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qmk_firmware/docs
drashna 3c15c48e6a
Add "KC_MAKE" to userspace example
7 years ago
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gitbook/images RGB improvements (#1684) 7 years ago
README.md Make arguments redo, subproject elimination (#1784) 7 years ago
_summary.md Move keycodes to their own section 7 years ago
becoming_a_qmk_collaborator.md convert docs to lowercase and underscores 8 years ago
compatible_microcontrollers.md convert docs to lowercase and underscores 8 years ago
config_options.md RETRO_TAPPING (#1922) 7 years ago
contributing.md update contributing guidelines 7 years ago
custom_quantum_functions.md Fix minor formatting issue. 8 years ago
documentation_best_practices.md Doc updates from going through every file 7 years ago
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eclipse.md Update a bunch of docs 8 years ago
faq.md Overhaul the Getting Started section and add a FAQ section 7 years ago
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faq_debug.md Document the Teensy hardware reset problem 7 years ago
faq_general.md Improvements to documentation (#1919) 7 years ago
faq_keymap.md Restructure the hardware and feature docs to make things easier to find (#1888) 7 years ago
feature_advanced_keycodes.md 333fred layout update (#1971) 7 years ago
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feature_pointing_device.md Generic Pointing Device (#1767) 7 years ago
feature_ps2_mouse.md Add option to reverse PS2 mouse axes and scrolling 7 years ago
feature_rgblight.md Added a new keycode for cycling through RBG modes which reverses directions when shift is hold. 7 years ago
feature_space_cadet.md Restructure the hardware and feature docs to make things easier to find (#1888) 7 years ago
feature_stenography.md Fixed various feature links 7 years ago
feature_tap_dance.md fixed two typos 7 years ago
feature_terminal.md Updates send_string functionality, adds terminal feature (#1657) 7 years ago
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feature_unicode.md Restructure the hardware and feature docs to make things easier to find (#1888) 7 years ago
feature_userspace.md Add "KC_MAKE" to userspace example 7 years ago
features.md Added missing RGB and Auto Shift in main feature list. Also standardized on period at the end of each feature list item. 7 years ago
flashing.md adds flashing docs 7 years ago
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getting_started_build_tools.md Improvements to documentation (#1919) 7 years ago
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isp_flashing_guide.md update docs for isp 8 years ago
keycode.txt Docfix (#1377) 8 years ago
keycodes.md Clarify `KC_PWR` vs `KC_POWER`. Fixes #1994. 7 years ago
keycodes_basic.md platform descriptions to match master keycodes.md documentation 7 years ago
keycodes_us_ansi_shifted.md break up keymaps and quantum keycodes into files by feature 7 years ago
keymap.md Fixed some grammar and typos on the docs (#1989) 7 years ago
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README.md

Quantum Mechanical Keyboard Firmware

What is QMK Firmware?

QMK (Quantum Mechanical Keyboard) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the tmk_keyboard with some useful features for Atmel AVR controllers, and more specifically, the OLKB product line, the ErgoDox EZ keyboard, and the Clueboard product line. It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.

How to get it

If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is fork the repo through Github, and clone your repo locally to make your changes, push them, then open a Pull Request from your fork.

Otherwise, you can either download it directly (zip, tar), or clone it via git (git@github.com:qmk/qmk_firmware.git), or https (https://github.com/qmk/qmk_firmware.git).

How to compile

Before you are able to compile, you'll need to install an environment for AVR or/and ARM development. Once that is complete, you'll use the make command to build a keyboard and keymap with the following notation:

make planck/rev4:default

This would build the rev4 revision of the planck with the default keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:

make preonic:default

How to customize

QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.