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					330 lines
				
				11 KiB
			
		
		
			
		
	
	
					330 lines
				
				11 KiB
			| 
								 
											9 years ago
										 
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								/*
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								Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
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								This program is free software: you can redistribute it and/or modify
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								it under the terms of the GNU General Public License as published by
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								the Free Software Foundation, either version 2 of the License, or
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								(at your option) any later version.
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								This program is distributed in the hope that it will be useful,
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								but WITHOUT ANY WARRANTY; without even the implied warranty of
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								MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								GNU General Public License for more details.
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								You should have received a copy of the GNU General Public License
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								along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								*/
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								// Currently we are assuming that both the backlight and LCD are enabled
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								// But it's entirely possible to write a custom visualizer that use only
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								// one of them
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								#ifndef LCD_BACKLIGHT_ENABLE
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								#error This visualizer needs that LCD backlight is enabled
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								#endif
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								#ifndef LCD_ENABLE
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								#error This visualizer needs that LCD is enabled
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								#endif
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								#include "visualizer.h"
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								#include "visualizer_keyframes.h"
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								#include "lcd_keyframes.h"
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								#include "lcd_backlight_keyframes.h"
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								#include "system/serial_link.h"
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								#include "default_animations.h"
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								static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
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								static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
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								static const uint32_t led_emulation_colors[4] = {
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								    LCD_COLOR(0, 0, 0),
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								    LCD_COLOR(255, 255, 255),
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								    LCD_COLOR(84, 255, 255),
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								    LCD_COLOR(168, 255, 255),
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								};
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								static uint32_t next_led_target_color = 0;
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								typedef enum {
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								    LCD_STATE_INITIAL,
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								    LCD_STATE_LAYER_BITMAP,
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								    LCD_STATE_BITMAP_AND_LEDS,
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								} lcd_state_t;
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								static lcd_state_t lcd_state = LCD_STATE_INITIAL;
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								typedef struct {
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								    uint8_t led_on;
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								    uint8_t led1;
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								    uint8_t led2;
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								    uint8_t led3;
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								} visualizer_user_data_t;
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								// Don't access from visualization function, use the visualizer state instead
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								static visualizer_user_data_t user_data_keyboard = {
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								    .led_on = 0,
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								    .led1 = LED_BRIGHTNESS_HI,
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								    .led2 = LED_BRIGHTNESS_HI,
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								    .led3 = LED_BRIGHTNESS_HI,
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								};
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								_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
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								    "Please increase the VISUALIZER_USER_DATA_SIZE");
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								// Feel free to modify the animations below, or even add new ones if needed
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								// The color animation animates the LCD color when you change layers
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								static keyframe_animation_t one_led_color = {
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								    .num_frames = 1,
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								    .loop = false,
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								    .frame_lengths = {gfxMillisecondsToTicks(0)},
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								    .frame_functions = {lcd_backlight_keyframe_set_color},
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								};
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								bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
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								    uint32_t temp = next_led_target_color;
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								    next_led_target_color = state->target_lcd_color;
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								    state->target_lcd_color = temp;
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								    return false;
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								}
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								// The color animation animates the LCD color when you change layers
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								static keyframe_animation_t two_led_colors = {
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								    .num_frames = 2,
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								    .loop = true,
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								    .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
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								    .frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
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								};
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								// The LCD animation alternates between the layer name display and a
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								// bitmap that displays all active layers
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								static keyframe_animation_t lcd_bitmap_animation = {
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								    .num_frames = 1,
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								    .loop = false,
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								    .frame_lengths = {gfxMillisecondsToTicks(0)},
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								    .frame_functions = {lcd_keyframe_display_layer_bitmap},
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								};
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								static keyframe_animation_t lcd_bitmap_leds_animation = {
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								    .num_frames = 2,
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								    .loop = true,
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								    .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
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								    .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
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								};
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								void initialize_user_visualizer(visualizer_state_t* state) {
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								    // The brightness will be dynamically adjustable in the future
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								    // But for now, change it here.
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								    lcd_backlight_brightness(130);
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								    state->current_lcd_color = initial_color;
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								    state->target_lcd_color = logo_background_color;
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								    lcd_state = LCD_STATE_INITIAL;
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								    start_keyframe_animation(&default_startup_animation);
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								}
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								static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
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								    return user_data->led_on & (1u << num);
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								}
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								static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
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								    for (int i=0; i < 3; i++) {
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								        if (is_led_on(user_data, i)) {
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								            return i + 1;
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								        }
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								    }
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								    return 0;
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								}
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								static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
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								    uint8_t master_index = get_led_index_master(user_data);
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								    if (master_index!=0) {
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								        for (int i=master_index; i < 3; i++) {
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								            if (is_led_on(user_data, i)) {
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								                return i + 1;
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								            }
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								        }
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								    }
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								    return 0;
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								}
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								static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
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								    if (is_led_on(user_data, 0) &&
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								            is_led_on(user_data, 1) &&
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								            is_led_on(user_data, 2)) {
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								        return 3;
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								    }
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								    return 0;
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								}
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								static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
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								    switch (index) {
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								    case 1:
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								        return user_data->led1;
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								    case 2:
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								        return user_data->led2;
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								    case 3:
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								        return user_data->led3;
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								    }
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								    return 0;
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								}
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								static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
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								    visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
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								    visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
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								    uint8_t new_index;
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								    uint8_t old_index;
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								    if (is_serial_link_master()) {
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								        new_index = get_led_index_master(user_data_new);
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								        old_index = get_led_index_master(user_data_old);
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								    }
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								    else {
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								        new_index = get_led_index_slave(user_data_new);
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								        old_index = get_led_index_slave(user_data_old);
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								    }
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								    uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
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								    uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
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								    uint8_t old_brightness = get_brightness(user_data_old, old_index);
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								    uint8_t new_brightness = get_brightness(user_data_new, new_index);
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								    uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
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								    uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
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								    if (lcd_state == LCD_STATE_INITIAL ||
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								            new_index != old_index ||
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								            new_secondary_index != old_secondary_index ||
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								            new_brightness != old_brightness ||
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								            new_secondary_brightness != old_secondary_brightness) {
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								        if (new_secondary_index != 0) {
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								            state->target_lcd_color = change_lcd_color_intensity(
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								                led_emulation_colors[new_index], new_brightness);
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								            next_led_target_color = change_lcd_color_intensity(
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								                led_emulation_colors[new_secondary_index], new_secondary_brightness);
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								            stop_keyframe_animation(&one_led_color);
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								            start_keyframe_animation(&two_led_colors);
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								        } else {
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								            state->target_lcd_color = change_lcd_color_intensity(
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								                led_emulation_colors[new_index], new_brightness);
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								            stop_keyframe_animation(&two_led_colors);
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								            start_keyframe_animation(&one_led_color);
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								        }
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								    }
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								}
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								static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
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								    if (state->status.leds) {
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								        if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
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								                state->status.leds != prev_status->leds ||
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								                state->status.layer != prev_status->layer ||
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								                state->status.default_layer != prev_status->default_layer) {
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								
							 | 
						||
| 
								 | 
							
								            // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
							 | 
						||
| 
								 | 
							
								            stop_keyframe_animation(&lcd_bitmap_animation);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            lcd_state = LCD_STATE_BITMAP_AND_LEDS;
							 | 
						||
| 
								 | 
							
								            // For information:
							 | 
						||
| 
								 | 
							
								            // The logic in this function makes sure that this doesn't happen, but if you call start on an
							 | 
						||
| 
								 | 
							
								            // animation that is already playing it will be restarted.
							 | 
						||
| 
								 | 
							
								            start_keyframe_animation(&lcd_bitmap_leds_animation);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								        if (lcd_state != LCD_STATE_LAYER_BITMAP ||
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								                state->status.layer != prev_status->layer ||
							 | 
						||
| 
								 | 
							
								                state->status.default_layer != prev_status->default_layer) {
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								
							 | 
						||
| 
								 | 
							
								            stop_keyframe_animation(&lcd_bitmap_leds_animation);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            lcd_state = LCD_STATE_LAYER_BITMAP;
							 | 
						||
| 
								 | 
							
								            start_keyframe_animation(&lcd_bitmap_animation);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								    }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
							 | 
						||
| 
								 | 
							
								    // Check the status here to start and stop animations
							 | 
						||
| 
								 | 
							
								    // You might have to save some state, like the current animation here so that you can start the right
							 | 
						||
| 
								 | 
							
								    // This function is called every time the status changes
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // NOTE that this is called from the visualizer thread, so don't access anything else outside the status
							 | 
						||
| 
								 | 
							
								    // This is also important because the slave won't have access to the active layer for example outside the
							 | 
						||
| 
								 | 
							
								    // status.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    update_emulated_leds(state, prev_status);
							 | 
						||
| 
								 | 
							
								    update_lcd_text(state, prev_status);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								void user_visualizer_suspend(visualizer_state_t* state) {
							 | 
						||
| 
								 | 
							
								    state->layer_text = "Suspending...";
							 | 
						||
| 
								 | 
							
								    uint8_t hue = LCD_HUE(state->current_lcd_color);
							 | 
						||
| 
								 | 
							
								    uint8_t sat = LCD_SAT(state->current_lcd_color);
							 | 
						||
| 
								 | 
							
								    state->target_lcd_color = LCD_COLOR(hue, sat, 0);
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								    start_keyframe_animation(&default_suspend_animation);
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void user_visualizer_resume(visualizer_state_t* state) {
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								    state->current_lcd_color = initial_color;
							 | 
						||
| 
								 | 
							
								    state->target_lcd_color = logo_background_color;
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								    lcd_state = LCD_STATE_INITIAL;
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								    start_keyframe_animation(&default_startup_animation);
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								}
							 | 
						||
| 
								 
											9 years ago
										 
									 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_board_led_on(void){
							 | 
						||
| 
								 | 
							
								    // No board led support
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_1_on(void){
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led_on |= (1u << 0);
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_2_on(void){
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led_on |= (1u << 1);
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_3_on(void){
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led_on |= (1u << 2);
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_board_led_off(void){
							 | 
						||
| 
								 | 
							
								    // No board led support
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_1_off(void){
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led_on &= ~(1u << 0);
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_2_off(void){
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led_on &= ~(1u << 1);
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_3_off(void){
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led_on &= ~(1u << 2);
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_1_set(uint8_t n) {
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led1 = n;
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_2_set(uint8_t n) {
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led2 = n;
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void ergodox_right_led_3_set(uint8_t n) {
							 | 
						||
| 
								 | 
							
								    user_data_keyboard.led3 = n;
							 | 
						||
| 
								 | 
							
								    visualizer_set_user_data(&user_data_keyboard);
							 | 
						||
| 
								 | 
							
								}
							 |