Keymap: Dichotomy keymap by alairock (#4608)

* dichotemy layout for alairock

* dichotemy layout for alairock

* complete overhaul

* fix suggestions
pull/4628/head
Skyler Lewis 6 years ago committed by Drashna Jaelre
parent 7c63c0a950
commit 200ee8e797

@ -0,0 +1,196 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _MOUSE 8
#define _ADJUST 16
enum dichotomy_keycodes
{
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
MOUKEY,
MS_BTN1,
MS_BTN2,
MS_BTN3
};
#define RED_BRIGHTNESS 3
#define GREEN_BRIGHTNESS 2
#define BLUE_BRIGHTNESS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( /* Base layout, nearly qwerty but with modifications because it's not a full keyboard. Obviously. */
KC_ESCAPE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MOUKEY,
KC_LCTL, KC_LALT, MOUKEY, KC_RGUI, KC_RALT, KC_RCTL,
MS_BTN3, SFT_T(KC_ESCAPE), KC_LGUI, KC_BSPC, KC_SPC, RAISE, LOWER, MS_BTN3
),
[_RAISE] = LAYOUT( /* Shifted layout, small changes (because angle brackets have been moved to thumb cluster buttons) */
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD, KC_MUTE, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, KC_MRWD, _______, _______, _______, KC_BSLS, KC_QUOT, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, KC_LABK, _______, _______, KC_RABK, _______, _______
),
[_LOWER] = LAYOUT( /* Number layout, basically the main function layer */
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, KC_TILD, KC_GRV, KC_F13, KC_F14, KC_F15, KC_F16, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, _______, _______, _______, _______, _______,
_______, RAISE, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT( /* Shifted number/function layout, for per-key control. Only active when shift is held, and number is toggled or held */
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[_MOUSE] = LAYOUT( /* Mouse layer, including buttons for clicking. */
_______, _______, _______, _______, _______, _______, KC_VOLU, KC_HOME, KC_PGUP, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, MS_BTN1, MS_BTN2, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_END, KC_PGDN, _______, _______, _______,
_______, _______, _______, _______, KC_UP, _______,
_______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______
)
}; // end keymaps block
static bool shift_held = false;
static bool shift_suspended = false;
report_mouse_t currentReport = {};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
grn_led_on();
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
grn_led_off();
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
//SHIFT is handled as LSHIFT in the general case - 'toggle' shoudl activate caps, while the layer is only active when shift is held.
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
red_led_on();
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
red_led_off();
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
//MOUSE layer needs to be handled the same way as NUMKEY, but differently from shift
case MOUKEY:
if (record->event.pressed) {
layer_on(_MOUSE);
blu_led_on();
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_MOUSE);
blu_led_off();
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
//mouse buttons, for 1-3, to update the mouse report:
case MS_BTN1:
currentReport = pointing_device_get_report();
if (record->event.pressed) {
if (shift_held && shift_suspended){
register_code(KC_LSFT);
shift_suspended = false;
}
//update mouse report here
currentReport.buttons |= MOUSE_BTN1; //MOUSE_BTN1 is a const defined in report.h
} else {
//update mouse report here
currentReport.buttons &= ~MOUSE_BTN1;
}
pointing_device_set_report(currentReport);
return false;
break;
case MS_BTN2:
currentReport = pointing_device_get_report();
if (record->event.pressed) {
if (shift_held && shift_suspended){
register_code(KC_LSFT);
shift_suspended = false;
}
//update mouse report here
currentReport.buttons |= MOUSE_BTN2; //MOUSE_BTN2 is a const defined in report.h
} else {
//update mouse report here
currentReport.buttons &= ~MOUSE_BTN2;
}
pointing_device_set_report(currentReport);
return false;
break;
case MS_BTN3:
currentReport = pointing_device_get_report();
if (record->event.pressed) {
if (shift_held && shift_suspended){
register_code(KC_LSFT);
shift_suspended = false;
}
//update mouse report here
currentReport.buttons |= MOUSE_BTN3; //MOUSE_BTN3 is a const defined in report.h
} else {
//update mouse report here
currentReport.buttons &= ~MOUSE_BTN3;
}
pointing_device_set_report(currentReport);
return false;
break;
//Additionally, if NS_ keys are in use, then shift may be held (but is
//disabled for the unshifted keycodes to be send. Check the bool and
//register shift as necessary.
// default:
// if (shift_held){
// register_code(KC_LSFT);
// }
// break;
}
return true;
};
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