* initial commit of budget96
* non logic changes
* add my name to readme
* update matrix.c
* make the matrix representation of the layout macro
* fix up LAYOUT macro
* add missing character
* initial keymap commit
* put KC_NO where they belong
* basic keymap
* fix matrix row and col definition
* The diagram I was sent and the pins used I was sent were in opposite order from each other. This should fix the issues
* update the readme
* change up manufacturer for budget96
* update copyright date
* fix up the switch matrix and provide a keymap
* forgot the keymap
* other matrix fixes
* missing a few keys in the switch matrix
* messed up the row tracing
* tweak keymap a bit
* use a lower case k
* fix spacing for markdown rendering
* put in the reset key documentation
* clean up the file a little
* use LAYOUT_96_ansi
* add a second layer for lighting controls
* add in lighting support
* add QMK Configurator support
* use pragma once
* remove un needed matrix.c
* convert to GPIO methods
* turn on rgblight_enable and get rid of custom matrix
* set bootloadhid_bootloader to 1
* set bootmagic to lite and set it to k50
* add reset information to readme
* use i2c_master instead of custom i2c
* restore the custom i2c code
* introduce reset key and eep_rst in function layer 1
* fix up pip3 install commands
* fix up device and manufacturer names
* remove un needed comments
* add an ALL layout macro along with QMK Configurator support
* move budget96 into donutcables directory since he actually has different boards
* add a short donut cables blurb taken from his website
* update readme for make instructions to point to the new path
* Update keyboards/donutcables/budget96/config.h
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update keyboards/donutcables/budget96/readme.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update keyboards/donutcables/budget96/info.json
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* turn on backlight
* Update keyboards/donutcables/budget96/readme.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* remove extra UART and BOOTLOADER settings that are not needed
* Added first configuration for handwired hacked motosped keyboard
* Added first keymap
* Fixed h file key layout
* Swapped Y and Z in default keymap
* Added name, email and description
* Moved hacked motospeed keyboard to handwired
* Changed make command in readme
* Formatted readme to be displayed properly with markdown
* Formatted keymap and layout to better reflect the physical keyboard
* Fixed info.json
* Update keyboards/handwired/hacked_motospeed/info.json
Co-Authored-By: Deckweiss <Deckweiss75@gmail.com>
* Removed .directory from .gitignore
Co-Authored-By: Deckweiss <Deckweiss75@gmail.com>
* Minor changes and cleanup
* Update keyboards/handwired/hacked_motospeed/hacked_motospeed.h
Added back newline needed for properly parsing
Co-Authored-By: Deckweiss <Deckweiss75@gmail.com>
* Adding new keymap folder for goadmaster
* add switch break
* zeal60 rgb backlight files
* modified for red caps lock key
* Remove return statement
* Files removed
* Add new RGB options
* Back to original file
* Keyboard: add treeadstone48
* rename layout defines
* Use of pragma once
* move common include code
* fixed info.json
* change keymap layout from kc to normal
* fix alpha revision keymap
* fixed info.json
* remove USE_Link_Time_Optimization
* Initial portover of the doro68.json with corrected column pins.
* Initial setup of LAYOUT_ansi and it's use in the default keymap.
* Added F keys to default kemap on layer 1.
* Added split space (and everything else) layout and a base keymap to be updated.
* Renamed split_space to multi.
* Changed product_id for doro.
* Created a basic doro LAYOUT_iso and default keymap.
* Copied over basic layout and keymap.
* Added readme.md for doro67 multi.
* Removed basic keyboad layout and keymap because it's a separate PCB.
* Added backlight controls to the various keymaps.
* Added explicit backlight pin define.
* Increased number of backlight levels for flexibility.
* Removed unnecessary line slashes and unified keymcaps.
* Corrected ISO layout and switched position with multi.
* Added keymap readme.md files.
* Corrected ISO keymap.
* Added Layouts to info.json for toolbox.
* Re-added slashes as they were necessary here...
* Corrected info.json/keymap discreptancies.
* Updated copyright messages (and fixed small readme error).
* Added missing line break spaces in readme.md
Co-Authored-By: ShadeDream <nick@shadedream.com>
* Keymap alignments on default_multi readme.md
Co-Authored-By: ShadeDream <nick@shadedream.com>
* Keymap alignments on default_multi readme.md
Co-Authored-By: ShadeDream <nick@shadedream.com>
* Keymap alignments on default_multi readme.md
Co-Authored-By: ShadeDream <nick@shadedream.com>
* Small alignment adjustment on the default keymap readme.md
Co-Authored-By: ShadeDream <nick@shadedream.com>
* use pragma once where applicable
* remove ?
* update default keymap readme
* remove un need include
* update readme with newbs guide
* set underglow and backlight to be on by default, and explicitly set them to no for the default keymap to handle the non Polestar case.
* put mine and benlyall's name in the code
* update readme
* port Massdrop CTRL/ALT to use RGB Matrix
Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>
* Massdrop lighting support working
This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk.
Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired.
* Updating config based on testing results with patrickmt & compile errors
* Updates for PR5328
For CTRL and ALT:
Moved location of new RGB Matrix macros from config_led.h to config.h.
Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing.
Re-added missing breathing code for when Massdrop configurator mode is defined.
* remove prilik keymap form PR
* Implemented Eager Per Row debouncing algorithm.
Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical)
* Added documentation for eager_pr
* Ported ergodox_ez to eager_pr debouncing.
* Removed check for changes in matrix_scan.
* Added further clarification in docs.
* Accidental merge with ergodox_ez
* Small cleanup in eager_pr
* Forgot to debounce_init - this would probably cause seg-faults.
* first [ass at pulling out common duck library functions
* use new library in jetfire
* use new library in duck lightsaver
* use new library in octagon v2
* put Device into the library
* refactor send_value
* refactor send_value and send_color
* use pragma once
* use pragma once
* use pragma once
* use pragma once
* rename backlight_led to indicator_leds to match with other duck boards
* rename enum
* make #define names consistent
* rename ducklib to duck_led
* update rules.mk ?= to =
* put rgb in the correct order
* add debounce debugging printouts
* turn on bootmagic lite and set it to the top left most key commonly programmed as Escape
* add reset key documentation
* fix that typo
* Update keyboards/duck/duck_led/duck_led.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* include the correct library
* initial commit
* get rid of some of the vanilla cookie cutter code
* Put in the matrix size and the pins
* add LAYOUT macro and a suitable keymap
* Add QMK Configurator support
* set bootmagic to lite
* put a RESET key into the default keymap
* edit kyuu readme file for description and quantrik.com link
* Update keyboards/quantrik/kyuu/config.h
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* fix captilization of keyboard name
* fix keymap wrapping issue and add MO key
* preserve RESET key location
* use one of the macros
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
* Add tennie
* Jacobs Functions
* Switch back to normal layout
* Remove define from old template
* Fix broken keymaps
* Correct style errors, add bootlite
* Update readmes. Rename test keymap
* Missed comma
* Switch rgb from init to post init
* Updated iris, planck, and xd75 keymaps
* Added brightness down and up to commented layout of Symbol layer.
* updated config files for planck and iris
* removed unnecessary include lines from iris and planck config files
* updated XD75's PC layer and its NAVPC toggle layer
* fixed typo in alias declaration for C_BSPS
* changed alias names for BSPC toggle keys
* Updated iris, planck, and xd75 keymaps
* Added brightness down and up to commented layout of Symbol layer.
* updated config files for planck and iris
* removed unnecessary include lines from iris and planck config files
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* Create custom Planck Light keycap
See README for details
* Link to WhatPulse in README
* More remapping, and add RGB LED effects
* Remove dead code, address PR feedback from @drashna
* Add macro for “screenshot region to clipboard” hotkey for macOS
Also remove unused layer / key logic
* Remove extraneous comment
* Incorporate PR feedback from @drashna.
Update README with new mapping.
* Add keycodes for new macros to keymaps
* add macros for commonly used shortcuts
* FIx macro code and add comments
* Replaced with build in QMK keycodes
* Removed macros that duplicated QMK keycodes
* The code in this directory supports the KBD65
* Update readme.md
* Update readme.md
* Clear up the confusion between the kbd67/kbd65 naming.
* Update keyboards/kbdfans/kbd67/readme.md
Co-Authored-By: Hackerpilot <briancschott@gmail.com>
* initial commit of e6v2 bmc files
* update readme with bmc template and reset key location
* fix up the switch matrix
* add usbconfig.h file
* add i2c files
* cleanup config.h
* cleanup rules.mk and remove non atmega32a architecture code
* add an appropriate keymap for testing
* update readme with warning not to flash this hex file onto atmega32u4 e6v2
* get rgb lights working
* add QMK Configurator support for 60_ansi layout
* add hhkb support layout
* add additional layouts such as tsangan and all and included QMK Configurator support for them
* add bootmagic lite, and have it be set to Esc or the key located at k50
* update readme
* fixup spacing for LAYOUT_all electrical matrix
* add some pragma once magic
* use i2c_master instead of custom i2c.c
* remove the custom i2c.c
* restore a more valid default keymap
* add eep_rst to keymap
* Add kwer keymap and RGB mod description to cypher
* Add custom led_set_user to keymap
* Remove unneccessary include path from keyboards/westfoxtrot/cypher/keymaps/kwer/keymap.c
Co-Authored-By: kwerdenker <sebastian.spindler@gmail.com>
This PR is cherry-pick from 90b9a1aa7d in PR #5020.
@MxBlu copied quantum/rgblight.c to keyboards/mxss/rgblight.c on July 8, 2018. At that time, I think it would be better to copy quantum/rgblight.h at the same time.
Because if someone makes a change to `quantum/rgblight.[ch]` that is incompatible with the past, it may cause problems with the compilation of keyboards/mxss.
(Like when I changed the prototype of the `rgblight_effect_XXX()` functions of rgblight.c in PR #5020.)
* copy default over as starting point
* Getting rid of dvorak and colemak for now, added a couple changes to the
keymap
* removed refs to bad layers, formatting comments
* First version of my ergodox ported layout!
* Symbols layer, media layer, updated comments
* Hyper as a single key
* Fix stuck hyper key when switching layers
* Tweak some annoying things about the layout.
- move raise left and promote alt
- remove swap keys on the last layer
- reorganize media keys so they're easier to reach and more intuitive
- fix some comment template things
* Add readme for rjhilgefort planck layout
* readme tweak
* PR feedback changes
* Add support for wiring RGB LEDs for both halves directly to their respective controllers
RGB LEDs for each half don't need to be chained together across the TRRS cable with this
* Add split RGB LED support for serial
* Update config/rules for bakingpy layout
* Un-nest ifdefs for hand detection
* Read RGB config state from memory instead of EEPROM for serial updates
* Reuse existing LED pointer instead of creating new one
* Create custom Planck Light keycap
See README for details
* Link to WhatPulse in README
* More remapping, and add RGB LED effects
* Remove dead code, address PR feedback from drashna
* Adding new tap dance key
* Adding new tap dance code
* add code for copy/paste to tap dance
* testing tap dance enums
* New tap dance keycodes
* Fix enums
* handwired/magicforce61: refactor
Renamed layout macro KEYMAP to LAYOUT.
Keymap now uses #include QMK_KEYBOARD_H.
Refactored the default keymap to use non-auto-prepended keycodes per QMK standard.
Deleted deprecated action_get_macro block (was unused).
* handwired/magicforce61: Configurator support
* handwired/magicforce61: readme cleanup
Restructured the readme to be more similar to current QMK template.
* handwired/magicforce61: replace missing image in readme
Replaced the missing wiring image (error 404) with a table.
* handwired/magicforce61: rename readme to lowercase
* Convert config.h to #pragma once include guard