@ -789,25 +789,29 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
# define LANGUAGE_INCLUDE GENERATE_LANGUAGE_INCLUDE(en)
//
// LCD CHARACTER SET
//
// Choose ONE of the following charset options. This selection depends on
// your physical hardware, so it must match your character-based LCD.
//
// Note: This option is NOT applicable to graphical displays.
//
// To find out what type of display you have:
// - Compile and upload with the language (above) set to 'test'
// - Click the controller to view the LCD menu
//
// The LCD will display two lines from the upper half of the character set.
//
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
# define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC
/**
* LCD Character Set
*
* Note : This option is NOT applicable to Graphical Displays .
*
* All character - based LCD ' s provide ASCII plus one of these
* language extensions :
*
* - JAPANESE . . . the most common
* - WESTERN . . . with more accented characters
* - CYRILLIC . . . for the Russian language
*
* To determine the language extension installed on your controller :
*
* - Compile and upload with LCD_LANGUAGE set to ' test '
* - Click the controller to view the LCD menu
* - The LCD will display Japanese , Western , or Cyrillic text
*
* See https : //github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* : [ ' JAPANESE ' , ' WESTERN ' , ' CYRILLIC ' ]
*/
# define DISPLAY_CHARSET_HD44780 JAPANESE // K8200: for Display VM8201
//
// LCD TYPE