Jump detection now measures entire length of movement, not just the

proportion above the jump velocity threshold.

Also tweaked constant acceleration parameters.
USG_1.0
Robert Fisk 7 years ago
parent 418bba1706
commit e4fe983da5

@ -48,7 +48,7 @@
#define MOUSE_BOTDETECT_JUMP_PERIODS 4 #define MOUSE_BOTDETECT_JUMP_PERIODS 4
//Constant acceleration detection stuff //Constant acceleration detection stuff
#define MOUSE_BOTDETECT_CONSTANT_ACCEL_LOCKOUT 100 //Lock when constant acceleration counter reaches this number #define MOUSE_BOTDETECT_CONSTANT_ACCEL_LOCKOUT 300 //Lock when constant acceleration counter reaches this number
#define MOUSE_BOTDETECT_CONSTANT_ACCEL_STOP 10 //Block mouse movements when counter is above this value #define MOUSE_BOTDETECT_CONSTANT_ACCEL_STOP 10 //Block mouse movements when counter is above this value
#define MOUSE_BOTDETECT_CONSTANT_ACCEL_CREDIT 100 //Non-constant-acceleration movements can build a credit that will be used before hitting the limits above. Handy for mice or users that exhibit constant velocity characteristics mid-movement. #define MOUSE_BOTDETECT_CONSTANT_ACCEL_CREDIT 100 //Non-constant-acceleration movements can build a credit that will be used before hitting the limits above. Handy for mice or users that exhibit constant velocity characteristics mid-movement.
#define MOUSE_BOTDETECT_VELOCITY_RESET_TIMEOUT_MS 3000 //Reset constant acceleration counter when mouse stops for this time #define MOUSE_BOTDETECT_VELOCITY_RESET_TIMEOUT_MS 3000 //Reset constant acceleration counter when mouse stops for this time

@ -58,7 +58,7 @@ volatile LockoutStateTypeDef LockoutState = LOCKOUT_STATE_INACTIVE;
uint32_t LastMouseMoveTime = 0; uint32_t LastMouseMoveTime = 0;
//Jump detection stuff //Jump detection stuff
uint32_t JumpLastMouseMoveBeginTime; uint32_t FirstMouseMoveTime = 0;
uint8_t JumpMouseIsMoving = 0; uint8_t JumpMouseIsMoving = 0;
//Constant acceleration detection stuff //Constant acceleration detection stuff
@ -464,16 +464,13 @@ void Upstream_HID_BotDetectMouse(uint8_t* mouseInData)
//Jump detection: did the mouse stop moving briefly? //Jump detection: did the mouse stop moving briefly?
if (moveDelay > ((MOUSE_BOTDETECT_JUMP_PERIODS * HID_FS_BINTERVAL) - (HID_FS_BINTERVAL / 2))) if (moveDelay > ((MOUSE_BOTDETECT_JUMP_PERIODS * HID_FS_BINTERVAL) - (HID_FS_BINTERVAL / 2)))
{ {
//Was a movement in progress? FirstMouseMoveTime = 0;
if (JumpMouseIsMoving) if (JumpMouseIsMoving) //Was a significant movement in progress?
{ {
JumpMouseIsMoving = 0; JumpMouseIsMoving = 0;
if ((LastMouseMoveTime - JumpLastMouseMoveBeginTime) < ((MOUSE_BOTDETECT_JUMP_PERIODS * HID_FS_BINTERVAL) - (HID_FS_BINTERVAL / 2))) if ((LastMouseMoveTime - FirstMouseMoveTime) < ((MOUSE_BOTDETECT_JUMP_PERIODS * HID_FS_BINTERVAL) - (HID_FS_BINTERVAL / 2)))
{ {
if (ConstantAccelerationCounter >= 0) //Ignore jumps if ConstantAccelerationCounter is negative -> a human is using the mouse Upstream_HID_BotDetectMouse_DoLockout();
{
Upstream_HID_BotDetectMouse_DoLockout();
}
} }
} }
} }
@ -483,10 +480,13 @@ void Upstream_HID_BotDetectMouse(uint8_t* mouseInData)
{ {
//Jump detection //Jump detection
LastMouseMoveTime = now; LastMouseMoveTime = now;
if ((JumpMouseIsMoving == 0) && (velocity > (MOUSE_BOTDETECT_JUMP_VELOCITY_THRESHOLD * MOUSE_BOTDETECT_VELOCITY_MULTIPLIER))) if (FirstMouseMoveTime == 0)
{
FirstMouseMoveTime = now;
}
if (velocity > (MOUSE_BOTDETECT_JUMP_VELOCITY_THRESHOLD * MOUSE_BOTDETECT_VELOCITY_MULTIPLIER))
{ {
JumpMouseIsMoving = 1; JumpMouseIsMoving = 1;
JumpLastMouseMoveBeginTime = now;
} }
//Constant acceleration detection //Constant acceleration detection

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