | \| | P | O | I | U | Y | ] | | [ | T | R | E | W | Q | Tab |
* |------------+------+------+------+------+------| | | |------+------+------+------+------+------------|
* | '" | ; | L | K | J | H |------| |------| G | F | D | S | A | |
* |------------+------+------+------+------+------| Tab | |Shift |------+------+------+------+------+------------|
* | Capitals | / | . | , | M | N | | | -Tab | B | V | C | X | Z | Capitals |
* `------------+------+------+------+------+-------------' `-------------+------+------+------+------+------------'
* | LCtrl | Meh |Hyper | LAlt | LGui | | RGui | RAlt | Hyper| Meh | RCtrl |
* `-----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | Left | Right| | Home | End |
* ,------|------|------| |------+------+------.
* | | | Up | | PgUp | | |
* |Space |Enter |------| |------|BackSp| Del |
* | | | Down | | PgDn | | |
* `--------------------' `--------------------'
*/
[RBASE] = KEYMAP(
// left hand
KC_EQL ,KC_0 ,KC_9 ,KC_8 ,KC_7 ,KC_6 ,KC_MINS
,KC_BSLS ,KC_P ,KC_O ,KC_I ,KC_U ,KC_Y ,KC_RBRC
,KC_QUOT ,LT(RBASE, KC_SCLN) ,KC_L ,KC_K ,LT(RBASE, KC_J) ,KC_H
,KC_RSFT ,KC_SLSH ,KC_DOT ,KC_COMM,KC_M ,KC_N ,KC_TAB
,KC_RCTL ,MEH_T(KC_NO),ALL_T(KC_NO),KC_RALT,KC_RGUI
,KC_LEFT ,KC_RGHT
,KC_UP
,KC_SPC ,KC_ENT ,KC_DOWN
// right hand
,KC_ESC ,KC_5 ,KC_4 ,KC_3 ,KC_2 ,KC_1 ,KC_GRV
,KC_LBRC ,KC_T ,KC_R ,KC_E ,KC_W ,KC_Q ,KC_TAB
,KC_G ,LT(RBASE, KC_F),KC_D ,KC_S ,LT(RBASE, KC_A) ,KC_NO
,LSFT(KC_TAB),KC_B ,KC_V ,KC_C ,KC_X ,KC_Z ,KC_LSFT
,KC_LGUI,KC_LALT,KC_HYPR ,KC_MEH,KC_LCTL
,KC_HOME ,KC_END
,KC_PGUP
,KC_PGDN ,KC_BSPC ,KC_DEL
)
};
const uint16_t PROGMEM fn_actions[] = {
@ -227,14 +278,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
// There are two shift keys for each layer so we increment a layer_shift var when one
// is pressed and decrement when one is released. If both are pressed at the same time
// then the layer is locked (or unlocked). The shift counts are bound between 0 and 2
// is pressed and decrement when one is released. The shift counts are bound between 0 and 2
// only because sometimes rapid pressing led to irregular events; this way the states
// are self healing during use.
case LSymb: //
if (record->event.pressed) { // when the LSymb button is pressed
if(++symb_shift > 2) mdia_shift = 2; // increment the symb shift count, max two
if(++symb_shift > 2) symb_shift = 2; // increment the symb shift count, max two
if(spec_shift) symb_lock = !symb_lock; // if the Special layer is on, toggle the shift lock
layer_on(SYMB); // in any case, turn on the Symbols layer
} else { // when the LSymb button is released
@ -264,7 +314,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case LSpec:
if (record->event.pressed) { // when the LSpec button is pressed
if(symb_shift) symb_lock == !symb_lock; // if another layer button is engaged, then
if(symb_shift) symb_lock = !symb_lock; // if another layer button is engaged, then
else if(mdia_shift) mdia_lock = !mdia_lock; // lock that layer, be it caps or symb or mdia
else if (record->tap.count && !record->tap.interrupted && (!spec_shift)) {
register_code(KC_GRV); // otherwise, if it's an uninterrupted tap, emit a char
@ -340,6 +390,30 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
break;
case NotEq:
if (record->event.pressed) {
return MACRO( I(10), D(LSFT), T(EXLM), U(LSFT), T(EQL), END ); // !=
}
break;
case GrtEq:
if (record->event.pressed) {
return MACRO( I(10), D(LSFT), T(COMM), U(LSFT), T(EQL), END ); // <=
}
break;
case LesEq:
if (record->event.pressed) {
return MACRO( I(10), D(LSFT), T(DOT), U(LSFT), T(EQL), END ); // >=
}
break;
case DeRef:
if (record->event.pressed) {
return MACRO( I(10), T(MINS), D(LSFT), T(DOT), U(LSFT), END ); // ->
}
break;
// mouse diagonals
case MUL: // mouse up left

Binary file not shown.

Before

Width:  |  Height:  |  Size: 96 KiB

After

Width:  |  Height:  |  Size: 118 KiB

@ -7,10 +7,10 @@
[{y:-0.875,x:5.5},"T",{h:1.5},"{\n\n\n\n\n\n[",{x:4.5,h:1.5},"}\n\n\n\n\n\n]","Y"],
[{y:-0.875,c:"#c6c600",t:"#002299",w:1.5},"Media\n\nTab\n\n\n\nShift",{c:"#cccccc",t:"#000000"},"Q",{x:14.5},"P",{c:"#c6c600",t:"#002299",w:1.5},"|\n\\\nMedia\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#cccccc",t:"#000000"},"D",{x:10.5},"K"],
[{y:-0.875,x:2.5},"S",{x:1},"F",{x:8.5},"J",{x:1},"L"],
[{y:-0.875,x:2.5},"S",{x:1,fa:[0,0,0,1]},"F\n\n\nreverse",{x:8.5},"J\n\n\nreverse",{x:1},"L"],
[{y:-0.875,x:5.5},"G",{x:6.5},"H"],
[{y:-0.875,c:"#c6c600",t:"#007d00",w:1.5},"Symbols\n\n\n\n\n\nShift",{c:"#cccccc",t:"#000000"},"A",{x:14.5},":\n;",{c:"#c6c600",t:"#007d00",w:1.5},"\"\n'\nSymbols\n\n\n\n\nShift"],
[{y:-0.625,x:6.5,c:"#ff8500",t:"#000000",fa:[0,0,0,1],h:1.5},"< Tab\n\n\nShift Tab",{x:4.5,h:1.5},"Tab >\n\n\nTab"],
[{y:-0.875,c:"#c6c600",t:"#007d00",w:1.5},"Symbols\n\n\n\n\n\nShift",{c:"#cccccc",t:"#000000"},"A\n\n\nreverse",{x:14.5},":\n;\n\nreverse",{c:"#c6c600",t:"#007d00",w:1.5},"\"\n'\nSymbols\n\n\n\n\nShift"],
[{y:-0.625,x:6.5,c:"#ff8500",t:"#000000",h:1.5},"< Tab\n\n\nShift Tab",{x:4.5,h:1.5},"Tab >\n\n\nTab"],
[{y:-0.75,x:3.5,c:"#cccccc"},"C",{x:10.5},"<\n,"],
[{y:-0.875,x:2.5},"X",{x:1},"V",{x:8.5},"M",{x:1},">\n."],
[{y:-0.875,x:5.5},"B",{x:6.5},"N"],

Binary file not shown.

Before

Width:  |  Height:  |  Size: 120 KiB

After

Width:  |  Height:  |  Size: 121 KiB

@ -15,10 +15,10 @@
[{y:-0.875,x:2.5},"Mouse\n\n\n\n\n\nDnLeft",{x:1},"Mouse\n\n\n\n\n\nDnRgt",{x:8.5,c:"#1e8fff"},"End",{x:1},"Page\n\n\n\n\n\nDown"],
[{y:-0.875,x:5.5,c:"#9977ee"},"Mute",{x:6.5,c:"#737373",a:7},""],
[{y:-0.875,c:"#c6c600",t:"#9e0000",a:4,w:1.5},"Capitals\n\n\n\n\n\nShift",{c:"#737373",t:"#000000",a:7},"",{x:14.5},"",{c:"#c6c600",t:"#9e0000",a:4,w:1.5},"\n\nCapitals\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#0066cc",t:"#000000"},"Middle\n\n\n\n\n\nClick",{x:10.5,c:"#1e8fff",fa:[0,0,0,1]},"Delete\n\n\nOption"],
[{y:-0.875,x:2.5,c:"#0066cc"},"Left\n\n\n\n\n\nClick",{x:1},"Right\n\n\n\n\n\nClick",{x:8.5,c:"#1e8fff"},"Insert\n\n\nCmd",{x:1,c:"#dddd77"},"Hyper"],
[{y:-0.75,x:0.5},"Ctrl\n\n\nLCtrl","Meh",{x:14.5},"Meh","Crtl\n\n\nRCtrl"],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#6633ee"},"Stop\n\n\nBrowser","Reload\n\n\nBrowser"],
[{y:-0.375,x:3.5,c:"#0066cc",t:"#000000"},"Middle\n\n\n\n\n\nClick",{x:10.5,c:"#1e8fff"},"Delete"],
[{y:-0.875,x:2.5,c:"#0066cc"},"Left\n\n\n\n\n\nClick",{x:1},"Right\n\n\n\n\n\nClick",{x:8.5,c:"#1e8fff"},"Insert",{x:1,c:"#737373",a:7},""],
[{y:-0.75,x:0.5},"","",{x:14.5},"",""],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#6633ee",a:4,fa:[0,0,0,1]},"Stop\n\n\nBrowser","Reload\n\n\nBrowser"],
[{h:2},"< Web\n\n\nBrowser",{h:2},"Web >\n\n\nBrowser","Search\n\n\nBrowser"],
[{x:2},"Home\n\n\nBrowser"],
[{r:-30,rx:13,y:-1,x:-3},"Prev\n\n\nAudio\n\n\nTrack","Next\n\n\nAudio\n\n\nTrack"],

Binary file not shown.

Before

Width:  |  Height:  |  Size: 99 KiB

After

Width:  |  Height:  |  Size: 88 KiB

@ -10,18 +10,18 @@
[{y:-0.875,x:2.5,c:"#bbddbb"},"$",{x:1},")",{x:8.5,c:"#89b087"},"4",{x:1},"6"],
[{y:-0.875,x:5.5,c:"#bbddbb"},"`",{x:6.5},"/"],
[{y:-0.875,c:"#000000",t:"#007d00",w:1.5},"Symbols\n\n\n\n\n\nShift",{c:"#bbddbb",t:"#000000"},"#",{x:14.5,c:"#89b087"},"*",{c:"#000000",t:"#007d00",w:1.5},"\n\nSymbols\n\n\n\n\nShift"],
[{y:-0.625,x:6.5,c:"#ff8500",t:"#000000",fa:[0,0,0,1],h:1.5},"Tab >\n\n\nTab",{x:4.5,h:1.5},"< Tab\n\n\nShift Tab"],
[{y:-0.75,x:3.5,c:"#bbddbb"},"[",{x:10.5,c:"#89b087"},"2"],
[{y:-0.625,x:6.5,c:"#bbddbb",t:"#000000",a:6,h:1.5},"'",{x:4.5,h:1.5},"\""],
[{y:-0.75,x:3.5,a:4},"[",{x:10.5,c:"#89b087"},"2"],
[{y:-0.875,x:2.5,c:"#bbddbb"},"^",{x:1},"]",{x:8.5,c:"#89b087"},"1",{x:1},"3"],
[{y:-0.875,x:5.5,c:"#bbddbb"},"~",{x:6.5},"\\"],
[{y:-0.875,c:"#c6c600",t:"#9e0000",w:1.5},"Capitals\n\n\n\n\n\nShift",{c:"#bbddbb",t:"#000000"},"%",{x:14.5,c:"#89b087"},"-",{c:"#c6c600",t:"#9e0000",w:1.5},"\n\nCapitals\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#dddd77",t:"#000000"},"Option\n\n\nLAlt",{x:10.5,c:"#89b087"},"."],
[{y:-0.875,x:2.5,c:"#dddd77"},"Hyper",{x:1},"Cmd\n\n\nSuper",{x:8.5,c:"#89b087"},"0",{x:1},"="],
[{y:-0.75,x:0.5,c:"#dddd77"},"Ctrl\n\n\nLCtrl","Meh",{x:14.5,c:"#89b087"},"+","Enter"],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#ff8500"},"Left","Right"],
[{h:2},"Space",{h:2},"Enter","Up"],
[{x:2},"Down"],
[{r:-30,rx:13,y:-1,x:-3},"Home","End"],
[{x:-3},"Page\n\n\n\n\n\nUp",{h:2},"< Del\n\n\nBackspace",{h:2},"Del >\n\n\nDelete"],
[{x:-3},"Page\n\n\n\n\n\nDown"]
[{y:-0.375,x:3.5,c:"#bbddbb",t:"#000000"},"<",{x:10.5,c:"#89b087"},"."],
[{y:-0.875,x:2.5,c:"#bbddbb"},"*",{x:1},">",{x:8.5,c:"#89b087"},"0",{x:1},"="],
[{y:-0.75,x:0.5,c:"#bbddbb"},";","&",{x:14.5,c:"#89b087"},"+","Enter"],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#bbddbb"},"<=",">="],
[{a:7,h:2},"+",{h:2},"=",{c:"#737373"},""],
[{x:2,c:"#bbddbb",a:4},"!="],
[{r:-30,rx:13,y:-1,x:-3,c:"#737373",a:7},"",""],
[{x:-3},"",{c:"#bbddbb",h:2},"_",{h:2},"-"],
[{x:-3,a:4},"->"]

@ -10,12 +10,13 @@ no rights reserved, use for any purposes, credit me if you are a nice person
## The Base Layout ##
* *White Keys* are all the normal characters and symbols in all the normal locations (except for the brackets).
* *Modifier Keys* are light yellow and in the traditional location: Control, Option, Command, plus Hyper and Meh.
* *Shift Keys* are dark yellow, found on the outsides of the keyboard. Capitals Shift (traditional shift) is found in the usual place and above that is found Symbol Shift, Media Shift, and Special Shift (Shift Lock).
* *White Keys* are all the normal characters and symbols in all the normal locations (except for the brackets, and who touch-types brackets?).
* *Modifier Keys* are light yellow and in the traditional locationn at the bottom of the keyboard: Control, Option, Command, plus Hyper and Meh. Modifier keys are only found on the base layout.
* *Shift Keys* are dark yellow, found on the outsides of the keyboard. Capitals Shift (traditional Shift) is found in the usual place and above that are Symbol Shift, Media Shift, and Special Shift (Shift Lock).
* Several of the shift keys double for entry of characters which would typically be in those locations.
* *Thumb Keys* shown in orange are for text navigation and manipulation.
* *Escape* is red and it is always found in that location no matter what.
* The keys under pinky fingers and index fingers will *reverse* the keyboard layout.
* *Escape* is red and it is always found in that location (*except* when the layout is reversed).
![Ordinary base layout](ordinary-base.png)
@ -23,12 +24,16 @@ The four big orange keys are arranged differently than in the default Ergodox EZ
The Forward Tab and Backward Tab keys are in their locations mostly because I ended up with two extra buttons and needed something to do with them. My muscle memory from using the Truly Ergonomic Keyboard makes me look for the Tab key with my right index finger, so it is handy to have this redundant Tab, and the idea with the Backward Tab key is that it becomes easy to navigate text fields in forms, or to indent/unindent code.
#### Reversing The Base Layout ####
The Ordinary Layout can be used to perform one-handed chorded text input. If you hold down the key under either index finger or either pinky finger (A, F, J and Semicolon), the whole base layout reverses order. Most keys are _mirrored_ but the delete keys, home/end, and left/right arrow keys are merely *translated* to preserve directionality. Pro-tip: This feature is particularly handly for bringing the Enter key to the left hand when the right hand is using the mouse.
## The Symbols Layer ##
* *Symbols* shown in light green. All kinds of brackets are available on this layer. Ampersand and Pipe justapose each other. Pipe, slash, and backslash are arranged in a column.
* *F-Keys* are bright green and overlay the row of numerals.
* *Symbols* shown in light green. All kinds of brackets are available on this layer. Ampersand and Pipe juxtapose each other. Pipe, slash, and backslash are arranged in a column.
* *F-Keys* are bright green and overlay the row of numerals. This layer has F1-F10, higher *F-Keys* are on the Symbols layer.
* *Number pad* in dark green under the right hand includes all four arithmetic operations in the same order found on most number pads and features an Enter key. The keycodes emitted here are normal numeric keycodes, not the number-pad specific keycodes emitted by most number pads so that NumLock is not needed.
* *Thumb keys* on this layer are the *reverse* of the orange keys on the base layer, with the keys either mirrored or shifted. This is powerful! Often I find myself using the mouse with my right hand, and the left hand needs to press Enter. Instead of reaching the left hand over to the right side of the keyboard, now I simply tap Symbols to reverse the turquoise keys, and Enter is right where it should be.
* The dark gray keys do nothing in case you bump them by accident.
![Ordinary symbol layout](ordinary-symbol.png)
@ -42,7 +47,7 @@ The Symbols Layer is based on the Coder Layer from the default Ergodox EZ layout
* Higher-order *F-Keys* are shown in bright green overylaying the numerals.
* *Application Keys* to control web browsers and audio players are dark purple but don't get too excited because these have weak support on operating systems I've looked at. Good luck.
* The light purple keys are various operating system keys such as NumLock and Mute and a button to navigate to My Computer (usually your home dir).
* The dark gray keys do nothing in case you bump them by accident
* The dark gray keys do nothing in case you bump them by accident.
![Ordinary media layout](ordinary-media.png)
@ -64,27 +69,33 @@ Multiple layers can be turned on at once. The Capitals layer will affect charact
The Special Shift layer is mostly used to lock the shift keys but in order to make this layout more _ordinary_ there are a few special sequences which put some keys near their most common traditional locations.
### Escape ###
#### Escape ####
The One True Location for the Escape key is segregated way up on the top left of the keyboard. The Ergodox does not have a physical button in such a location and the nearest one is home to the tilde (er, grave) which is commonly found there. In the Ordinary layout the Escape key is found on all layers in the prominent location in the corner next to the 5, which is easy to remember, and yet it isn't natural for those of us with muscle memory flicking our wrists up and to the left looking for Escape.
The One True Location for an Escape key is separated from the rest of the keys, way up on the top left of the keyboard. The Ergodox does not have a physical button in such a location, however, and the nearest one is home to the tilde (er, *grave*) which is commonly found there. In the Ordinary layout the Escape key is found on all layers in the prominent location in the corner next to the 5, which is easy to remember, and yet it isn't natural for those of us with muscle memory flicking our wrists up and to the left looking for Escape.
The Ordinary layout offers as a consolation prize a Special sequence for Escape: Special Shift + 1. This is natural so you can tap the top left button, then the button next to it and get Escape. This gesture works in all layers.
The Ordinary layout offers as a consolation prize, a Special sequence for Escape: **Special Shift + 1**. This is natural so you can tap the top left button, then the button next to it and get Escape. This gesture works in all layers.
### Backspace ###
#### Backspace ####
At the top right corner of the Ergodox EZ you can a gesture similar to the special Escape sequence using the 0 key to produce a Backspace. Users of this keyboard and this layout are well advised to learn to use their thumbs for deleting text, but sometimes you are doing other computery things and just want to flick your digits up to the right and press backspace a bunch times.
At the top right corner of the Ergodox EZ you can do **Special Shift + 0** to produce a Backspace. Users of this keyboard and this layout are well advised to learn to use their thumbs for deleting text, but sometimes you are doing other computery things and just want to flick your digits up to the right and press backspace a bunch times.
### Other Characters ###
#### Other Characters ####
The Escape and Backspace special sequences are so useful why not have a few more? You can find dash under 9, left bracket under o, and right bracket under p. That's pretty much all the characters from the top right corner of the keyboard which moved to make room for the columnar layout.
## Errata ##
Some of the symbols on the Symbols layer are produced by the keyboard by "capitalizing" another character (such as *!* from *1*) so when you type that key you will notice the Capitals Shift red LED turn on.
****
The Ordinary Layout for the Ergodox EZ keyboard, v4.20
The Ordinary Layout for the Ergodox EZ keyboard, v5
Modifications from default by Nicholas Keene ergodoxez@nicholaskeene.com
No rights reserved. This software is in the public domain. Credit me if you are friendly but if you're a jerk don't bother.
Keyboard layout images were created with http://www.keyboard-layout-editor.com/ by Ian Prest my thanks to that free service
Details: readme.md
https://github.com/nrrkeene/qmk_firmware/tree/master/keyboards/ergodox/keymaps/ordinary

@ -205,6 +205,7 @@ void matrix_init_user(void) {
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
__attribute__ ((unused))
uint32_t layer0 = layer_state & (1UL << 0),
layer1 = layer_state & (1UL << 1),
layer2 = layer_state & (1UL << 2),

@ -100,7 +100,7 @@ for the left and right halves seperately. To flash them:
- Install the firmware with `sudo make infinity-keymapname-dfu-util`
- Build left hand firmware with `make infinity-keymapname MASTER=right`
- Build right hand firmware with `make infinity-keymapname MASTER=right`
- Plug in the right hand keyboard only.

@ -0,0 +1,112 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= yes # Enable RGB Underglow
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,20 @@
Unxmaal's GH60 Layout
=====================
* Mostly stolen from /u/robotmaxtron
##Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
* Standard Mac ANSI layout
* Spacebar acts as space when tapped, Fn when held
* Menu acts as menu when tapped, Fn2 when held
* Layer1:
* Top row = `~, F1-F12, Del
* JKIL = arrow cluster
* Layer2:
* Top row = media controls
* JKIL = PgDn/Up/Home/Insert
* Backspace = Reset
### Additional Credits
Keymap has been based on various keymaps available from the QMK Repo for the GH60-SATAN and KC60 keyboards.

Binary file not shown.

After

Width:  |  Height:  |  Size: 1015 KiB

@ -0,0 +1,190 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER geekhack
#define PRODUCT GH60
#define DESCRIPTION t.m.k. keyboard firmware for GH60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
// Rev A
// #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B5, B4, D7, D6, B3 }
// Rev B/C
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* RGB Underglow
* These settings are for the F4 by default:
*
*
* #define ws2812_PORTREG PORTF
* #define ws2812_DDRREG DDRF
* #define ws2812_pin PF4
* #define RGBLED_NUM 14 // Number of LEDs
* #define RGBLIGHT_HUE_STEP 10
* #define RGBLIGHT_SAT_STEP 17
* #define RGBLIGHT_VAL_STEP 17
*
* The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects.
* To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations.
* For details, please check this keymap. keyboard/planck/keymaps/yang/keymap.c
*/
/* Deprecated code below
#define ws2812_PORTREG PORTF
#define ws2812_DDRREG DDRF
#define ws2812_pin PF4
*/
#define RGB_DI_PIN F4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

@ -0,0 +1,228 @@
#include "gh60.h"
#include "action_layer.h"
#define _BL 0
#define _AL 1
#define _FL 2
#define _UL 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ANSI Base, Mac style
* ,-----------------------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | Backsp |
* |-----------------------------------------------------------------------------|
* |Tab | Q | W | E | R | T | Y | U | I| O| P| [| ]| \|
* |-----------------------------------------------------------------------------|
* |Caps/Fn | A| S| D| F| G| H| J| K| L| ;| '| Enter |
* |-----------------------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------------------------|
* |Fn|Alt |Gui | Space(tapped), Fn(held) |Gui |Alt |Menu(tapped, Fn2(held)|Ctrl|
* `-----------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, \
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, \
KC_LCTL,KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT,KC_NO,KC_ENT, \
KC_LSFT,KC_NO,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_NO,KC_RSFT, \
MO(1),KC_LALT,KC_LGUI, LT(1,KC_SPACE), KC_NO, KC_RGUI, KC_RALT, LT(2,KC_MENU), KC_RCTL),
/*
* Pok3r style arrow cluster
* ,-----------------------------------------------------------.
* |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
* |-----------------------------------------------------------|
* | | | | | | | | |Up| | | | | |
* |-----------------------------------------------------------|
* | | | | | | | |Left|Down|Right| | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_AL] = KEYMAP(
KC_GRV,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DELETE, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/*
* Secondary function layer
* ,-------------------------------------------------------------.
* | | | | | | | | RW|Play|FF| Mute| Vol Down | Vol up |Reset |
* |-------------------------------------------------------------|
* | | | | | | | | | |PgUp| | | | |
* |-------------------------------------------------------------|
* | | | | | | | |Home|PgDown|End| | | |
* |-------------------------------------------------------------|
* | | | | | | | | | | | | |
* |-------------------------------------------------------------|
* | | | | | | | | |
* `-------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_MPRV,KC_MPLY,KC_MNXT,KC_MUTE,KC_VOLD,KC_VOLU,RESET, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PGUP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_HOME,KC_TRNS,KC_HOME,KC_PGDN,KC_END,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/*
* Locking layer for controlling the underglow.
* NOTE: currently unused.
*
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | |On|Mode| | | | | | | | | | |
* |-----------------------------------------------------------|
* | | |Hue+|Hue-|Sat+|Sat-|Val+|Val-| | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_UL] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,F(4),F(5),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,F(6),F(7),F(8),F(9),F(10),F(11),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
};
enum function_id {
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(2), // Momentary Fn overlay
[1] = ACTION_LAYER_TOGGLE(1), // Toggle Arrow Layer overlay
[2] = ACTION_LAYER_TAP_KEY(2, KC_CAPS), // Tap to toggle caps lock and hold to activate function layer
[3] = ACTION_LAYER_TOGGLE(3), // Toggle Underglow Layer overlay
[4] = ACTION_FUNCTION(RGBLED_TOGGLE), //Turn on/off underglow
[5] = ACTION_FUNCTION(RGBLED_STEP_MODE), // Change underglow mode
[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
[12] = ACTION_FUNCTION(SHIFT_ESC),
[13] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
// Layer LED indicators
// ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
uint32_t layer = layer_state;
if (layer & (1<<1)) {
gh60_wasd_leds_on();
} else {
gh60_wasd_leds_off();
}
if (layer & (1<<2)) {
gh60_esc_led_on();
} else {
gh60_esc_led_off();
}
};
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
//led operations
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
static uint8_t shift_esc_shift_mask;
// Shift + ESC = ~
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
};

@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

@ -0,0 +1,43 @@
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER GON
#define PRODUCT NerD
#define DESCRIPTION QMK port for the GON Nerd PCB
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 9
/* backlight */
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
/* matrix pins */
#define MATRIX_ROW_PINS { B4, E2, F4, F7, F1, F6, C6, F5, D7, C7 }
#define MATRIX_COL_PINS { E6, B0, B1, B2, B3, F0, D0, D5, D1 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#endif

@ -0,0 +1 @@
#include "gonnerd.h"

@ -0,0 +1,42 @@
#ifndef GONNERD_H
#define GONNERD_H
#include "quantum.h"
#define KEYMAP_TKL( \
K08, K09, K18, K19, K28, K29, K38, K39, K48, K49, K58, K59, K68, K69, K88, K89, \
K00, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, K80, K81, K84, \
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, K82, K83, K85, \
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, K86, \
K06, K05, K78, K70, K72, K73, K74, K75, K76, K77, K87 \
) \
{ \
{ K00, K10, K20, K30, K40, K50, K60, K70, K80 }, \
{ K01, K11, K21, K31, K41, K51, K61, K71, K81 }, \
{ K02, K12, K22, K32, K42, K52, K62, K72, K82 }, \
{ K03, K13, K23, K33, K43, K53, K63, K73, K83 }, \
{ K04, K14, K24, K34, K44, K54, K64, K74, K84 }, \
{ K05, K15, K25, K35, K45, K55, K65, K75, K85 }, \
{ K06, K16, K26, K36, K46, K56, K66, K76, K86 }, \
{ K07, K17, K27, K37, K47, K57, K67, K77, K87 }, \
{ K08, K18, K28, K38, K48, K58, K68, K78, K88 }, \
{ K09, K19, K29, K39, K49, K59, K69, K79, K89 } \
}
#define KEYMAP_60( \
K08, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, \
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, \
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, \
K06, K05, K78, K70, K72, K73, K74, K75 \
) KEYMAP_TKL( \
K08, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, KC_NO, KC_NO, KC_NO, \
K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, KC_NO, KC_NO, KC_NO, \
K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, KC_NO, \
K06, K05, K78, K70, K72, K73, K74, K75, KC_NO, KC_NO, KC_NO \
)
#endif

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,26 @@
#include "gonnerd.h"
#define __x__ KC_NO
// Keymap layers
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP_60( /* Base */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, __x__, KC_ENT, \
KC_LSFT, __x__, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, __x__, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL \
),
[1] = KEYMAP_60( /* System layer to have access to RESET button */
RESET, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, KC_TRNS, __x__ \
),
};
const uint16_t PROGMEM fn_actions[] = {
};

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,108 @@
#include "gonnerd.h"
// Keymap layers
#define BASE_LAYER 0
#define FUNCTION_LAYER 1
#define SYSTEM_LAYER 2
// Key aliases
#define __x__ KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | BSp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Funct | A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------'
* | Ctl|Alt|Gui | Space |Gui |Alt| F2| Ctl |
* `-----------------------------------------------------------'
*/
[BASE_LAYER] = KEYMAP_60(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, __x__, KC_ENT, \
KC_LSFT, __x__, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, __x__, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(2), KC_RCTL \
),
/* Layer 1: Function Layer
* ,-----------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11| F12| Del |
* |-----------------------------------------------------------|
* | |Prv|Ply|Nxt| | |Pg^|Hme|Up |End| |Br-|Br+| |
* |-----------------------------------------------------------|
* |Hold |Mte|Vl-|Vl+| | |Pgv|Lft|Dwn|Rgt| | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------'
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[FUNCTION_LAYER] = KEYMAP_60(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
__x__, KC_MPRV, KC_MPLY, KC_MNXT, __x__, __x__, KC_PGUP, KC_HOME, KC_UP, KC_END, __x__, KC_SLCK, KC_PAUS, __x__, \
KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, __x__, __x__, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, __x__, __x__, __x__, __x__, \
KC_LSFT, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, __x__, __x__, __x__, __x__ \
),
/* Layer 2: System Layer
* ,-----------------------------------------------------------.
* |Reset| | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------'
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[SYSTEM_LAYER] = KEYMAP_60(
RESET, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, __x__, \
__x__, __x__, __x__, __x__, __x__, __x__, KC_TRNS, __x__ \
),
};
enum function_id {
ESC_GRV, // Makes Esc behave like `~ when pressed with the left GUI modifier. This is the "switch between windows of the same application" key combination in macOS
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(ESC_GRV),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t esc_grv_mask;
switch (id) {
case ESC_GRV:
esc_grv_mask = get_mods() & MOD_BIT(KC_LGUI);
if (record->event.pressed) {
if (esc_grv_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (esc_grv_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

@ -0,0 +1,5 @@
# Mauin's keymap for the GON NerD
This layout is based on a Pok3r style layout with a standard base layer.
Function layers provide access to navigation and media keys.

@ -0,0 +1,38 @@
GON NerD keyboard firmware
======================
## Changing Bootloader
It's not possible to simply flash this firmware on the GON NerD keyboard as the original bootloader does not support DFU connections.
It is possible to change the bootloader of the GON NerD with an ISP programmer. A guide on how to change the bootloader on your GON NerD can be found here:
[Converting NerD60 to TMK](https://deskthority.net/wiki/Converting_NerD60_to_TMK). After changing the bootloader you can flash your QMK keymap onto the keyboard.
_After changing the bootloader on your GON NerD PCB you will not be able to go back to the original firmware and the official configuration software will
not work anymore. You will lose your warranty and official support from GON!_
## Reset button
To run the `make dfu` command to flash keymaps onto the board, you need to put the board into DFU mode. As the GON NerD PCBs do not have a reset button on the board to put it into DFU mode, be sure to include a `RESET` button on your keymap. Otherwise you'll have to unscrew your keyboard from the case and short the GND and RST pins.
## Building
Download or clone the whole firmware and navigate to the keyboards/gonnerd folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

@ -0,0 +1,66 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 8000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

@ -0,0 +1,20 @@
Magicforce 68 Handwired
=======================
This firmware is for a Magicforce 68 that's had its PCB removed and is handwired with an Arduino Micro. NOTE: The Arduino Micro is different than the Arduino *Pro* Micro.
## Wiring Layout
![Wiring Layout](wiring-layout.png)
## Pinout
The following pins are used:
- Columns 1-15: B2, B0, D3, D2, D1, D0, D4, C6, D7, E6, B4, B5, B6, B7, D6
- Rows 1-5: F0, F1, F4, F5, F6
## Compiling and loading the firmware
To build the firmware, run `make`.
To flash the firemware onto the microcontroller, run `make avrdude`, and press the reset button.

@ -0,0 +1,162 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Hexwire
#define PRODUCT Magicforce 68
#define DESCRIPTION Handwired Magicforce 68
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6 }
#define MATRIX_COL_PINS { B2, B0, D3, D2, D1, D0, D4, C6, D7, E6, B4, B5, B6, B7, D6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

@ -0,0 +1,67 @@
#include "magicforce68.h"
#define _QWERTY 0
#define _FN1 1
#define _FN2 2
#define KC_ KC_TRNS
#define KC_X0 LT(_FN2, KC_GRV)
#define KC_X1 MO(_FN1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
/*,----+----+----+----+----+----+----+----+----+----+----+----+----+--------. ,----+----. */
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL , BSPC , INS ,PGUP,
/*|----`----`----`----`----`----`----`----`----`----`----`----`----`--------| |----`----| */
TAB , Q , W , E , R , T , Y , U , I , O , P ,LBRC,RBRC, BSLS , DEL ,PGDN,
/*|------`----`----`----`----`----`----`----`----`----`----`----`----`------| `----`----' */
X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT, ENTER ,
/*|-------`----`----`----`----`----`----`----`----`----`----`----`----------| ,----. */
LSFT , Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, RSFT , UP ,
/*|---------`----`----`----`----`----`----`----`----`----`----`-------------.--|----|----. */
LCTL ,LGUI ,LALT , SPACE , X1 ,RALT ,RCTL , LEFT,DOWN,RGHT
/*`-----+-----+-----+------------------------------+------+-----+-----' `----+----+----' */
),
[_FN1] = KEYMAP(
/*,----+----+----+----+----+----+----+----+----+----+----+----+----+--------. ,----+----. */
GRV , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , BSPC , VOLU,HOME,
/*|esc-`-1--`-2--`-3--`-4--`-5--`-6--`-7--`-8--`-9--`-0--`mnus`plus`--bksp--| |ins-`pgup| */
, , , UP , , , , , , , , , , , VOLD,END,
/*|tab---`-q--`-w--`-e--`-r--`-t--`-y--`-u--`-i--`-o--`-p--`-{--`-}--`--|---| `del-`pgdn' */
, ,LEFT,DOWN,RGHT, , , , , , , , ,
/*|caps---`-a--`-s--`-d--`-f--`-g--`-h--`-j--`-k--`-l--`-;--`-'--`----enter-| ,----. */
, , , , , , ,MUTE, , , , , MUTE,
/*|shift----`-z--`-x--`-c--`-v--`-b--`-n--`-m--`-,--`-.--`-/--`-------shift-.--|-up-|----. */
, , , , , , , MPRV,MPLY,MNXT
/*`ctrl-+-gui-+-alt-+----------space---------------+-fn---+-alt-+ctrl-' `left+down+rght' */
),
[_FN2] = KEYMAP(
/*,----+----+----+----+----+----+----+----+----+----+----+----+----+--------. ,----+----. */
GRV , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , BSPC , VOLU,HOME,
/*|esc-`-1--`-2--`-3--`-4--`-5--`-6--`-7--`-8--`-9--`-0--`mnus`plus`--bksp--| |ins-`pgup| */
, , , UP , , , , 7 , 8 , 9 , , , , , VOLD,END,
/*|tab---`-q--`-w--`-e--`-r--`-t--`-y--`-u--`-i--`-o--`-p--`-{--`-}--`--|---| `del-`pgdn' */
, ,LEFT,DOWN,RGHT, , , 4 , 5 , 6 , , , ,
/*|caps---`-a--`-s--`-d--`-f--`-g--`-h--`-j--`-k--`-l--`-;--`-'--`----enter-| ,----. */
, , , , , , 0 , 1 , 2 , 3 , , , MUTE,
/*|shift----`-z--`-x--`-c--`-v--`-b--`-n--`-m--`-,--`-.--`-/--`-------shift-.--|-up-|----. */
, , , , , , , MPRV,MPLY,MNXT
/*`ctrl-+-gui-+-alt-+----------space---------------+-fn---+-alt-+ctrl-' `left+down+rght' */
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

@ -0,0 +1,8 @@
#include "magicforce68.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}

@ -0,0 +1,20 @@
#ifndef MAGICFORCE68_H
#define MAGICFORCE68_H
#include "quantum.h"
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K2E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K3E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D, K4E \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_NO, KC_##K2E }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_##K3C, KC_##K3D, KC_##K3E }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E } \
}
#endif

@ -0,0 +1,83 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
ifndef QUANTUM_DIR
include ../../../Makefile
endif
avrdude: build
ls /dev/tty* > /tmp/1; \
echo "Reset your Pro Micro now"; \
while [[ -z $$USB ]]; do \
sleep 1; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
.PHONY: avrdude

Binary file not shown.

After

Width:  |  Height:  |  Size: 72 KiB

@ -43,38 +43,107 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { D7, C6, D0, D1, F5, F4, F1, F0 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
// #define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
// #define NO_DEBUG
/* disable print */
//#define NO_PRINT
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
@ -83,6 +152,110 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define PS2_INIT_DELAY 2000
#define BATTERY_PIN 9
#define BATTERY_POLL 30000
#define MAX_VOLTAGE 4.2
#define MIN_VOLTAGE 3.2
#define KEYMAP( \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
) \
{ \
{k11, k12, k13, k14, k15, k16}, \
{k21, k22, k23, k24, k25, k26}, \
{k31, k32, k33, k34, k35, k36}, \
{k41, k42, k43, k44, k45, k46}, \
{k17, k18, k19, k1a, k1b, k1c}, \
{k27, k28, k29, k2a, k2b, k2c}, \
{k37, k38, k39, k3a, k3b, k3c}, \
{k47, k48, k49, k4a, k4b, k4c} \
}
#ifndef __ASSEMBLER__ // assembler doesn't like enum in .h file
enum led_sequence {
LED_IND_BLUETOOTH,
LED_IND_USB,
LED_IND_BATTERY,
LED_IND_FUN,
LED_IND_NUM,
LED_IND_EMOJI,
LED_BKSP,
LED_ENT,
LED_RSFT,
LED_RCTL,
LED_RGUI,
LED_SLSH,
LED_SCLN,
LED_P,
LED_O,
LED_L,
LED_DOT,
LED_RALT,
LED_EMOJI,
LED_COMM,
LED_K,
LED_I,
LED_U,
LED_J,
LED_M,
LED_FUN,
LED_RSPC,
LED_N,
LED_HH,
LED_Y,
LED_TRACKPOINT3,
LED_TRACKPOINT2,
LED_TRACKPOINT1,
LED_LSPC,
LED_B,
LED_G,
LED_T,
LED_R,
LED_F,
LED_V,
LED_NUM,
LED_PUNC,
LED_C,
LED_D,
LED_E,
LED_W,
LED_S,
LED_X,
LED_LALT,
LED_LGUI,
LED_Z,
LED_A,
LED_Q,
LED_TAB,
LED_ESC,
LED_LSFT,
LED_LCTL,
LED_TOTAL
};
#define RGB_DI_PIN B5
#define RGBSPS_NUM LED_TOTAL
#endif
/* PS/2 mouse */
#ifdef PS2_USE_BUSYWAIT
# define PS2_CLOCK_PORT PORTD

@ -0,0 +1,44 @@
Priyadi Keymap for Planck-like Keyboards
========================================
Main layer modifications from default Planck layout:
* Enter moved to quotes position
* Quotes moved to semicolon position.
* QWERTZ style colon & semicolon. shift-. = : shift-, = ; This is done in hardware, no layout switching needed in software.
* < & > occupied precious real estate, and so they are moved down to punctuation layer.
* Right-shift on Enter position.
* Removed arrow keys, they are on another layer now.
* Put Ctrl-Alt-Super and Super-AltGr-Ctrl in left & right corners.
* Lower & Raise is now called Num and Fun.
* OS & Left keys become another thumb modifier: Empty & Greek (Empty because I used this for another use and my muscle memory is not adapted to it yet)
On Promethium, Trackpoint is enabled on PD2 and PD3. We impersonate a Thinkpad keyboard to be able to use Thinkpad driver on Windows (still needs verification).
AltGr & Compose dual use key. Tap for Compose (mapped to Scroll Lock in hardware) and press for AltGr.
Supported layouts: QWERTY, DVORAK, Colemak, Workman, Norman. Switchable from SYS layer. In DVORAK, semicolon is replaced by /? key.
Num activates NUM layer: hexkeypad on the right side and most punctuation on the left side. Hexkeypad is optimized for C-style hex, IPv6, HTML RGB triplets, etc.
Fun activates FUN layer: arrow cluster on right home row, F-numbers on left side.
Pressing Num+Fun activates PUNC layer: same punctuations as NUM layer on the left side, parens on the right side.
Greek activates either GREEKU or GREEKL layer, depending whether shift is pressed or not. Shift state changes are also taken into account when the layer is active.
Greek+Empty activates EMOJI layer. The whole keyboard now outputs emojis!
Pressing both spacebars (spacekeys, actually) activates GUI layer. QWERTYUIOP switches to a virtual desktop. J & L switches virtual desktop to the left or right. S & F behaves like Alt-Tab and Alt-Shift-Tab. This works by sending Alt press when entering the layer, and Alt release when other than S or F keys are pressed.
Pressing both Ctrls activates SYS layer for configuring the keyboard.
On Promethium, USB or Bluetooth output is detected on startup. If USB is connected, then USB is used initially. SYS-U and SYS-B switch output to USB or Bluetooth at runtime. Current active output is indicated with LEDs.
SYS-W, SYS-L, SYS-M switch Unicode input method. SYS-Q, SYS-D, SYS-C, SYS-K, SYS-N switch to QWERTY, DVORAK, Colemak, Workman and Norman, respectively.
On Planck, SYS-A (mnemonic: audio) toggles faux clicky: use buzzer to emit clicks on key presses and releases.
On Promethium there are 6 indicator LEDs, and under switch LEDs on each switches, including Trackpoint buttons. Totaling 57 LEDs. Output is limited to 0xF for each LEDs to conserve power. SYS-G (mnemonic: glow) toggles various backlighting modes.
On Promethium, there's a LED to indicate battery level. Hue indicates level: green is full, red is empty.

@ -3,6 +3,8 @@
#include "../../config.h"
#define PRIYADI_PROMETHIUM
/* bootmagic salt key */
#define BOOTMAGIC_KEY_SALT KC_ESC
@ -11,7 +13,16 @@
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN B5
#define RGBSPS_NUM 57
#define RGBSPS_ENABLE
#define UNICODE_TYPE_DELAY 0
#define LAYOUT_DVORAK
#define LAYOUT_COLEMAK
#define LAYOUT_NORMAN
#define LAYOUT_WORKMAN
#define DOUBLESPACE_LAYER_ENABLE
// #define TOLELOT_ENABLE
#endif

@ -1,7 +1,26 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
/*
Copyright 2017 Priyadi Iman Nurcahyo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(PRIYADI_PROMETHIUM)
#include "promethium.h"
#elif defined(PRIYADI_PLANCK)
#include "planck.h"
#else
#error "no keyboard defined"
#endif
#include "promethium.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
@ -10,51 +29,115 @@
#include "eeconfig.h"
#include "process_unicode.h"
#include "quantum.h"
#ifdef RGBSPS_ENABLE
#include "rgbsps.h"
#endif
#ifdef PS2_MOUSE_ENABLE
#include "ps2_mouse.h"
#include "ps2.h"
#endif
#ifdef FAUXCLICKY_ENABLE
#include "fauxclicky.h"
#endif
#include "outputselect.h"
#include "led.h"
#define COUNT(x) (sizeof (x) / sizeof (*(x)))
// #define RGBLED_NUM 5
// struct cRGB led[RGBLED_NUM];
// Fillers to make layering clearer
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define G(x) LGUI(x)
#define KC_WWWB KC_WWW_BACK
#define KC_WWWF KC_WWW_FORWARD
// hybrid right-alt & scroll lock (mapped to Compose in OS)
#define C_RALT MT(MOD_RALT, KC_SLCK)
// dual use right-shift & del key
// #define C_RSFT MT(MOD_RSFT, KC_DEL)
bool capslock = false;
#ifdef DOUBLESPACE_LAYER_ENABLE
bool lspace_active = false;
bool rspace_active = false;
bool lspace_emitted = false;
bool rspace_emitted = false;
bool space_layer_entered = false;
#endif
// glow
enum glow_modes {
GLOW_NONE,
GLOW_MIN,
GLOW_FULL
};
uint8_t glow_mode = GLOW_MIN;
void turn_off_capslock(void);
extern keymap_config_t keymap_config;
// layers, ordering is important!
enum layers {
_QWERTY,
_DVORAK,
_COLEMAK,
_WORKMAN,
_PUNC,
_NORMAN,
_DEFAULT_LAYER_MAX = _NORMAN,
_GREEKU,
_GREEKL,
_NUM,
_FUNC,
_FUN,
_PUNC,
_EMPTY,
_EMOJI,
_GUI,
_SYS
};
// double-space layer
#define _SPACE _GUI
enum planck_keycodes {
// layouts
QWERTY = SAFE_RANGE,
DVORAK,
COLEMAK,
WORKMAN,
NORMAN,
// layer switchers
PUNC,
NUM,
FUNC,
EMOJI,
GUI,
GREEK,
// os switchers
LINUX,
WIN,
OSX,
};
// Fillers to make layering clearer
// others
LSPACE,
RSPACE,
GLOW,
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// stub
#ifndef FAUXCLICKY_ENABLE
FC_TOG,
#endif
#ifndef ADAFRUIT_BLE_ENABLE
OUT_BLE,
#endif
KEYCODE_END
};
#define EMPTY MO(_EMPTY)
#define NUM MO(_NUM)
#define FUN MO(_FUN)
#define FUN0 LT(_FUN, KC_0)
// unicode map
@ -106,6 +189,64 @@ enum unicode_name {
SUN, // sun
MOON, // moon
SKULL, // skull
// greek letters
UALPH,
UBETA,
UGAMM,
UDELT,
UEPSI,
UZETA,
UETA,
UTHET,
UIOTA,
UKAPP,
ULAMB,
UMU,
UNU,
UXI,
UOMIC,
UPI,
URHO,
USIGM,
UTAU,
UUPSI,
UPHI,
UCHI,
UPSI,
UOMEG,
LALPH,
LBETA,
LGAMM,
LDELT,
LEPSI,
LZETA,
LETA,
LTHET,
LIOTA,
LKAPP,
LLAMB,
LMU,
LNU,
LXI,
LOMIC,
LPI,
LRHO,
LSIGM,
LTAU,
LUPSI,
LPHI,
LCHI,
LPSI,
LOMEG,
FSIGM,
LTEQ,
GTEQ,
NOTEQ,
PLMIN,
};
const uint32_t PROGMEM unicode_map[] = {
@ -156,22 +297,68 @@ const uint32_t PROGMEM unicode_map[] = {
[SUN] = 0x2600,
[MOON] = 0x1F314,
[SKULL] = 0x1F480,
};
// hybrid shift - =
// #undef KC_LSFT
// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
// #undef KC_RSFT
// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
// hybrid right-gui & scroll lock (mapped to Compose in OS)
#undef KC_RCTL
#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
// greek letters
[UALPH] = 0x0391,
[UBETA] = 0x0392,
[UGAMM] = 0x0393,
[UDELT] = 0x0394,
[UEPSI] = 0x0395,
[UZETA] = 0x0396,
[UETA] = 0x0397,
[UTHET] = 0x0398,
[UIOTA] = 0x0399,
[UKAPP] = 0x039A,
[ULAMB] = 0x039B,
[UMU] = 0x039C,
[UNU] = 0x039D,
[UXI] = 0x039E,
[UOMIC] = 0x039F,
[UPI] = 0x03A0,
[URHO] = 0x03A1,
[USIGM] = 0x03A3,
[UTAU] = 0x03A4,
[UUPSI] = 0x03A5,
[UPHI] = 0x03A6,
[UCHI] = 0x03A7,
[UPSI] = 0x03A8,
[UOMEG] = 0x03A9,
[LALPH] = 0x03B1,
[LBETA] = 0x03B2,
[LGAMM] = 0x03B3,
[LDELT] = 0x03B4,
[LEPSI] = 0x03B5,
[LZETA] = 0x03B6,
[LETA] = 0x03B7,
[LTHET] = 0x03B8,
[LIOTA] = 0x03B9,
[LKAPP] = 0x03BA,
[LLAMB] = 0x03BB,
[LMU] = 0x03BC,
[LNU] = 0x03BD,
[LXI] = 0x03BE,
[LOMIC] = 0x03BF,
[LPI] = 0x03C0,
[LRHO] = 0x03C1,
[LSIGM] = 0x03C3,
[LTAU] = 0x03C4,
[LUPSI] = 0x03C5,
[LPHI] = 0x03C6,
[LCHI] = 0x03C7,
[LPSI] = 0x03C8,
[LOMEG] = 0x03C9,
[FSIGM] = 0x03C2,
// other
[LTEQ] = 0x2264, // less than or equal
[GTEQ] = 0x2265, // greater than or equal
[NOTEQ] = 0x2260, // not equal
[PLMIN] = 0xB1, // plus minus
};
// RGBSPS
#ifdef RGBSPS_ENABLE
const uint8_t PROGMEM LED_ALNUM[] = {
LED_Z,
LED_A,
@ -207,6 +394,17 @@ const uint8_t PROGMEM LED_ALNUM[] = {
LED_RSPC
};
const uint8_t PROGMEM LED_HOMING[] = {
LED_A,
LED_S,
LED_D,
LED_F,
LED_J,
LED_K,
LED_L,
LED_SCLN
};
const uint8_t PROGMEM LED_MODS[] = {
LED_TAB,
LED_ESC,
@ -225,14 +423,14 @@ const uint8_t PROGMEM LED_MODS[] = {
const uint8_t PROGMEM LED_FN[] = {
LED_PUNC,
LED_NUM,
LED_FUNC,
LED_FUN,
LED_EMOJI
};
const uint8_t PROGMEM LED_INDICATORS[] = {
LED_IND_EMOJI,
LED_IND_NUM,
LED_IND_FUNC,
LED_IND_FUN,
LED_IND_BATTERY,
LED_IND_USB,
LED_IND_BLUETOOTH,
@ -244,149 +442,105 @@ const uint8_t PROGMEM LED_TRACKPOINT[] = {
LED_TRACKPOINT3,
};
void led_reset(void) {
void led_turnoff_keys(void) {
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 6, 0);
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
}
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 0, 0);
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 0, 0, 0);
}
for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 15);
rgbsps_set(pgm_read_byte(&LED_FN[i]), 0, 0, 0);
}
}
void led_layer_normal(void) {
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 0);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
rgbsps_send();
}
void led_layer_func(void) {
rgbsps_set(LED_IND_FUNC, 0, 15, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 0);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
void led_reset(void) {
switch (glow_mode) {
case GLOW_NONE:
led_turnoff_keys();
break;
case GLOW_MIN:
led_turnoff_keys();
for(uint8_t i = 0; i < COUNT(LED_HOMING); i++) {
rgbsps_set(pgm_read_byte(&LED_HOMING[i]), 8, 8, 8);
}
rgbsps_set(LED_F, 15, 0, 0);
rgbsps_set(LED_J, 15, 0, 0);
break;
case GLOW_FULL:
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 8, 8, 8);
}
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 0, 15, 0);
}
for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
rgbsps_set(pgm_read_byte(&LED_FN[i]), 0, 0, 15);
}
for(uint8_t i = 0; i < COUNT(LED_HOMING); i++) {
rgbsps_set(pgm_read_byte(&LED_HOMING[i]), 15, 0, 0);
}
rgbsps_set(LED_F, 15, 15, 0);
rgbsps_set(LED_J, 15, 15, 0);
break;
}
rgbsps_set(LED_I, 15, 0, 15);
rgbsps_set(LED_J, 15, 0, 15);
rgbsps_set(LED_K, 15, 0, 15);
rgbsps_set(LED_L, 15, 0, 15);
rgbsps_set(LED_U, 15, 0, 0);
rgbsps_set(LED_O, 15, 0, 0);
rgbsps_set(LED_COMM, 15, 0, 0);
rgbsps_set(LED_DOT, 15, 0, 0);
rgbsps_set(LED_SCLN, 15, 0, 0);
rgbsps_set(LED_P, 15, 0, 0);
rgbsps_set(LED_Q, 0, 15, 0);
rgbsps_set(LED_W, 0, 15, 0);
rgbsps_set(LED_E, 0, 15, 0);
rgbsps_set(LED_R, 0, 15, 0);
rgbsps_set(LED_A, 0, 15, 0);
rgbsps_set(LED_S, 0, 15, 0);
rgbsps_set(LED_D, 0, 15, 0);
rgbsps_set(LED_F, 0, 15, 0);
rgbsps_set(LED_Z, 0, 15, 0);
rgbsps_set(LED_X, 0, 15, 0);
rgbsps_set(LED_C, 0, 15, 0);
rgbsps_set(LED_V, 0, 15, 0);
rgbsps_send();
}
void led_layer_punc(void) {
rgbsps_set(LED_IND_FUNC, 0, 15, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 15);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
rgbsps_send();
}
void led_set_layer_indicator(void) {
static uint8_t oldlayer = 255;
void led_layer_num(void) {
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 15);
rgbsps_set(LED_IND_FUN, 0, 0, 0);
// rgbsps_set(LED_IND_NUM, 0, 0, 0);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
uint8_t layer = biton32(layer_state);
if (oldlayer == layer) {
return;
}
rgbsps_set(LED_U, 0, 5, 15);
rgbsps_set(LED_I, 0, 5, 15);
rgbsps_set(LED_O, 0, 5, 15);
rgbsps_set(LED_J, 0, 5, 15);
rgbsps_set(LED_K, 0, 5, 15);
rgbsps_set(LED_L, 0, 5, 15);
rgbsps_set(LED_M, 0, 5, 15);
rgbsps_set(LED_COMM, 0, 5, 15);
rgbsps_set(LED_DOT, 0, 5, 15);
rgbsps_set(LED_FUNC, 0, 5, 15);
rgbsps_set(LED_EMOJI, 0, 10, 15);
rgbsps_set(LED_RALT, 0, 10, 15);
rgbsps_set(LED_Q, 0, 10, 15);
rgbsps_set(LED_W, 0, 10, 15);
rgbsps_set(LED_E, 0, 10, 15);
rgbsps_set(LED_R, 0, 10, 15);
rgbsps_set(LED_T, 0, 10, 15);
rgbsps_set(LED_Y, 0, 10, 15);
rgbsps_set(LED_P, 0, 10, 15);
rgbsps_set(LED_A, 0, 15, 15);
rgbsps_set(LED_S, 0, 15, 15);
rgbsps_set(LED_D, 0, 15, 15);
rgbsps_set(LED_F, 0, 15, 15);
rgbsps_set(LED_Z, 0, 15, 15);
rgbsps_set(LED_X, 0, 15, 15);
rgbsps_set(LED_C, 0, 15, 15);
rgbsps_set(LED_V, 0, 15, 15);
oldlayer = layer;
if (layer <= _DEFAULT_LAYER_MAX) {
rgbsps_send();
}
void led_layer_emoji(void) {
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 15, 0);
}
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 15, 0);
}
for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 0);
return;
}
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 0);
switch(layer) {
case _FUN:
rgbsps_set(LED_IND_FUN, 15, 0, 0);
break;
// case _NUM:
// rgbsps_set(LED_IND_NUM, 0, 0, 15);
// break;
case _EMOJI:
rgbsps_set(LED_IND_EMOJI, 15, 15, 0);
break;
default:
rgbsps_set(LED_IND_FUN, 3, 3, 3);
// rgbsps_set(LED_IND_NUM, 3, 3, 3);
rgbsps_set(LED_IND_EMOJI, 3, 3, 3);
}
rgbsps_set(LED_PUNC, 15, 15, 15);
rgbsps_set(LED_EMOJI, 15, 15, 15);
rgbsps_send();
}
void led_set_output_ble(void) {
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15);
rgbsps_set(LED_IND_USB, 0, 0, 0);
rgbsps_send();
}
void led_set_output_usb(void) {
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 0);
rgbsps_set(LED_IND_USB, 15, 15, 15);
rgbsps_send();
}
void led_layer_gui(void) {
rgbsps_set(LED_IND_FUNC, 15, 10, 15);
rgbsps_set(LED_IND_NUM, 15, 10, 15);
rgbsps_set(LED_IND_EMOJI, 15, 10, 15);
void led_set_output_none(void) {
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 0);
rgbsps_set(LED_IND_USB, 0, 0, 0);
rgbsps_send();
}
@ -398,15 +552,8 @@ void led_init(void) {
rgbsps_set(LED_TRACKPOINT1, 15, 0, 0);
rgbsps_set(LED_TRACKPOINT2, 0, 0, 15);
rgbsps_set(LED_TRACKPOINT3, 15, 0, 0);
// // hardcode indicator for now
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15);
rgbsps_set(LED_IND_USB, 15, 15, 15);
rgbsps_set(LED_IND_BATTERY, 0, 15, 0);
led_layer_normal();
}
#endif // RGBSPS_ENABLE
// keymaps
@ -416,20 +563,40 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; |Enter |
* | Esc | A | S | D | F | G | H | J | K | L | ' |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* | Ctrl | Alt | GUI | Punc | Num | Space | Fun |Greek | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL
KC_LCTL, KC_LALT, KC_LGUI, EMPTY, NUM, LSPACE, RSPACE, FUN, GREEK, KC_RGUI, C_RALT, KC_RCTL
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| / | Q | J | K | X | B | M | W | V | Z |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | GUI | Punc | Num | Space | Func |Greek | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
#ifdef LAYOUT_DVORAK
[_DVORAK] = KEYMAP(
_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______,
_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, _______,
_______, KC_SLSH, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
#endif
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
@ -438,15 +605,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* | Ctrl | Alt | GUI | Punc | Num | Space | Func |Greek | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
#ifdef LAYOUT_COLEMAK
[_COLEMAK] = KEYMAP(
_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, _______,
_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, _______,
_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
#endif
/* Norman
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | D | F | K | J | U | R | L | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | E | T | G | Y | N | I | O | H |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | P | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | GUI | Punc | Num | Space | Func |Greek | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
#ifdef LAYOUT_NORMAN
[_NORMAN] = KEYMAP(
_______, KC_Q, KC_W, KC_D, KC_F, KC_K, KC_J, KC_U, KC_R, KC_L, KC_QUOT, _______,
_______, KC_A, KC_S, KC_E, KC_T, KC_G, KC_Y, KC_N, KC_I, KC_O, KC_H, _______,
_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
#endif
/* Workman
* ,-----------------------------------------------------------------------------------.
@ -456,67 +647,124 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* | Ctrl | Alt | GUI | Punc | Num | Space | Func |Greek | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
#ifdef LAYOUT_WORKMAN
[_WORKMAN] = KEYMAP(
_______, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_QUOT, _______,
_______, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, _______,
_______, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
#endif
/* Punc
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
* | ~ | ! | @ | # | $ | % | ^ | & | * | | | ` |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | \ | - | = | < | > | ( | ) | ' | | |
* | | * | \ | - | = | / | | ( | ) | < | > | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | _ | + | { | } | [ | ] | " | | |
* | & | ^ | | | _ | + | ? | ± | [ | ] | { | } | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* | | | | | | | | | | : | |
* `-----------------------------------------------------------------------------------'
*/
[_PUNC] = KEYMAP(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV ,
XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, X(LTEQ), X(GTEQ), _______,
KC_GRV, KC_ASTR, KC_BSLS, KC_MINS, KC_EQL, KC_SLSH, X(NOTEQ),KC_LPRN, KC_RPRN, KC_LABK, KC_RABK, _______,
KC_AMPR, KC_CIRC, KC_PIPE, KC_UNDS, KC_PLUS, KC_QUES, X(PLMIN),KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COLN, _______
),
/* Num
* ,-----------------------------------------------------------------------------------.
* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* | ~ | ! | @ | # | $ | % | A | 7 | 8 | 9 | D | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
* | ` | * | \ | - | = | / | B | 4 | 5 | 6 | E | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
* | & | ^ | | | _ | + | ? | C | 1 | 2 | 3 | F | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | x | | | 0 | , | . | + | - |
* | | | x | | | | | 0 | , | . | : | |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = KEYMAP(
KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT,
KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR,
_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, S(KC_A), KC_7, KC_8, KC_9, S(KC_D), _______,
KC_GRV, KC_ASTR, KC_BSLS, KC_MINS, KC_EQL, KC_SLSH, S(KC_B), KC_4, KC_5, KC_6, S(KC_E), _______,
KC_AMPR, KC_CIRC, KC_PIPE, KC_UNDS, KC_PLUS, KC_QUES, S(KC_C), KC_1, KC_2, KC_3, S(KC_F), _______,
_______, _______, KC_X, _______, _______, _______, _______, FUN0 , KC_COMM, KC_DOT, KC_COLN, _______
),
/* Func
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
* | | F1 | F2 | F3 | F4 | Ins | | PgUp | Up | PgDn | PgUp | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
* | Caps | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | Home | End | | |
* | | F9 | F10 | F11 | F12 |Pause | | | Home | End | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = KEYMAP(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL,
XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS,
_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______,
[_FUN] = KEYMAP(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_INS, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL,
KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_PSCR, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______,
_______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Uppercase Greek
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GREEKU] = KEYMAP(
_______, XXXXXXX, XXXXXXX,X(UEPSI), X(URHO), X(UTAU),X(UUPSI),X(UTHET),X(UIOTA),X(UOMIC), X(UPI), _______,
_______,X(UALPH),X(USIGM),X(UDELT), X(UPHI),X(UGAMM), X(UETA), X(UXI),X(UKAPP),X(ULAMB), KC_QUOT, _______,
_______,X(UZETA), X(UCHI), X(UPSI),X(UOMEG),X(UBETA), X(UNU), X(UMU), KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Lowercase Greek
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GREEKL] = KEYMAP(
_______, XXXXXXX,X(FSIGM),X(LEPSI), X(LRHO), X(LTAU),X(LUPSI),X(LTHET),X(LIOTA),X(LOMIC), X(LPI), _______,
_______,X(LALPH),X(LSIGM),X(LDELT), X(LPHI),X(LGAMM), X(LETA), X(LXI),X(LKAPP),X(LLAMB), KC_QUOT, _______,
_______,X(LZETA), X(LCHI), X(LPSI),X(LOMEG),X(LBETA), X(LNU), X(LMU), KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Empty
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_EMPTY] = KEYMAP(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
@ -535,65 +783,201 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW),
X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS),
X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH),
X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)
X(POO), X(EYES), X(HUNRD),_______, X(SKULL),X(HORNS), X(HALO), X(FEAR),_______,X(YUMMY),X(DISAP),X(NOEVK)
),
/* GUI
* ,-----------------------------------------------------------------------------------.
* | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
* | Esc | | Btab | Esc | Tab | | | Prev | | Next | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Win | | Prev | Play | Next | | | | | | |Colmak|
* | | | Prev | Play | Next | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | OSX | | | | | BL- | BL+ | | | | |Workmn|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GUI] = KEYMAP(
_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______,
LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,KC_PAUS, QWERTY,
WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, COLEMAK,
OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, RGB_VAI, RGB_VAD, WORKMAN
XXXXXXX, G(KC_1), G(KC_2), G(KC_3), G(KC_4), G(KC_5), G(KC_6), G(KC_7), G(KC_8), G(KC_9), G(KC_0), XXXXXXX,
KC_ESC, XXXXXXX, S(KC_TAB),KC_ESC, KC_TAB, XXXXXXX, XXXXXXX, KC_WWWB, XXXXXXX, KC_WWWF, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, KC_SPC, KC_SPC, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
};
/* Sys
* ,-----------------------------------------------------------------------------------.
* | |Qwerty| Win | |Reset | | | USB | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | |Audio | |Dvorak| | Glow | | |WorkMn|Linux | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | |Colmak| | BLE |Norman|MacOS | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYS] = KEYMAP(
XXXXXXX, QWERTY, WIN, XXXXXXX, RESET, XXXXXXX, XXXXXXX, OUT_USB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, FC_TOG, XXXXXXX, DVORAK, XXXXXXX, GLOW, XXXXXXX, XXXXXXX, WORKMAN, LINUX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, OUT_BLE, NORMAN, OSX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______
),
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_workman[][2] = SONG(DVORAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
#endif
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef DOUBLESPACE_LAYER_ENABLE
void process_doublespace(bool pressed, bool *isactive, bool *otheractive, bool *isemitted) {
if (pressed) {
*isactive = true;
if (*otheractive) {
layer_on(_SPACE);
register_code(KC_LALT); // sends alt and enter layer
space_layer_entered = true;
}
} else {
*isactive = false;
if (space_layer_entered) {
unregister_code(KC_LALT); // release alt and exit layer
layer_off(_SPACE);
if (!*otheractive) {
space_layer_entered = false;
}
} else {
if (!*isemitted) {
register_code(KC_SPC);
unregister_code(KC_SPC);
}
*isemitted = false;
}
}
}
#endif
uint32_t layer_state_set_kb(uint32_t state)
{
// turn on punc layer if both fun & num are on
if ((state & ((1UL<<_NUM) | (1UL<<_FUN))) == ((1UL<<_NUM) | (1UL<<_FUN))) {
state |= (1UL<<_PUNC);
} else {
state &= ~(1UL<<_PUNC);
}
// turn on emoji layer if empty and greek layer are on
if (
(state & ((1UL<<_EMPTY) | (1UL<<_GREEKU))) == ((1UL<<_EMPTY) | (1UL<<_GREEKU))
|| (state & ((1UL<<_EMPTY) | (1UL<<_GREEKL))) == ((1UL<<_EMPTY) | (1UL<<_GREEKL))
) {
state |= (1UL<<_EMOJI);
} else {
state &= ~(1UL<<_EMOJI);
}
return state;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
// faux clicky
if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
#endif
static bool lshift = false;
static bool rshift = false;
static uint8_t layer = 0;
lshift = keyboard_report->mods & MOD_BIT(KC_LSFT);
rshift = keyboard_report->mods & MOD_BIT(KC_RSFT);
layer = biton32(layer_state);
#ifdef DOUBLESPACE_LAYER_ENABLE
// double-space: send space immediately if any other key depressed before space is released
if ((lspace_active ^ rspace_active)
&& keycode != LSPACE
&& keycode != RSPACE
&& record->event.pressed)
{
if (lspace_active) {
if (!lspace_emitted) {
register_code(KC_SPC);
unregister_code(KC_SPC);
}
lspace_emitted = true;
}
if (rspace_active) {
if (!rspace_emitted) {
register_code(KC_SPC);
unregister_code(KC_SPC);
}
rspace_emitted = true;
}
}
if (layer == _SPACE && keycode != S(KC_TAB) && keycode != KC_TAB && keycode != KC_ESC && keycode != XXXXXXX) {
if (record->event.pressed) {
unregister_code(KC_LALT);
} else {
register_code(KC_LALT);
}
}
#endif
switch (keycode) {
#ifdef DOUBLESPACE_LAYER_ENABLE
// double-space enter space layer
case LSPACE:
process_doublespace(record->event.pressed, &lspace_active, &rspace_active, &lspace_emitted);
return false;
break;
case RSPACE:
process_doublespace(record->event.pressed, &rspace_active, &lspace_active, &rspace_emitted);
return false;
break;
#endif
// handle greek layer shift
case KC_LSFT:
case KC_RSFT:
;
if (layer == _GREEKU || layer == _GREEKL) {
if (record->event.pressed) {
layer_on(_GREEKU);
layer_off(_GREEKL);
} else {
if (lshift ^ rshift) { // if only one shift was pressed
layer_on(_GREEKL);
layer_off(_GREEKU);
}
}
}
return true;
break;
// press both ctrls to activate SYS layer
case KC_LCTL:
case KC_RCTL:
;
bool lctrl = keyboard_report->mods & MOD_BIT(KC_LCTL);
bool rctrl = keyboard_report->mods & MOD_BIT(KC_RCTL);
if (record->event.pressed) {
if (lctrl ^ rctrl) { // if only one ctrl was pressed
layer_on(_SYS);
}
} else {
layer_off(_SYS);
}
return true;
break;
// QWERTZ style comma and dot: semicolon and colon when shifted
case KC_COMM:
if (record->event.pressed) {
bool lshifted = keyboard_report->mods & MOD_BIT(KC_LSFT);
bool rshifted = keyboard_report->mods & MOD_BIT(KC_RSFT);
if (lshifted || rshifted) {
if (lshifted) unregister_code(KC_LSFT);
if (rshifted) unregister_code(KC_RSFT);
if (lshift || rshift) {
if (lshift) unregister_code(KC_LSFT);
if (rshift) unregister_code(KC_RSFT);
register_code(KC_SCLN);
unregister_code(KC_SCLN);
if (lshifted) register_code(KC_LSFT);
if (rshifted) register_code(KC_RSFT);
if (lshift) register_code(KC_LSFT);
if (rshift) register_code(KC_RSFT);
} else {
register_code(KC_COMM);
unregister_code(KC_COMM);
@ -617,90 +1001,70 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// layout switchers
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef LAYOUT_DVORAK
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
#endif
#ifdef LAYOUT_COLEMAK
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#endif
#ifdef LAYOUT_WORKMAN
case WORKMAN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
persistant_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
// layer switcher
case PUNC:
#endif
#ifdef LAYOUT_NORMAN
case NORMAN:
if (record->event.pressed) {
layer_on(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_GUI)) {
led_layer_gui();
} else {
led_layer_punc();;
}
} else {
layer_off(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_EMOJI)) {
led_layer_emoji();
} else {
led_layer_normal();;
}
persistant_default_layer_set(1UL<<_NORMAN);
}
return false;
break;
case EMOJI:
if (record->event.pressed) {
layer_on(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_GUI)) {
led_layer_gui();
} else {
led_layer_emoji();;
}
} else {
layer_off(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_PUNC)) {
led_layer_punc();
} else {
led_layer_normal();;
}
#endif
// only process Fnumber on key release, and only when layer switcher is still pressed.
// this is to avoid accidental presses on potentially destructive keys
case KC_F1 ... KC_F12:
case KC_PAUS:
case KC_PSCR:
case KC_INS:
if (!record->event.pressed && layer == _FUN) { // key released and still in FUN layer
register_code(keycode);
unregister_code(keycode);
}
return false;
break;
case NUM:
// layer switcher
//
case GREEK:
if (record->event.pressed) {
layer_on(_NUM);
led_layer_num();
if (lshift || rshift) {
layer_on(_GREEKU);
layer_off(_GREEKL);
} else {
layer_off(_NUM);
led_layer_normal();
layer_on(_GREEKL);
layer_off(_GREEKU);
}
return false;
break;
case FUNC:
if (record->event.pressed) {
layer_on(_FUNC);
led_layer_func();
} else {
layer_off(_FUNC);
led_layer_normal();
layer_off(_GREEKU);
layer_off(_GREEKL);
}
return false;
break;
@ -708,86 +1072,129 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// OS switchers
case LINUX:
set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_linux, false, 0);
#endif
return false;
break;
case WIN:
set_unicode_input_mode(UC_WINC);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_windows, false, 0);
#endif
return false;
break;
case OSX:
set_unicode_input_mode(UC_OSX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_osx, false, 0);
#endif
return false;
break;
// glow mode changer
#ifdef RGBSPS_ENABLE
case GLOW:
if (record->event.pressed) {
glow_mode++;
if (glow_mode > GLOW_FULL) {
glow_mode = GLOW_NONE;
}
led_reset();
rgbsps_send();
}
return false;
break;
#endif
// faux clicky indicator
#ifdef FAUXCLICKY_ENABLE
case FC_TOG:
return true;
break;
#endif
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
set_unicode_input_mode(UC_LNX);
led_init();
void set_output_user(uint8_t output) {
#ifdef ADAFRUIT_BLE_ENABLE
switch(output) {
case OUTPUT_USB:
led_set_output_usb();
break;
case OUTPUT_ADAFRUIT_BLE:
led_set_output_ble();
break;
default:
led_set_output_none();
}
#endif
}
// void init_rgblight(void) {
// for (uint8_t i = 0; i < RGBLED_NUM; i++) {
// led[i].r = 255;
// led[i].g = 85;
// led[i].b = 0;
// }
// ws2812_setleds(led, RGBLED_NUM);
// }
void matrix_init_user() {
_delay_ms(500); // give time for usb to initialize
set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
#ifdef RGBSPS_ENABLE
led_init();
#endif
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
// auto detect output on init
#ifdef ADAFRUIT_BLE_ENABLE
uint8_t output = auto_detect_output();
if (output == OUTPUT_USB) {
set_output(OUTPUT_USB);
} else {
set_output(OUTPUT_ADAFRUIT_BLE);
}
#endif
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
void turn_off_capslock() {
if (capslock) {
register_code(KC_CAPS);
unregister_code(KC_CAPS);
}
}
#endif
#ifdef RGBSPS_ENABLE
void matrix_scan_user(void) {
led_set_layer_indicator();
}
void battery_poll(uint8_t level) {
rgbsps_sethsv(LED_IND_BATTERY, level * 120/255, 255, 15);
rgbsps_send();
}
void led_set_user(uint8_t usb_led) {
bool new_capslock = usb_led & (1<<USB_LED_CAPS_LOCK);
if (new_capslock ^ capslock) { // capslock state is different
if ((capslock = new_capslock)) {
rgbsps_set(LED_IND_NUM, 15, 0, 0);
} else {
rgbsps_set(LED_IND_NUM, 0, 0, 0);
}
rgbsps_send();
}
}
#endif
void ps2_mouse_init_user() {
#ifdef PS2_MOUSE_ENABLE
void ps2_mouse_init_user() {
uint8_t rcv;
// set TrackPoint sensitivity
PS2_MOUSE_SEND(0xE2, "set trackpoint sensitivity: 0xE2");
PS2_MOUSE_SEND(0x81, "set trackpoint sensitivity: 0x81");
PS2_MOUSE_SEND(0x4A, "set trackpoint sensitivity: 0x4A");
PS2_MOUSE_SEND(0x49, "set trackpoint sensitivity: 0x59");
PS2_MOUSE_SEND(0xE2, "tpsens: 0xE2");
PS2_MOUSE_SEND(0x81, "tpsens: 0x81");
PS2_MOUSE_SEND(0x4A, "tpsens: 0x4A");
PS2_MOUSE_SEND(0x49, "tpsens: 0x59");
// set TrackPoint Negative Inertia factor
PS2_MOUSE_SEND(0xE2, "set negative inertia factor: 0xE2");
PS2_MOUSE_SEND(0x81, "set negative inertia factor: 0x81");
PS2_MOUSE_SEND(0x4D, "set negative inertia factor: 0x4D");
PS2_MOUSE_SEND(0x06, "set negative inertia factor: 0x06");
PS2_MOUSE_SEND(0xE2, "tpnegin: 0xE2");
PS2_MOUSE_SEND(0x81, "tpnegin: 0x81");
PS2_MOUSE_SEND(0x4D, "tpnegin: 0x4D");
PS2_MOUSE_SEND(0x06, "tpnegin: 0x06");
// set TrackPoint speed
// (transfer function upper plateau speed)
PS2_MOUSE_SEND(0xE2, "set trackpoint speed: 0xE2");
PS2_MOUSE_SEND(0x81, "set trackpoint speed: 0x81");
PS2_MOUSE_SEND(0x60, "set trackpoint speed: 0x60");
PS2_MOUSE_SEND(0x61, "set trackpoint speed: 0x61");
PS2_MOUSE_SEND(0xE2, "tpsp: 0xE2");
PS2_MOUSE_SEND(0x81, "tpsp: 0x81");
PS2_MOUSE_SEND(0x60, "tpsp: 0x60");
PS2_MOUSE_SEND(0x61, "tpsp: 0x61");
// inquire pts status
rcv = ps2_host_send(0xE2);
@ -800,4 +1207,5 @@ void ps2_mouse_init_user() {
rcv = ps2_host_send(0x2C);
rcv = ps2_host_send(0x01);
}
}
}
#endif

@ -1,6 +1,42 @@
#include "promethium.h"
#include "analog.h"
#include "timer.h"
#include "matrix.h"
void matrix_init_kb(void) {
// cubic fit {3.3, 0}, {3.5, 2.9}, {3.6, 5}, {3.7, 8.6}, {3.8, 36}, {3.9, 62}, {4.0, 73}, {4.05, 83}, {4.1, 89}, {4.15, 94}, {4.2, 100}
uint8_t battery_level(void) {
float voltage = analogRead(BATTERY_PIN) * 2 * 3.3 / 1024;
if (voltage < MIN_VOLTAGE) return 0;
if (voltage > MAX_VOLTAGE) return 255;
return (voltage - MIN_VOLTAGE) / (MAX_VOLTAGE - MIN_VOLTAGE) * 255;
}
__attribute__ ((weak))
void battery_poll(uint8_t level) {
}
void matrix_init_kb(void) {
matrix_init_user();
}
void matrix_scan_kb(void) {
static uint16_t counter = BATTERY_POLL;
counter++;
if (counter > BATTERY_POLL) {
counter = 0;
battery_poll(battery_level());
}
matrix_scan_user();
}
void led_set_kb(uint8_t usb_led) {
led_set_user(usb_led);
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
}

@ -1,101 +1,10 @@
#ifndef PROMETHIUM_H
#define PROMETHIUM_H
#include "quantum.h"
#include "stdint.h"
#define PS2_INIT_DELAY 2000
#define KEYMAP( \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
) \
{ \
{k11, k12, k13, k14, k15, k16}, \
{k21, k22, k23, k24, k25, k26}, \
{k31, k32, k33, k34, k35, k36}, \
{k41, k42, k43, k44, k45, k46}, \
{k17, k18, k19, k1a, k1b, k1c}, \
{k27, k28, k29, k2a, k2b, k2c}, \
{k37, k38, k39, k3a, k3b, k3c}, \
{k47, k48, k49, k4a, k4b, k4c} \
}
enum led_sequence {
LED_IND_BLUETOOTH,
LED_IND_USB,
LED_IND_BATTERY,
LED_IND_FUNC,
LED_IND_NUM,
LED_IND_EMOJI,
LED_BKSP,
LED_ENT,
LED_RSFT,
LED_RCTL,
LED_RGUI,
LED_SLSH,
LED_SCLN,
LED_P,
LED_O,
LED_L,
LED_DOT,
LED_RALT,
LED_EMOJI,
LED_COMM,
LED_K,
LED_I,
LED_U,
LED_J,
LED_M,
LED_FUNC,
LED_RSPC,
LED_N,
LED_HH,
LED_Y,
LED_TRACKPOINT3,
LED_TRACKPOINT2,
LED_TRACKPOINT1,
LED_LSPC,
LED_B,
LED_G,
LED_T,
LED_R,
LED_F,
LED_V,
LED_NUM,
LED_PUNC,
LED_C,
LED_D,
LED_E,
LED_W,
LED_S,
LED_X,
LED_LALT,
LED_LGUI,
LED_Z,
LED_A,
LED_Q,
LED_TAB,
LED_ESC,
LED_LSFT,
LED_LCTL,
};
void battery_poll(uint8_t level);
void led_set_kb(uint8_t usb_led);
void led_set_user(uint8_t usb_led);
#endif

@ -22,3 +22,52 @@ void rgbsps_turnoff(void) {
void rgbsps_send(void) {
ws2812_setleds(led, RGBSPS_NUM);
}
void rgbsps_sethsv(uint8_t index, uint16_t hue, uint8_t sat, uint8_t val) {
uint8_t r = 0, g = 0, b = 0, base, color;
if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
r = val;
g = val;
b = val;
} else {
base = ((255 - sat) * val) >> 8;
color = (val - base) * (hue % 60) / 60;
switch (hue / 60) {
case 0:
r = val;
g = base + color;
b = base;
break;
case 1:
r = val - color;
g = val;
b = base;
break;
case 2:
r = base;
g = val;
b = base + color;
break;
case 3:
r = base;
g = val - color;
b = val;
break;
case 4:
r = base + color;
g = base;
b = val;
break;
case 5:
r = val;
g = base;
b = val - color;
break;
}
}
rgbsps_set(index, r, g, b);
}

@ -2,3 +2,4 @@ void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b);
void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b);
void rgbsps_turnoff(void);
void rgbsps_send(void);
void rgbsps_sethsv(uint8_t index, uint16_t hue, uint8_t sat, uint8_t val);

@ -73,3 +73,4 @@ SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += rgbsps.c
SRC += $(QUANTUM_DIR)/analog.c

@ -15,7 +15,7 @@ To build, run "make" from within the \bone2planck folder.
,-----------------------------------------------------------------------------------.
| ß | J | D | U | A | X | P | H | L | M | W | Q |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold for M1, tap for Enter
| M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
@ -29,7 +29,7 @@ To build, run "make" from within the \bone2planck folder.
,-----------------------------------------------------------------------------------.
| ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
|------+------+------+------+------+-------------+------+------+------+------+------|
| M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold for M1, tap for Enter
| M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold: M1, tap: Enter
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
@ -56,7 +56,7 @@ To build, run "make" from within the \bone2planck folder.
,-----------------------------------------------------------------------------------.
| | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | |
| Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|
@ -87,7 +87,7 @@ To build, run "make" from within the \bone2planck folder.
,-----------------------------------------------------------------------------------.
| | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
| Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
|------+------+------+------+------+------+------+------+------+------+------+------|

@ -14,7 +14,7 @@ extern keymap_config_t keymap_config;
#define _FUNC 4
#define ENDASH LALT(KC_MINS)
#define POUND LALT(KC_3)
#define H(X) LALT(LCTL(X))
enum planck_keycodes {
MOVE = SAFE_RANGE,
@ -48,19 +48,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* MOVE
* ,-----------------------------------------------------------------------------------.
* | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
* | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
* | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | |
* | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOVE] = {
{KC_ESC, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_ESC },
{KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
{_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______},
{H(KC_3), H(KC_F1),H(KC_F2),H(KC_F3),H(KC_F4),H(KC_F5),H(KC_8), KC_HOME, KC_UP, KC_END, H(KC_7), KC_ESC },
{H(KC_4), H(KC_F6),H(KC_F7),H(KC_F8),H(KC_F9),H(KC_F10),H(KC_9),KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
{_______, H(KC_F11),H(KC_F12),H(KC_0),H(KC_1),H(KC_2), H(KC_A), KC_PGDN, KC_PGUP, H(KC_5), H(KC_6), _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
@ -114,7 +114,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_FUNC] = {
{RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU},
{XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_VOLD},
{_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER, XXXXXXX, XXXXXXX, XXXXXXX, _______},
{_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER,XXXXXXX, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT, _______, _______, _______, _______}
}

@ -6,7 +6,7 @@ This is a layout for the grid planck, built with a few ideals in mind:
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster, other movement keys, and hotkeys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
```
/* BASE
@ -23,11 +23,11 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
/* MOVE
* ,-----------------------------------------------------------------------------------.
* | Esc | | Home | Up | End | | | Home | Up | End | | Esc |
* | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del |
* | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | |
* | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
@ -68,4 +68,4 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
* | | | | | Prev | Mute | Play | Next | | | | |
* `-----------------------------------------------------------------------------------'
*/
```
```

@ -1,8 +1,12 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#ifndef NO_DEBUG
#define NO_DEBUG
#endif
#ifndef NO_PRINT
#define NO_PRINT
#endif
#include "../../config.h"

@ -102,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
@ -110,7 +110,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_HOME, KC_END, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
@ -120,7 +120,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
@ -138,7 +138,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
@ -163,7 +163,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 52 KiB

After

Width:  |  Height:  |  Size: 52 KiB

@ -60,7 +60,7 @@ const uint16_t PROGMEM fn_actions[] = {
[7] = ACTION_MODS_KEY(MOD_LCTL, KC_UNDS),
};
// This config can be found at Keyboard layout editor site: http://goo.gl/zjXL2l
// This config can be found at Keyboard layout editor site: https://goo.gl/cF7uIO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = { /* QWERTY */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
@ -69,22 +69,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_LOWER] = { /* LOWER */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_MINS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, ZM_NRM, ZM_IN, ZM_OUT, KC_TRNS, KC_PGDN, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[_RAISE] = { /* RAISE */
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_LCBR, KC_BSLS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_PIPE, KC_GRV, KC_TILD, KC_LBRC, KC_LBRC, KC_TRNS, KC_TRNS},
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_EQL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PLUS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_PIPE, KC_GRV, KC_TILD, S(KC_COMM), S(KC_DOT), KC_BSLS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGUP, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_CUSTOM] = { /* CUSTOM */
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS4, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS0, CUS3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS0, CUS3, CUS4, KC_TRNS, KC_F12, KC_TRNS},
{KC_TRNS, KC_TRNS, CUT, COPY, PASTE, CUS1, CUS5, CUS2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{BL, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
{BL, RESET, LALT(LCTL(KC_DEL)), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};

@ -3,6 +3,7 @@
"backcolor": "#858585",
"name": "Planck 40%",
"author": "James Folkert",
"notes": "# Espynn's keymap for Planck Ortholinear 40% Mechanical Keyboard\nAdded several custom functions to the keymap from the \"ab\" map. Special thanks to \"mollat\" for demonstration of macros in their keymap.c\n \n\n![Layout](keyboard-layout.png \"Practical Keymap\")\n\n* Online keyboard layout editor: http://goo.gl/mlLAFZ\n\n# Notes\n* Front legend text is the custom layer (both raise and lower)\n* Holding is denoted by down arrow, for example, right shift is an enter button when tapped, shift when held\n* Simultaneous RAISE+LOWER enters CUSTOM layer. Several custom keymaps are here\n* I disregarded the advice of Jack and used macros for passwords. I accept my fate.\n* RAISE and LOWER also acts as PgUp and PgDn when tapped.\n* [CapsLock] also acts as [Ctrl] key when you press and hold. It is convenient for GNU Emacs users. (not sure if this works)\n* Bracket/ paran/ brace keys are placed in the center of the keyboard for programmer's convenience.",
"background": {
"name": "Aluminium brushed",
"style": "background-image: url('/bg/metal/aluminum_texture1642.jpg');"
@ -19,41 +20,49 @@
2,
2,
0,
2
0
]
},
"F1\n1\n\n!\n\n\n\n\n\n<i class='kb kb-Tab-2'></i>",
"F2\n2\n\n@\n\n\n\n\n\nQ",
"F3\n3\n\n#\n\n\n\n\n\nW",
"F4\n4\n\n$\n\n\n\n\n\nE",
"F5\n5\n\n%\n\n\n\n\n\nR",
"F6\n6\n\n^\n\n\n\n\n\nT",
"F7\n6\n\n&\n\n\n\n\n\nY",
"F8\n8\n\n*\nMacro4\n\n\n\n\nU",
"F9\n9\n\n(\n\n\n\n\n\nI",
"!\n1\n\n\nF1\n\n\n\n\n<i class='kb kb-Tab-2'></i>",
"@\n2\n\n\nF2\n\n\n\n\nQ",
"#\n3\n\n\nF3\n\n\n\n\nW",
"$\n4\n\n\nF4\n\n\n\n\nE",
"%\n5\n\n\nF5\n\n\n\n\nR",
"^\n6\n\n\nF6\n\n\n\n\nT",
"&\n7\n\n\nF7\n\n\n\n\nY",
"*\n8\n\n\nF8\n\n\n\n\nU",
"(\n9\n\n\nF9\n\n\n\n\nI",
{
"fa": [
2,
0,
0,
0,
2
0
]
},
"F10\n0\n\n)\n\n\n\n\n\nO",
")\n0\n\n\nF10\n\n\n\n\nO",
{
"fa": [
2,
2,
0,
2
0,
0,
0,
0,
0,
0
]
},
"F11\n-\n\n_\n\n\n\n\n\nP",
"F12\n=\n\n+\n\n\n\n\n\n<i class='kb kb-Unicode-BackSpace-DeleteLeft-Big'></i>"
"_\n-\n\n\nF11\n\n\n\n\nP",
{
"a": 7,
"f": 3
},
"<i class='kb kb-Unicode-BackSpace-DeleteLeft-Big'></i>"
],
[
{
"a": 7,
"f": 3
},
"<i class='mss mss-Unicode-DeleteRight-Big-2'></i>",
@ -66,12 +75,12 @@
},
"S",
{
"a": 4,
"f": 3
},
"D",
"=\n_\n\n\n\n\n\n\n\nD",
{
"t": "#ff0000",
"a": 4,
"f": 3
},
"\n(\n\n\n\n\n\n\n\nF",
@ -93,24 +102,21 @@
"t": "#000000",
"f": 3
},
"{\n\n\n\n\n\n\n\n\nK",
"+\n-\n\n\nMacro4\n\n\n\n\nK",
{
"a": 7,
"f": 3
},
"{\n\n\n\n\n\n\n\n\nL",
"L",
{
"a": 6,
"fa": [
2,
2,
2,
2,
0,
0,
0,
2
]
},
"\\\n\n|\n\n\n\n\n:\n\n;",
"\n\n:\n\nF12\n\n\n\n;",
{
"a": 7,
"fa": [
@ -141,66 +147,79 @@
"fa": [
2,
2,
2,
2
0,
0
]
},
"\\\n[\n|\n{\nPaste\n\n\n\n\nV",
"|\n]\n\n}\nMacro1\n\n\n\n\nB",
"`\n'\n~\n\"\nMacro5\n\n\n\n\nN",
"\\\n[\n\n\nPaste\n\n\n\n\nV",
"|\n]\n\n\nMacro1\n\n\n\n\nB",
"`\n'\n\n\nMacro5\n\n\n\n\nN",
"~\n\"\n\n\nMacro2\n\n\n\n\nM",
{
"fa": [
2,
2,
2,
2,
0,
0,
0,
1
0,
0,
2
]
},
"[\n\n{\n\n\n\n\n<\n\n,",
"[\n\n{\n\n\n\n\n\n\n.",
"<\n\n\n\n\n\n\n<\n\n,",
{
"a": 6
"fa": [
2,
2,
0
]
},
"\n\n?\n\n\n\n\n\n/",
">\n\n\n\n\n\n\n>\n\n.",
{
"a": 4,
"fa": [
0,
2,
2,
0,
0,
0,
0,
0,
2
]
},
"\\\n\n\n\n\n\n\n?\n\n/",
{
"fa": [
0,
2,
0,
0,
0,
0,
1,
9,
0
0,
2,
9
]
},
"\n\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift\n\n\n\n\n<i class='mss mss-Unicode-Enter-3'></i>\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift"
],
[
{
"a": 7,
"f": 3
"a": 7
},
"Ctrl\n\n\n\nBLight",
{
"a": 4,
"fa": [
2,
0,
1,
2,
0,
0,
0,
0,
1,
0,
2,
9,
9
]
@ -208,29 +227,29 @@
"\nZNorm\n\n\nRESET\n\n\n\n\n<i class='mss mss-Unicode-Escape-3'></i>",
{
"fa": [
2,
0,
1,
2,
0,
0,
0,
0,
1,
0,
2,
9,
6
]
},
"\nZIn\n\n\n\n\n\n\n\n<i class='kb kb-logo-windows-8'></i>",
"\nZIn\n\n\nc.a.del\n\n\n\n\n<i class='kb kb-logo-windows-8'></i>",
{
"fa": [
2,
0,
1,
2,
0,
0,
0,
0,
1,
0,
2,
9,
9
]

@ -3,7 +3,7 @@ Created by James Folkert: https://twitter.com/trekloFsemaJ
Added several custom functions to the keymap from the "ab" map. Special thanks to "mollat" for demonstration of macros in their keymap.c
![Layout](keyboard-layout.png "Practical Keymap")
![Layout](keyboard-layout.jpg "Practical Keymap")
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/
@ -14,5 +14,11 @@ Added several custom functions to the keymap from the "ab" map. Special thanks t
* I disregarded the advice of Jack and used macros for passwords. I accept my fate. These have been abstracted to macros 2, 3, and 4
* add your mobile and email to the keymap before make
* RAISE and LOWER also acts as PgUp and PgDn when tapped.
* [CapsLock] also acts as [Ctrl] key when you press and hold. It is convenient for GNU Emacs users. (not sure if this works)
* Bracket/ paran/ brace keys are placed in the center of the keyboard for programmer's convenience.
## changes
* Removed some unneeded keys from raise and lower layers
* moved the + and = signs, backspace is now more intuitive
* moved all the Function keys to CUSTOM layer
* added ctrl alt del to CUSTOM layer
* simplified the layout picture greatly

@ -10,12 +10,13 @@ COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes # Unicode map
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
API_SYSEX_ENABLE = no
FAUXCLICKY_ENABLE = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

@ -0,0 +1,39 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define PRIYADI_PLANCK
/* bootmagic salt key */
#define BOOTMAGIC_KEY_SALT KC_ESC
/* skip bootmagic and eeconfig */
#define BOOTMAGIC_KEY_SKIP KC_SPACE
#define PREVENT_STUCK_MODIFIERS
#define UNICODE_TYPE_DELAY 0
#define LAYOUT_DVORAK
#define LAYOUT_COLEMAK
#define LAYOUT_NORMAN
#define LAYOUT_WORKMAN
#define DOUBLESPACE_LAYER_ENABLE
// #define TOLELOT_ENABLE
#define KEYMAP( \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
) \
{ \
{k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c}, \
{k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c}, \
{k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c}, \
{k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c} \
}
#endif

@ -1,680 +1 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "musical_notes.h"
#endif
#include "eeconfig.h"
#include "process_unicode.h"
#include "quantum.h"
// #define TOLELOT_ENABLE
extern keymap_config_t keymap_config;
enum layers {
_QWERTY,
_COLEMAK,
_WORKMAN,
_PUNC,
_NUM,
_FUNC,
_EMOJI,
_GREEKU,
_GREEKL,
_GUI,
};
enum planck_keycodes {
// layouts
QWERTY = SAFE_RANGE,
COLEMAK,
WORKMAN,
// layer switchers
PUNC,
NUM,
FUNC,
EMOJI,
GUI,
GREEK,
// os switchers
LINUX,
WIN,
OSX,
};
// Fillers to make layering clearer
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// unicode map
enum unicode_name {
GRIN, // grinning face 😊
TJOY, // tears of joy 😂
SMILE, // grining face with smiling eyes 😁
HEART, // heart ❤
EYERT, // smiling face with heart shaped eyes 😍
CRY, // crying face 😭
SMEYE, // smiling face with smiling eyes 😊
UNAMU, // unamused 😒
KISS, // kiss 😘
HART2, // two hearts 💕
WEARY, // weary 😩
OKHND, // ok hand sign 👌
PENSV, // pensive 😔
SMIRK, // smirk 😏
RECYC, // recycle ♻
WINK, // wink 😉
THMUP, // thumb up 👍
THMDN, // thumb down 👎
PRAY, // pray 🙏
PHEW, // relieved 😌
MUSIC, // musical notes
FLUSH, // flushed 😳
CELEB, // celebration 🙌
CRY2, // crying face 😢
COOL, // smile with sunglasses 😎
NOEVS, // see no evil
NOEVH, // hear no evil
NOEVK, // speak no evil
POO, // pile of poo
EYES, // eyes
VIC, // victory hand
BHART, // broken heart
SLEEP, // sleeping face
SMIL2, // smiling face with open mouth & sweat
HUNRD, // 100
CONFU, // confused
TONGU, // face with tongue & winking eye
DISAP, // disappointed
YUMMY, // face savoring delicious food
CLAP, // hand clapping
FEAR, // face screaming in fear
HORNS, // smiling face with horns
HALO, // smiling face with halo
BYE, // waving hand
SUN, // sun
MOON, // moon
SKULL, // skull
// greek letters
UALPH,
UBETA,
UGAMM,
UDELT,
UEPSI,
UZETA,
UETA,
UTHET,
UIOTA,
UKAPP,
ULAMB,
UMU,
UNU,
UXI,
UOMIC,
UPI,
URHO,
USIGM,
UTAU,
UUPSI,
UPHI,
UCHI,
UPSI,
UOMEG,
LALPH,
LBETA,
LGAMM,
LDELT,
LEPSI,
LZETA,
LETA,
LTHET,
LIOTA,
LKAPP,
LLAMB,
LMU,
LNU,
LXI,
LOMIC,
LPI,
LRHO,
LSIGM,
LTAU,
LUPSI,
LPHI,
LCHI,
LPSI,
LOMEG,
FSIGM,
};
const uint32_t PROGMEM unicode_map[] = {
[GRIN] = 0x1F600,
[TJOY] = 0x1F602,
[SMILE] = 0x1F601,
[HEART] = 0x2764,
[EYERT] = 0x1f60d,
[CRY] = 0x1f62d,
[SMEYE] = 0x1F60A,
[UNAMU] = 0x1F612,
[KISS] = 0x1F618,
[HART2] = 0x1F495,
[WEARY] = 0x1F629,
[OKHND] = 0x1F44C,
[PENSV] = 0x1F614,
[SMIRK] = 0x1F60F,
[RECYC] = 0x267B,
[WINK] = 0x1F609,
[THMUP] = 0x1F44D,
[THMDN] = 0x1F44E,
[PRAY] = 0x1F64F,
[PHEW] = 0x1F60C,
[MUSIC] = 0x1F3B6,
[FLUSH] = 0x1F633,
[CELEB] = 0x1F64C,
[CRY2] = 0x1F622,
[COOL] = 0x1F60E,
[NOEVS] = 0x1F648,
[NOEVH] = 0x1F649,
[NOEVK] = 0x1F64A,
[POO] = 0x1F4A9,
[EYES] = 0x1F440,
[VIC] = 0x270C,
[BHART] = 0x1F494,
[SLEEP] = 0x1F634,
[SMIL2] = 0x1F605,
[HUNRD] = 0x1F4AF,
[CONFU] = 0x1F615,
[TONGU] = 0x1F61C,
[DISAP] = 0x1F61E,
[YUMMY] = 0x1F60B,
[CLAP] = 0x1F44F,
[FEAR] = 0x1F631,
[HORNS] = 0x1F608,
[HALO] = 0x1F607,
[BYE] = 0x1F44B,
[SUN] = 0x2600,
[MOON] = 0x1F314,
[SKULL] = 0x1F480,
// greek letters
[UALPH] = 0x0391,
[UBETA] = 0x0392,
[UGAMM] = 0x0393,
[UDELT] = 0x0394,
[UEPSI] = 0x0395,
[UZETA] = 0x0396,
[UETA] = 0x0397,
[UTHET] = 0x0398,
[UIOTA] = 0x0399,
[UKAPP] = 0x039A,
[ULAMB] = 0x039B,
[UMU] = 0x039C,
[UNU] = 0x039D,
[UXI] = 0x039E,
[UOMIC] = 0x039F,
[UPI] = 0x03A0,
[URHO] = 0x03A1,
[USIGM] = 0x03A3,
[UTAU] = 0x03A4,
[UUPSI] = 0x03A5,
[UPHI] = 0x03A6,
[UCHI] = 0x03A7,
[UPSI] = 0x03A8,
[UOMEG] = 0x03A9,
[LALPH] = 0x03B1,
[LBETA] = 0x03B2,
[LGAMM] = 0x03B3,
[LDELT] = 0x03B4,
[LEPSI] = 0x03B5,
[LZETA] = 0x03B6,
[LETA] = 0x03B7,
[LTHET] = 0x03B8,
[LIOTA] = 0x03B9,
[LKAPP] = 0x03BA,
[LLAMB] = 0x03BB,
[LMU] = 0x03BC,
[LNU] = 0x03BD,
[LXI] = 0x03BE,
[LOMIC] = 0x03BF,
[LPI] = 0x03C0,
[LRHO] = 0x03C1,
[LSIGM] = 0x03C3,
[LTAU] = 0x03C4,
[LUPSI] = 0x03C5,
[LPHI] = 0x03C6,
[LCHI] = 0x03C7,
[LPSI] = 0x03C8,
[LOMEG] = 0x03C9,
[FSIGM] = 0x03C2,
};
// hybrid shift - =
// #undef KC_LSFT
// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
// #undef KC_RSFT
// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
// hybrid right-gui & scroll lock (mapped to Compose in OS)
#undef KC_RCTL
#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
// keymaps
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |Greek |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT },
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LGUI, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, GREEK, KC_RALT, KC_RCTL}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, _______},
{_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, _______},
{_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Workman
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | H | T | G | Y | N | E | O | I |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_WORKMAN] = {
{_______, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_QUOT, _______},
{_______, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, _______},
{_______, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Uppercase Greek
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GREEKU] = {
{_______, _______, _______,X(UEPSI), X(URHO), X(UTAU),X(UUPSI),X(UTHET),X(UIOTA),X(UOMIC), X(UPI), _______},
{_______,X(UALPH),X(USIGM),X(UDELT), X(UPHI),X(UGAMM), X(UETA), X(UXI),X(UKAPP),X(ULAMB), _______, _______},
{_______,X(UZETA), X(UCHI), X(UPSI),X(UOMEG),X(UBETA), X(UNU), X(UMU), _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Lowercase Greek
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_GREEKL] = {
{_______, _______,X(FSIGM),X(LEPSI), X(LRHO), X(LTAU),X(LUPSI),X(LTHET),X(LIOTA),X(LOMIC), X(LPI), _______},
{_______,X(LALPH),X(LSIGM),X(LDELT), X(LPHI),X(LGAMM), X(LETA), X(LXI),X(LKAPP),X(LLAMB), _______, _______},
{_______,X(LZETA), X(LCHI), X(LPSI),X(LOMEG),X(LBETA), X(LNU), X(LMU), _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Punc
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | \ | - | = | < | > | ( | ) | ' | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | _ | + | { | } | [ | ] | " | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PUNC] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV },
{XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Num
* ,-----------------------------------------------------------------------------------.
* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | x | | | 0 | , | . | + | - |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = {
{KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{ KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT},
{KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR},
{_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS}
},
/* Func
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | Home | End | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = {
{XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL},
{XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS},
{_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Emoji
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_EMOJI] = {
{X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW)},
{X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS)},
{X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH)},
{ X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)}
},
/* GUI
* ,-----------------------------------------------------------------------------------.
* | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Win | | Prev | Play | Next | | | | | | |Colmak|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | OSX | | | | | BL- | BL+ | | | | |Workmn|
* `-----------------------------------------------------------------------------------'
*/
[_GUI] = {
{_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______},
{ LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY},
{ WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, COLEMAK},
{ OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, _______, _______, WORKMAN}
},
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_workman[][2] = SONG(DVORAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
float tone_release[][2] = SONG(MUSICAL_NOTE(_A3, 2));
float tone_tolelot[][2] = SONG(Q__NOTE(_E5), Q__NOTE(_C5), Q__NOTE(_D5));
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// faux clicky
// if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
#ifdef AUDIO_ENABLE
#ifdef TOLELOT_ENABLE
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_tolelot, false, 0);
}
#else
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_click, false, 0);
} else {
PLAY_NOTE_ARRAY(tone_release, false, 0);
}
#endif
#endif
bool lshifted = keyboard_report->mods & MOD_BIT(KC_LSFT);
bool rshifted = keyboard_report->mods & MOD_BIT(KC_RSFT);
switch (keycode) {
// Greek layer handling
case GREEK:
if (record->event.pressed) {
if (lshifted || rshifted) {
layer_on(_GREEKU);
layer_off(_GREEKL);
} else {
layer_on(_GREEKL);
layer_off(_GREEKU);
}
} else {
layer_off(_GREEKU);
layer_off(_GREEKL);
}
return false;
break;
case KC_LSFT:
case KC_RSFT:
;
uint8_t layer = biton32(layer_state);
if (layer == _GREEKU || layer == _GREEKL) {
if (record->event.pressed) {
layer_on(_GREEKU);
layer_off(_GREEKL);
} else {
if (lshifted ^ rshifted) { // if only one shift is pressed
layer_on(_GREEKL);
layer_off(_GREEKU);
}
}
}
return true;
break;
// QWERTZ style comma and dot: semicolon and colon when shifted
case KC_COMM:
if (record->event.pressed) {
if (lshifted || rshifted) {
if (lshifted) unregister_code(KC_LSFT);
if (rshifted) unregister_code(KC_RSFT);
register_code(KC_SCLN);
unregister_code(KC_SCLN);
if (lshifted) register_code(KC_LSFT);
if (rshifted) register_code(KC_RSFT);
} else {
register_code(KC_COMM);
unregister_code(KC_COMM);
}
}
return false;
break;
case KC_DOT:
if (record->event.pressed) {
if ((keyboard_report->mods & MOD_BIT(KC_LSFT)) || (keyboard_report->mods & MOD_BIT(KC_RSFT))) {
register_code(KC_SCLN);
unregister_code(KC_SCLN);
} else {
register_code(KC_DOT);
unregister_code(KC_DOT);
}
}
return false;
break;
// layout switcher
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case WORKMAN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
persistant_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
// layer switchers
case PUNC:
if (record->event.pressed) {
layer_on(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _GUI);
} else {
layer_off(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _GUI);
}
return false;
break;
case EMOJI:
if (record->event.pressed) {
layer_on(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _GUI);
} else {
layer_off(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _GUI);
}
return false;
break;
case NUM:
if (record->event.pressed) {
layer_on(_NUM);
} else {
layer_off(_NUM);
}
return false;
break;
case FUNC:
if (record->event.pressed) {
layer_on(_FUNC);
} else {
layer_off(_FUNC);
}
return false;
break;
// OS switchers
case LINUX:
set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_linux, false, 0);
#endif
return false;
break;
case WIN:
set_unicode_input_mode(UC_WINC);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_windows, false, 0);
#endif
return false;
break;
case OSX:
set_unicode_input_mode(UC_OSX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_osx, false, 0);
#endif
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
set_unicode_input_mode(UC_LNX);
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
#endif
#include "../../../handwired/promethium/keymaps/priyadi/keymap.c"

@ -195,24 +195,20 @@ const uint16_t PROGMEM fn_actions[] = {
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{440.0*pow(2.0,(31)/12.0), 12},
{440.0*pow(2.0,(28)/12.0), 8},
{440.0*pow(2.0,(19)/12.0), 8},
{440.0*pow(2.0,(24)/12.0), 8},
{440.0*pow(2.0,(28)/12.0), 20}
};
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
@ -310,17 +306,34 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
_delay_ms(20); // stops the tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void play_goodbye_tone()
void startup_user()
{
PLAY_NOTE_ARRAY(goodbye, false, 0);
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
#endif
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../../Makefile
endif

@ -39,6 +39,7 @@ These keyboards are part of the QMK repository, but their manufacturers are not
* [Bantam44](/keyboards/bantam44) &mdash; It is a 44-key 40% staggered keyboard.
* [Ergodox Infinity](/keyboards/ergodox) - Ergonomic Split Keyboard by Input Club.
* [GH60](/keyboards/gh60) &mdash; A 60% Geekhack community-driven project.
* [GON NerD](/keyboards/gonnerd) &mdash; Korean custom 60% PCB
* [Happy Hacking Keyboard](/keyboards/hhkb) &mdash; The Happy Hacking keyboard can be hacked with a custom controller to run QMK.
* [Infinity 60%](/keyboards/infinity60) - &mdash; Compact community keyboard by Input Club.
* [JD45](/keyboards/jd45) &mdash; Another Geekhack community project, designed by jdcarpe.

@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

@ -0,0 +1,162 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEAE
#define PRODUCT_ID 0x8846
#define DEVICE_VER 0x0001
#define MANUFACTURER TheVan Keyboards
#define PRODUCT Roadkit Micro
#define DESCRIPTION keyboard firmware for Roadkit Micro
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F5, D7, B4 }
#define MATRIX_COL_PINS { F1, F4, D6, D4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

@ -0,0 +1,49 @@
#include "roadkit.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NP 0
// Macro name shortcuts
#define NUMPAD M(_NP)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NP] = /* Numpad */
KEYMAP(KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
KC_KP_4, KC_KP_5, KC_KP_6, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
KC_KP_0, KC_KP_DOT),
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _NP:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_NP);
}
break;
}
return MACRO_NONE;
};

@ -0,0 +1 @@
# The default keymap for roadkit

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

@ -0,0 +1,61 @@
#include "roadkit.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NP 0
#define _L1 1
// Macro name shortcuts
#define NUMPAD M(_NP)
#define LAYER1 M(_L1)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NP] = /* Numpad */
SINGLES_KEYMAP(KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
KC_KP_0, KC_KP_DOT, TG(_L1), KC_BSPC),
[_L1] = /* LAYER 1 */
SINGLES_KEYMAP(KC_NUMLOCK, KC_TRNS, KC_TRNS, KC_VOLU, \
KC_TRNS, KC_UP, KC_TRNS, KC_VOLD, \
KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _L1:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_L1);
}
break;
case _NP:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_NP);
}
break;
}
return MACRO_NONE;
};

@ -0,0 +1,3 @@
# The singles keymap for roadkit
This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.

@ -0,0 +1,32 @@
roadkit keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the QMK Wiki](https://github.com/qmk/qmk_firmware/wiki).
## Building
Download or clone the whole firmware and navigate to the `keyboards/roadkit` folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex. You can then use the programmer of your choice to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`. For the roadkit, the default layout is a standard numpad layout.
### Singles
The singles layout for the roadkit corresponds to the configuration where only 1u keys are used and there are 16 of them on the board. To build the singles keymap, run `make singles`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`

@ -0,0 +1,28 @@
#include "roadkit.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

@ -0,0 +1,33 @@
#ifndef ROADKIT_H
#define ROADKIT_H
#include "quantum.h"
// This is a shortcut to help you visually see your layout.
#define KEYMAP( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K30, K32 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ K30, KC_NO, K32, KC_NO } \
}
#define SINGLES_KEYMAP( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#endif

@ -0,0 +1,69 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,20 @@
Unxmaal's GH60 Satan Layout
=====================
* Mostly stolen from /u/robotmaxtron
##Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
* Standard Mac ANSI layout
* Spacebar acts as space when tapped, Fn when held
* Menu acts as menu when tapped, Fn2 when held
* Layer1:
* Top row = `~, F1-F12, Del
* JKIL = arrow cluster
* Layer2:
* Top row = media controls
* JKIL = PgDn/Up/Home/Insert
* Backspace = Reset
### Additional Credits
Keymap has been based on various keymaps available from the QMK Repo for the GH60-SATAN and KC60 keyboards.

@ -0,0 +1,119 @@
#include "satan.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _AL 1
#define _FL 2
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ANSI Base, Mac style
* ,-----------------------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | Backsp |
* |-----------------------------------------------------------------------------|
* |Tab | Q | W | E | R | T | Y | U | I| O| P| [| ]| \|
* |-----------------------------------------------------------------------------|
* |Caps/Fn | A| S| D| F| G| H| J| K| L| ;| '| Enter |
* |-----------------------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------------------------|
* |Fn|Alt |Gui | Space(tapped), Fn(held) |Gui |Alt |Menu(tapped, Fn2(held)|Ctrl|
* `-----------------------------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
MO(_AL), KC_LALT,KC_LGUI, LT(_AL,KC_SPACE), KC_RGUI, KC_RALT, LT(_FL,KC_MENU), KC_RCTL),
/*
* Pok3r style arrow cluster
* ,-----------------------------------------------------------.
* |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
* |-----------------------------------------------------------|
* | | | | | | | | |Up| | | | | |
* |-----------------------------------------------------------|
* | | | | | | | |Left|Down|Right| | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_AL] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DELETE, \
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/* Keymap _FL: Function Layer
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | RESET|
* |-----------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | RGB on|RGB step|Hue+|Hue- |Sat+|Sat-|Val+| Val-| | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
#ifdef RGBLIGHT_ENABLE
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______, _______),
#else
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, BL_INC,BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______),
#endif
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,36 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/**
*TV44 keymap definition macro
*/
#define KEYMAP_TV44( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, \
K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, \
K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, \
K37, K38, K39, K40, K41, K42, K43, K44 \
) { \
{ K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, }, \
{ K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, }, \
{ K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, }, \
{ K37, K38, K39, K40, KC_NO, KC_NO, KC_NO, K41, K42, K43, KC_NO, K44 } \
}
/**
*TV45 keymap definition macro (arrows layout)
*/
#define KEYMAP_TV45( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, \
K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, \
K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, \
K37, K38, K39, K40, K41, K42, K43, K44, K45 \
) { \
{ K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, }, \
{ K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, }, \
{ K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, }, \
{ K37, K38, K39, K40, KC_NO, KC_NO, KC_NO, K41, K42, K43, K44, K45 } \
}
#endif

Binary file not shown.

After

Width:  |  Height:  |  Size: 65 KiB

@ -0,0 +1,232 @@
#include "tv44.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
// Keycodes
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper
#define ALT_GRV ALT_T(KC_GRV) // Tap for Backtick, hold for Alt
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
*
* ,---------+------+------+------+------+------+------+------+------+------+------+---------.
* |Hyper/Tab| Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |---------`------`------`------`------`------`------`------`------`------`------`---------|
* | Ctrl/Esc | A | S | D | F | G | H | J | K | L | ; | ' |
* |----------`------`------`------`------`------`------`------`------`------`------`--------|
* | Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent|
* |-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
* | Alt/` | GUI | Lower | Space | Space | Raise | GUI | Alt | Ctrl |
* `-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
*/
[_QWERTY] = KEYMAP_TV45(
/*,--------+-------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------.*/
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC ,
/*|--------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`-----------------|*/
CTL_ESC , KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT ,
/*|---------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`----------------|*/
KC_LSFT , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT ,
/*|----------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`---------------|*/
ALT_GRV , KC_LGUI , LOWER , KC_SPC , KC_SPC , RAISE , KC_RGUI, KC_RALT, KC_RCTL ),
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
/* Colemak
* ,---------+------+------+------+------+------+------+------+------+------+------+---------.
* |Hyper/Tab| Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |---------`------`------`------`------`------`------`------`------`------`------`---------|
* | Ctrl/Esc | A | R | S | T | D | H | N | E | I | O | ' |
* |----------`------`------`------`------`------`------`------`------`------`------`--------|
* | Shift | Z | X | C | V | B | K | M | , | . | / |Sft/Ent|
* |-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
* | Alt/` | GUI | Lower | Space | Space | Raise | GUI | Alt | Ctrl |
* `-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
*/
[_COLEMAK] = KEYMAP_TV45(
/*,--------+-------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------.*/
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC ,
/*|--------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`-----------------|*/
CTL_ESC , KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT ,
/*|---------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`----------------|*/
KC_LSFT , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT ,
/*|----------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`---------------|*/
ALT_GRV , KC_LGUI , LOWER , KC_SPC , KC_SPC , RAISE , KC_RGUI, KC_RALT, KC_RCTL ),
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
/* Dvorak
* ,---------+------+------+------+------+------+------+------+------+------+------+---------.
* |Hyper/Tab| ' | , | . | P | Y | F | G | C | R | L | Bksp |
* |---------`------`------`------`------`------`------`------`------`------`------`---------|
* | Ctrl/Esc | A | O | E | U | I | D | H | T | N | S | - |
* |----------`------`------`------`------`------`------`------`------`------`------`--------|
* | Shift | ; | Q | J | K | X | B | M | W | V | Z |Sft/Ent|
* |-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
* | Alt/` | GUI | Lower | Space | Space | Raise | GUI | Alt | Ctrl |
* `-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
*/
[_DVORAK] = KEYMAP_TV45(
/*,--------+-------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------.*/
HPR_TAB,KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC ,
/*|--------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`-----------------|*/
CTL_ESC , KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS ,
/*|---------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`----------------|*/
KC_LSFT , KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT ,
/*|----------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`---------------|*/
ALT_GRV , KC_LGUI , LOWER , KC_SPC , KC_SPC , RAISE , KC_RGUI, KC_RALT, KC_RCTL ),
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
/* Lower
* ,---------+------+------+------+------+------+------+------+------+------+------+---------.
* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |---------`------`------`------`------`------`------`------`------`------`------`---------|
* | $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | . | PageUp |
* |----------`------`------`------`------`------`------`------`------`------`------`--------|
* | = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | Up |PageDn |
* |-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
* | Brite | | | Home | End | | Left | Down | Right |
* `-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
*/
[_LOWER] = KEYMAP_TV45(
/*,--------+-------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------.*/
KC_0 , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL ,
/*|--------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`-----------------|*/
KC_DLR , KC_4, KC_5, KC_6, KC_DOT, KC_PLUS, KC_ASTR, KC_4, KC_5, KC_6, KC_DOT, KC_PGUP ,
/*|---------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`----------------|*/
KC_EQL , KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_SLSH, KC_1, KC_2, KC_3, KC_UP, KC_PGDN ,
/*|----------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`---------------|*/
BACKLIT , _______ , _______ , KC_HOME , KC_END , _______ , KC_LEFT, KC_DOWN, KC_RGHT ),
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
/* Raise
* ,---------+------+------+------+------+------+------+------+------+------+------+---------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |---------`------`------`------`------`------`------`------`------`------`------`---------|
* | F1 | F2 | F3 | F4 | F5 | F6 | _ | ? | + | { | } | |
* |----------`------`------`------`------`------`------`------`------`------`------`--------|
* | F7 | F8 | F9 | F10 | F11 | F12 | - | / | = | [ | ] | |
* |-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
* | Brite | | | Play | Next | | Mute | Vol- | Vol+ |
* `-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
*/
[_RAISE] = KEYMAP_TV45(
/*,--------+-------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------.*/
KC_TILD,KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL ,
/*|--------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`-----------------|*/
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE ,
/*|---------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`----------------|*/
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS ,
/*|----------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`---------------|*/
BACKLIT , _______ , _______ , KC_MPLY , KC_MNXT , _______ , KC_MUTE, KC_VOLD, KC_VOLU ),
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
/* Adjust (Lower + Raise)
* ,---------+------+------+------+------+------+------+------+------+------+------+---------.
* | | Reset| | | | | | | | | | Del |
* |---------`------`------`------`------`------`------`------`------`------`------`---------|
* | | | | | |AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |----------`------`------`------`------`------`------`------`------`------`------`--------|
* | | | | | | | | | | | | |
* |-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
* | | | | | | | | | |
* `-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
*/
[_ADJUST] = KEYMAP_TV45(
/*,--------+-------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------.*/
_______, RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
/*|--------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`-----------------|*/
_______ ,_______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______ ,
/*|---------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`----------------|*/
_______ ,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
/*|----------`-------`--------`--------`--------`--------`--------`--------`--------`--------`--------`---------------|*/
_______ , _______ , _______ , _______ , _______ , _______ , _______, _______, _______ ),
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}

@ -0,0 +1,126 @@
# smt's TV44 keymap
This keymap is based on a combination of my Planck keymap and [jeebak's TV44 layout](https://github.com/qmk/qmk_firmware/tree/master/keyboards/tv44/keymaps/jeebak). I removed the macros and TouchCursor/MouseCursor layers, because I'm just not ready for that level of mind-mapping.
I had been using something close to the default Minivan layout, but after spending a bit of time with the Planck and Preonic, I decided it would be better for me to try to standardize to some degree, where possible.
Also, it's worth noting that my Minivan is one with the "arrows" layout, which has a 45th key, so I had to define a new KEYMAP_TV45 macro in config.h. In spite of this, the 45-key Minivan is still technically considered a "TV44" as far as I know.
![smt's TV44 keymap](keyboard-layout-minivan.png)
## Notable features (most of which can be found in my or jeebak's respective keymap file):
1. **Shift/Enter**
I use both the left and right shift keys when I type. When I want to modify a key with shift, I hold shift with the hand opposite the one typing the key. In the default keymap, Enter is where shift would be on a standard keyboard layout. Oh, muscle memory.
Thankfully, QMK supports [mod-tap](https://github.com/jackhumbert/qmk_firmware/wiki#fun-with-modifier-keys) keys, and this allows me to set the Enter key to send a modifier (MOD_LSFT) when held, and KC_ENT when tapped. Awesome!
2. **Hyper/Tab**
This key modifies with "Hyper" (see [Brett Terpstra's post](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/) on this) when held, and outputs the code for Tab when tapped. On the Mac, I use KeyboardMaestro to remap my hyper-keys to do a lot of crazy things.
3. **Ctrl/Escape**
I set up another mod-tap, this time for the Escape key that would act as a Control modifier when held.
4. **Alt/Backtick**
I don't currently have LEDs on most of my keyboards, and I certainly don't want LED controls on the base layer of a 40%.
So, why use backtick in the lower left corner? I use it as my tmux prefix key, so I need to type it more frequently than most people. Putting it on the base layer works well for my use case, and it's consistent with where I place it in my Planck and Preonic keymaps.
I also like Alt in that position, so it works well as yet another mod-tap key.
## Layers
### Qwerty
```
,---------+------+------+------+------+------+------+------+------+------+------+---------.
|Hyper/Tab| Q | W | E | R | T | Y | U | I | O | P | Bksp |
|---------`------`------`------`------`------`------`------`------`------`------`---------|
| Ctrl/Esc | A | S | D | F | G | H | J | K | L | ; | ' |
|----------`------`------`------`------`------`------`------`------`------`------`--------|
| Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent|
|-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
| Alt/` | GUI | Lower | Space | Space | Raise | GUI | Alt | Ctrl |
`-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
```
### Colemak
```
,---------+------+------+------+------+------+------+------+------+------+------+---------.
|Hyper/Tab| Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|---------`------`------`------`------`------`------`------`------`------`------`---------|
| Ctrl/Esc | A | R | S | T | D | H | N | E | I | O | ' |
|----------`------`------`------`------`------`------`------`------`------`------`--------|
| Shift | Z | X | C | V | B | K | M | , | . | / |Sft/Ent|
|-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
| Alt/` | GUI | Lower | Space | Space | Raise | GUI | Alt | Ctrl |
`-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
```
### Dvorak
```
,---------+------+------+------+------+------+------+------+------+------+------+---------.
|Hyper/Tab| ' | , | . | P | Y | F | G | C | R | L | Bksp |
|---------`------`------`------`------`------`------`------`------`------`------`---------|
| Ctrl/Esc | A | O | E | U | I | D | H | T | N | S | - |
|----------`------`------`------`------`------`------`------`------`------`------`--------|
| Shift | ; | Q | J | K | X | B | M | W | V | Z |Sft/Ent|
|-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
| Alt/` | GUI | Lower | Space | Space | Raise | GUI | Alt | Ctrl |
`-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
```
### Lower
This is where I put the number row, two numpad clusters, common arithmetic operators, and cursorkeys: Arrow cluster, Home/End, Page Up/Page Down. `0` and `$` are also placed on the left side for convenient access to beginning-of-line and end-of-line Vim commands. BRITE has been moved here from the base layer.
```
,---------+------+------+------+------+------+------+------+------+------+------+---------.
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|---------`------`------`------`------`------`------`------`------`------`------`---------|
| $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | . | PageUp |
|----------`------`------`------`------`------`------`------`------`------`------`--------|
| = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | Up |PageDn |
|-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
| Brite | | | Home | End | | Left | Down | Right |
`-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
```
### Raise
As a developer, it makes the most sense for me to group all the commonly-used symbols that don't fit on the main layer. In particular, having the dual-column of parens-braces-brackets helps me keep them straight. I've dropped basic media controls onto this layer as well.
```
,---------+------+------+------+------+------+------+------+------+------+------+---------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|---------`------`------`------`------`------`------`------`------`------`------`---------|
| F1 | F2 | F3 | F4 | F5 | F6 | _ | ? | + | { | } | | |
|----------`------`------`------`------`------`------`------`------`------`------`--------|
| F7 | F8 | F9 | F10 | F11 | F12 | - | / | = | [ | ] | \ |
|-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
| Brite | | | Play | Next | | Mute | Vol- | Vol+ |
`-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
```
### Adjust (Lower + Raise)
Utility layer. There isn't much here; it's mainly for swapping the default keymap between Qwerty and Dvorak, or putting the keyboard into flash mode via the Reset key.
```
,---------+------+------+------+------+------+------+------+------+------+------+---------.
| | Reset| | | | | | | | | | Del |
|---------`------`------`------`------`------`------`------`------`------`------`---------|
| | | | | |AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|----------`------`------`------`------`------`------`------`------`------`------`--------|
| | | | | | | | | | | | |
|-----------`------`------`------`------`-----'-------`------`------`------`------`-------|
| | | | | | | | | |
`-------+---------+--------+-----^^^------+-----^^^------+---------+------+------+-------'
```

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 MiB

@ -25,8 +25,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER XIUDI
#define PRODUCT XD60
#define DESCRIPTION XD60 Keyboard by XIUDI
#define PRODUCT XD60v2
#define DESCRIPTION XD60 v2 Keyboard PCB by XIUDI
/* key matrix size */
#define MATRIX_ROWS 5
@ -46,14 +46,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* Backlight Setup */
#define BACKLIGHT_PIN F5
#define BACKLIGHT_LEVELS 6
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* RGB Underglow
* F6 PIN for XD60v2 that has pre-soldered WS2812 LEDs
*/
#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

@ -9,56 +9,38 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_NO, KC_APP, BL_TOGG,BL_DEC, BL_INC, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, KC_NO, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, F(0), KC_HOME, KC_PGDOWN,KC_END),
KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, KC_INS, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_HOME, KC_PGDOWN,KC_END),
};
// Custom Actions
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
};
// Macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
if (record->event.pressed) { register_code(KC_RSFT); }
else { unregister_code(KC_RSFT); }
break;
}
return MACRO_NONE;
};
// Loop
void matrix_scan_user(void) {
// Layer LED indicators
uint32_t layer = layer_state;
if (layer & (1<<1)) {
xd60_esc_led_on();
} else {
xd60_esc_led_off();
}
/*
if (layer & (1<<2)) {
xd60_poker_leds_on();
xd60_esc_led_on();
} else {
xd60_poker_leds_off();
xd60_esc_led_off();
}
*/
// Empty
};

@ -8,53 +8,48 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
F(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, F(1), KC_UP, KC_DEL, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
KC_CAPS, KC_MPRV, KC_UP, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_STEP, BL_TOGG, KC_DEL, \
KC_CAPS, KC_MPRV, KC_UP, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL, \
F(0), KC_LEFT, KC_DOWN, KC_RIGHT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_VOLD, KC_MUTE, KC_VOLU,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT, KC_PGUP, KC_INS, \
KC_LSFT, KC_NO, KC_VOLD, KC_MUTE, KC_VOLU,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGUP, KC_INS, \
KC_LCTL, KC_LALT, KC_LGUI, KC_MPLY, KC_RGUI, KC_RALT, KC_HOME, KC_PGDOWN,KC_END),
// 2: RGB Layer
KEYMAP(
KC_NO, BL_TOGG, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, RGB_TOG, RGB_MOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, RGB_HUD, RGB_SAD, RGB_VAD,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, F(1), KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
};
// Custom Actions
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
[0] = ACTION_LAYER_MOMENTARY(1), // to Function Layer
[1] = ACTION_LAYER_MOMENTARY(2), // to RGB Layer
};
// Macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
if (record->event.pressed) { register_code(KC_RSFT); }
else { unregister_code(KC_RSFT); }
break;
}
return MACRO_NONE;
};
// Loop
void matrix_scan_user(void) {
// Layer LED indicators
uint32_t layer = layer_state;
if (layer & (1<<1)) {
xd60_wasd_leds_on();
xd60_fn_led_on();
xd60_esc_led_on();
xd60_poker_leds_on();
} else {
xd60_wasd_leds_off();
xd60_fn_led_off();
xd60_esc_led_off();
xd60_poker_leds_off();
}
// Empty
};

@ -1,7 +1,6 @@
# QMK Firmware for XIUDI's 60% XD60 PCB
![Top View of XD60 Keyboard, with DSA Dolch keycaps](./top-view.JPG)
![Angled View of XD60 Keyboard Arrow Cluster, with DSA Dolch keycaps](./arrow-cluster.JPG)
![Top View of a pair of XD60 Keyboard](./xd60.JPG)
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md).
@ -9,5 +8,10 @@ For the full Quantum feature list, see [the parent readme.md](/readme.md).
## Additional Notes
The XD60 is essentially a GH60 rev. C, with support for a right-hand arrow cluster. Includes full compatibility with GH60 expansion boards. Board also supports in-switch LEDs (two-pin, single colour), as well as WS2182 LED strips for underglow lighting. Default keymap included, matching configuration on sale page.
Version 2 PCBs include 6 soldered on RGB underglow LEDs on the bottom, and are labelled "XD60v2" on the top. They are otherwise identical to v1 PCBs.
## Known Issues
In-switch backlight LEDs seem to only support 1 brightness level.
## Build
To build the default keymap, simply run `make xd60-default`.

@ -61,5 +61,5 @@ MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 MiB

@ -6,24 +6,18 @@
/* XD60 LEDs
* GPIO pads
* 0 F7 WASD LEDs
* 1 F6 ESC LED
* 2 F5 FN LED
* 3 F4 POKER Arrow LEDs
* 0 F7 not connected
* 1 F6 RGB PWM Underglow
* 2 F5 Backlight LED
* 3 F4 not connected
* B2 Capslock LED
* B0 not connected
*/
inline void xd60_caps_led_on(void) { DDRB |= (1<<2); PORTB &= ~(1<<2); }
inline void xd60_poker_leds_on(void) { DDRF |= (1<<4); PORTF &= ~(1<<4); }
inline void xd60_fn_led_on(void) { DDRF |= (1<<5); PORTF &= ~(1<<5); }
inline void xd60_esc_led_on(void) { DDRF |= (1<<6); PORTF &= ~(1<<6); }
inline void xd60_wasd_leds_on(void) { DDRF |= (1<<7); PORTF &= ~(1<<7); }
inline void xd60_bl_led_on(void) { DDRF |= (1<<5); PORTF &= ~(1<<5); }
inline void xd60_caps_led_off(void) { DDRB &= ~(1<<2); PORTB &= ~(1<<2); }
inline void xd60_poker_leds_off(void) { DDRF &= ~(1<<4); PORTF &= ~(1<<4); }
inline void xd60_fn_led_off(void) { DDRF &= ~(1<<5); PORTF &= ~(1<<5); }
inline void xd60_esc_led_off(void) { DDRF &= ~(1<<6); PORTF &= ~(1<<6); }
inline void xd60_wasd_leds_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
inline void xd60_bl_led_off(void) { DDRF &= ~(1<<5); PORTF &= ~(1<<5); }
/* XD60 Keymap Definition Macro */
#define KEYMAP( \

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 MiB

@ -24,6 +24,7 @@ void voice_deiterate() {
float voice_envelope(float frequency) {
// envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
__attribute__ ((unused))
uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
switch (voice) {

@ -0,0 +1,68 @@
/*
Copyright 2017 Priyadi Iman Nurcahyo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/interrupt.h>
#include <avr/io.h>
#include <timer.h>
#include <fauxclicky.h>
#include <stdbool.h>
#include <musical_notes.h>
__attribute__ ((weak))
float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_F3, 2);
__attribute__ ((weak))
float fauxclicky_released_note[2] = MUSICAL_NOTE(_A3, 2);
__attribute__ ((weak))
float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C3, 2);
bool fauxclicky_enabled = true;
uint16_t note_start = 0;
bool note_playing = false;
uint16_t note_period = 0;
void fauxclicky_init()
{
// Set port PC6 (OC3A and /OC4A) as output
DDRC |= _BV(PORTC6);
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
}
void fauxclicky_stop()
{
FAUXCLICKY_DISABLE_OUTPUT;
note_playing = false;
}
void fauxclicky_play(float note[2]) {
if (!fauxclicky_enabled) return;
if (note_playing) fauxclicky_stop();
FAUXCLICKY_TIMER_PERIOD = (uint16_t)(((float)F_CPU) / (note[0] * FAUXCLICKY_CPU_PRESCALER));
FAUXCLICKY_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (note[0] * FAUXCLICKY_CPU_PRESCALER)) / 2);
note_playing = true;
note_period = (note[1] / 16) * (60 / (float)FAUXCLICKY_TEMPO) * 100; // check this
note_start = timer_read();
FAUXCLICKY_ENABLE_OUTPUT;
}
void fauxclicky_check() {
if (!note_playing) return;
if (timer_elapsed(note_start) > note_period) {
fauxclicky_stop();
}
}

@ -0,0 +1,99 @@
/*
Copyright 2017 Priyadi Iman Nurcahyo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef AUDIO_ENABLE
#error "AUDIO_ENABLE and FAUXCLICKY_ENABLE cannot be both enabled"
#endif
#include "musical_notes.h"
#include "stdbool.h"
__attribute__ ((weak))
float fauxclicky_pressed_note[2];
__attribute__ ((weak))
float fauxclicky_released_note[2];
__attribute__ ((weak))
float fauxclicky_beep_note[2];
bool fauxclicky_enabled;
//
// tempo in BPM
//
#ifndef FAUXCLICKY_TEMPO
#define FAUXCLICKY_TEMPO TEMPO_DEFAULT
#endif
// beep on press
#define FAUXCLICKY_ACTION_PRESS fauxclicky_play(fauxclicky_pressed_note)
// beep on release
#define FAUXCLICKY_ACTION_RELEASE fauxclicky_play(fauxclicky_released_note)
// general purpose beep
#define FAUXCLICKY_BEEP fauxclicky_play(fauxclicky_beep_note)
// enable
#define FAUXCLICKY_ON fauxclicky_enabled = true
// disable
#define FAUXCLICKY_OFF do { \
fauxclicky_enabled = false; \
fauxclicky_stop(); \
} while (0)
// toggle
#define FAUXCLICKY_TOGGLE do { \
if (fauxclicky_enabled) { \
FAUXCLICKY_OFF; \
} else { \
FAUXCLICKY_ON; \
} \
} while (0)
//
// pin configuration
//
#ifndef FAUXCLICKY_CPU_PRESCALER
#define FAUXCLICKY_CPU_PRESCALER 8
#endif
#ifndef FAUXCLICKY_ENABLE_OUTPUT
#define FAUXCLICKY_ENABLE_OUTPUT TCCR3A |= _BV(COM3A1);
#endif
#ifndef FAUXCLICKY_DISABLE_OUTPUT
#define FAUXCLICKY_DISABLE_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
#endif
#ifndef FAUXCLICKY_TIMER_PERIOD
#define FAUXCLICKY_TIMER_PERIOD ICR3
#endif
#ifndef FAUXCLICKY_DUTY_CYCLE
#define FAUXCLICKY_DUTY_CYCLE OCR3A
#endif
//
// definitions
//
void fauxclicky_init(void);
void fauxclicky_stop(void);
void fauxclicky_play(float note[2]);
void fauxclicky_check(void);

@ -119,8 +119,11 @@ action_t action_for_key(uint8_t layer, keypos_t key)
mod = keycode & 0xFF;
action.code = ACTION_MODS_ONESHOT(mod);
break;
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
break;
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF);
break;
#ifdef BACKLIGHT_ENABLE
case BL_0 ... BL_15:

@ -4,7 +4,9 @@
#include "keymap.h"
// Alt gr
#ifndef ALGR
#define ALGR(kc) RALT(kc)
#endif
#define NO_ALGR KC_RALT
// Normal characters
@ -72,7 +74,7 @@
#define FR_PIPE ALGR(KC_6)
#define FR_GRV ALGR(KC_7)
#define FR_BSLS ALGR(KC_8)
#define FR_CIRC ALGR(KC_9)
#define FR_CCIRC ALGR(KC_9)
#define FR_AT ALGR(KC_0)
#define FR_RBRC ALGR(FR_RPRN)
#define FR_RCBR ALGR(FR_EQL)

@ -0,0 +1,133 @@
#include "process_ucis.h"
qk_ucis_state_t qk_ucis_state;
void qk_ucis_start(void) {
qk_ucis_state.count = 0;
qk_ucis_state.in_progress = true;
qk_ucis_start_user();
}
__attribute__((weak))
void qk_ucis_start_user(void) {
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
static bool is_uni_seq(char *seq) {
uint8_t i;
for (i = 0; seq[i]; i++) {
uint16_t code;
if (('1' <= seq[i]) && (seq[i] <= '0'))
code = seq[i] - '1' + KC_1;
else
code = seq[i] - 'a' + KC_A;
if (i > qk_ucis_state.count || qk_ucis_state.codes[i] != code)
return false;
}
return (qk_ucis_state.codes[i] == KC_ENT ||
qk_ucis_state.codes[i] == KC_SPC);
}
__attribute__((weak))
void qk_ucis_symbol_fallback (void) {
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
}
void register_ucis(const char *hex) {
for(int i = 0; hex[i]; i++) {
uint8_t kc = 0;
char c = hex[i];
switch (c) {
case '0':
kc = KC_0;
break;
case '1' ... '9':
kc = c - '1' + KC_1;
break;
case 'a' ... 'f':
kc = c - 'a' + KC_A;
break;
case 'A' ... 'F':
kc = c - 'A' + KC_A;
break;
}
if (kc) {
register_code (kc);
unregister_code (kc);
wait_ms (UNICODE_TYPE_DELAY);
}
}
}
bool process_ucis (uint16_t keycode, keyrecord_t *record) {
uint8_t i;
if (!qk_ucis_state.in_progress)
return true;
if (qk_ucis_state.count >= UCIS_MAX_SYMBOL_LENGTH &&
!(keycode == KC_BSPC || keycode == KC_ESC || keycode == KC_SPC || keycode == KC_ENT)) {
return false;
}
if (!record->event.pressed)
return true;
qk_ucis_state.codes[qk_ucis_state.count] = keycode;
qk_ucis_state.count++;
if (keycode == KC_BSPC) {
if (qk_ucis_state.count >= 2) {
qk_ucis_state.count -= 2;
return true;
} else {
qk_ucis_state.count--;
return false;
}
}
if (keycode == KC_ENT || keycode == KC_SPC || keycode == KC_ESC) {
bool symbol_found = false;
for (i = qk_ucis_state.count; i > 0; i--) {
register_code (KC_BSPC);
unregister_code (KC_BSPC);
wait_ms(UNICODE_TYPE_DELAY);
}
if (keycode == KC_ESC) {
qk_ucis_state.in_progress = false;
return false;
}
unicode_input_start();
for (i = 0; ucis_symbol_table[i].symbol; i++) {
if (is_uni_seq (ucis_symbol_table[i].symbol)) {
symbol_found = true;
register_ucis(ucis_symbol_table[i].code + 2);
break;
}
}
if (!symbol_found) {
qk_ucis_symbol_fallback();
}
unicode_input_finish();
qk_ucis_state.in_progress = false;
return false;
}
return true;
}

@ -0,0 +1,35 @@
#ifndef PROCESS_UCIS_H
#define PROCESS_UCIS_H
#include "quantum.h"
#include "process_unicode_common.h"
#ifndef UCIS_MAX_SYMBOL_LENGTH
#define UCIS_MAX_SYMBOL_LENGTH 32
#endif
typedef struct {
char *symbol;
char *code;
} qk_ucis_symbol_t;
typedef struct {
uint8_t count;
uint16_t codes[UCIS_MAX_SYMBOL_LENGTH];
bool in_progress:1;
} qk_ucis_state_t;
extern qk_ucis_state_t qk_ucis_state;
#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, NULL}}
#define UCIS_SYM(name, code) {name, #code}
extern const qk_ucis_symbol_t ucis_symbol_table[];
void qk_ucis_start(void);
void qk_ucis_start_user(void);
void qk_ucis_symbol_fallback (void);
void register_ucis(const char *hex);
bool process_ucis (uint16_t keycode, keyrecord_t *record);
#endif

@ -1,103 +1,6 @@
#include "process_unicode.h"
#include "action_util.h"
static uint8_t input_mode;
uint8_t mods;
__attribute__((weak))
uint16_t hex_to_keycode(uint8_t hex)
{
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
void set_unicode_input_mode(uint8_t os_target)
{
input_mode = os_target;
}
uint8_t get_unicode_input_mode(void) {
return input_mode;
}
__attribute__((weak))
void unicode_input_start (void) {
// save current mods
mods = keyboard_report->mods;
// unregister all mods to start from clean state
if (mods & MOD_BIT(KC_LSFT)) unregister_code(KC_LSFT);
if (mods & MOD_BIT(KC_RSFT)) unregister_code(KC_RSFT);
if (mods & MOD_BIT(KC_LCTL)) unregister_code(KC_LCTL);
if (mods & MOD_BIT(KC_RCTL)) unregister_code(KC_RCTL);
if (mods & MOD_BIT(KC_LALT)) unregister_code(KC_LALT);
if (mods & MOD_BIT(KC_RALT)) unregister_code(KC_RALT);
if (mods & MOD_BIT(KC_LGUI)) unregister_code(KC_LGUI);
if (mods & MOD_BIT(KC_RGUI)) unregister_code(KC_RGUI);
switch(input_mode) {
case UC_OSX:
register_code(KC_LALT);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
register_code(KC_U);
unregister_code(KC_U);
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
break;
case UC_WIN:
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
break;
case UC_WINC:
register_code(KC_RALT);
unregister_code(KC_RALT);
register_code(KC_U);
unregister_code(KC_U);
}
wait_ms(UNICODE_TYPE_DELAY);
}
__attribute__((weak))
void unicode_input_finish (void) {
switch(input_mode) {
case UC_OSX:
case UC_WIN:
unregister_code(KC_LALT);
break;
case UC_LNX:
register_code(KC_SPC);
unregister_code(KC_SPC);
break;
}
// reregister previously set mods
if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT);
if (mods & MOD_BIT(KC_RSFT)) register_code(KC_RSFT);
if (mods & MOD_BIT(KC_LCTL)) register_code(KC_LCTL);
if (mods & MOD_BIT(KC_RCTL)) register_code(KC_RCTL);
if (mods & MOD_BIT(KC_LALT)) register_code(KC_LALT);
if (mods & MOD_BIT(KC_RALT)) register_code(KC_RALT);
if (mods & MOD_BIT(KC_LGUI)) register_code(KC_LGUI);
if (mods & MOD_BIT(KC_RGUI)) register_code(KC_RGUI);
}
void register_hex(uint16_t hex) {
for(int i = 3; i >= 0; i--) {
uint8_t digit = ((hex >> (i*4)) & 0xF);
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
}
bool process_unicode(uint16_t keycode, keyrecord_t *record) {
if (keycode > QK_UNICODE && record->event.pressed) {
uint16_t unicode = keycode & 0x7FFF;
@ -108,191 +11,3 @@ bool process_unicode(uint16_t keycode, keyrecord_t *record) {
return true;
}
#ifdef UNICODEMAP_ENABLE
__attribute__((weak))
const uint32_t PROGMEM unicode_map[] = {
};
void register_hex32(uint32_t hex) {
uint8_t onzerostart = 1;
for(int i = 7; i >= 0; i--) {
if (i <= 3) {
onzerostart = 0;
}
uint8_t digit = ((hex >> (i*4)) & 0xF);
if (digit == 0) {
if (onzerostart == 0) {
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
} else {
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
onzerostart = 0;
}
}
}
__attribute__((weak))
void unicode_map_input_error() {}
bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
const uint32_t* map = unicode_map;
uint16_t index = keycode & 0x7FF;
uint32_t code = pgm_read_dword_far(&map[index]);
if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair
code -= 0x10000;
uint32_t lo = code & 0x3ff;
uint32_t hi = (code & 0xffc00) >> 10;
unicode_input_start();
register_hex32(hi + 0xd800);
register_hex32(lo + 0xdc00);
unicode_input_finish();
} else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// when character is out of range supported by the OS
unicode_map_input_error();
} else {
unicode_input_start();
register_hex32(code);
unicode_input_finish();
}
}
return true;
}
#endif
#ifdef UCIS_ENABLE
qk_ucis_state_t qk_ucis_state;
void qk_ucis_start(void) {
qk_ucis_state.count = 0;
qk_ucis_state.in_progress = true;
qk_ucis_start_user();
}
__attribute__((weak))
void qk_ucis_start_user(void) {
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
static bool is_uni_seq(char *seq) {
uint8_t i;
for (i = 0; seq[i]; i++) {
uint16_t code;
if (('1' <= seq[i]) && (seq[i] <= '0'))
code = seq[i] - '1' + KC_1;
else
code = seq[i] - 'a' + KC_A;
if (i > qk_ucis_state.count || qk_ucis_state.codes[i] != code)
return false;
}
return (qk_ucis_state.codes[i] == KC_ENT ||
qk_ucis_state.codes[i] == KC_SPC);
}
__attribute__((weak))
void qk_ucis_symbol_fallback (void) {
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
}
void register_ucis(const char *hex) {
for(int i = 0; hex[i]; i++) {
uint8_t kc = 0;
char c = hex[i];
switch (c) {
case '0':
kc = KC_0;
break;
case '1' ... '9':
kc = c - '1' + KC_1;
break;
case 'a' ... 'f':
kc = c - 'a' + KC_A;
break;
case 'A' ... 'F':
kc = c - 'A' + KC_A;
break;
}
if (kc) {
register_code (kc);
unregister_code (kc);
wait_ms (UNICODE_TYPE_DELAY);
}
}
}
bool process_ucis (uint16_t keycode, keyrecord_t *record) {
uint8_t i;
if (!qk_ucis_state.in_progress)
return true;
if (qk_ucis_state.count >= UCIS_MAX_SYMBOL_LENGTH &&
!(keycode == KC_BSPC || keycode == KC_ESC || keycode == KC_SPC || keycode == KC_ENT)) {
return false;
}
if (!record->event.pressed)
return true;
qk_ucis_state.codes[qk_ucis_state.count] = keycode;
qk_ucis_state.count++;
if (keycode == KC_BSPC) {
if (qk_ucis_state.count >= 2) {
qk_ucis_state.count -= 2;
return true;
} else {
qk_ucis_state.count--;
return false;
}
}
if (keycode == KC_ENT || keycode == KC_SPC || keycode == KC_ESC) {
bool symbol_found = false;
for (i = qk_ucis_state.count; i > 0; i--) {
register_code (KC_BSPC);
unregister_code (KC_BSPC);
wait_ms(UNICODE_TYPE_DELAY);
}
if (keycode == KC_ESC) {
qk_ucis_state.in_progress = false;
return false;
}
unicode_input_start();
for (i = 0; ucis_symbol_table[i].symbol; i++) {
if (is_uni_seq (ucis_symbol_table[i].symbol)) {
symbol_found = true;
register_ucis(ucis_symbol_table[i].code + 2);
break;
}
}
if (!symbol_found) {
qk_ucis_symbol_fallback();
}
unicode_input_finish();
qk_ucis_state.in_progress = false;
return false;
}
return true;
}
#endif

@ -2,166 +2,8 @@
#define PROCESS_UNICODE_H
#include "quantum.h"
#define UC_OSX 0 // Mac OS X
#define UC_LNX 1 // Linux
#define UC_WIN 2 // Windows 'HexNumpad'
#define UC_BSD 3 // BSD (not implemented)
#define UC_WINC 4 // WinCompose https://github.com/samhocevar/wincompose
#ifndef UNICODE_TYPE_DELAY
#define UNICODE_TYPE_DELAY 10
#endif
void set_unicode_input_mode(uint8_t os_target);
uint8_t get_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void register_hex(uint16_t hex);
#include "process_unicode_common.h"
bool process_unicode(uint16_t keycode, keyrecord_t *record);
#ifdef UNICODEMAP_ENABLE
void unicode_map_input_error(void);
bool process_unicode_map(uint16_t keycode, keyrecord_t *record);
#endif
#ifdef UCIS_ENABLE
#ifndef UCIS_MAX_SYMBOL_LENGTH
#define UCIS_MAX_SYMBOL_LENGTH 32
#endif
typedef struct {
char *symbol;
char *code;
} qk_ucis_symbol_t;
typedef struct {
uint8_t count;
uint16_t codes[UCIS_MAX_SYMBOL_LENGTH];
bool in_progress:1;
} qk_ucis_state_t;
extern qk_ucis_state_t qk_ucis_state;
#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, NULL}}
#define UCIS_SYM(name, code) {name, #code}
extern const qk_ucis_symbol_t ucis_symbol_table[];
void qk_ucis_start(void);
void qk_ucis_start_user(void);
void qk_ucis_symbol_fallback (void);
void register_ucis(const char *hex);
bool process_ucis (uint16_t keycode, keyrecord_t *record);
#endif
#define UC_BSPC UC(0x0008)
#define UC_SPC UC(0x0020)
#define UC_EXLM UC(0x0021)
#define UC_DQUT UC(0x0022)
#define UC_HASH UC(0x0023)
#define UC_DLR UC(0x0024)
#define UC_PERC UC(0x0025)
#define UC_AMPR UC(0x0026)
#define UC_QUOT UC(0x0027)
#define UC_LPRN UC(0x0028)
#define UC_RPRN UC(0x0029)
#define UC_ASTR UC(0x002A)
#define UC_PLUS UC(0x002B)
#define UC_COMM UC(0x002C)
#define UC_DASH UC(0x002D)
#define UC_DOT UC(0x002E)
#define UC_SLSH UC(0x002F)
#define UC_0 UC(0x0030)
#define UC_1 UC(0x0031)
#define UC_2 UC(0x0032)
#define UC_3 UC(0x0033)
#define UC_4 UC(0x0034)
#define UC_5 UC(0x0035)
#define UC_6 UC(0x0036)
#define UC_7 UC(0x0037)
#define UC_8 UC(0x0038)
#define UC_9 UC(0x0039)
#define UC_COLN UC(0x003A)
#define UC_SCLN UC(0x003B)
#define UC_LT UC(0x003C)
#define UC_EQL UC(0x003D)
#define UC_GT UC(0x003E)
#define UC_QUES UC(0x003F)
#define UC_AT UC(0x0040)
#define UC_A UC(0x0041)
#define UC_B UC(0x0042)
#define UC_C UC(0x0043)
#define UC_D UC(0x0044)
#define UC_E UC(0x0045)
#define UC_F UC(0x0046)
#define UC_G UC(0x0047)
#define UC_H UC(0x0048)
#define UC_I UC(0x0049)
#define UC_J UC(0x004A)
#define UC_K UC(0x004B)
#define UC_L UC(0x004C)
#define UC_M UC(0x004D)
#define UC_N UC(0x004E)
#define UC_O UC(0x004F)
#define UC_P UC(0x0050)
#define UC_Q UC(0x0051)
#define UC_R UC(0x0052)
#define UC_S UC(0x0053)
#define UC_T UC(0x0054)
#define UC_U UC(0x0055)
#define UC_V UC(0x0056)
#define UC_W UC(0x0057)
#define UC_X UC(0x0058)
#define UC_Y UC(0x0059)
#define UC_Z UC(0x005A)
#define UC_LBRC UC(0x005B)
#define UC_BSLS UC(0x005C)
#define UC_RBRC UC(0x005D)
#define UC_CIRM UC(0x005E)
#define UC_UNDR UC(0x005F)
#define UC_GRV UC(0x0060)
#define UC_a UC(0x0061)
#define UC_b UC(0x0062)
#define UC_c UC(0x0063)
#define UC_d UC(0x0064)
#define UC_e UC(0x0065)
#define UC_f UC(0x0066)
#define UC_g UC(0x0067)
#define UC_h UC(0x0068)
#define UC_i UC(0x0069)
#define UC_j UC(0x006A)
#define UC_k UC(0x006B)
#define UC_l UC(0x006C)
#define UC_m UC(0x006D)
#define UC_n UC(0x006E)
#define UC_o UC(0x006F)
#define UC_p UC(0x0070)
#define UC_q UC(0x0071)
#define UC_r UC(0x0072)
#define UC_s UC(0x0073)
#define UC_t UC(0x0074)
#define UC_u UC(0x0075)
#define UC_v UC(0x0076)
#define UC_w UC(0x0077)
#define UC_x UC(0x0078)
#define UC_y UC(0x0079)
#define UC_z UC(0x007A)
#define UC_LCBR UC(0x007B)
#define UC_PIPE UC(0x007C)
#define UC_RCBR UC(0x007D)
#define UC_TILD UC(0x007E)
#define UC_DEL UC(0x007F)
#endif

@ -0,0 +1,85 @@
#include "process_unicode_common.h"
uint8_t mods;
void set_unicode_input_mode(uint8_t os_target)
{
input_mode = os_target;
}
uint8_t get_unicode_input_mode(void) {
return input_mode;
}
__attribute__((weak))
void unicode_input_start (void) {
// save current mods
mods = keyboard_report->mods;
// unregister all mods to start from clean state
if (mods & MOD_BIT(KC_LSFT)) unregister_code(KC_LSFT);
if (mods & MOD_BIT(KC_RSFT)) unregister_code(KC_RSFT);
if (mods & MOD_BIT(KC_LCTL)) unregister_code(KC_LCTL);
if (mods & MOD_BIT(KC_RCTL)) unregister_code(KC_RCTL);
if (mods & MOD_BIT(KC_LALT)) unregister_code(KC_LALT);
if (mods & MOD_BIT(KC_RALT)) unregister_code(KC_RALT);
if (mods & MOD_BIT(KC_LGUI)) unregister_code(KC_LGUI);
if (mods & MOD_BIT(KC_RGUI)) unregister_code(KC_RGUI);
switch(input_mode) {
case UC_OSX:
register_code(KC_LALT);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
register_code(KC_U);
unregister_code(KC_U);
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
break;
case UC_WIN:
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
break;
case UC_WINC:
register_code(KC_RALT);
unregister_code(KC_RALT);
register_code(KC_U);
unregister_code(KC_U);
}
wait_ms(UNICODE_TYPE_DELAY);
}
__attribute__((weak))
void unicode_input_finish (void) {
switch(input_mode) {
case UC_OSX:
case UC_WIN:
unregister_code(KC_LALT);
break;
case UC_LNX:
register_code(KC_SPC);
unregister_code(KC_SPC);
break;
}
// reregister previously set mods
if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT);
if (mods & MOD_BIT(KC_RSFT)) register_code(KC_RSFT);
if (mods & MOD_BIT(KC_LCTL)) register_code(KC_LCTL);
if (mods & MOD_BIT(KC_RCTL)) register_code(KC_RCTL);
if (mods & MOD_BIT(KC_LALT)) register_code(KC_LALT);
if (mods & MOD_BIT(KC_RALT)) register_code(KC_RALT);
if (mods & MOD_BIT(KC_LGUI)) register_code(KC_LGUI);
if (mods & MOD_BIT(KC_RGUI)) register_code(KC_RGUI);
}
void register_hex(uint16_t hex) {
for(int i = 3; i >= 0; i--) {
uint8_t digit = ((hex >> (i*4)) & 0xF);
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
}

@ -0,0 +1,132 @@
#ifndef PROCESS_UNICODE_COMMON_H
#define PROCESS_UNICODE_COMMON_H
#include "quantum.h"
#ifndef UNICODE_TYPE_DELAY
#define UNICODE_TYPE_DELAY 10
#endif
__attribute__ ((unused))
static uint8_t input_mode;
void set_unicode_input_mode(uint8_t os_target);
uint8_t get_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void register_hex(uint16_t hex);
#define UC_OSX 0 // Mac OS X
#define UC_LNX 1 // Linux
#define UC_WIN 2 // Windows 'HexNumpad'
#define UC_BSD 3 // BSD (not implemented)
#define UC_WINC 4 // WinCompose https://github.com/samhocevar/wincompose
#define UC_BSPC UC(0x0008)
#define UC_SPC UC(0x0020)
#define UC_EXLM UC(0x0021)
#define UC_DQUT UC(0x0022)
#define UC_HASH UC(0x0023)
#define UC_DLR UC(0x0024)
#define UC_PERC UC(0x0025)
#define UC_AMPR UC(0x0026)
#define UC_QUOT UC(0x0027)
#define UC_LPRN UC(0x0028)
#define UC_RPRN UC(0x0029)
#define UC_ASTR UC(0x002A)
#define UC_PLUS UC(0x002B)
#define UC_COMM UC(0x002C)
#define UC_DASH UC(0x002D)
#define UC_DOT UC(0x002E)
#define UC_SLSH UC(0x002F)
#define UC_0 UC(0x0030)
#define UC_1 UC(0x0031)
#define UC_2 UC(0x0032)
#define UC_3 UC(0x0033)
#define UC_4 UC(0x0034)
#define UC_5 UC(0x0035)
#define UC_6 UC(0x0036)
#define UC_7 UC(0x0037)
#define UC_8 UC(0x0038)
#define UC_9 UC(0x0039)
#define UC_COLN UC(0x003A)
#define UC_SCLN UC(0x003B)
#define UC_LT UC(0x003C)
#define UC_EQL UC(0x003D)
#define UC_GT UC(0x003E)
#define UC_QUES UC(0x003F)
#define UC_AT UC(0x0040)
#define UC_A UC(0x0041)
#define UC_B UC(0x0042)
#define UC_C UC(0x0043)
#define UC_D UC(0x0044)
#define UC_E UC(0x0045)
#define UC_F UC(0x0046)
#define UC_G UC(0x0047)
#define UC_H UC(0x0048)
#define UC_I UC(0x0049)
#define UC_J UC(0x004A)
#define UC_K UC(0x004B)
#define UC_L UC(0x004C)
#define UC_M UC(0x004D)
#define UC_N UC(0x004E)
#define UC_O UC(0x004F)
#define UC_P UC(0x0050)
#define UC_Q UC(0x0051)
#define UC_R UC(0x0052)
#define UC_S UC(0x0053)
#define UC_T UC(0x0054)
#define UC_U UC(0x0055)
#define UC_V UC(0x0056)
#define UC_W UC(0x0057)
#define UC_X UC(0x0058)
#define UC_Y UC(0x0059)
#define UC_Z UC(0x005A)
#define UC_LBRC UC(0x005B)
#define UC_BSLS UC(0x005C)
#define UC_RBRC UC(0x005D)
#define UC_CIRM UC(0x005E)
#define UC_UNDR UC(0x005F)
#define UC_GRV UC(0x0060)
#define UC_a UC(0x0061)
#define UC_b UC(0x0062)
#define UC_c UC(0x0063)
#define UC_d UC(0x0064)
#define UC_e UC(0x0065)
#define UC_f UC(0x0066)
#define UC_g UC(0x0067)
#define UC_h UC(0x0068)
#define UC_i UC(0x0069)
#define UC_j UC(0x006A)
#define UC_k UC(0x006B)
#define UC_l UC(0x006C)
#define UC_m UC(0x006D)
#define UC_n UC(0x006E)
#define UC_o UC(0x006F)
#define UC_p UC(0x0070)
#define UC_q UC(0x0071)
#define UC_r UC(0x0072)
#define UC_s UC(0x0073)
#define UC_t UC(0x0074)
#define UC_u UC(0x0075)
#define UC_v UC(0x0076)
#define UC_w UC(0x0077)
#define UC_x UC(0x0078)
#define UC_y UC(0x0079)
#define UC_z UC(0x007A)
#define UC_LCBR UC(0x007B)
#define UC_PIPE UC(0x007C)
#define UC_RCBR UC(0x007D)
#define UC_TILD UC(0x007E)
#define UC_DEL UC(0x007F)
#endif

@ -0,0 +1,56 @@
#include "process_unicodemap.h"
#include "process_unicode_common.h"
__attribute__((weak))
const uint32_t PROGMEM unicode_map[] = {
};
void register_hex32(uint32_t hex) {
bool onzerostart = true;
for(int i = 7; i >= 0; i--) {
if (i <= 3) {
onzerostart = false;
}
uint8_t digit = ((hex >> (i*4)) & 0xF);
if (digit == 0) {
if (!onzerostart) {
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
} else {
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
onzerostart = false;
}
}
}
__attribute__((weak))
void unicode_map_input_error() {}
bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
uint8_t input_mode = get_unicode_input_mode();
if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
const uint32_t* map = unicode_map;
uint16_t index = keycode - QK_UNICODE_MAP;
uint32_t code = pgm_read_dword_far(&map[index]);
if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
// Convert to UTF-16 surrogate pair
code -= 0x10000;
uint32_t lo = code & 0x3ff;
uint32_t hi = (code & 0xffc00) >> 10;
unicode_input_start();
register_hex32(hi + 0xd800);
register_hex32(lo + 0xdc00);
unicode_input_finish();
} else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// when character is out of range supported by the OS
unicode_map_input_error();
} else {
unicode_input_start();
register_hex32(code);
unicode_input_finish();
}
}
return true;
}

@ -0,0 +1,9 @@
#ifndef PROCESS_UNICODEMAP_H
#define PROCESS_UNICODEMAP_H
#include "quantum.h"
#include "process_unicode_common.h"
void unicode_map_input_error(void);
bool process_unicode_map(uint16_t keycode, keyrecord_t *record);
#endif

@ -7,6 +7,10 @@
#define TAPPING_TERM 200
#endif
#ifdef FAUXCLICKY_ENABLE
#include "fauxclicky.h"
#endif
static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
switch (code) {
case QK_MODS ... QK_MODS_MAX:
@ -196,6 +200,26 @@ bool process_record_quantum(keyrecord_t *record) {
}
return false;
break;
#ifdef FAUXCLICKY_ENABLE
case FC_TOG:
if (record->event.pressed) {
FAUXCLICKY_TOGGLE;
}
return false;
break;
case FC_ON:
if (record->event.pressed) {
FAUXCLICKY_ON;
}
return false;
break;
case FC_OFF:
if (record->event.pressed) {
FAUXCLICKY_OFF;
}
return false;
break;
#endif
#ifdef RGBLIGHT_ENABLE
case RGB_TOG:
if (record->event.pressed) {
@ -948,6 +972,19 @@ void send_nibble(uint8_t number) {
}
}
__attribute__((weak))
uint16_t hex_to_keycode(uint8_t hex)
{
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
void api_send_unicode(uint32_t unicode) {
#ifdef API_ENABLE
uint8_t chunk[4];

@ -56,6 +56,14 @@ extern uint32_t default_layer_state;
#include "process_unicode.h"
#endif
#ifdef UCIS_ENABLE
#include "process_ucis.h"
#endif
#ifdef UNICODEMAP_ENABLE
#include "process_unicodemap.h"
#endif
#include "process_tap_dance.h"
#ifdef PRINTING_ENABLE
@ -117,7 +125,7 @@ void send_dword(uint32_t number);
void send_word(uint16_t number);
void send_byte(uint8_t number);
void send_nibble(uint8_t number);
uint16_t hex_to_keycode(uint8_t hex);
void led_set_user(uint8_t usb_led);
void led_set_kb(uint8_t usb_led);

@ -39,22 +39,27 @@ enum quantum_keycodes {
QK_CHORDING = 0x5600,
QK_CHORDING_MAX = 0x56FF,
#endif
QK_TAP_DANCE = 0x5700,
QK_TAP_DANCE_MAX = 0x57FF,
QK_LAYER_TAP_TOGGLE = 0x5800,
QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x6FFF,
QK_TAP_DANCE = 0x7100,
QK_TAP_DANCE_MAX = 0x71FF,
#ifdef UNICODEMAP_ENABLE
QK_UNICODE_MAP = 0x7800,
QK_UNICODE_MAP_MAX = 0x7FFF,
QK_MOD_TAP_MAX = 0x7FFF,
#if defined(UNICODEMAP_ENABLE) && defined(UNICODE_ENABLE)
#error "Cannot enable both UNICODEMAP && UNICODE"
#endif
#ifdef UNICODE_ENABLE
QK_UNICODE = 0x8000,
QK_UNICODE_MAX = 0xFFFF,
#endif
#ifdef UNICODEMAP_ENABLE
QK_UNICODE_MAP = 0x8000,
QK_UNICODE_MAP_MAX = 0x83FF,
#endif
// Loose keycodes - to be used directly
RESET = 0x7000,
RESET = 0x5C00,
DEBUG,
MAGIC_SWAP_CONTROL_CAPSLOCK,
MAGIC_CAPSLOCK_TO_CONTROL,
@ -86,6 +91,13 @@ enum quantum_keycodes {
AU_OFF,
AU_TOG,
#ifdef FAUXCLICKY_ENABLE
// Faux clicky
FC_ON,
FC_OFF,
FC_TOG,
#endif
// Music mode on/off/toggle
MU_ON,
MU_OFF,
@ -171,6 +183,7 @@ enum quantum_keycodes {
#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
#define SCMD(kc) (kc | QK_LGUI | QK_LSFT)
#define SWIN(kc) SCMD(kc)
#define LCA(kc) (kc | QK_LCTL | QK_LALT)
#define MOD_HYPR 0xf
#define MOD_MEH 0x7
@ -297,19 +310,37 @@ enum quantum_keycodes {
// One-shot mod
#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
// Layer tap-toggle
#define TT(layer) (layer | QK_LAYER_TAP_TOGGLE)
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8))
#define CTL_T(kc) MT(MOD_LCTL, kc)
#define LCTL_T(kc) MT(MOD_LCTL, kc)
#define RCTL_T(kc) MT(MOD_RCTL, kc)
#define SFT_T(kc) MT(MOD_LSFT, kc)
#define LSFT_T(kc) MT(MOD_LSFT, kc)
#define RSFT_T(kc) MT(MOD_RSFT, kc)
#define ALT_T(kc) MT(MOD_LALT, kc)
#define LALT_T(kc) MT(MOD_LALT, kc)
#define RALT_T(kc) MT(MOD_RALT, kc)
#define ALGR_T(kc) MT(MOD_RALT, kc) // dual-function AltGR
#define GUI_T(kc) MT(MOD_LGUI, kc)
#define LGUI_T(kc) MT(MOD_LGUI, kc)
#define RGUI_T(kc) MT(MOD_RGUI, kc)
#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
#define RCAG_T(kc) MT((MOD_RCTL | MOD_RALT | MOD_RGUI), kc) // Right control alt and gui
#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
#define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc)
#define SWIN_T(kc) SCMD_T(kc)
#define LCA_T(kc) MT((MOD_LCTL | MOD_LALT), kc) // Left control and left alt
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO)

@ -65,3 +65,4 @@ MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches

@ -1,6 +1,6 @@
# Quantum Mechanical Keyboard Firmware
[![Build Status](https://travis-ci.org/jackhumbert/qmk_firmware.svg?branch=master)](https://travis-ci.org/jackhumbert/qmk_firmware) [![Gitter](https://badges.gitter.im/qmk/qmk_firmware.svg)](https://gitter.im/qmk/qmk_firmware?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge)
[![Build Status](https://travis-ci.org/qmk/qmk_firmware.svg?branch=master)](https://travis-ci.org/jackhumbert/qmk_firmware) [![Gitter](https://badges.gitter.im/qmk/qmk_firmware.svg)](https://gitter.im/qmk/qmk_firmware?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge)
This is a keyboard firmware based on the [tmk_keyboard firmware](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/).

@ -33,6 +33,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nodebug.h"
#endif
#ifdef FAUXCLICKY_ENABLE
#include <fauxclicky.h>
#endif
void action_exec(keyevent_t event)
{
@ -41,6 +44,16 @@ void action_exec(keyevent_t event)
dprint("EVENT: "); debug_event(event); dprintln();
}
#ifdef FAUXCLICKY_ENABLE
if (IS_PRESSED(event)) {
FAUXCLICKY_ACTION_PRESS;
}
if (IS_RELEASED(event)) {
FAUXCLICKY_ACTION_RELEASE;
}
fauxclicky_check();
#endif
#ifdef ONEHAND_ENABLE
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);

@ -16,8 +16,14 @@
*/
uint32_t default_layer_state = 0;
__attribute__((weak))
uint32_t default_layer_state_set_kb(uint32_t state) {
return state;
}
static void default_layer_state_set(uint32_t state)
{
state = default_layer_state_set_kb(state);
debug("default_layer_state: ");
default_layer_debug(); debug(" to ");
default_layer_state = state;
@ -57,8 +63,14 @@ void default_layer_xor(uint32_t state)
*/
uint32_t layer_state = 0;
__attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state) {
return state;
}
static void layer_state_set(uint32_t state)
{
state = layer_state_set_kb(state);
dprint("layer_state: ");
layer_debug(); dprint(" to ");
layer_state = state;

@ -29,6 +29,9 @@ extern uint32_t default_layer_state;
void default_layer_debug(void);
void default_layer_set(uint32_t state);
__attribute__((weak))
uint32_t default_layer_state_set_kb(uint32_t state);
#ifndef NO_ACTION_LAYER
/* bitwise operation */
void default_layer_or(uint32_t state);
@ -69,6 +72,8 @@ void layer_xor(uint32_t state);
#define layer_xor(state)
#define layer_debug()
__attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state);
#endif
/* pressed actions cache */

@ -257,7 +257,7 @@ bool process_tapping(keyrecord_t *keyp)
return true;
}
} else {
if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n") {};
if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
process_record(keyp);
return true;
}

@ -51,6 +51,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE
# include "rgblight.h"
#endif
#ifdef FAUXCLICKY_ENABLE
# include "fauxclicky.h"
#endif
#ifdef SERIAL_LINK_ENABLE
# include "serial_link/system/serial_link.h"
#endif
@ -108,6 +111,9 @@ void keyboard_init(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_init();
#endif
#ifdef FAUXCLICKY_ENABLE
fauxclicky_init();
#endif
#if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
keymap_config.nkro = 1;
#endif

@ -23,7 +23,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PS2_MOUSE_SEND(command, message) \
do { \
uint8_t rcv = ps2_host_send(command); \
__attribute__ ((unused)) uint8_t rcv = ps2_host_send(command); \
if (debug_mouse) { \
print((message)); \
xprintf(" command: %X, result: %X, error: %X \n", command, rcv, ps2_error); \
@ -55,13 +55,14 @@ do { \
#define PS2_MOUSE_RECEIVE(message) \
do { \
uint8_t rcv = ps2_host_recv_response(); \
__attribute__ ((unused)) uint8_t rcv = ps2_host_recv_response(); \
if (debug_mouse) { \
print((message)); \
xprintf(" result: %X, error: %X \n", rcv, ps2_error); \
} \
} while(0)
__attribute__ ((unused))
static enum ps2_mouse_mode_e {
PS2_MOUSE_STREAM_MODE,
PS2_MOUSE_REMOTE_MODE,

@ -92,4 +92,23 @@ elif [[ -n "$(type -P zypper)" ]]; then
# TODO: The avr and eabi tools are not available as default packages, so we need
# another way to install them
elif [[ -n "$(type -P pkg)" ]]; then
# FreeBSD
pkg update
pkg install -y \
git \
wget \
gmake \
gcc \
zip \
unzip \
avr-binutils \
avr-gcc \
avr-libc \
dfu-programmer \
dfu-util \
arm-none-eabi-gcc \
arm-none-eabi-binutils \
arm-none-eabi-newlib \
diffutils
fi

@ -11,7 +11,7 @@ if [[ "$TRAVIS_COMMIT_MESSAGE" != *"[skip build]"* ]] ; then
make all-keyboards AUTOGEN="true"
: $((exit_code = $exit_code + $?))
else
MKB=$(git diff --name-only -n 1 ${TRAVIS_COMMIT_RANGE} | grep -oP '(?<=keyboards\/)([a-zA-Z0-9_]+)' | sort -u)
MKB=$(git diff --name-only -n 1 ${TRAVIS_COMMIT_RANGE} | grep -oP '(?<=keyboards\/)([a-zA-Z0-9_]+)(?=\/)' | sort -u)
for KB in $MKB ; do
echo "Making all keymaps for $KB"
make "$KB" AUTOGEN=true

@ -7,7 +7,7 @@ rev=$(git rev-parse --short HEAD)
git config --global user.name "Travis CI"
git config --global user.email "jack.humb+travis.ci@gmail.com"
if [[ "$TRAVIS_BRANCH" == "master" ]] ; then
if [[ "$TRAVIS_BRANCH" == "master" && "$TRAVIS_PULL_REQUEST" == "false" ]] ; then
increment_version ()
{

Loading…
Cancel
Save