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@ -384,6 +384,7 @@ void Upstream_HID_BotDetectMouse(uint8_t* mouseInData)
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uint32_t moveDelay;
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uint32_t moveDelay;
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uint32_t velocity;
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uint32_t velocity;
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uint32_t newAverageVelocity;
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uint32_t newAverageVelocity;
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uint32_t newAverageVelocityMatchError;
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uint32_t oldAverageVelocity;
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uint32_t oldAverageVelocity;
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int8_t mouseX;
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int8_t mouseX;
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int8_t mouseY;
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int8_t mouseY;
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@ -391,7 +392,7 @@ void Upstream_HID_BotDetectMouse(uint8_t* mouseInData)
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mouseX = mouseInData[1];
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mouseX = mouseInData[1];
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mouseY = mouseInData[2];
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mouseY = mouseInData[2];
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velocity = (sqrtf(((int32_t)mouseX * mouseX) +
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velocity = (sqrtf(((int32_t)mouseX * mouseX) +
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((int32_t)mouseY * mouseY))) * 8; //Multiply floating-point sqrt result to avoid integer rounding
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((int32_t)mouseY * mouseY))) * 10; //Multiply floating-point sqrt result to avoid integer rounding errors
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moveDelay = ((now - LastMouseMoveTime) + (HID_FS_BINTERVAL / 2)) / HID_FS_BINTERVAL; //Number of poll intervals since last movement
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moveDelay = ((now - LastMouseMoveTime) + (HID_FS_BINTERVAL / 2)) / HID_FS_BINTERVAL; //Number of poll intervals since last movement
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if (moveDelay > MOUSE_BOTDETECT_MOVE_DELAY_LIMIT) moveDelay = MOUSE_BOTDETECT_MOVE_DELAY_LIMIT;
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if (moveDelay > MOUSE_BOTDETECT_MOVE_DELAY_LIMIT) moveDelay = MOUSE_BOTDETECT_MOVE_DELAY_LIMIT;
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@ -425,7 +426,10 @@ void Upstream_HID_BotDetectMouse(uint8_t* mouseInData)
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velocity += MouseVelocityHistory[i].velocity;
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velocity += MouseVelocityHistory[i].velocity;
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}
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}
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oldAverageVelocity = (velocity * 8) / moveDelay; //Multiply velocity up to avoid rounding errors on divide
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oldAverageVelocity = (velocity * 8) / moveDelay; //Multiply velocity up to avoid rounding errors on divide
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if (newAverageVelocity == oldAverageVelocity)
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newAverageVelocityMatchError = (newAverageVelocity * MOUSE_BOTDETECT_VELOCITY_MATCH_ERROR) / MOUSE_BOTDETECT_VELOCITY_MATCH_BASE;
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if (((newAverageVelocity + newAverageVelocityMatchError) >= oldAverageVelocity) &&
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((newAverageVelocity - newAverageVelocityMatchError) <= oldAverageVelocity))
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{
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{
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SameVelocityCounter++;
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SameVelocityCounter++;
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if (SameVelocityCounter > MOUSE_BOTDETECT_TEMPORARY_LOCKOUT_VELOCITY_THRESHOLD)
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if (SameVelocityCounter > MOUSE_BOTDETECT_TEMPORARY_LOCKOUT_VELOCITY_THRESHOLD)
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