|
|
@ -2937,7 +2937,7 @@ bool position_is_reachable(float target[XYZ]
|
|
|
|
return HYPOT2(dx - SCARA_OFFSET_X, dy - SCARA_OFFSET_Y) <= sq(L1 + L2);
|
|
|
|
return HYPOT2(dx - SCARA_OFFSET_X, dy - SCARA_OFFSET_Y) <= sq(L1 + L2);
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#elif ENABLED(DELTA)
|
|
|
|
#elif ENABLED(DELTA)
|
|
|
|
return HYPOT2(dx, dy) <= sq(DELTA_PRINTABLE_RADIUS);
|
|
|
|
return HYPOT2(dx, dy) <= sq((float)(DELTA_PRINTABLE_RADIUS));
|
|
|
|
#else
|
|
|
|
#else
|
|
|
|
const float dz = RAW_Z_POSITION(target[Z_AXIS]);
|
|
|
|
const float dz = RAW_Z_POSITION(target[Z_AXIS]);
|
|
|
|
return dx >= X_MIN_POS - 0.0001 && dx <= X_MAX_POS + 0.0001
|
|
|
|
return dx >= X_MIN_POS - 0.0001 && dx <= X_MAX_POS + 0.0001
|
|
|
|