* feat-user-kuatsure: abstract symbol row out
* feat-user-kuatsure: abstract grouped bracket, brace, paren out
* fix-preonic-kuatsure: remove eol as requested by @drashna
* feat-user-kuatsure: add KC_MAKE and KC_FLSH
thanks to @drashna for the help
* chore-preonic-kuatsure: remove auto shift
* chore-user-kuatsure: move leader seq's to macro syntax
* feat-user-kuatsure: add `KC_VRSN` key
plus use it preonic keymap
* chore-user-kuatsure: namespace keyboard macros `KB`
* chore-preonic-kuatsure: move some keyboardy keys around
* chore-preonic-kuatsure: remove parens, brackets, braces from lower
* chore-user-kuatsure: move tmux window shifts to dbl press leaders
* feat-user-kuatsure: add a computer lock leader seq
* fix-preonic-kuatsure: go back to lower brackets
* chore-preonic-kuatsure: clear out raise
* feat-various-kuatsure: add meh + tab mod tap
* chore-preonic-kuatsure: `raise` eats `game_mod` layer
* fix-preonic-kuatsure: reverse pg up and pg down
* chore-user-kuatsure: add double tap to turn off music
* chore-user-kuatsure: move like seqs together
* chore-preonic-kuatsure: add a few more items to the num pad on raise
* feat-user-kuatsure: re-enable td for <> keys
* chore-user-kuatsure: give a little more grace period for leader
* fix-user-kuatsure: give lock leader a gui buffer
no timer or anything, but alfred doesn't boot up as quickly as I would like sometimes
gui doesn't do anything but gives a little bit of a time bump
* fix-user-kuatsure: changes from @drashna review
* Switch Quefrency from flaky I2C back to serial
* Lower mouse wheel speed on Quefrency slightly
* Migrate common settings to userspace
* Enable Bootmagic Lite for consistent reset to bootloader.
* Turn off some undesired features across all keyboards.
* Remove EEPROM reset keybinding from all keyboards since Bootmagic Lite
also does an EEPROM reset.
* Set backlight and underglow increments consistently across all
keyboards since lots of them like to override the deafults.
* Set mouse keys consistently across all keyboards.
* Update function layer keymap images
* Re-enable Audio
And there was much rejoicingmake keebio/iris/rev2:drashna AUDIO_ENABLE=yes!
* Re-add debounce to ergodox EZ
* Fix rgb matrix helper function
* Make sure that RGM Matrix is checked properly
* Fix merge commit?
* Disable more RGB matrix modes
* Increase Debounce for Ergodox EZ
The performance improvements have made it necessary, actually
* Consolidate RGB Matrix layer indication function
And changes to iris
* Fix lighting issue for gamepad
* Update Corne Keyboard configuration
* Update Corne Keyboard layout
* Update KC_MAKE macro to better handle crkbd split
* Tweaks to Corne Keyboard Layout
* Enable RGB Matrix Sleep
* Update my code to use layer_state_t typedef
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* Initial Zygomorph 5x6 code
Split is not working yet
* layout changes
implement 4 row config option (not done yet), remove layout comments in layout.c
* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6
Also, info.json *should* be nearly usable
for the configurator
* temporary fix for pin D5 being broken
* show D5 issue comment
* add build notes
* Pin B7 broken in split why?
* remove fix
* Fix some pin assignments
* begin to fix keymap
* Create new 5x6 layout
* update key positions
* Initial Zygomorph 5x6 code
Split is not working yet
* layout changes
implement 4 row config option (not done yet), remove layout comments in layout.c
* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6
Also, info.json *should* be nearly usable
for the configurator
* temporary fix for pin D5 being broken
* show D5 issue comment
* add build notes
* Pin B7 broken in split why?
* remove fix
* Fix some pin assignments
* begin to fix keymap
* Create new 5x6 layout
* Rough first pass at split common conversion.
Keymap cleanup to cover just the basics.
Broke OLED code out into separate example.
* Fix readme
* Removal of old encoder / oled driver, fix for layout macros
* small update
* xulkal zygomorph keymaps
* Removed the LED_MIRRORED option as leds are always mirrored on Zygomorph
* Xulkal keymaps update
* split rgb light support
* fix line endings
* Apply suggestions from code review
Co-Authored-By: zvecr <git@zvecr.com>
* More layout and compile fixes from pr review
* Cleaning up rules.mk files
* Apply suggestions from code review
Co-Authored-By: zvecr <git@zvecr.com>
* Updating defaults
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Disable a bunch of reactive modes
* Enable rgb matrix for Corne Keyboard
* Convert CRKBD to rgb matrix
* Add Gergo keyboard layout
* Make Diablo 3 tap dance better
* Add basic support for Planck EZ
* Fix RGB Matrix stuff
* Fix keycodes for Planck EZ
* Update CRKBD OLED stuff
* Fix typo for sleep on ergodox glow
* Improve my gergo layout
* Scrolling OLED key logger!
* Change gergo layout
* Hnadle unicode keycodes if unicode is disabled
* Disable COMMAND/CONSOLE for gergo
* Fix right side control
* Re-enable LTO for all platforms
Since I got updated arm gcc binaries that no longer error out on lto
* Update formatting to match newer community standards
Poor 2 space
* Re-alight startup animation to use new HUE range
* Streamline gitlab ci scripts
* Disabled Space Cadet
* Add support for breathing table
* Enable new LTO Option
And clean up defines that will now be repeatitive
* Remove vscode settings
* Additional formatting cleanup of config.h files
* Add FnLk to Melody96 bottom row
* Update conditional in userspace makefile
Thanks @drashna
* Add F keys to Melody96 Fn layer
* Add FN_ESC alias to userspace
* Update KBD6X keymap
* Fix RGB_MATRIX_ENABLE constant name in #if
* Remove trailing \ from LAYOUT macro calls
* Set RGB mode on EEPROM reset in KBD6X
* Swap right and middle mouse buttons in KBD6X
* Rearrange RGB controls in KBD6X
* Update keycode aliases, replace CLEAR with DEL_NXT in KBD6X
Add Clear to KBD6X as RCtrl+`
* Convert code to 4 space indents
* Tweak RCTRL layer functionality
* Replace NUMPAD custom keycode with layer state logic
* Update RGB_MATRIX_ENABLE check
Co-Authored-By: vomindoraan <vomindoraan@gmail.com>
* Expose unicode_saved_mods
* Add UNICODEMAP shift pair functionality and XS keycode
* Add XS to keycode reference documentation
* Pick pair index based on both Shift and Caps Lock state
* Add XS to Unicode feature docs
* Clean up process_unicode* headers
* Extract unicode_map index calculation into function
* Pick pair index as XOR rather than OR of Shift and Caps states
* unicode_input_start() has to be called before the unicode_map index is calculated
* Replace unicodemap_input_error() with more generic unicode_input_cancel()
* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))
* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC
* Make keycode range checks more robust
* Fix keycode range checks for different input modes
* Add UNICODE_KEY_LNX, update docs
* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR
* XS → XP, update docs
* Tweak Unicode docs
* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers
* Update Unicode table in docs/keycodes.md
* Update Unicode docs per review comments
* Replace references to Mac OS X with macOS in Unicode docs
* As of v0.9.0, WinCompose supports all possible code points
* Expand descriptions in XP docs
* Update keycode table and cycling docs
* Further expand cycling docs
* Start to standardize macro timer
* Update Fractal layout
Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front
* Update Iris keymap to use I2C for transport
* Remove TAP_CODE_DELAY from keyboard in favor of global setting
* Remove Woodpad
Since it\'s no longer in my possession
* Only enable LTO on AVR boards
* Run matrix_scans while doing startup light
* Run matrix_scan to get split keyboard code synced properly
* Fix rgb mode
* Remove custom debouncing settings
* Make RGB Light Startup Animation optional
* Fix opt def
* Remove extra tap code delay value
* Fix references to keebio boards
* Add support for LP Iris keyboard
* Add backlight code
* Make startup animation optional
* Update gitlab ci script
* Remove port declaration
* Revert avrgcc changes to gitlab ci file
* Don't re-set mods
* Remove MACRO_TIMER define
* Add custom name for crkbd
* Add name for Prime M pad
* Add names for ortho 4x12 boards
* Add some additional handling for rgb init
* Change thumb clusters on ergodox
* Switch Orthodox to I2C
* Fix Space in ergodox keymap
* Use OSL for ergodox layout
* Ugh, can't find a good layout
* Fix typo
* Fix up animation startup
* Cries in AVR
* Fix makefiles for ergodox ez boards
* Add support for "secret songs" in my userspace
* Reset debounce to 5ms for Ergodox EZ
* Fix gitlab CI yaml file
* More crying in AVR
* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged
* Update ODox for split common and i2c
* Add split config
* Impement Split code
* Add support for xscorpion OLED code
* Add OLED display config
* Fix OLED screen font
* Get OLED set up in vertical mode
* Remove old OLED code
* add per key support for crkbd
* Fix split changes
* RGB Tweeaks
* More OLED tweaks
* Fix rotation stuff
* Fix more OLED stuff
* Remove custom Debounce from Ergodox layout since it's no longer needed
* Add keycodes for new macros to keymaps
* add macros for commonly used shortcuts
* FIx macro code and add comments
* Replaced with build in QMK keycodes
* Removed macros that duplicated QMK keycodes
* Adding new tap dance key
* Adding new tap dance code
* add code for copy/paste to tap dance
* testing tap dance enums
* New tap dance keycodes
* Fix enums
* fresh commit for a new fork for PR to upstream/master
* gaming mode added, lighting changes for other modes
* rules.mk fixed...
* fixed collision issue with aesthetic and shifty modes
* fixed collision issue with aesthetic and shifty modes
* troubleshooting game mode failing
* moved game tapdance key to default layer, fixed issue
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* Add underglow controls to dz60 function layer
* Fixing merge conflicts
* Fixing exectable bits changed during merge
* Userspace update
* Add keycode for KC_MAKE
* Add KC_MAKE keycode
* Add stanrc85.c file with KC_MAKE
* Remove unused include
* Improved KC_MAKE stolen from Drashna
* Define mod mask for new KC_MAKE code
* RESET board to flash after compiling
* Remove send_string
* RESET fixed in KC_MAKE
* Change how desktop commands work
* Add DST_MOD_MASK as a config option
* DST_RMV → DST_REM
* Add melody96:konstantin keymap
* Update custom SEND_STRING
* Move feature flags from userspace into keyboard rules
* Use "Vo-", "Vo+" instead of "VoD", "VoU" in keymap comments
* Add RGB controls and numpad Unicode to Melody96 keymap
* Add RGB_SET keycode to Melody96 and RGB files to userspace
* Generate UNICODE and UNICODEMAP constants using macros
* Avoid collisions with X_* send string constants
* Use two spaces before inline comments
* Add _keymap versions of other custom Quantum functions
Not added: eeconfig_update_keymap, eeconfig_read_keymap
* Switch to UNICODEMAP in keyboard rules
* Make toggle_numpad a nested function in process_record_user
* Set Melody96 underglow color to Godspeed blue on EEPROM reset
* Remove most _keymap and _user definitions in userspace
Some keyboards misuse _user functions by defining them in the base files
instead of the corresponding _kb functions (especially led_set_user and
matrix_init_user). Until this is fixed (#5148), I've removed definitions
in my userspace that could cause linking collisions.
* Update GODSPEED_BLUE values and RGB mode keys
* Add GODSPEED_YELLOW color
* Set preferred intervals for rgblight effects
* Update tap dance function names
* Replace td_lshift_fn with generic td_mod_layer, add TD_RCTL_FN
Move TD_FN_RCTL after TD_RCTL_FN
* Replace td_fn_rctrl with generic td_layer_mod
* Add blank lines, prefer explicit initialization
* ACTION_TAP_DANCE_DOUBLE_MODS → ACTION_TAP_DANCE_DOUBLE_MOD
* Update Godspeed colors
* Add media controls to Melody96 keymap
* Add SysRq, Break combos and other keys to Melody96 keymap
* Add HOME/END keys as upper/lower on arrow-up/down
* Reduce .hex file size by turning off unneeded options
* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
* Latest super latest version merge
* cbbrowne keymap for XD75re
* starting notes on XD75re keymap plans
* First draft of bottom row of QWERTY
* Switch my special bottom line over to QCENT
* Dunno
* Filling in wanted keys, bit by bit...
* Add copyright, extra macro
* Clean up comments, remove some experimental code I didn't like
* TODO plans for xd75re
* clean up keyboard layout
* QCENT2 is my new experiment for the main keyboard...
* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer
* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing
* More xd75 changes, now that I actually have it in hand
* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges
* more revs to XD75
* Dropping parts of the centre keypad in favor of Keys I Really Need
* Improve documentation to conform with how builds are done now
* Improve documentation to conform with how builds are done now
* Add cbbrowne rules file as alternative to having the rules in Makefile
* Makefile not needed anymore for individual keymap
* Some revs to my keymapping
* Add {}
* Add PGUP/PGDN
* Shifted some middle-range keys around
* Needed Tilde, Backquote, and to shift RESET onto FUNCTION layer
* Wanted ~
* cbbrowne hasn't anything to do with hadron keymaps
* trim unneeded bits
* I prefer OrgMode for my notes
* Have a right-alt
* Layer keys make LED colors change
* Add sample user rules for cbbrowne
* Add source of xd75 rules
* Individualized xd75 rules
* Adopt LAYOUT to genericize the layout as an ortholinear 5x15 keyboard
* Add INSERT and EEP_RST to HS60 keymap
* Add INSERT to keymap
* Layer based RGB colors
* Move RGB code to layer_rgb.c
* New file with layer based RGB colors
* Use RGB code if RGBLIGHT is enabled
* Set RGB options in config.h
* Remove rgb enable from init user