|  |  | @ -262,7 +262,7 @@ static void lcd_status_screen(); | 
			
		
	
		
		
			
				
					
					|  |  |  |   uint8_t currentMenuViewOffset;              /* scroll offset in the current menu */ |  |  |  |   uint8_t currentMenuViewOffset;              /* scroll offset in the current menu */ | 
			
		
	
		
		
			
				
					
					|  |  |  |   millis_t next_button_update_ms; |  |  |  |   millis_t next_button_update_ms; | 
			
		
	
		
		
			
				
					
					|  |  |  |   uint8_t lastEncoderBits; |  |  |  |   uint8_t lastEncoderBits; | 
			
		
	
		
		
			
				
					
					|  |  |  |   uint32_t encoderPosition; |  |  |  |   uint32_t encoderPosition, nextEncoderPosition; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |   #if PIN_EXISTS(SD_DETECT) |  |  |  |   #if PIN_EXISTS(SD_DETECT) | 
			
		
	
		
		
			
				
					
					|  |  |  |     uint8_t lcd_sd_status; |  |  |  |     uint8_t lcd_sd_status; | 
			
		
	
		
		
			
				
					
					|  |  |  |   #endif |  |  |  |   #endif | 
			
		
	
	
		
		
			
				
					|  |  | @ -277,6 +277,7 @@ typedef struct { | 
			
		
	
		
		
			
				
					
					|  |  |  | } menuPosition; |  |  |  | } menuPosition; | 
			
		
	
		
		
			
				
					
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					|  |  |  | menuFunc_t currentMenu = lcd_status_screen; // pointer to the currently active menu handler
 |  |  |  | menuFunc_t currentMenu = lcd_status_screen; // pointer to the currently active menu handler
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | menuFunc_t nextMenu = NULL; // the next menu handler to activate
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					|  |  |  | menuPosition menu_history[10]; |  |  |  | menuPosition menu_history[10]; | 
			
		
	
		
		
			
				
					
					|  |  |  | uint8_t menu_history_depth = 0; |  |  |  | uint8_t menu_history_depth = 0; | 
			
		
	
	
		
		
			
				
					|  |  | @ -311,21 +312,16 @@ float raw_Ki, raw_Kd; | 
			
		
	
		
		
			
				
					
					|  |  |  |  * Remembers the previous position |  |  |  |  * Remembers the previous position | 
			
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
		
		
			
				
					
					|  |  |  | static void lcd_goto_menu(menuFunc_t menu, const bool feedback = false, const uint32_t encoder = 0) { |  |  |  | static void lcd_goto_menu(menuFunc_t menu, const bool feedback = false, const uint32_t encoder = 0) { | 
			
		
	
		
		
			
				
					
					|  |  |  |   if (currentMenu != menu) { |  |  |  |   if (currentMenu != menu && nextMenu != menu) { | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     currentMenu = menu; |  |  |  |     nextMenu = menu; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; |  |  |  |     nextEncoderPosition = encoder; | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     #if ENABLED(NEWPANEL) |  |  |  |     #if ENABLED(NEWPANEL) | 
			
		
	
		
		
			
				
					
					|  |  |  |       encoderPosition = encoder; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       if (feedback) lcd_quick_feedback(); |  |  |  |       if (feedback) lcd_quick_feedback(); | 
			
		
	
		
		
			
				
					
					|  |  |  |     #endif |  |  |  |     #endif | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (menu == lcd_status_screen) { |  |  |  |     if (menu == lcd_status_screen) { | 
			
		
	
		
		
			
				
					
					|  |  |  |       defer_return_to_status = false; |  |  |  |       defer_return_to_status = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |       menu_history_depth = 0; |  |  |  |       menu_history_depth = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     #if ENABLED(LCD_PROGRESS_BAR) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       // For LCD_PROGRESS_BAR re-initialize custom characters
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       lcd_set_custom_characters(menu == lcd_status_screen); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     #endif |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  | @ -918,13 +914,6 @@ void lcd_cooldown() { | 
			
		
	
		
		
			
				
					
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					|  |  |  |   static void _lcd_level_bed_done() { |  |  |  |   static void _lcd_level_bed_done() { | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_DONE)); |  |  |  |     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_DONE)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     lcdDrawUpdate = |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #if ENABLED(DOGLCD) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         LCDVIEW_CALL_REDRAW_NEXT |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #else |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         LCDVIEW_CALL_NO_REDRAW |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #endif |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     ; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
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					|  |  |  |   /**
 |  |  |  |   /**
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					|  |  | @ -940,13 +929,6 @@ void lcd_cooldown() { | 
			
		
	
		
		
			
				
					
					|  |  |  |       NOLESS(current_position[Z_AXIS], 0); |  |  |  |       NOLESS(current_position[Z_AXIS], 0); | 
			
		
	
		
		
			
				
					
					|  |  |  |       NOMORE(current_position[Z_AXIS], MESH_HOME_SEARCH_Z * 2); |  |  |  |       NOMORE(current_position[Z_AXIS], MESH_HOME_SEARCH_Z * 2); | 
			
		
	
		
		
			
				
					
					|  |  |  |       line_to_current(Z_AXIS); |  |  |  |       line_to_current(Z_AXIS); | 
			
		
	
		
		
			
				
					
					|  |  |  |       lcdDrawUpdate = |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         #if ENABLED(DOGLCD) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |           LCDVIEW_CALL_REDRAW_NEXT |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         #else |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |           LCDVIEW_REDRAW_NOW |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         #endif |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       ; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     encoderPosition = 0; |  |  |  |     encoderPosition = 0; | 
			
		
	
		
		
			
				
					
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					|  |  | @ -1002,14 +984,6 @@ void lcd_cooldown() { | 
			
		
	
		
		
			
				
					
					|  |  |  |       sprintf_P(msg, PSTR("%i / %u"), (int)(_lcd_level_bed_position + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)); |  |  |  |       sprintf_P(msg, PSTR("%i / %u"), (int)(_lcd_level_bed_position + 1), (MESH_NUM_X_POINTS) * (MESH_NUM_Y_POINTS)); | 
			
		
	
		
		
			
				
					
					|  |  |  |       lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg); |  |  |  |       lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_NEXT_POINT), msg); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     lcdDrawUpdate = |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #if ENABLED(DOGLCD) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         LCDVIEW_CALL_REDRAW_NEXT |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #else |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         LCDVIEW_CALL_NO_REDRAW |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #endif |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     ; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
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					|  |  |  |   /**
 |  |  |  |   /**
 | 
			
		
	
	
		
		
			
				
					|  |  | @ -1047,15 +1021,9 @@ void lcd_cooldown() { | 
			
		
	
		
		
			
				
					
					|  |  |  |    */ |  |  |  |    */ | 
			
		
	
		
		
			
				
					
					|  |  |  |   static void _lcd_level_bed_homing() { |  |  |  |   static void _lcd_level_bed_homing() { | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL); |  |  |  |     if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_LEVEL_BED_HOMING), NULL); | 
			
		
	
		
		
			
				
					
					|  |  |  |     lcdDrawUpdate = |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #if ENABLED(DOGLCD) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         LCDVIEW_CALL_REDRAW_NEXT |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #else |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         LCDVIEW_CALL_NO_REDRAW |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       #endif |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     ; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (axis_homed[X_AXIS] && axis_homed[Y_AXIS] && axis_homed[Z_AXIS]) |  |  |  |     if (axis_homed[X_AXIS] && axis_homed[Y_AXIS] && axis_homed[Z_AXIS]) | 
			
		
	
		
		
			
				
					
					|  |  |  |       lcd_goto_menu(_lcd_level_bed_homing_done); |  |  |  |       lcd_goto_menu(_lcd_level_bed_homing_done); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     lcdDrawUpdate = LCDVIEW_CALL_NO_REDRAW; // counts as a draw flag during graphical loop
 | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
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					|  |  |  |   /**
 |  |  |  |   /**
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					|  |  | @ -1197,7 +1165,6 @@ static void _lcd_move(const char* name, AxisEnum axis, float min, float max) { | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (min_software_endstops) NOLESS(current_position[axis], min); |  |  |  |     if (min_software_endstops) NOLESS(current_position[axis], min); | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (max_software_endstops) NOMORE(current_position[axis], max); |  |  |  |     if (max_software_endstops) NOMORE(current_position[axis], max); | 
			
		
	
		
		
			
				
					
					|  |  |  |     line_to_current(axis); |  |  |  |     line_to_current(axis); | 
			
		
	
		
		
			
				
					
					|  |  |  |     lcdDrawUpdate = LCDVIEW_REDRAW_NOW; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
					|  |  |  |   encoderPosition = 0; |  |  |  |   encoderPosition = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |   if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis])); |  |  |  |   if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis])); | 
			
		
	
	
		
		
			
				
					|  |  | @ -1226,7 +1193,6 @@ static void lcd_move_e( | 
			
		
	
		
		
			
				
					
					|  |  |  |   if (encoderPosition && movesplanned() <= 3) { |  |  |  |   if (encoderPosition && movesplanned() <= 3) { | 
			
		
	
		
		
			
				
					
					|  |  |  |     current_position[E_AXIS] += float((int32_t)encoderPosition) * move_menu_scale; |  |  |  |     current_position[E_AXIS] += float((int32_t)encoderPosition) * move_menu_scale; | 
			
		
	
		
		
			
				
					
					|  |  |  |     line_to_current(E_AXIS); |  |  |  |     line_to_current(E_AXIS); | 
			
		
	
		
		
			
				
					
					|  |  |  |     lcdDrawUpdate = LCDVIEW_REDRAW_NOW; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
					|  |  |  |   encoderPosition = 0; |  |  |  |   encoderPosition = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |   if (lcdDrawUpdate) { |  |  |  |   if (lcdDrawUpdate) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -1717,7 +1683,6 @@ static void lcd_control_volumetric_menu() { | 
			
		
	
		
		
			
				
					
					|  |  |  |         lcd_contrast &= 0x3F; |  |  |  |         lcd_contrast &= 0x3F; | 
			
		
	
		
		
			
				
					
					|  |  |  |       #endif |  |  |  |       #endif | 
			
		
	
		
		
			
				
					
					|  |  |  |       encoderPosition = 0; |  |  |  |       encoderPosition = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |       lcdDrawUpdate = LCDVIEW_REDRAW_NOW; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |       u8g.setContrast(lcd_contrast); |  |  |  |       u8g.setContrast(lcd_contrast); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (lcdDrawUpdate) { |  |  |  |     if (lcdDrawUpdate) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -1868,12 +1833,12 @@ static void lcd_control_volumetric_menu() { | 
			
		
	
		
		
			
				
					
					|  |  |  |   } \ |  |  |  |   } \ | 
			
		
	
		
		
			
				
					
					|  |  |  |   static void menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \ |  |  |  |   static void menu_action_setting_edit_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue) { \ | 
			
		
	
		
		
			
				
					
					|  |  |  |     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ |  |  |  |     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ | 
			
		
	
		
		
			
				
					
					|  |  |  |     currentMenu = menu_edit_ ## _name; \ |  |  |  |     lcd_goto_menu(menu_edit_ ## _name); \ | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |   }\ |  |  |  |   }\ | 
			
		
	
		
		
			
				
					
					|  |  |  |   static void menu_action_setting_edit_callback_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue, menuFunc_t callback) { \ |  |  |  |   static void menu_action_setting_edit_callback_ ## _name (const char* pstr, _type* ptr, _type minValue, _type maxValue, menuFunc_t callback) { \ | 
			
		
	
		
		
			
				
					
					|  |  |  |     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ |  |  |  |     _menu_action_setting_edit_ ## _name(pstr, ptr, minValue, maxValue); \ | 
			
		
	
		
		
			
				
					
					|  |  |  |     currentMenu = menu_edit_callback_ ## _name; \ |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     callbackFunc = callback; \ |  |  |  |     callbackFunc = callback; \ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     lcd_goto_menu(menu_edit_callback_ ## _name); \ | 
			
		
	
		
		
			
				
					
					|  |  |  |   } |  |  |  |   } | 
			
		
	
		
		
			
				
					
					|  |  |  | menu_edit_type(int, int3, itostr3, 1); |  |  |  | menu_edit_type(int, int3, itostr3, 1); | 
			
		
	
		
		
			
				
					
					|  |  |  | menu_edit_type(float, float3, ftostr3, 1); |  |  |  | menu_edit_type(float, float3, ftostr3, 1); | 
			
		
	
	
		
		
			
				
					|  |  | @ -1939,7 +1904,6 @@ menu_edit_type(unsigned long, long5, ftostr5, 0.01); | 
			
		
	
		
		
			
				
					
					|  |  |  | #endif |  |  |  | #endif | 
			
		
	
		
		
			
				
					
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					|  |  |  | void lcd_quick_feedback() { |  |  |  | void lcd_quick_feedback() { | 
			
		
	
		
		
			
				
					
					|  |  |  |   lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |   next_button_update_ms = millis() + 500; |  |  |  |   next_button_update_ms = millis() + 500; | 
			
		
	
		
		
			
				
					
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					|  |  |  |   #if ENABLED(LCD_USE_I2C_BUZZER) |  |  |  |   #if ENABLED(LCD_USE_I2C_BUZZER) | 
			
		
	
	
		
		
			
				
					|  |  | @ -2106,7 +2070,7 @@ bool lcd_blink() { | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Act on RepRap World keypad input |  |  |  |  *   - Act on RepRap World keypad input | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Update the encoder position |  |  |  |  *   - Update the encoder position | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Apply acceleration to the encoder position |  |  |  |  *   - Apply acceleration to the encoder position | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Set lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT on controller events |  |  |  |  *   - Set lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NOW on controller events | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  *   - Reset the Info Screen timeout if there's any input |  |  |  |  *   - Reset the Info Screen timeout if there's any input | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Update status indicators, if any |  |  |  |  *   - Update status indicators, if any | 
			
		
	
		
		
			
				
					
					|  |  |  |  * |  |  |  |  * | 
			
		
	
	
		
		
			
				
					|  |  | @ -2114,17 +2078,21 @@ bool lcd_blink() { | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE |  |  |  |  *   - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE |  |  |  |  *   - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Call the menu handler. Menu handlers should do the following: |  |  |  |  *   - Call the menu handler. Menu handlers should do the following: | 
			
		
	
		
		
			
				
					
					|  |  |  |  *     - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW |  |  |  |  *     - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |  *       (Encoder events automatically set lcdDrawUpdate for you.) | 
			
		
	
		
		
			
				
					
					|  |  |  |  *     - if (lcdDrawUpdate) { redraw } |  |  |  |  *     - if (lcdDrawUpdate) { redraw } | 
			
		
	
		
		
			
				
					
					|  |  |  |  *     - Before exiting the handler set lcdDrawUpdate to: |  |  |  |  *     - Before exiting the handler set lcdDrawUpdate to: | 
			
		
	
		
		
			
				
					
					|  |  |  |  *       - LCDVIEW_REDRAW_NOW or LCDVIEW_NONE for no callbacks until the next controller event. |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |  *       - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT. |  |  |  |  *       - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT. | 
			
		
	
		
		
			
				
					
					|  |  |  |  *       - LCDVIEW_CALL_NO_REDRAW for a callback with no forced redraw on the next loop. |  |  |  |  *       - LCDVIEW_REDRAW_NOW or LCDVIEW_NONE to keep drawingm but only in this loop. | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |  *     - NOTE: For some displays, the menu handler may be called 2 or more times per loop. |  |  |  |  *       - LCDVIEW_REDRAW_NEXT to keep drawing and draw on the next loop also. | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |  *       - LCDVIEW_CALL_NO_REDRAW to keep drawing (or start drawing) with no redraw on the next loop. | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |  *     - NOTE: For graphical displays menu handlers may be called 2 or more times per loop, | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |  *             so don't change lcdDrawUpdate without considering this. | 
			
		
	
		
		
			
				
					
					|  |  |  |  * |  |  |  |  * | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   After the menu handler callback runs (or not): |  |  |  |  *   After the menu handler callback runs (or not): | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |  *   - Set lcdDrawUpdate to nextLcdDrawUpdate (usually unchanged) | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW |  |  |  |  *   - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW | 
			
		
	
		
		
			
				
					
					|  |  |  |  *   - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually) |  |  |  |  *   - Transition lcdDrawUpdate to the next state | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  * |  |  |  |  * | 
			
		
	
		
		
			
				
					
					|  |  |  |  * No worries. This function is only called from the main thread. |  |  |  |  * No worries. This function is only called from the main thread. | 
			
		
	
		
		
			
				
					
					|  |  |  |  */ |  |  |  |  */ | 
			
		
	
	
		
		
			
				
					|  |  | @ -2282,6 +2250,18 @@ void lcd_update() { | 
			
		
	
		
		
			
				
					
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					|  |  |  |     #endif // ULTIPANEL
 |  |  |  |     #endif // ULTIPANEL
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					|  |  |  |  |  |  |  |     // If a new menu was set, update the pointer, set to clear & redraw
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					|  |  |  |  |  |  |  |     if (nextMenu) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       currentMenu = nextMenu; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       encoderPosition = nextEncoderPosition; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       nextMenu = NULL; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       #if ENABLED(LCD_PROGRESS_BAR) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         // For LCD_PROGRESS_BAR re-initialize custom characters
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					|  |  |  |  |  |  |  |         lcd_set_custom_characters(currentMenu == lcd_status_screen); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       #endif | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     switch (lcdDrawUpdate) { |  |  |  |     switch (lcdDrawUpdate) { | 
			
		
	
		
		
			
				
					
					|  |  |  |       case LCDVIEW_CLEAR_CALL_REDRAW: |  |  |  |       case LCDVIEW_CLEAR_CALL_REDRAW: | 
			
		
	
		
		
			
				
					
					|  |  |  |         lcd_implementation_clear(); |  |  |  |         lcd_implementation_clear(); | 
			
		
	
	
		
		
			
				
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