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0.5.0
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LUFA-111009
LUFA-130901
LUFA-130901-BETA
LUFA-140302
LUFA-140928
LUFA-151115
LUFA-170418
breakpoint_2019_08_30
ergodox_ez-161205
gh60-0.1
planck-4.1
planck-4.2
planck-5.0
planck-6.0
planck-6.1
planck-light-1.0
preonic-2.0
v4.0
${ noResults }
30 lines
1.7 KiB
30 lines
1.7 KiB
# FireBazooka's TADA68 layout
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This layout follows a layout very similiar to the default, but with added functionality settings.
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* This layout will start with the basic layer and default function layer on start-up
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* This means that that FN+Arrow Keys will have Page Up, Page Down, Home, & End on default
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* Press FN+M to turn on Mouse Functionality (FN+Arrows Keys to move the mouse, FN+RShift for left click, & FN+Enter for right click)
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* Pressing FN+M again will toggle the FN+Arrow Keys back to the default of PgUp, PgDn, Home, & End
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* Press FN+I to change the Control, Windows, & Alt keys to a different configuration that I use for Mac (Win, Alt, Ctrl, _SPACE_, Ctrl, FN, Win)
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* Pressing FN+I again will revert back to the default Ctrl, Win, Alt setting
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* Pressing FN+Win will toggle the Windows Key Lock (Note: will not affect Win in the Mac Layer configuration)
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Coding practices:
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Using my limited C knowledge, I essentienally used flags to get certain functionality working (this probably isn't the way QMK should be used,
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but I couldn't find/got lazy trying to find the functions used to toggle layers correctly). This means that I used a static unsigned 8-bit integer
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called "keyboard_state" to check the current flags that are on and off currently for the keyboard.
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Example:
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keyboard_state = B00000101
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+ The FN key is currently pressed down (bit 0)
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+ The mouse layer is turned off (bit 1)
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+ The Windows Key Lock is turned on (bit 2)
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keyboard_state = B00000010
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+ The FN key is currently NOT being pressed down (bit 0)
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+ The mouse layer is turned on (bit 1)
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+ The Windows Key Lock is turned off (bit 2)
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This means that certain bitwise functions like CHECK_BIT(...) and SET_BIT(...) are used on "keyboard_state" to manipulate it.
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