Jack Humbert
b476d65b9c
this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit |
8 years ago | |
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.. | ||
keymaps | Update keyboards' rules.mk/Makefiles (#1442) | 8 years ago |
Makefile | Merge branch 'master' into fix_line_endings | 8 years ago |
config.h | Normalize line endings | 8 years ago |
gh60.c | Fix undefined reference errors with avr-gcc 7.1 | 8 years ago |
gh60.h | - Updated gh60 files | 8 years ago |
pinout.txt | Normalize line endings | 8 years ago |
readme.md | remove .hex, .PNG, .jpg | 8 years ago |
rules.mk | Update keyboards' rules.mk/Makefiles (#1442) | 8 years ago |
readme.md
gh60 Rev C keyboard firmware
/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13
* pin: F0 F1 E6 C7 C6 B6 D4 B1 B7 B5 B4 D7 D6 B3 (Rev.C)
*/
/* Row pin configuration
* row: 0 1 2 3 4
* pin: D0 D1 D2 D3 D5
*/
GPIO pads
0 F7 WASD LEDs
1 F6 ESC LED
2 F5 FN LED
3 F4 POKER Arrow LEDs
B2 Capslock LED
B0 not connected
Functions to controls LED clusters
gh60_caps_led_on()
gh60_poker_leds_on()
gh60_fn_led_on()
gh60_esc_led_on()
gh60_wasd_leds_on()
gh60_caps_led_off()
gh60_poker_leds_off()
gh60_fn_led_off()
gh60_esc_led_off()
gh60_wasd_leds_off()
======================
Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
Building
Download or clone the whole firmware and navigate to the keyboards/gh60_rev_c folder. Once your dev env is setup, you'll be able to type make
to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
Default
To build with the default keymap, simply run make default
.
Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c
in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do make
with a keymap like this:
$ make [default|jack|<name>]
Keymaps follow the format <name>.c and are stored in the keymaps
folder.